 25985edced
			
		
	
	
	25985edced
	
	
	
		
			
			Fixes generated by 'codespell' and manually reviewed. Signed-off-by: Lucas De Marchi <lucas.demarchi@profusion.mobi>
		
			
				
	
	
		
			793 lines
		
	
	
	
		
			40 KiB
			
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			793 lines
		
	
	
	
		
			40 KiB
			
		
	
	
	
		
			Text
		
	
	
	
	
	
| XFS Delayed Logging Design
 | |
| --------------------------
 | |
| 
 | |
| Introduction to Re-logging in XFS
 | |
| ---------------------------------
 | |
| 
 | |
| XFS logging is a combination of logical and physical logging. Some objects,
 | |
| such as inodes and dquots, are logged in logical format where the details
 | |
| logged are made up of the changes to in-core structures rather than on-disk
 | |
| structures. Other objects - typically buffers - have their physical changes
 | |
| logged. The reason for these differences is to reduce the amount of log space
 | |
| required for objects that are frequently logged. Some parts of inodes are more
 | |
| frequently logged than others, and inodes are typically more frequently logged
 | |
| than any other object (except maybe the superblock buffer) so keeping the
 | |
| amount of metadata logged low is of prime importance.
 | |
| 
 | |
| The reason that this is such a concern is that XFS allows multiple separate
 | |
| modifications to a single object to be carried in the log at any given time.
 | |
| This allows the log to avoid needing to flush each change to disk before
 | |
| recording a new change to the object. XFS does this via a method called
 | |
| "re-logging". Conceptually, this is quite simple - all it requires is that any
 | |
| new change to the object is recorded with a *new copy* of all the existing
 | |
| changes in the new transaction that is written to the log.
 | |
| 
 | |
| That is, if we have a sequence of changes A through to F, and the object was
 | |
| written to disk after change D, we would see in the log the following series
 | |
| of transactions, their contents and the log sequence number (LSN) of the
 | |
| transaction:
 | |
| 
 | |
| 	Transaction		Contents	LSN
 | |
| 	   A			   A		   X
 | |
| 	   B			  A+B		  X+n
 | |
| 	   C			 A+B+C		 X+n+m
 | |
| 	   D			A+B+C+D		X+n+m+o
 | |
| 	    <object written to disk>
 | |
| 	   E			   E		   Y (> X+n+m+o)
 | |
| 	   F			  E+F		  Yٍ+p
 | |
| 
 | |
| In other words, each time an object is relogged, the new transaction contains
 | |
| the aggregation of all the previous changes currently held only in the log.
 | |
| 
 | |
| This relogging technique also allows objects to be moved forward in the log so
 | |
| that an object being relogged does not prevent the tail of the log from ever
 | |
| moving forward.  This can be seen in the table above by the changing
 | |
| (increasing) LSN of each subsequent transaction - the LSN is effectively a
 | |
| direct encoding of the location in the log of the transaction.
 | |
| 
 | |
| This relogging is also used to implement long-running, multiple-commit
 | |
| transactions.  These transaction are known as rolling transactions, and require
 | |
| a special log reservation known as a permanent transaction reservation. A
 | |
| typical example of a rolling transaction is the removal of extents from an
 | |
| inode which can only be done at a rate of two extents per transaction because
 | |
| of reservation size limitations. Hence a rolling extent removal transaction
 | |
| keeps relogging the inode and btree buffers as they get modified in each
 | |
| removal operation. This keeps them moving forward in the log as the operation
 | |
| progresses, ensuring that current operation never gets blocked by itself if the
 | |
| log wraps around.
 | |
| 
 | |
| Hence it can be seen that the relogging operation is fundamental to the correct
 | |
| working of the XFS journalling subsystem. From the above description, most
 | |
| people should be able to see why the XFS metadata operations writes so much to
 | |
| the log - repeated operations to the same objects write the same changes to
 | |
| the log over and over again. Worse is the fact that objects tend to get
 | |
| dirtier as they get relogged, so each subsequent transaction is writing more
 | |
| metadata into the log.
 | |
| 
 | |
| Another feature of the XFS transaction subsystem is that most transactions are
 | |
| asynchronous. That is, they don't commit to disk until either a log buffer is
 | |
| filled (a log buffer can hold multiple transactions) or a synchronous operation
 | |
| forces the log buffers holding the transactions to disk. This means that XFS is
 | |
| doing aggregation of transactions in memory - batching them, if you like - to
 | |
| minimise the impact of the log IO on transaction throughput.
 | |
| 
 | |
| The limitation on asynchronous transaction throughput is the number and size of
 | |
| log buffers made available by the log manager. By default there are 8 log
 | |
| buffers available and the size of each is 32kB - the size can be increased up
 | |
| to 256kB by use of a mount option.
 | |
| 
 | |
| Effectively, this gives us the maximum bound of outstanding metadata changes
 | |
| that can be made to the filesystem at any point in time - if all the log
 | |
| buffers are full and under IO, then no more transactions can be committed until
 | |
| the current batch completes. It is now common for a single current CPU core to
 | |
| be to able to issue enough transactions to keep the log buffers full and under
 | |
| IO permanently. Hence the XFS journalling subsystem can be considered to be IO
 | |
| bound.
 | |
| 
 | |
| Delayed Logging: Concepts
 | |
| -------------------------
 | |
| 
 | |
| The key thing to note about the asynchronous logging combined with the
 | |
| relogging technique XFS uses is that we can be relogging changed objects
 | |
| multiple times before they are committed to disk in the log buffers. If we
 | |
