Now that we have a library routine to create snap contexts, use it.
This is part of:
    http://tracker.ceph.com/issues/4857
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Josh Durgin <josh.durgin@inktank.com>
		
	
			
		
			
				
	
	
		
			932 lines
		
	
	
	
		
			26 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			932 lines
		
	
	
	
		
			26 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
#include <linux/ceph/ceph_debug.h>
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#include <linux/sort.h>
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#include <linux/slab.h>
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#include "super.h"
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#include "mds_client.h"
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#include <linux/ceph/decode.h>
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/*
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 * Snapshots in ceph are driven in large part by cooperation from the
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 * client.  In contrast to local file systems or file servers that
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 * implement snapshots at a single point in the system, ceph's
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 * distributed access to storage requires clients to help decide
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 * whether a write logically occurs before or after a recently created
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 * snapshot.
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 *
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 * This provides a perfect instantanous client-wide snapshot.  Between
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 * clients, however, snapshots may appear to be applied at slightly
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 * different points in time, depending on delays in delivering the
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 * snapshot notification.
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 *
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 * Snapshots are _not_ file system-wide.  Instead, each snapshot
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 * applies to the subdirectory nested beneath some directory.  This
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 * effectively divides the hierarchy into multiple "realms," where all
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 * of the files contained by each realm share the same set of
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 * snapshots.  An individual realm's snap set contains snapshots
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 * explicitly created on that realm, as well as any snaps in its
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 * parent's snap set _after_ the point at which the parent became it's
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 * parent (due to, say, a rename).  Similarly, snaps from prior parents
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 * during the time intervals during which they were the parent are included.
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 *
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 * The client is spared most of this detail, fortunately... it must only
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 * maintains a hierarchy of realms reflecting the current parent/child
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 * realm relationship, and for each realm has an explicit list of snaps
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 * inherited from prior parents.
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 *
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 * A snap_realm struct is maintained for realms containing every inode
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 * with an open cap in the system.  (The needed snap realm information is
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 * provided by the MDS whenever a cap is issued, i.e., on open.)  A 'seq'
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 * version number is used to ensure that as realm parameters change (new
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 * snapshot, new parent, etc.) the client's realm hierarchy is updated.
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 *
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 * The realm hierarchy drives the generation of a 'snap context' for each
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 * realm, which simply lists the resulting set of snaps for the realm.  This
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 * is attached to any writes sent to OSDs.
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 */
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/*
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 * Unfortunately error handling is a bit mixed here.  If we get a snap
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 * update, but don't have enough memory to update our realm hierarchy,
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 * it's not clear what we can do about it (besides complaining to the
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 * console).
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 */
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/*
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 * increase ref count for the realm
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 *
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 * caller must hold snap_rwsem for write.
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 */
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void ceph_get_snap_realm(struct ceph_mds_client *mdsc,
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			 struct ceph_snap_realm *realm)
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{
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	dout("get_realm %p %d -> %d\n", realm,
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	     atomic_read(&realm->nref), atomic_read(&realm->nref)+1);
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	/*
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	 * since we _only_ increment realm refs or empty the empty
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	 * list with snap_rwsem held, adjusting the empty list here is
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	 * safe.  we do need to protect against concurrent empty list
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	 * additions, however.
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	 */
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	if (atomic_read(&realm->nref) == 0) {
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		spin_lock(&mdsc->snap_empty_lock);
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		list_del_init(&realm->empty_item);
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		spin_unlock(&mdsc->snap_empty_lock);
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	}
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	atomic_inc(&realm->nref);
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}
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static void __insert_snap_realm(struct rb_root *root,
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				struct ceph_snap_realm *new)
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{
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	struct rb_node **p = &root->rb_node;
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	struct rb_node *parent = NULL;
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	struct ceph_snap_realm *r = NULL;
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	while (*p) {
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		parent = *p;
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		r = rb_entry(parent, struct ceph_snap_realm, node);
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		if (new->ino < r->ino)
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			p = &(*p)->rb_left;
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		else if (new->ino > r->ino)
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			p = &(*p)->rb_right;
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		else
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			BUG();
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	}
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	rb_link_node(&new->node, parent, p);
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	rb_insert_color(&new->node, root);
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}
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/*
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 * create and get the realm rooted at @ino and bump its ref count.
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 *
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 * caller must hold snap_rwsem for write.
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 */
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static struct ceph_snap_realm *ceph_create_snap_realm(
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	struct ceph_mds_client *mdsc,
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	u64 ino)
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{
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	struct ceph_snap_realm *realm;
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	realm = kzalloc(sizeof(*realm), GFP_NOFS);
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						|
	if (!realm)
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		return ERR_PTR(-ENOMEM);
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	atomic_set(&realm->nref, 0);    /* tree does not take a ref */
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	realm->ino = ino;
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	INIT_LIST_HEAD(&realm->children);
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	INIT_LIST_HEAD(&realm->child_item);
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	INIT_LIST_HEAD(&realm->empty_item);
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	INIT_LIST_HEAD(&realm->dirty_item);
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	INIT_LIST_HEAD(&realm->inodes_with_caps);
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	spin_lock_init(&realm->inodes_with_caps_lock);
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	__insert_snap_realm(&mdsc->snap_realms, realm);
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	dout("create_snap_realm %llx %p\n", realm->ino, realm);
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	return realm;
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}
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/*
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 * lookup the realm rooted at @ino.
