UPSTREAM: HID: bigben: use spinlock to safely schedule workers
[ Upstream commit76ca8da989] Use spinlocks to deal with workers introducing a wrapper bigben_schedule_work(), and several spinlock checks. Otherwise, bigben_set_led() may schedule bigben->worker after the structure has been freed, causing a use-after-free. Bug: 268589017 Fixes:4eb1b01de5("HID: hid-bigbenff: fix race condition for scheduled work during removal") Signed-off-by: Pietro Borrello <borrello@diag.uniroma1.it> Link: https://lore.kernel.org/r/20230125-hid-unregister-leds-v4-3-7860c5763c38@diag.uniroma1.it Signed-off-by: Benjamin Tissoires <benjamin.tissoires@redhat.com> Signed-off-by: Sasha Levin <sashal@kernel.org> Signed-off-by: Lee Jones <joneslee@google.com> Change-Id: Ia3f47b68264f6c492597b0b0603f6822dc624f2b
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1 changed files with 12 additions and 6 deletions
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@ -185,6 +185,15 @@ struct bigben_device {
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struct work_struct worker;
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};
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static inline void bigben_schedule_work(struct bigben_device *bigben)
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{
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unsigned long flags;
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spin_lock_irqsave(&bigben->lock, flags);
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if (!bigben->removed)
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schedule_work(&bigben->worker);
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spin_unlock_irqrestore(&bigben->lock, flags);
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}
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static void bigben_worker(struct work_struct *work)
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{
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@ -197,9 +206,6 @@ static void bigben_worker(struct work_struct *work)
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u32 len;
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unsigned long flags;
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if (bigben->removed)
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return;
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buf = hid_alloc_report_buf(bigben->report, GFP_KERNEL);
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if (!buf)
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return;
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@ -285,7 +291,7 @@ static int hid_bigben_play_effect(struct input_dev *dev, void *data,
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bigben->work_ff = true;
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spin_unlock_irqrestore(&bigben->lock, flags);
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schedule_work(&bigben->worker);
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bigben_schedule_work(bigben);
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}
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return 0;
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@ -320,7 +326,7 @@ static void bigben_set_led(struct led_classdev *led,
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if (work) {
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bigben->work_led = true;
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schedule_work(&bigben->worker);
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bigben_schedule_work(bigben);
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}
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return;
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}
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@ -450,7 +456,7 @@ static int bigben_probe(struct hid_device *hid,
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bigben->left_motor_force = 0;
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bigben->work_led = true;
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bigben->work_ff = true;
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schedule_work(&bigben->worker);
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bigben_schedule_work(bigben);
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hid_info(hid, "LED and force feedback support for BigBen gamepad\n");
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