| return to the previous relogging example, it is entirely possible that
 | |
| transactions A through D are committed to disk in the same log buffer.
 | |
| 
 | |
| That is, a single log buffer may contain multiple copies of the same object,
 | |
| but only one of those copies needs to be there - the last one "D", as it
 | |
| contains all the changes from the previous changes. In other words, we have one
 | |
| necessary copy in the log buffer, and three stale copies that are simply
 | |
| wasting space. When we are doing repeated operations on the same set of
 | |
| objects, these "stale objects" can be over 90% of the space used in the log
 | |
| buffers. It is clear that reducing the number of stale objects written to the
 | |
| log would greatly reduce the amount of metadata we write to the log, and this
 | |
| is the fundamental goal of delayed logging.
 | |
| 
 | |
| From a conceptual point of view, XFS is already doing relogging in memory (where
 | |
| memory == log buffer), only it is doing it extremely inefficiently. It is using
 | |
| logical to physical formatting to do the relogging because there is no
 | |
| infrastructure to keep track of logical changes in memory prior to physically
 | |
| formatting the changes in a transaction to the log buffer. Hence we cannot avoid
 | |
| accumulating stale objects in the log buffers.
 | |
| 
 | |
| Delayed logging is the name we've given to keeping and tracking transactional
 | |
| changes to objects in memory outside the log buffer infrastructure. Because of
 | |
| the relogging concept fundamental to the XFS journalling subsystem, this is
 | |
| actually relatively easy to do - all the changes to logged items are already
 | |
| tracked in the current infrastructure. The big problem is how to accumulate
 | |
| them and get them to the log in a consistent, recoverable manner.
 | |
| Describing the problems and how they have been solved is the focus of this
 | |
| document.
 | |
| 
 | |
| One of the key changes that delayed logging makes to the operation of the
 | |
| journalling subsystem is that it disassociates the amount of outstanding
 | |
| metadata changes from the size and number of log buffers available. In other
 | |
| words, instead of there only being a maximum of 2MB of transaction changes not
 | |
| written to the log at any point in time, there may be a much greater amount
 | |
| being accumulated in memory. Hence the potential for loss of metadata on a
 | |
| crash is much greater than for the existing logging mechanism.
 | |
| 
 | |
| It should be noted that this does not change the guarantee that log recovery
 | |
| will result in a consistent filesystem. What it does mean is that as far as the
 | |
| recovered filesystem is concerned, there may be many thousands of transactions
 | |
| that simply did not occur as a result of the crash. This makes it even more
 | |
| important that applications that care about their data use fsync() where they
 | |
| need to ensure application level data integrity is maintained.
 | |
| 
 | |
| It should be noted that delayed logging is not an innovative new concept that
 | |
| warrants rigorous proofs to determine whether it is correct or not. The method
 | |
| of accumulating changes in memory for some period before writing them to the
 | |
| log is used effectively in many filesystems including ext3 and ext4. Hence
 | |
| no time is spent in this document trying to convince the reader that the
 | |
| concept is sound. Instead it is simply considered a "solved problem" and as
 | |
| such implementing it in XFS is purely an exercise in software engineering.
 | |
| 
 | |
| The fundamental requirements for delayed logging in XFS are simple:
 | |
| 
 | |
| 	1. Reduce the amount of metadata written to the log by at least
 | |
| 	   an order of magnitude.
 | |
| 	2. Supply sufficient statistics to validate Requirement #1.
 | |
| 	3. Supply sufficient new tracing infrastructure to be able to debug
 | |
| 	   problems with the new code.
 | |
| 	4. No on-disk format change (metadata or log format).
 | |
| 	5. Enable and disable with a mount option.
 | |
| 	6. No performance regressions for synchronous transaction workloads.
 | |
| 
 | |
| Delayed Logging: Design
 | |
| -----------------------
 | |
| 
 | |
| Storing Changes
 | |
| 
 | |
| The problem with accumulating changes at a logical level (i.e. just using the
 | |
| existing log item dirty region tracking) is that when it comes to writing the
 | |
| changes to the log buffers, we need to ensure that the object we are formatting
 | |
| is not changing while we do this. This requires locking the object to prevent
 | |
| concurrent modification. Hence flushing the logical changes to the log would
 | |
| require us to lock every object, format them, and then unlock them again.
 | |
| 
 | |
| This introduces lots of scope for deadlocks with transactions that are already
 | |
| running. For example, a transaction has object A locked and modified, but needs
 | |
| the delayed logging tracking lock to commit the transaction. However, the
 | |
| flushing thread has the delayed logging tracking lock already held, and is
 | |
| trying to get the lock on object A to flush it to the log buffer. This appears
 | |
| to be an unsolvable deadlock condition, and it was solving this problem that
 | |
| was the barrier to implementing delayed logging for so long.
 | |
| 
 | |
| The solution is relatively simple - it just took a long time to recognise it.
 | |
| Put simply, the current logging code formats the changes to each item into an
 | |
| vector array that points to the changed regions in the item. The log write code
 | |
| simply copies the memory these vectors point to into the log buffer during
 | |
| transaction commit while the item is locked in the transaction. Instead of
 | |
| using the log buffer as the destination of the formatting code, we can use an
 | |