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 *
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 * caller must hold snap_rwsem for write.
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 */
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struct ceph_snap_realm *ceph_lookup_snap_realm(struct ceph_mds_client *mdsc,
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					       u64 ino)
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{
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	struct rb_node *n = mdsc->snap_realms.rb_node;
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	struct ceph_snap_realm *r;
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	while (n) {
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		r = rb_entry(n, struct ceph_snap_realm, node);
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		if (ino < r->ino)
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			n = n->rb_left;
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		else if (ino > r->ino)
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			n = n->rb_right;
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		else {
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			dout("lookup_snap_realm %llx %p\n", r->ino, r);
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			return r;
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		}
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	}
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	return NULL;
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}
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static void __put_snap_realm(struct ceph_mds_client *mdsc,
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			     struct ceph_snap_realm *realm);
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/*
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 * called with snap_rwsem (write)
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 */
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static void __destroy_snap_realm(struct ceph_mds_client *mdsc,
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				 struct ceph_snap_realm *realm)
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{
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	dout("__destroy_snap_realm %p %llx\n", realm, realm->ino);
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	rb_erase(&realm->node, &mdsc->snap_realms);
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	if (realm->parent) {
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		list_del_init(&realm->child_item);
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		__put_snap_realm(mdsc, realm->parent);
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	}
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	kfree(realm->prior_parent_snaps);
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	kfree(realm->snaps);
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	ceph_put_snap_context(realm->cached_context);
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	kfree(realm);
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}
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/*
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 * caller holds snap_rwsem (write)
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 */
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static void __put_snap_realm(struct ceph_mds_client *mdsc,
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			     struct ceph_snap_realm *realm)
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{
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	dout("__put_snap_realm %llx %p %d -> %d\n", realm->ino, realm,
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	     atomic_read(&realm->nref), atomic_read(&realm->nref)-1);
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	if (atomic_dec_and_test(&realm->nref))
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		__destroy_snap_realm(mdsc, realm);
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}
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/*
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 * caller needn't hold any locks
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 */
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void ceph_put_snap_realm(struct ceph_mds_client *mdsc,
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			 struct ceph_snap_realm *realm)
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{
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	dout("put_snap_realm %llx %p %d -> %d\n", realm->ino, realm,
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	     atomic_read(&realm->nref), atomic_read(&realm->nref)-1);
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	if (!atomic_dec_and_test(&realm->nref))
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		return;
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	if (down_write_trylock(&mdsc->snap_rwsem)) {
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		__destroy_snap_realm(mdsc, realm);
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		up_write(&mdsc->snap_rwsem);
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	} else {
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		spin_lock(&mdsc->snap_empty_lock);
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		list_add(&realm->empty_item, &mdsc->snap_empty);
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		spin_unlock(&mdsc->snap_empty_lock);
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	}
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}
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/*
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 * Clean up any realms whose ref counts have dropped to zero.  Note
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 * that this does not include realms who were created but not yet
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 * used.
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 *
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 * Called under snap_rwsem (write)
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 */
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static void __cleanup_empty_realms(struct ceph_mds_client *mdsc)
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{
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	struct ceph_snap_realm *realm;
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	spin_lock(&mdsc->snap_empty_lock);
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	while (!list_empty(&mdsc->snap_empty)) {
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		realm = list_first_entry(&mdsc->snap_empty,
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				   struct ceph_snap_realm, empty_item);
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		list_del(&realm->empty_item);
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		spin_unlock(&mdsc->snap_empty_lock);
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		__destroy_snap_realm(mdsc, realm);
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		spin_lock(&mdsc->snap_empty_lock);
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	}
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	spin_unlock(&mdsc->snap_empty_lock);
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}
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void ceph_cleanup_empty_realms(struct ceph_mds_client *mdsc)
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{
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	down_write(&mdsc->snap_rwsem);
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	__cleanup_empty_realms(mdsc);
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	up_write(&mdsc->snap_rwsem);
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}
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/*
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 * adjust the parent realm of a given @realm.  adjust child list, and parent
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 * pointers, and ref counts appropriately.
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 *
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 * return true if parent was changed, 0 if unchanged, <0 on error.
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 *
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 * caller must hold snap_rwsem for write.
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 */
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static int adjust_snap_realm_parent(struct ceph_mds_client *mdsc,
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				    struct ceph_snap_realm *realm,
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				    u64 parentino)
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{
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	struct ceph_snap_realm *parent;
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	if (realm->parent_ino == parentino)
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		return 0;
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	parent = ceph_lookup_snap_realm(mdsc, parentino);
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	if (!parent) {
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		parent = ceph_create_snap_realm(mdsc, parentino);
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		if (IS_ERR(parent))
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			return PTR_ERR(parent);
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	}
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	dout("adjust_snap_realm_parent %llx %p: %llx %p -> %llx %p\n",
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	     realm->ino, realm, realm->parent_ino, realm->parent,
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	     parentino, parent);
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	if (realm->parent) {
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		list_del_init(&realm->child_item);
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		ceph_put_snap_realm(mdsc, realm->parent);
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	}
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	realm->parent_ino = parentino;
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	realm->parent = parent;
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	ceph_get_snap_realm(mdsc, parent);
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	list_add(&realm->child_item, &parent->children);
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	return 1;
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}
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static int cmpu64_rev(const void *a, const void *b)
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{
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	if (*(u64 *)a < *(u64 *)b)
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		return 1;
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	if (*(u64 *)a > *(u64 *)b)
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		return -1;
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	return 0;
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}
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 | 
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/*
 | 
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 * build the snap context for a given realm.
