 497c56a581
			
		
	
	
	497c56a581
	
	
	
		
			
			Instead of using magic numbers for the registers which contain memory addresses in the firewall table, using symbolic names. Signed-off-by: Thierry Reding <treding@nvidia.com>
		
			
				
	
	
		
			28 lines
		
	
	
	
		
			767 B
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
	
		
			767 B
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2013 NVIDIA Corporation
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License version 2 as
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|  * published by the Free Software Foundation.
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|  */
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| 
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| #ifndef TEGRA_GR2D_H
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| #define TEGRA_GR2D_H
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| 
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| #define GR2D_UA_BASE_ADDR		0x1a
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| #define GR2D_VA_BASE_ADDR		0x1b
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| #define GR2D_PAT_BASE_ADDR		0x26
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| #define GR2D_DSTA_BASE_ADDR		0x2b
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| #define GR2D_DSTB_BASE_ADDR		0x2c
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| #define GR2D_DSTC_BASE_ADDR		0x2d
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| #define GR2D_SRCA_BASE_ADDR		0x31
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| #define GR2D_SRCB_BASE_ADDR		0x32
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| #define GR2D_SRC_BASE_ADDR_SB		0x48
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| #define GR2D_DSTA_BASE_ADDR_SB		0x49
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| #define GR2D_DSTB_BASE_ADDR_SB		0x4a
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| #define GR2D_UA_BASE_ADDR_SB		0x4b
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| #define GR2D_VA_BASE_ADDR_SB		0x4c
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| 
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| #define GR2D_NUM_REGS			0x4d
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| 
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| #endif
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