| allocated memory buffer big enough to fit the formatted vector.
 | |
| 
 | |
| If we then copy the vector into the memory buffer and rewrite the vector to
 | |
| point to the memory buffer rather than the object itself, we now have a copy of
 | |
| the changes in a format that is compatible with the log buffer writing code.
 | |
| that does not require us to lock the item to access. This formatting and
 | |
| rewriting can all be done while the object is locked during transaction commit,
 | |
| resulting in a vector that is transactionally consistent and can be accessed
 | |
| without needing to lock the owning item.
 | |
| 
 | |
| Hence we avoid the need to lock items when we need to flush outstanding
 | |
| asynchronous transactions to the log. The differences between the existing
 | |
| formatting method and the delayed logging formatting can be seen in the
 | |
| diagram below.
 | |
| 
 | |
| Current format log vector:
 | |
| 
 | |
| Object    +---------------------------------------------+
 | |
| Vector 1      +----+
 | |
| Vector 2                    +----+
 | |
| Vector 3                                   +----------+
 | |
| 
 | |
| After formatting:
 | |
| 
 | |
| Log Buffer    +-V1-+-V2-+----V3----+
 | |
| 
 | |
| Delayed logging vector:
 | |
| 
 | |
| Object    +---------------------------------------------+
 | |
| Vector 1      +----+
 | |
| Vector 2                    +----+
 | |
| Vector 3                                   +----------+
 | |
| 
 | |
| After formatting:
 | |
| 
 | |
| Memory Buffer +-V1-+-V2-+----V3----+
 | |
| Vector 1      +----+
 | |
| Vector 2           +----+
 | |
| Vector 3                +----------+
 | |
| 
 | |
| The memory buffer and associated vector need to be passed as a single object,
 | |
| but still need to be associated with the parent object so if the object is
 | |
| relogged we can replace the current memory buffer with a new memory buffer that
 | |
| contains the latest changes.
 | |
| 
 | |
| The reason for keeping the vector around after we've formatted the memory
 | |
| buffer is to support splitting vectors across log buffer boundaries correctly.
 | |
| If we don't keep the vector around, we do not know where the region boundaries
 | |
| are in the item, so we'd need a new encapsulation method for regions in the log
 | |
| buffer writing (i.e. double encapsulation). This would be an on-disk format
 | |
| change and as such is not desirable.  It also means we'd have to write the log
 | |
| region headers in the formatting stage, which is problematic as there is per
 | |
| region state that needs to be placed into the headers during the log write.
 | |
| 
 | |
| Hence we need to keep the vector, but by attaching the memory buffer to it and
 | |
| rewriting the vector addresses to point at the memory buffer we end up with a
 | |
| self-describing object that can be passed to the log buffer write code to be
 | |
| handled in exactly the same manner as the existing log vectors are handled.
 | |
| Hence we avoid needing a new on-disk format to handle items that have been
 | |
| relogged in memory.
 | |
| 
 | |
| 
 | |
| Tracking Changes
 | |
| 
 | |
| Now that we can record transactional changes in memory in a form that allows
 | |
| them to be used without limitations, we need to be able to track and accumulate
 | |
| them so that they can be written to the log at some later point in time.  The
 | |
| log item is the natural place to store this vector and buffer, and also makes sense
 | |
| to be the object that is used to track committed objects as it will always
 | |
| exist once the object has been included in a transaction.
 | |
| 
 | |
| The log item is already used to track the log items that have been written to
 | |
| the log but not yet written to disk. Such log items are considered "active"
 | |
| and as such are stored in the Active Item List (AIL) which is a LSN-ordered
 | |
| double linked list. Items are inserted into this list during log buffer IO
 | |
| completion, after which they are unpinned and can be written to disk. An object
 | |
| that is in the AIL can be relogged, which causes the object to be pinned again
 | |
| and then moved forward in the AIL when the log buffer IO completes for that
 | |
| transaction.
 | |
| 
 | |
| Essentially, this shows that an item that is in the AIL can still be modified
 | |
| and relogged, so any tracking must be separate to the AIL infrastructure. As
 | |
| such, we cannot reuse the AIL list pointers for tracking committed items, nor
 | |
| can we store state in any field that is protected by the AIL lock. Hence the
 | |
| committed item tracking needs it's own locks, lists and state fields in the log
 | |
| item.
 | |
| 
 | |
| Similar to the AIL, tracking of committed items is done through a new list
 | |
| called the Committed Item List (CIL).  The list tracks log items that have been
 | |
| committed and have formatted memory buffers attached to them. It tracks objects
 | |
| in transaction commit order, so when an object is relogged it is removed from
 | |
| it's place in the list and re-inserted at the tail. This is entirely arbitrary
 | |
| and done to make it easy for debugging - the last items in the list are the
 | |
| ones that are most recently modified. Ordering of the CIL is not necessary for
 | |
| transactional integrity (as discussed in the next section) so the ordering is
 | |
| done for convenience/sanity of the developers.
 | |
| 
 | |
| 
 | |
| Delayed Logging: Checkpoints
 | |
| 
 | |
| When we have a log synchronisation event, commonly known as a "log force",
 | |
| all the items in the CIL must be written into the log via the log buffers.
 | |
| We need to write these items in the order that they exist in the CIL, and they
 | |
| need to be written as an atomic transaction. The need for all the objects to be
 | |
| written as an atomic transaction comes from the requirements of relogging and
 | |