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 */
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static int build_snap_context(struct ceph_snap_realm *realm)
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{
 | 
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	struct ceph_snap_realm *parent = realm->parent;
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	struct ceph_snap_context *snapc;
 | 
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	int err = 0;
 | 
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	u32 num = realm->num_prior_parent_snaps + realm->num_snaps;
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	/*
 | 
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	 * build parent context, if it hasn't been built.
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	 * conservatively estimate that all parent snaps might be
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	 * included by us.
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	 */
 | 
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	if (parent) {
 | 
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		if (!parent->cached_context) {
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			err = build_snap_context(parent);
 | 
						|
			if (err)
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				goto fail;
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						|
		}
 | 
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		num += parent->cached_context->num_snaps;
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	}
 | 
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 | 
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	/* do i actually need to update?  not if my context seq
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	   matches realm seq, and my parents' does to.  (this works
 | 
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	   because we rebuild_snap_realms() works _downward_ in
 | 
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	   hierarchy after each update.) */
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	if (realm->cached_context &&
 | 
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	    realm->cached_context->seq == realm->seq &&
 | 
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	    (!parent ||
 | 
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	     realm->cached_context->seq >= parent->cached_context->seq)) {
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		dout("build_snap_context %llx %p: %p seq %lld (%u snaps)"
 | 
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		     " (unchanged)\n",
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						|
		     realm->ino, realm, realm->cached_context,
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		     realm->cached_context->seq,
 | 
						|
		     (unsigned int) realm->cached_context->num_snaps);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	/* alloc new snap context */
 | 
						|
	err = -ENOMEM;
 | 
						|
	if (num > (SIZE_MAX - sizeof(*snapc)) / sizeof(u64))
 | 
						|
		goto fail;
 | 
						|
	snapc = ceph_create_snap_context(num, GFP_NOFS);
 | 
						|
	if (!snapc)
 | 
						|
		goto fail;
 | 
						|
 | 
						|
	/* build (reverse sorted) snap vector */
 | 
						|
	num = 0;
 | 
						|
	snapc->seq = realm->seq;
 | 
						|
	if (parent) {
 | 
						|
		u32 i;
 | 
						|
 | 
						|
		/* include any of parent's snaps occurring _after_ my
 | 
						|
		   parent became my parent */
 | 
						|
		for (i = 0; i < parent->cached_context->num_snaps; i++)
 | 
						|
			if (parent->cached_context->snaps[i] >=
 | 
						|
			    realm->parent_since)
 | 
						|
				snapc->snaps[num++] =
 | 
						|
					parent->cached_context->snaps[i];
 | 
						|
		if (parent->cached_context->seq > snapc->seq)
 | 
						|
			snapc->seq = parent->cached_context->seq;
 | 
						|
	}
 | 
						|
	memcpy(snapc->snaps + num, realm->snaps,
 | 
						|
	       sizeof(u64)*realm->num_snaps);
 | 
						|
	num += realm->num_snaps;
 | 
						|
	memcpy(snapc->snaps + num, realm->prior_parent_snaps,
 | 
						|
	       sizeof(u64)*realm->num_prior_parent_snaps);
 | 
						|
	num += realm->num_prior_parent_snaps;
 | 
						|
 | 
						|
	sort(snapc->snaps, num, sizeof(u64), cmpu64_rev, NULL);
 | 
						|
	snapc->num_snaps = num;
 | 
						|
	dout("build_snap_context %llx %p: %p seq %lld (%u snaps)\n",
 | 
						|
	     realm->ino, realm, snapc, snapc->seq,
 | 
						|
	     (unsigned int) snapc->num_snaps);
 | 
						|
 | 
						|
	if (realm->cached_context)
 | 
						|
		ceph_put_snap_context(realm->cached_context);
 | 
						|
	realm->cached_context = snapc;
 | 
						|
	return 0;
 | 
						|
 | 
						|
fail:
 | 
						|
	/*
 | 
						|
	 * if we fail, clear old (incorrect) cached_context... hopefully
 | 
						|
	 * we'll have better luck building it later
 | 
						|
	 */
 | 
						|
	if (realm->cached_context) {
 | 
						|
		ceph_put_snap_context(realm->cached_context);
 | 
						|
		realm->cached_context = NULL;
 | 
						|
	}
 | 
						|
	pr_err("build_snap_context %llx %p fail %d\n", realm->ino,
 | 
						|
	       realm, err);
 | 
						|
	return err;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * rebuild snap context for the given realm and all of its children.
 | 
						|
 */
 | 
						|
static void rebuild_snap_realms(struct ceph_snap_realm *realm)
 | 
						|
{
 | 
						|
	struct ceph_snap_realm *child;
 | 
						|
 | 
						|
	dout("rebuild_snap_realms %llx %p\n", realm->ino, realm);
 | 
						|
	build_snap_context(realm);
 | 
						|
 | 
						|
	list_for_each_entry(child, &realm->children, child_item)
 | 
						|
		rebuild_snap_realms(child);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * helper to allocate and decode an array of snapids.  free prior
 | 
						|
 * instance, if any.
