eventfd use cases from aio and io_uring can deadlock due to circular or resursive calling, when eventfd_signal() tries to grab the waitqueue lock. On top of that, it's also possible to construct notification chains that are deep enough that we could blow the stack. Add a percpu counter that tracks the percpu recursion depth, warn if we exceed it. The counter is also exposed so that users of eventfd_signal() can do the right thing if it's non-zero in the context where it is called. Cc: stable@vger.kernel.org # 4.19+ Signed-off-by: Jens Axboe <axboe@kernel.dk> |
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| acpi | ||
| asm-generic | ||
| clocksource | ||
| crypto | ||
| drm | ||
| dt-bindings | ||
| keys | ||
| kunit | ||
| kvm | ||
| linux | ||
| math-emu | ||
| media | ||
| misc | ||
| net | ||
| pcmcia | ||
| ras | ||
| rdma | ||
| scsi | ||
| soc | ||
| sound | ||
| target | ||
| trace | ||
| uapi | ||
| vdso | ||
| video | ||
| xen | ||