| log replay - all the changes in all the objects in a given transaction must
 | |
| either be completely replayed during log recovery, or not replayed at all. If
 | |
| a transaction is not replayed because it is not complete in the log, then
 | |
| no later transactions should be replayed, either.
 | |
| 
 | |
| To fulfill this requirement, we need to write the entire CIL in a single log
 | |
| transaction. Fortunately, the XFS log code has no fixed limit on the size of a
 | |
| transaction, nor does the log replay code. The only fundamental limit is that
 | |
| the transaction cannot be larger than just under half the size of the log.  The
 | |
| reason for this limit is that to find the head and tail of the log, there must
 | |
| be at least one complete transaction in the log at any given time. If a
 | |
| transaction is larger than half the log, then there is the possibility that a
 | |
| crash during the write of a such a transaction could partially overwrite the
 | |
| only complete previous transaction in the log. This will result in a recovery
 | |
| failure and an inconsistent filesystem and hence we must enforce the maximum
 | |
| size of a checkpoint to be slightly less than a half the log.
 | |
| 
 | |
| Apart from this size requirement, a checkpoint transaction looks no different
 | |
| to any other transaction - it contains a transaction header, a series of
 | |
| formatted log items and a commit record at the tail. From a recovery
 | |
| perspective, the checkpoint transaction is also no different - just a lot
 | |
| bigger with a lot more items in it. The worst case effect of this is that we
 | |
| might need to tune the recovery transaction object hash size.
 | |
| 
 | |
| Because the checkpoint is just another transaction and all the changes to log
 | |
| items are stored as log vectors, we can use the existing log buffer writing
 | |
| code to write the changes into the log. To do this efficiently, we need to
 | |
| minimise the time we hold the CIL locked while writing the checkpoint
 | |
| transaction. The current log write code enables us to do this easily with the
 | |
| way it separates the writing of the transaction contents (the log vectors) from
 | |
| the transaction commit record, but tracking this requires us to have a
 | |
| per-checkpoint context that travels through the log write process through to
 | |
| checkpoint completion.
 | |
| 
 | |
| Hence a checkpoint has a context that tracks the state of the current
 | |
| checkpoint from initiation to checkpoint completion. A new context is initiated
 | |
| at the same time a checkpoint transaction is started. That is, when we remove
 | |
| all the current items from the CIL during a checkpoint operation, we move all
 | |
| those changes into the current checkpoint context. We then initialise a new
 | |
| context and attach that to the CIL for aggregation of new transactions.
 | |
| 
 | |
| This allows us to unlock the CIL immediately after transfer of all the
 | |
| committed items and effectively allow new transactions to be issued while we
 | |
| are formatting the checkpoint into the log. It also allows concurrent
 | |
| checkpoints to be written into the log buffers in the case of log force heavy
 | |
| workloads, just like the existing transaction commit code does. This, however,
 | |
| requires that we strictly order the commit records in the log so that
 | |
| checkpoint sequence order is maintained during log replay.
 | |
| 
 | |
| To ensure that we can be writing an item into a checkpoint transaction at
 | |
| the same time another transaction modifies the item and inserts the log item
 | |
| into the new CIL, then checkpoint transaction commit code cannot use log items
 | |
| to store the list of log vectors that need to be written into the transaction.
 | |
| Hence log vectors need to be able to be chained together to allow them to be
 | |
| detached from the log items. That is, when the CIL is flushed the memory
 | |
| buffer and log vector attached to each log item needs to be attached to the
 | |
| checkpoint context so that the log item can be released. In diagrammatic form,
 | |
| the CIL would look like this before the flush:
 | |
| 
 | |
| 	CIL Head
 | |
| 	   |
 | |
| 	   V
 | |
| 	Log Item <-> log vector 1	-> memory buffer
 | |
| 	   |				-> vector array
 | |
| 	   V
 | |
| 	Log Item <-> log vector 2	-> memory buffer
 | |
| 	   |				-> vector array
 | |
| 	   V
 | |
| 	......
 | |
| 	   |
 | |
| 	   V
 | |
| 	Log Item <-> log vector N-1	-> memory buffer
 | |
| 	   |				-> vector array
 | |
| 	   V
 | |
| 	Log Item <-> log vector N	-> memory buffer
 | |
| 					-> vector array
 | |
| 
 | |
| And after the flush the CIL head is empty, and the checkpoint context log
 | |
| vector list would look like:
 | |
| 
 | |
| 	Checkpoint Context
 | |
| 	   |
 | |
| 	   V
 | |
| 	log vector 1	-> memory buffer
 | |
| 	   |		-> vector array
 | |
| 	   |		-> Log Item
 | |
| 	   V
 | |
| 	log vector 2	-> memory buffer
 | |
| 	   |		-> vector array
 | |
| 	   |		-> Log Item
 | |
| 	   V
 | |
| 	......
 | |
| 	   |
 | |
| 	   V
 | |
| 	log vector N-1	-> memory buffer
 | |
| 	   |		-> vector array
 | |
| 	   |		-> Log Item
 | |
| 	   V
 | |
| 	log vector N	-> memory buffer
 | |
| 			-> vector array
 | |
| 			-> Log Item
 | |
| 
 | |
| Once this transfer is done, the CIL can be unlocked and new transactions can
 | |
| start, while the checkpoint flush code works over the log vector chain to
 | |
| commit the checkpoint.
 | |
| 
 | |
| Once the checkpoint is written into the log buffers, the checkpoint context is
 | |
| attached to the log buffer that the commit record was written to along with a
 | |
| completion callback. Log IO completion will call that callback, which can then
 | |
| run transaction committed processing for the log items (i.e. insert into AIL
 | |
| and unpin) in the log vector chain and then free the log vector chain and
 | |