 | 
						|
 */
 | 
						|
static int dup_array(u64 **dst, __le64 *src, u32 num)
 | 
						|
{
 | 
						|
	u32 i;
 | 
						|
 | 
						|
	kfree(*dst);
 | 
						|
	if (num) {
 | 
						|
		*dst = kcalloc(num, sizeof(u64), GFP_NOFS);
 | 
						|
		if (!*dst)
 | 
						|
			return -ENOMEM;
 | 
						|
		for (i = 0; i < num; i++)
 | 
						|
			(*dst)[i] = get_unaligned_le64(src + i);
 | 
						|
	} else {
 | 
						|
		*dst = NULL;
 | 
						|
	}
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * When a snapshot is applied, the size/mtime inode metadata is queued
 | 
						|
 * in a ceph_cap_snap (one for each snapshot) until writeback
 | 
						|
 * completes and the metadata can be flushed back to the MDS.
 | 
						|
 *
 | 
						|
 * However, if a (sync) write is currently in-progress when we apply
 | 
						|
 * the snapshot, we have to wait until the write succeeds or fails
 | 
						|
 * (and a final size/mtime is known).  In this case the
 | 
						|
 * cap_snap->writing = 1, and is said to be "pending."  When the write
 | 
						|
 * finishes, we __ceph_finish_cap_snap().
 | 
						|
 *
 | 
						|
 * Caller must hold snap_rwsem for read (i.e., the realm topology won't
 | 
						|
 * change).
 | 
						|
 */
 | 
						|
void ceph_queue_cap_snap(struct ceph_inode_info *ci)
 | 
						|
{
 | 
						|
	struct inode *inode = &ci->vfs_inode;
 | 
						|
	struct ceph_cap_snap *capsnap;
 | 
						|
	int used, dirty;
 | 
						|
 | 
						|
	capsnap = kzalloc(sizeof(*capsnap), GFP_NOFS);
 | 
						|
	if (!capsnap) {
 | 
						|
		pr_err("ENOMEM allocating ceph_cap_snap on %p\n", inode);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	spin_lock(&ci->i_ceph_lock);
 | 
						|
	used = __ceph_caps_used(ci);
 | 
						|
	dirty = __ceph_caps_dirty(ci);
 | 
						|
 | 
						|
	/*
 | 
						|
	 * If there is a write in progress, treat that as a dirty Fw,
 | 
						|
	 * even though it hasn't completed yet; by the time we finish
 | 
						|
	 * up this capsnap it will be.
 | 
						|
	 */
 | 
						|
	if (used & CEPH_CAP_FILE_WR)
 | 
						|
		dirty |= CEPH_CAP_FILE_WR;
 | 
						|
 | 
						|
	if (__ceph_have_pending_cap_snap(ci)) {
 | 
						|
		/* there is no point in queuing multiple "pending" cap_snaps,
 | 
						|
		   as no new writes are allowed to start when pending, so any
 | 
						|
		   writes in progress now were started before the previous
 | 
						|
		   cap_snap.  lucky us. */
 | 
						|
		dout("queue_cap_snap %p already pending\n", inode);
 | 
						|
		kfree(capsnap);
 | 
						|
	} else if (dirty & (CEPH_CAP_AUTH_EXCL|CEPH_CAP_XATTR_EXCL|
 | 
						|
			    CEPH_CAP_FILE_EXCL|CEPH_CAP_FILE_WR)) {
 | 
						|
		struct ceph_snap_context *snapc = ci->i_head_snapc;
 | 
						|
 | 
						|
		/*
 | 
						|
		 * if we are a sync write, we may need to go to the snaprealm
 | 
						|
		 * to get the current snapc.
 | 
						|
		 */
 | 
						|
		if (!snapc)
 | 
						|
			snapc = ci->i_snap_realm->cached_context;
 | 
						|
 | 
						|
		dout("queue_cap_snap %p cap_snap %p queuing under %p %s\n",
 | 
						|
		     inode, capsnap, snapc, ceph_cap_string(dirty));
 | 
						|
		ihold(inode);
 | 
						|
 | 
						|
		atomic_set(&capsnap->nref, 1);
 | 
						|
		capsnap->ci = ci;
 | 
						|
		INIT_LIST_HEAD(&capsnap->ci_item);
 | 
						|
		INIT_LIST_HEAD(&capsnap->flushing_item);
 | 
						|
 | 
						|
		capsnap->follows = snapc->seq;
 | 
						|
		capsnap->issued = __ceph_caps_issued(ci, NULL);
 | 
						|
		capsnap->dirty = dirty;
 | 
						|
 | 
						|
		capsnap->mode = inode->i_mode;
 | 
						|
		capsnap->uid = inode->i_uid;
 | 
						|
		capsnap->gid = inode->i_gid;
 | 
						|
 | 
						|
		if (dirty & CEPH_CAP_XATTR_EXCL) {
 | 
						|
			__ceph_build_xattrs_blob(ci);
 | 
						|
			capsnap->xattr_blob =
 | 
						|
				ceph_buffer_get(ci->i_xattrs.blob);
 | 
						|
			capsnap->xattr_version = ci->i_xattrs.version;
 | 
						|
		} else {
 | 
						|
			capsnap->xattr_blob = NULL;
 | 
						|
			capsnap->xattr_version = 0;
 | 
						|
		}
 | 
						|
 | 
						|
		/* dirty page count moved from _head to this cap_snap;
 | 
						|
		   all subsequent writes page dirties occur _after_ this
 | 
						|
		   snapshot. */
 | 
						|
		capsnap->dirty_pages = ci->i_wrbuffer_ref_head;
 | 
						|
		ci->i_wrbuffer_ref_head = 0;
 | 
						|
		capsnap->context = snapc;
 | 
						|
		ci->i_head_snapc =
 | 
						|
			ceph_get_snap_context(ci->i_snap_realm->cached_context);
 | 
						|
		dout(" new snapc is %p\n", ci->i_head_snapc);
 | 
						|
		list_add_tail(&capsnap->ci_item, &ci->i_cap_snaps);
 | 
						|
 | 
						|
		if (used & CEPH_CAP_FILE_WR) {
 | 
						|
			dout("queue_cap_snap %p cap_snap %p snapc %p"
 | 
						|
			     " seq %llu used WR, now pending\n", inode,
 | 
						|
			     capsnap, snapc, snapc->seq);
 | 
						|
			capsnap->writing = 1;
 | 
						|
		} else {
 | 
						|
			/* note mtime, size NOW. */
 | 
						|
			__ceph_finish_cap_snap(ci, capsnap);
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		dout("queue_cap_snap %p nothing dirty|writing\n", inode);
 | 
						|
		kfree(capsnap);
 | 
						|
	}
 | 
						|
 | 
						|
	spin_unlock(&ci->i_ceph_lock);
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Finalize the size, mtime for a cap_snap.. that is, settle on final values
 | 
						|
 * to be used for the snapshot, to be flushed back to the mds.
 | 
						|
 *
 | 
						|
 * If capsnap can now be flushed, add to snap_flush list, and return 1.
 | 
						|
 *
 | 
						|
 * Caller must hold i_ceph_lock.
 | 
						|
 */
 | 
						|
int __ceph_finish_cap_snap(struct ceph_inode_info *ci,
 | 
						|
			    struct ceph_cap_snap *capsnap)
 | 
						|
{
 | 
						|
	struct inode *inode = &ci->vfs_inode;
 | 
						|
	struct ceph_mds_client *mdsc = ceph_sb_to_client(inode->i_sb)->mdsc;
 | 
						|
 | 
						|
	BUG_ON(capsnap->writing);
 | 
						|
	capsnap->size = inode->i_size;
 | 
						|
	capsnap->mtime = inode->i_mtime;
 | 
						|
	capsnap->atime = inode->i_atime;
 | 
						|
	capsnap->ctime = inode->i_ctime;
 | 
						|
	capsnap->time_warp_seq = ci->i_time_warp_seq;
 | 
						|
	if (capsnap->dirty_pages) {
 | 
						|
		dout("finish_cap_snap %p cap_snap %p snapc %p %llu %s s=%llu "
 | 
						|
		     "still has %d dirty pages\n", inode, capsnap,
 | 
						|
		     capsnap->context, capsnap->context->seq,
 | 
						|
		     ceph_cap_string(capsnap->dirty), capsnap->size,
 | 
						|
		     capsnap->dirty_pages);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	dout("finish_cap_snap %p cap_snap %p snapc %p %llu %s s=%llu\n",
 | 
						|
	     inode, capsnap, capsnap->context,
 | 
						|
	     capsnap->context->seq, ceph_cap_string(capsnap->dirty),
 | 
						|
	     capsnap->size);
 | 
						|
 | 
						|
	spin_lock(&mdsc->snap_flush_lock);
 | 
						|
	list_add_tail(&ci->i_snap_flush_item, &mdsc->snap_flush_list);
 | 
						|
	spin_unlock(&mdsc->snap_flush_lock);
 | 
						|
	return 1;  /* caller may want to ceph_flush_snaps */
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Queue cap_snaps for snap writeback for this realm and its children.
 | 
						|
 * Called under snap_rwsem, so realm topology won't change.
 | 
						|
 */
 | 
						|
static void queue_realm_cap_snaps(struct ceph_snap_realm *realm)
 | 
						|
{
 | 
						|
	struct ceph_inode_info *ci;
 | 
						|
	struct inode *lastinode = NULL;
 | 
						|
	struct ceph_snap_realm *child;
 | 
						|
 | 
						|
	dout("queue_realm_cap_snaps %p %llx inodes\n", realm, realm->ino);
 | 
						|
 | 
						|
	spin_lock(&realm->inodes_with_caps_lock);
 | 
						|
	list_for_each_entry(ci, &realm->inodes_with_caps,
 | 
						|
			    i_snap_realm_item) {
 | 
						|
		struct inode *inode = igrab(&ci->vfs_inode);
 | 
						|
		if (!inode)
 | 
						|
			continue;
 | 
						|
		spin_unlock(&realm->inodes_with_caps_lock);
 | 
						|
		if (lastinode)
 | 
						|
			iput(lastinode);
 | 
						|
		lastinode = inode;
 | 
						|
		ceph_queue_cap_snap(ci);
 | 
						|
		spin_lock(&realm->inodes_with_caps_lock);
 | 
						|
	}
 | 
						|
	spin_unlock(&realm->inodes_with_caps_lock);
 | 
						|
	if (lastinode)
 | 
						|
		iput(lastinode);
 | 
						|
 | 
						|
	list_for_each_entry(child, &realm->children, child_item) {
 | 
						|
		dout("queue_realm_cap_snaps %p %llx queue child %p %llx\n",
 | 
						|
		     realm, realm->ino, child, child->ino);
 | 
						|
		list_del_init(&child->dirty_item);
 | 
						|
		list_add(&child->dirty_item, &realm->dirty_item);
 | 
						|
	}
 | 
						|
 | 
						|
	list_del_init(&realm->dirty_item);
 | 
						|
	dout("queue_realm_cap_snaps %p %llx done\n", realm, realm->ino);
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Parse and apply a snapblob "snap trace" from the MDS.  This specifies
 | 
						|
 * the snap realm parameters from a given realm and all of its ancestors,
 | 
						|
 * up to the root.