| checkpoint context.
 | |
| 
 | |
| Discussion Point: I am uncertain as to whether the log item is the most
 | |
| efficient way to track vectors, even though it seems like the natural way to do
 | |
| it. The fact that we walk the log items (in the CIL) just to chain the log
 | |
| vectors and break the link between the log item and the log vector means that
 | |
| we take a cache line hit for the log item list modification, then another for
 | |
| the log vector chaining. If we track by the log vectors, then we only need to
 | |
| break the link between the log item and the log vector, which means we should
 | |
| dirty only the log item cachelines. Normally I wouldn't be concerned about one
 | |
| vs two dirty cachelines except for the fact I've seen upwards of 80,000 log
 | |
| vectors in one checkpoint transaction. I'd guess this is a "measure and
 | |
| compare" situation that can be done after a working and reviewed implementation
 | |
| is in the dev tree....
 | |
| 
 | |
| Delayed Logging: Checkpoint Sequencing
 | |
| 
 | |
| One of the key aspects of the XFS transaction subsystem is that it tags
 | |
| committed transactions with the log sequence number of the transaction commit.
 | |
| This allows transactions to be issued asynchronously even though there may be
 | |
| future operations that cannot be completed until that transaction is fully
 | |
| committed to the log. In the rare case that a dependent operation occurs (e.g.
 | |
| re-using a freed metadata extent for a data extent), a special, optimised log
 | |
| force can be issued to force the dependent transaction to disk immediately.
 | |
| 
 | |
| To do this, transactions need to record the LSN of the commit record of the
 | |
| transaction. This LSN comes directly from the log buffer the transaction is
 | |
| written into. While this works just fine for the existing transaction
 | |
| mechanism, it does not work for delayed logging because transactions are not
 | |
| written directly into the log buffers. Hence some other method of sequencing
 | |
| transactions is required.
 | |
| 
 | |
| As discussed in the checkpoint section, delayed logging uses per-checkpoint
 | |
| contexts, and as such it is simple to assign a sequence number to each
 | |
| checkpoint. Because the switching of checkpoint contexts must be done
 | |
| atomically, it is simple to ensure that each new context has a monotonically
 | |
| increasing sequence number assigned to it without the need for an external
 | |
| atomic counter - we can just take the current context sequence number and add
 | |
| one to it for the new context.
 | |
| 
 | |
| Then, instead of assigning a log buffer LSN to the transaction commit LSN
 | |
| during the commit, we can assign the current checkpoint sequence. This allows
 | |
| operations that track transactions that have not yet completed know what
 | |
| checkpoint sequence needs to be committed before they can continue. As a
 | |
| result, the code that forces the log to a specific LSN now needs to ensure that
 | |
| the log forces to a specific checkpoint.
 | |
| 
 | |
| To ensure that we can do this, we need to track all the checkpoint contexts
 | |
| that are currently committing to the log. When we flush a checkpoint, the
 | |
| context gets added to a "committing" list which can be searched. When a
 | |
| checkpoint commit completes, it is removed from the committing list. Because
 | |
| the checkpoint context records the LSN of the commit record for the checkpoint,
 | |
| we can also wait on the log buffer that contains the commit record, thereby
 | |
| using the existing log force mechanisms to execute synchronous forces.
 | |
| 
 | |
| It should be noted that the synchronous forces may need to be extended with
 | |
| mitigation algorithms similar to the current log buffer code to allow
 | |
| aggregation of multiple synchronous transactions if there are already
 | |
| synchronous transactions being flushed. Investigation of the performance of the
 | |
| current design is needed before making any decisions here.
 | |
| 
 | |
| The main concern with log forces is to ensure that all the previous checkpoints
 | |
| are also committed to disk before the one we need to wait for. Therefore we
 | |
| need to check that all the prior contexts in the committing list are also
 | |
| complete before waiting on the one we need to complete. We do this
 | |
| synchronisation in the log force code so that we don't need to wait anywhere
 | |
| else for such serialisation - it only matters when we do a log force.
 | |
| 
 | |
| The only remaining complexity is that a log force now also has to handle the
 | |
| case where the forcing sequence number is the same as the current context. That
 | |
| is, we need to flush the CIL and potentially wait for it to complete. This is a
 | |
| simple addition to the existing log forcing code to check the sequence numbers
 | |
| and push if required. Indeed, placing the current sequence checkpoint flush in
 | |
| the log force code enables the current mechanism for issuing synchronous
 | |
| transactions to remain untouched (i.e. commit an asynchronous transaction, then
 | |
| force the log at the LSN of that transaction) and so the higher level code
 | |
| behaves the same regardless of whether delayed logging is being used or not.
 | |
| 
 | |
| Delayed Logging: Checkpoint Log Space Accounting
 | |
| 
 | |
| The big issue for a checkpoint transaction is the log space reservation for the
 | |
| transaction. We don't know how big a checkpoint transaction is going to be
 | |
| ahead of time, nor how many log buffers it will take to write out, nor the
 | |
| number of split log vector regions are going to be used. We can track the
 | |
| amount of log space required as we add items to the commit item list, but we
 | |
| still need to reserve the space in the log for the checkpoint.
 | |
| 
 | |