 | 
						|
 *
 | 
						|
 * Caller must hold snap_rwsem for write.
 | 
						|
 */
 | 
						|
int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
 | 
						|
			   void *p, void *e, bool deletion)
 | 
						|
{
 | 
						|
	struct ceph_mds_snap_realm *ri;    /* encoded */
 | 
						|
	__le64 *snaps;                     /* encoded */
 | 
						|
	__le64 *prior_parent_snaps;        /* encoded */
 | 
						|
	struct ceph_snap_realm *realm;
 | 
						|
	int invalidate = 0;
 | 
						|
	int err = -ENOMEM;
 | 
						|
	LIST_HEAD(dirty_realms);
 | 
						|
 | 
						|
	dout("update_snap_trace deletion=%d\n", deletion);
 | 
						|
more:
 | 
						|
	ceph_decode_need(&p, e, sizeof(*ri), bad);
 | 
						|
	ri = p;
 | 
						|
	p += sizeof(*ri);
 | 
						|
	ceph_decode_need(&p, e, sizeof(u64)*(le32_to_cpu(ri->num_snaps) +
 | 
						|
			    le32_to_cpu(ri->num_prior_parent_snaps)), bad);
 | 
						|
	snaps = p;
 | 
						|
	p += sizeof(u64) * le32_to_cpu(ri->num_snaps);
 | 
						|
	prior_parent_snaps = p;
 | 
						|
	p += sizeof(u64) * le32_to_cpu(ri->num_prior_parent_snaps);
 | 
						|
 | 
						|
	realm = ceph_lookup_snap_realm(mdsc, le64_to_cpu(ri->ino));
 | 
						|
	if (!realm) {
 | 
						|
		realm = ceph_create_snap_realm(mdsc, le64_to_cpu(ri->ino));
 | 
						|
		if (IS_ERR(realm)) {
 | 
						|
			err = PTR_ERR(realm);
 | 
						|
			goto fail;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* ensure the parent is correct */
 | 
						|
	err = adjust_snap_realm_parent(mdsc, realm, le64_to_cpu(ri->parent));
 | 
						|
	if (err < 0)
 | 
						|
		goto fail;
 | 
						|
	invalidate += err;
 | 
						|
 | 
						|
	if (le64_to_cpu(ri->seq) > realm->seq) {
 | 
						|
		dout("update_snap_trace updating %llx %p %lld -> %lld\n",
 | 
						|
		     realm->ino, realm, realm->seq, le64_to_cpu(ri->seq));
 | 
						|
		/* update realm parameters, snap lists */
 | 
						|
		realm->seq = le64_to_cpu(ri->seq);
 | 
						|
		realm->created = le64_to_cpu(ri->created);
 | 
						|
		realm->parent_since = le64_to_cpu(ri->parent_since);
 | 
						|
 | 
						|
		realm->num_snaps = le32_to_cpu(ri->num_snaps);
 | 
						|
		err = dup_array(&realm->snaps, snaps, realm->num_snaps);
 | 
						|
		if (err < 0)
 | 
						|
			goto fail;
 | 
						|
 | 
						|
		realm->num_prior_parent_snaps =
 | 
						|
			le32_to_cpu(ri->num_prior_parent_snaps);
 | 
						|
		err = dup_array(&realm->prior_parent_snaps, prior_parent_snaps,
 | 
						|
				realm->num_prior_parent_snaps);
 | 
						|
		if (err < 0)
 | 
						|
			goto fail;
 | 
						|
 | 
						|
		/* queue realm for cap_snap creation */
 | 
						|
		list_add(&realm->dirty_item, &dirty_realms);
 | 
						|
 | 
						|
		invalidate = 1;
 | 
						|
	} else if (!realm->cached_context) {
 | 
						|
		dout("update_snap_trace %llx %p seq %lld new\n",
 | 
						|
		     realm->ino, realm, realm->seq);
 | 
						|
		invalidate = 1;
 | 
						|
	} else {
 | 
						|
		dout("update_snap_trace %llx %p seq %lld unchanged\n",
 | 
						|
		     realm->ino, realm, realm->seq);
 | 
						|
	}
 | 
						|
 | 
						|
	dout("done with %llx %p, invalidated=%d, %p %p\n", realm->ino,
 | 
						|
	     realm, invalidate, p, e);
 | 
						|
 | 
						|
	if (p < e)
 | 
						|
		goto more;
 | 
						|
 | 
						|
	/* invalidate when we reach the _end_ (root) of the trace */
 | 
						|
	if (invalidate)
 | 
						|
		rebuild_snap_realms(realm);
 | 
						|
 | 
						|
	/*
 | 
						|
	 * queue cap snaps _after_ we've built the new snap contexts,
 | 
						|
	 * so that i_head_snapc can be set appropriately.
 | 
						|
	 */
 | 
						|
	while (!list_empty(&dirty_realms)) {
 | 
						|
		realm = list_first_entry(&dirty_realms, struct ceph_snap_realm,
 | 
						|
					 dirty_item);
 | 
						|
		queue_realm_cap_snaps(realm);
 | 
						|
	}
 | 
						|
 | 
						|
	__cleanup_empty_realms(mdsc);
 | 
						|
	return 0;
 | 
						|
 | 
						|
bad:
 | 
						|
	err = -EINVAL;
 | 
						|
fail:
 | 
						|
	pr_err("update_snap_trace error %d\n", err);
 | 
						|
	return err;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * Send any cap_snaps that are queued for flush.  Try to carry
 | 
						|
 * s_mutex across multiple snap flushes to avoid locking overhead.
 | 
						|
 *
 | 
						|
 * Caller holds no locks.
 | 
						|
 */
 | 
						|
static void flush_snaps(struct ceph_mds_client *mdsc)
 | 
						|
{
 | 
						|
	struct ceph_inode_info *ci;
 | 
						|
	struct inode *inode;
 | 
						|
	struct ceph_mds_session *session = NULL;
 | 
						|
 | 
						|
	dout("flush_snaps\n");
 | 
						|
	spin_lock(&mdsc->snap_flush_lock);
 | 
						|
	while (!list_empty(&mdsc->snap_flush_list)) {
 | 
						|
		ci = list_first_entry(&mdsc->snap_flush_list,
 | 
						|
				struct ceph_inode_info, i_snap_flush_item);
 | 
						|
		inode = &ci->vfs_inode;
 | 
						|
		ihold(inode);
 | 
						|
		spin_unlock(&mdsc->snap_flush_lock);
 | 
						|
		spin_lock(&ci->i_ceph_lock);
 | 
						|
		__ceph_flush_snaps(ci, &session, 0);
 | 
						|
		spin_unlock(&ci->i_ceph_lock);
 | 
						|
		iput(inode);
 | 
						|
		spin_lock(&mdsc->snap_flush_lock);
 | 
						|
	}
 | 
						|
	spin_unlock(&mdsc->snap_flush_lock);
 | 
						|
 | 
						|
	if (session) {
 | 
						|
		mutex_unlock(&session->s_mutex);
 | 
						|
		ceph_put_mds_session(session);
 | 
						|
	}
 | 
						|
	dout("flush_snaps done\n");
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * Handle a snap notification from the MDS.
 | 
						|
 *
 | 
						|
 * This can take two basic forms: the simplest is just a snap creation
 | 
						|
 * or deletion notification on an existing realm.  This should update the
 | 
						|
 * realm and its children.
 | 
						|
 *
 | 
						|
 * The more difficult case is realm creation, due to snap creation at a
 | 
						|
 * new point in the file hierarchy, or due to a rename that moves a file or
 | 
						|
 * directory into another realm.
 | 
						|
 */
 | 
						|
void ceph_handle_snap(struct ceph_mds_client *mdsc,
 | 
						|
		      struct ceph_mds_session *session,
 | 
						|
		      struct ceph_msg *msg)
 | 
						|
{
 | 
						|
	struct super_block *sb = mdsc->fsc->sb;
 | 
						|
	int mds = session->s_mds;
 | 
						|
	u64 split;
 | 
						|
	int op;
 | 
						|
	int trace_len;
 | 
						|
	struct ceph_snap_realm *realm = NULL;
 | 
						|
	void *p = msg->front.iov_base;
 | 
						|
	void *e = p + msg->front.iov_len;
 | 
						|
	struct ceph_mds_snap_head *h;
 | 
						|
	int num_split_inos, num_split_realms;
 | 
						|
	__le64 *split_inos = NULL, *split_realms = NULL;
 | 
						|
	int i;
 | 
						|
	int locked_rwsem = 0;
 | 
						|
 | 
						|
	/* decode */
 | 
						|
	if (msg->front.iov_len < sizeof(*h))
 | 
						|
		goto bad;
 | 
						|
	h = p;
 | 
						|
	op = le32_to_cpu(h->op);
 | 
						|
	split = le64_to_cpu(h->split);   /* non-zero if we are splitting an
 | 
						|
					  * existing realm */
 | 
						|
	num_split_inos = le32_to_cpu(h->num_split_inos);
 | 
						|
	num_split_realms = le32_to_cpu(h->num_split_realms);
 | 
						|
	trace_len = le32_to_cpu(h->trace_len);
 | 
						|
	p += sizeof(*h);
 | 
						|
 | 
						|
	dout("handle_snap from mds%d op %s split %llx tracelen %d\n", mds,
 | 
						|
	     ceph_snap_op_name(op), split, trace_len);
 | 
						|
 | 
						|
	mutex_lock(&session->s_mutex);
 | 
						|
	session->s_seq++;
 | 
						|
	mutex_unlock(&session->s_mutex);
 | 
						|
 | 
						|
	down_write(&mdsc->snap_rwsem);
 | 
						|
	locked_rwsem = 1;
 | 
						|
 | 
						|
	if (op == CEPH_SNAP_OP_SPLIT) {
 | 
						|
		struct ceph_mds_snap_realm *ri;
 | 
						|
 | 
						|
		/*
 | 
						|
		 * A "split" breaks part of an existing realm off into
 | 
						|
		 * a new realm.  The MDS provides a list of inodes
 | 
						|
		 * (with caps) and child realms that belong to the new
 | 
						|
		 * child.