| A typical transaction reserves enough space in the log for the worst case space
 | |
| usage of the transaction. The reservation accounts for log record headers,
 | |
| transaction and region headers, headers for split regions, buffer tail padding,
 | |
| etc. as well as the actual space for all the changed metadata in the
 | |
| transaction. While some of this is fixed overhead, much of it is dependent on
 | |
| the size of the transaction and the number of regions being logged (the number
 | |
| of log vectors in the transaction).
 | |
| 
 | |
| An example of the differences would be logging directory changes versus logging
 | |
| inode changes. If you modify lots of inode cores (e.g. chmod -R g+w *), then
 | |
| there are lots of transactions that only contain an inode core and an inode log
 | |
| format structure. That is, two vectors totaling roughly 150 bytes. If we modify
 | |
| 10,000 inodes, we have about 1.5MB of metadata to write in 20,000 vectors. Each
 | |
| vector is 12 bytes, so the total to be logged is approximately 1.75MB. In
 | |
| comparison, if we are logging full directory buffers, they are typically 4KB
 | |
| each, so we in 1.5MB of directory buffers we'd have roughly 400 buffers and a
 | |
| buffer format structure for each buffer - roughly 800 vectors or 1.51MB total
 | |
| space.  From this, it should be obvious that a static log space reservation is
 | |
| not particularly flexible and is difficult to select the "optimal value" for
 | |
| all workloads.
 | |
| 
 | |
| Further, if we are going to use a static reservation, which bit of the entire
 | |
| reservation does it cover? We account for space used by the transaction
 | |
| reservation by tracking the space currently used by the object in the CIL and
 | |
| then calculating the increase or decrease in space used as the object is
 | |
| relogged. This allows for a checkpoint reservation to only have to account for
 | |
| log buffer metadata used such as log header records.
 | |
| 
 | |
| However, even using a static reservation for just the log metadata is
 | |
| problematic. Typically log record headers use at least 16KB of log space per
 | |
| 1MB of log space consumed (512 bytes per 32k) and the reservation needs to be
 | |
| large enough to handle arbitrary sized checkpoint transactions. This
 | |
| reservation needs to be made before the checkpoint is started, and we need to
 | |
| be able to reserve the space without sleeping.  For a 8MB checkpoint, we need a
 | |
| reservation of around 150KB, which is a non-trivial amount of space.
 | |
| 
 | |
| A static reservation needs to manipulate the log grant counters - we can take a
 | |
| permanent reservation on the space, but we still need to make sure we refresh
 | |
| the write reservation (the actual space available to the transaction) after
 | |
| every checkpoint transaction completion. Unfortunately, if this space is not
 | |
| available when required, then the regrant code will sleep waiting for it.
 | |
| 
 | |
| The problem with this is that it can lead to deadlocks as we may need to commit
 | |
| checkpoints to be able to free up log space (refer back to the description of
 | |
| rolling transactions for an example of this).  Hence we *must* always have
 | |
| space available in the log if we are to use static reservations, and that is
 | |
| very difficult and complex to arrange. It is possible to do, but there is a
 | |
| simpler way.
 | |
| 
 | |
| The simpler way of doing this is tracking the entire log space used by the
 | |
| items in the CIL and using this to dynamically calculate the amount of log
 | |
| space required by the log metadata. If this log metadata space changes as a
 | |
| result of a transaction commit inserting a new memory buffer into the CIL, then
 | |
| the difference in space required is removed from the transaction that causes
 | |
| the change. Transactions at this level will *always* have enough space
 | |
| available in their reservation for this as they have already reserved the
 | |
| maximal amount of log metadata space they require, and such a delta reservation
 | |
| will always be less than or equal to the maximal amount in the reservation.
 | |
| 
 | |
| Hence we can grow the checkpoint transaction reservation dynamically as items
 | |
| are added to the CIL and avoid the need for reserving and regranting log space
 | |
| up front. This avoids deadlocks and removes a blocking point from the
 | |
| checkpoint flush code.
 | |
| 
 | |
| As mentioned early, transactions can't grow to more than half the size of the
 | |
| log. Hence as part of the reservation growing, we need to also check the size
 | |
| of the reservation against the maximum allowed transaction size. If we reach
 | |
| the maximum threshold, we need to push the CIL to the log. This is effectively
 | |
| a "background flush" and is done on demand. This is identical to
 | |
| a CIL push triggered by a log force, only that there is no waiting for the
 | |
| checkpoint commit to complete. This background push is checked and executed by
 | |
| transaction commit code.
 | |
| 
 | |
| If the transaction subsystem goes idle while we still have items in the CIL,
 | |
| they will be flushed by the periodic log force issued by the xfssyncd. This log
 | |
| force will push the CIL to disk, and if the transaction subsystem stays idle,
 | |
| allow the idle log to be covered (effectively marked clean) in exactly the same
 | |
| manner that is done for the existing logging method. A discussion point is
 | |
| whether this log force needs to be done more frequently than the current rate
 | |
| which is once every 30s.
 | |
| 
 | |
| 
 | |
| Delayed Logging: Log Item Pinning
 | |
| 
 | |
| Currently log items are pinned during transaction commit while the items are
 | |
| still locked. This happens just after the items are formatted, though it could
 | |
| be done any time before the items are unlocked. The result of this mechanism is
 | |
| that items get pinned once for every transaction that is committed to the log
 | |
| buffers. Hence items that are relogged in the log buffers will have a pin count
 | |
| for every outstanding transaction they were dirtied in. When each of these
 | |
| transactions is completed, they will unpin the item once. As a result, the item
 | |
| only becomes unpinned when all the transactions complete and there are no
 | |
| pending transactions. Thus the pinning and unpinning of a log item is symmetric
 | |
| as there is a 1:1 relationship with transaction commit and log item completion.
 | |
| 
 | |
| For delayed logging, however, we have an asymmetric transaction commit to
 | |
| completion relationship. Every time an object is relogged in the CIL it goes
 | |
| through the commit process without a corresponding completion being registered.
 | |
| That is, we now have a many-to-one relationship between transaction commit and
 | |
| log item completion. The result of this is that pinning and unpinning of the
 | |
| log items becomes unbalanced if we retain the "pin on transaction commit, unpin
 | |
| on transaction completion" model.
 | |
| 
 | |
| To keep pin/unpin symmetry, the algorithm needs to change to a "pin on
 | |
| insertion into the CIL, unpin on checkpoint completion". In other words, the
 | |
| pinning and unpinning becomes symmetric around a checkpoint context. We have to
 | |
| pin the object the first time it is inserted into the CIL - if it is already in
 | |
| the CIL during a transaction commit, then we do not pin it again. Because there
 | |
| can be multiple outstanding checkpoint contexts, we can still see elevated pin
 | |
| counts, but as each checkpoint completes the pin count will retain the correct
 | |
| value according to it's context.
 | |
| 
 | |
| Just to make matters more slightly more complex, this checkpoint level context
 | |
| for the pin count means that the pinning of an item must take place under the
 | |
| CIL commit/flush lock. If we pin the object outside this lock, we cannot
 | |
| guarantee which context the pin count is associated with. This is because of
 | |
| the fact pinning the item is dependent on whether the item is present in the
 | |
| current CIL or not. If we don't pin the CIL first before we check and pin the
 | |
| object, we have a race with CIL being flushed between the check and the pin
 | |
| (or not pinning, as the case may be). Hence we must hold the CIL flush/commit
 | |
| lock to guarantee that we pin the items correctly.
 | |
| 
 | |
| Delayed Logging: Concurrent Scalability
 | |
| 
 | |
| A fundamental requirement for the CIL is that accesses through transaction
 | |
| commits must scale to many concurrent commits. The current transaction commit
 | |
| code does not break down even when there are transactions coming from 2048
 | |
| processors at once. The current transaction code does not go any faster than if
 | |
| there was only one CPU using it, but it does not slow down either.
 | |
| 
 | |
| As a result, the delayed logging transaction commit code needs to be designed
 | |
| for concurrency from the ground up. It is obvious that there are serialisation
 | |
| points in the design - the three important ones are:
 | |
| 
 | |
| 	1. Locking out new transaction commits while flushing the CIL
 | |
| 	2. Adding items to the CIL and updating item space accounting
 | |
| 	3. Checkpoint commit ordering
 | |
| 
 | |
| Looking at the transaction commit and CIL flushing interactions, it is clear
 | |
| that we have a many-to-one interaction here. That is, the only restriction on
 | |
| the number of concurrent transactions that can be trying to commit at once is
 | |
| the amount of space available in the log for their reservations. The practical
 | |
| limit here is in the order of several hundred concurrent transactions for a
 | |
| 128MB log, which means that it is generally one per CPU in a machine.
 | |
| 
 | |
| The amount of time a transaction commit needs to hold out a flush is a
 | |
| relatively long period of time - the pinning of log items needs to be done
 | |
| while we are holding out a CIL flush, so at the moment that means it is held
 | |
| across the formatting of the objects into memory buffers (i.e. while memcpy()s
 | |
| are in progress). Ultimately a two pass algorithm where the formatting is done
 | |
| separately to the pinning of objects could be used to reduce the hold time of
 | |
| the transaction commit side.
 | |
| 
 | |
| Because of the number of potential transaction commit side holders, the lock
 | |
| really needs to be a sleeping lock - if the CIL flush takes the lock, we do not
 | |
| want every other CPU in the machine spinning on the CIL lock. Given that
 | |
| flushing the CIL could involve walking a list of tens of thousands of log
 | |
| items, it will get held for a significant time and so spin contention is a
 | |
| significant concern. Preventing lots of CPUs spinning doing nothing is the
 | |
| main reason for choosing a sleeping lock even though nothing in either the
 | |
| transaction commit or CIL flush side sleeps with the lock held.
 | |
| 
 | |
| It should also be noted that CIL flushing is also a relatively rare operation
 | |
| compared to transaction commit for asynchronous transaction workloads - only
 | |
| time will tell if using a read-write semaphore for exclusion will limit
 | |
| transaction commit concurrency due to cache line bouncing of the lock on the
 | |
| read side.
 | |
| 
 | |
| The second serialisation point is on the transaction commit side where items
 | |
| are inserted into the CIL. Because transactions can enter this code
 | |
| concurrently, the CIL needs to be protected separately from the above
 | |
| commit/flush exclusion. It also needs to be an exclusive lock but it is only
 | |
| held for a very short time and so a spin lock is appropriate here. It is