 | 
						|
		 */
 | 
						|
		split_inos = p;
 | 
						|
		p += sizeof(u64) * num_split_inos;
 | 
						|
		split_realms = p;
 | 
						|
		p += sizeof(u64) * num_split_realms;
 | 
						|
		ceph_decode_need(&p, e, sizeof(*ri), bad);
 | 
						|
		/* we will peek at realm info here, but will _not_
 | 
						|
		 * advance p, as the realm update will occur below in
 | 
						|
		 * ceph_update_snap_trace. */
 | 
						|
		ri = p;
 | 
						|
 | 
						|
		realm = ceph_lookup_snap_realm(mdsc, split);
 | 
						|
		if (!realm) {
 | 
						|
			realm = ceph_create_snap_realm(mdsc, split);
 | 
						|
			if (IS_ERR(realm))
 | 
						|
				goto out;
 | 
						|
		}
 | 
						|
		ceph_get_snap_realm(mdsc, realm);
 | 
						|
 | 
						|
		dout("splitting snap_realm %llx %p\n", realm->ino, realm);
 | 
						|
		for (i = 0; i < num_split_inos; i++) {
 | 
						|
			struct ceph_vino vino = {
 | 
						|
				.ino = le64_to_cpu(split_inos[i]),
 | 
						|
				.snap = CEPH_NOSNAP,
 | 
						|
			};
 | 
						|
			struct inode *inode = ceph_find_inode(sb, vino);
 | 
						|
			struct ceph_inode_info *ci;
 | 
						|
			struct ceph_snap_realm *oldrealm;
 | 
						|
 | 
						|
			if (!inode)
 | 
						|
				continue;
 | 
						|
			ci = ceph_inode(inode);
 | 
						|
 | 
						|
			spin_lock(&ci->i_ceph_lock);
 | 
						|
			if (!ci->i_snap_realm)
 | 
						|
				goto skip_inode;
 | 
						|
			/*
 | 
						|
			 * If this inode belongs to a realm that was
 | 
						|
			 * created after our new realm, we experienced
 | 
						|
			 * a race (due to another split notifications
 | 
						|
			 * arriving from a different MDS).  So skip
 | 
						|
			 * this inode.
 | 
						|
			 */
 | 
						|
			if (ci->i_snap_realm->created >
 | 
						|
			    le64_to_cpu(ri->created)) {
 | 
						|
				dout(" leaving %p in newer realm %llx %p\n",
 | 
						|
				     inode, ci->i_snap_realm->ino,
 | 
						|
				     ci->i_snap_realm);
 | 
						|
				goto skip_inode;
 | 
						|
			}
 | 
						|
			dout(" will move %p to split realm %llx %p\n",
 | 
						|
			     inode, realm->ino, realm);
 | 
						|
			/*
 | 
						|
			 * Move the inode to the new realm
 | 
						|
			 */
 | 
						|
			spin_lock(&realm->inodes_with_caps_lock);
 | 
						|
			list_del_init(&ci->i_snap_realm_item);
 | 
						|
			list_add(&ci->i_snap_realm_item,
 | 
						|
				 &realm->inodes_with_caps);
 | 
						|
			oldrealm = ci->i_snap_realm;
 | 
						|
			ci->i_snap_realm = realm;
 | 
						|
			spin_unlock(&realm->inodes_with_caps_lock);
 | 
						|
			spin_unlock(&ci->i_ceph_lock);
 | 
						|
 | 
						|
			ceph_get_snap_realm(mdsc, realm);
 | 
						|
			ceph_put_snap_realm(mdsc, oldrealm);
 | 
						|
 | 
						|
			iput(inode);
 | 
						|
			continue;
 | 
						|
 | 
						|
skip_inode:
 | 
						|
			spin_unlock(&ci->i_ceph_lock);
 | 
						|
			iput(inode);
 | 
						|
		}
 | 
						|
 | 
						|
		/* we may have taken some of the old realm's children. */
 | 
						|
		for (i = 0; i < num_split_realms; i++) {
 | 
						|
			struct ceph_snap_realm *child =
 | 
						|
				ceph_lookup_snap_realm(mdsc,
 | 
						|
					   le64_to_cpu(split_realms[i]));
 | 
						|
			if (!child)
 | 
						|
				continue;
 | 
						|
			adjust_snap_realm_parent(mdsc, child, realm->ino);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/*
 | 
						|
	 * update using the provided snap trace. if we are deleting a
 | 
						|
	 * snap, we can avoid queueing cap_snaps.
 | 
						|
	 */
 | 
						|
	ceph_update_snap_trace(mdsc, p, e,
 | 
						|
			       op == CEPH_SNAP_OP_DESTROY);
 | 
						|
 | 
						|
	if (op == CEPH_SNAP_OP_SPLIT)
 | 
						|
		/* we took a reference when we created the realm, above */
 | 
						|
		ceph_put_snap_realm(mdsc, realm);
 | 
						|
 | 
						|
	__cleanup_empty_realms(mdsc);
 | 
						|
 | 
						|
	up_write(&mdsc->snap_rwsem);
 | 
						|
 | 
						|
	flush_snaps(mdsc);
 | 
						|
	return;
 | 
						|
 | 
						|
bad:
 | 
						|
	pr_err("corrupt snap message from mds%d\n", mds);
 | 
						|
	ceph_msg_dump(msg);
 | 
						|
out:
 | 
						|
	if (locked_rwsem)
 | 
						|
		up_write(&mdsc->snap_rwsem);
 | 
						|
	return;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 |