 | |
| possible that this lock will become a contention point, but given the short
 | |
| hold time once per transaction I think that contention is unlikely.
 | |
| 
 | |
| The final serialisation point is the checkpoint commit record ordering code
 | |
| that is run as part of the checkpoint commit and log force sequencing. The code
 | |
| path that triggers a CIL flush (i.e. whatever triggers the log force) will enter
 | |
| an ordering loop after writing all the log vectors into the log buffers but
 | |
| before writing the commit record. This loop walks the list of committing
 | |
| checkpoints and needs to block waiting for checkpoints to complete their commit
 | |
| record write. As a result it needs a lock and a wait variable. Log force
 | |
| sequencing also requires the same lock, list walk, and blocking mechanism to
 | |
| ensure completion of checkpoints.
 | |
| 
 | |
| These two sequencing operations can use the mechanism even though the
 | |
| events they are waiting for are different. The checkpoint commit record
 | |
| sequencing needs to wait until checkpoint contexts contain a commit LSN
 | |
| (obtained through completion of a commit record write) while log force
 | |
| sequencing needs to wait until previous checkpoint contexts are removed from
 | |
| the committing list (i.e. they've completed). A simple wait variable and
 | |
| broadcast wakeups (thundering herds) has been used to implement these two
 | |
| serialisation queues. They use the same lock as the CIL, too. If we see too
 | |
| much contention on the CIL lock, or too many context switches as a result of
 | |
| the broadcast wakeups these operations can be put under a new spinlock and
 | |
| given separate wait lists to reduce lock contention and the number of processes
 | |
| woken by the wrong event.
 | |
| 
 | |
| 
 | |
| Lifecycle Changes
 | |
| 
 | |
| The existing log item life cycle is as follows:
 | |
| 
 | |
| 	1. Transaction allocate
 | |
| 	2. Transaction reserve
 | |
| 	3. Lock item
 | |
| 	4. Join item to transaction
 | |
| 		If not already attached,
 | |
| 			Allocate log item
 | |
| 			Attach log item to owner item
 | |
| 		Attach log item to transaction
 | |
| 	5. Modify item
 | |
| 		Record modifications in log item
 | |
| 	6. Transaction commit
 | |
| 		Pin item in memory
 | |
| 		Format item into log buffer
 | |
| 		Write commit LSN into transaction
 | |
| 		Unlock item
 | |
| 		Attach transaction to log buffer
 | |
| 
 | |
| 	<log buffer IO dispatched>
 | |
| 	<log buffer IO completes>
 | |
| 
 | |
| 	7. Transaction completion
 | |
| 		Mark log item committed
 | |
| 		Insert log item into AIL
 | |
| 			Write commit LSN into log item
 | |
| 		Unpin log item
 | |
| 	8. AIL traversal
 | |
| 		Lock item
 | |
| 		Mark log item clean
 | |
| 		Flush item to disk
 | |
| 
 | |
| 	<item IO completion>
 | |
| 
 | |
| 	9. Log item removed from AIL
 | |
| 		Moves log tail
 | |
| 		Item unlocked
 | |
| 
 | |
| Essentially, steps 1-6 operate independently from step 7, which is also
 | |
| independent of steps 8-9. An item can be locked in steps 1-6 or steps 8-9
 | |
| at the same time step 7 is occurring, but only steps 1-6 or 8-9 can occur
 | |
| at the same time. If the log item is in the AIL or between steps 6 and 7
 | |
| and steps 1-6 are re-entered, then the item is relogged. Only when steps 8-9
 | |
| are entered and completed is the object considered clean.
 | |
| 
 | |
| With delayed logging, there are new steps inserted into the life cycle:
 | |
| 
 | |
| 	1. Transaction allocate
 | |
| 	2. Transaction reserve
 | |
| 	3. Lock item
 | |
| 	4. Join item to transaction
 | |
| 		If not already attached,
 | |
| 			Allocate log item
 | |
| 			Attach log item to owner item
 | |
| 		Attach log item to transaction
 | |
| 	5. Modify item
 | |
| 		Record modifications in log item
 | |
| 	6. Transaction commit
 | |
| 		Pin item in memory if not pinned in CIL
 | |
| 		Format item into log vector + buffer
 | |
| 		Attach log vector and buffer to log item
 | |
| 		Insert log item into CIL
 | |
| 		Write CIL context sequence into transaction
 | |
| 		Unlock item
 | |
| 
 | |
| 	<next log force>
 | |
| 
 | |
| 	7. CIL push
 | |
| 		lock CIL flush
 | |
| 		Chain log vectors and buffers together
 | |
| 		Remove items from CIL
 | |
| 		unlock CIL flush
 | |
| 		write log vectors into log
 | |
| 		sequence commit records
 | |
| 		attach checkpoint context to log buffer
 | |
| 
 | |
| 	<log buffer IO dispatched>
 | |
| 	<log buffer IO completes>
 | |
| 
 | |
| 	8. Checkpoint completion
 | |
| 		Mark log item committed
 | |
| 		Insert item into AIL
 | |
| 			Write commit LSN into log item
 | |
| 		Unpin log item
 | |
| 	9. AIL traversal
 | |
| 		Lock item
 | |
| 		Mark log item clean
 | |
| 		Flush item to disk
 | |
| 	<item IO completion>
 | |
| 	10. Log item removed from AIL
 | |
| 		Moves log tail
 | |
| 		Item unlocked
 | |
| 
 | |
| From this, it can be seen that the only life cycle differences between the two
 | |
| logging methods are in the middle of the life cycle - they still have the same
 | |
| beginning and end and execution constraints. The only differences are in the
 | |
| committing of the log items to the log itself and the completion processing.
 | |
| Hence delayed logging should not introduce any constraints on log item
 | |
| behaviour, allocation or freeing that don't already exist.
 | |
| 
 | |
| As a result of this zero-impact "insertion" of delayed logging infrastructure
 | |
| and the design of the internal structures to avoid on disk format changes, we
 | |
| can basically switch between delayed logging and the existing mechanism with a
 | |
| mount option. Fundamentally, there is no reason why the log manager would not
 | |
| be able to swap methods automatically and transparently depending on load
 | |
| characteristics, but this should not be necessary if delayed logging works as
 | |
| designed.
 |