 e68035fb65
			
		
	
	
	e68035fb65
	
	
	
		
			
			idr_get_new*() and friends are about to be deprecated. Convert to the new idr_alloc() interface. Signed-off-by: Tejun Heo <tj@kernel.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
		
			
				
	
	
		
			3790 lines
		
	
	
	
		
			104 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3790 lines
		
	
	
	
		
			104 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * kernel/workqueue.c - generic async execution with shared worker pool
 | |
|  *
 | |
|  * Copyright (C) 2002		Ingo Molnar
 | |
|  *
 | |
|  *   Derived from the taskqueue/keventd code by:
 | |
|  *     David Woodhouse <dwmw2@infradead.org>
 | |
|  *     Andrew Morton
 | |
|  *     Kai Petzke <wpp@marie.physik.tu-berlin.de>
 | |
|  *     Theodore Ts'o <tytso@mit.edu>
 | |
|  *
 | |
|  * Made to use alloc_percpu by Christoph Lameter.
 | |
|  *
 | |
|  * Copyright (C) 2010		SUSE Linux Products GmbH
 | |
|  * Copyright (C) 2010		Tejun Heo <tj@kernel.org>
 | |
|  *
 | |
|  * This is the generic async execution mechanism.  Work items as are
 | |
|  * executed in process context.  The worker pool is shared and
 | |
|  * automatically managed.  There is one worker pool for each CPU and
 | |
|  * one extra for works which are better served by workers which are
 | |
|  * not bound to any specific CPU.
 | |
|  *
 | |
|  * Please read Documentation/workqueue.txt for details.
 | |
|  */
 | |
| 
 | |
| #include <linux/export.h>
 | |
| #include <linux/kernel.h>
 | |
| #include <linux/sched.h>
 | |
| #include <linux/init.h>
 | |
| #include <linux/signal.h>
 | |
| #include <linux/completion.h>
 | |
| #include <linux/workqueue.h>
 | |
| #include <linux/slab.h>
 | |
| #include <linux/cpu.h>
 | |
| #include <linux/notifier.h>
 | |
| #include <linux/kthread.h>
 | |
| #include <linux/hardirq.h>
 | |
| #include <linux/mempolicy.h>
 | |
| #include <linux/freezer.h>
 | |
| #include <linux/kallsyms.h>
 | |
| #include <linux/debug_locks.h>
 | |
| #include <linux/lockdep.h>
 | |
| #include <linux/idr.h>
 | |
| #include <linux/hashtable.h>
 | |
| 
 | |
| #include "workqueue_internal.h"
 | |
| 
 | |
| enum {
 | |
| 	/*
 | |
| 	 * worker_pool flags
 | |
| 	 *
 | |
| 	 * A bound pool is either associated or disassociated with its CPU.
 | |
| 	 * While associated (!DISASSOCIATED), all workers are bound to the
 | |
| 	 * CPU and none has %WORKER_UNBOUND set and concurrency management
 | |
| 	 * is in effect.
 | |
| 	 *
 | |
| 	 * While DISASSOCIATED, the cpu may be offline and all workers have
 | |
| 	 * %WORKER_UNBOUND set and concurrency management disabled, and may
 | |
| 	 * be executing on any CPU.  The pool behaves as an unbound one.
 | |
| 	 *
 | |
| 	 * Note that DISASSOCIATED can be flipped only while holding
 | |
| 	 * assoc_mutex to avoid changing binding state while
 | |
| 	 * create_worker() is in progress.
 | |
| 	 */
 | |
| 	POOL_MANAGE_WORKERS	= 1 << 0,	/* need to manage workers */
 | |
| 	POOL_MANAGING_WORKERS   = 1 << 1,       /* managing workers */
 | |
| 	POOL_DISASSOCIATED	= 1 << 2,	/* cpu can't serve workers */
 | |
| 	POOL_FREEZING		= 1 << 3,	/* freeze in progress */
 | |
| 
 | |
| 	/* worker flags */
 | |
| 	WORKER_STARTED		= 1 << 0,	/* started */
 | |
| 	WORKER_DIE		= 1 << 1,	/* die die die */
 | |
| 	WORKER_IDLE		= 1 << 2,	/* is idle */
 | |
| 	WORKER_PREP		= 1 << 3,	/* preparing to run works */
 | |
| 	WORKER_CPU_INTENSIVE	= 1 << 6,	/* cpu intensive */
 | |
| 	WORKER_UNBOUND		= 1 << 7,	/* worker is unbound */
 | |
| 
 | |
| 	WORKER_NOT_RUNNING	= WORKER_PREP | WORKER_UNBOUND |
 | |
| 				  WORKER_CPU_INTENSIVE,
 | |
| 
 | |
| 	NR_STD_WORKER_POOLS	= 2,		/* # standard pools per cpu */
 | |
| 
 | |
| 	BUSY_WORKER_HASH_ORDER	= 6,		/* 64 pointers */
 | |
| 
 | |
| 	MAX_IDLE_WORKERS_RATIO	= 4,		/* 1/4 of busy can be idle */
 | |
| 	IDLE_WORKER_TIMEOUT	= 300 * HZ,	/* keep idle ones for 5 mins */
 | |
| 
 | |
| 	MAYDAY_INITIAL_TIMEOUT  = HZ / 100 >= 2 ? HZ / 100 : 2,
 | |
| 						/* call for help after 10ms
 | |
| 						   (min two ticks) */
 | |
| 	MAYDAY_INTERVAL		= HZ / 10,	/* and then every 100ms */
 | |
| 	CREATE_COOLDOWN		= HZ,		/* time to breath after fail */
 | |
| 
 | |
| 	/*
 | |
| 	 * Rescue workers are used only on emergencies and shared by
 | |
| 	 * all cpus.  Give -20.
 | |
| 	 */
 | |
| 	RESCUER_NICE_LEVEL	= -20,
 | |
| 	HIGHPRI_NICE_LEVEL	= -20,
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Structure fields follow one of the following exclusion rules.
 | |
|  *
 | |
|  * I: Modifiable by initialization/destruction paths and read-only for
 | |
|  *    everyone else.
 | |
|  *
 | |
|  * P: Preemption protected.  Disabling preemption is enough and should
 | |
|  *    only be modified and accessed from the local cpu.
 | |
|  *
 | |
|  * L: pool->lock protected.  Access with pool->lock held.
 | |
|  *
 | |
|  * X: During normal operation, modification requires pool->lock and should
 | |
|  *    be done only from local cpu.  Either disabling preemption on local
 | |
|  *    cpu or grabbing pool->lock is enough for read access.  If
 | |
|  *    POOL_DISASSOCIATED is set, it's identical to L.
 | |
|  *
 | |
|  * F: wq->flush_mutex protected.
 | |
|  *
 | |
|  * W: workqueue_lock protected.
 | |
|  */
 | |
| 
 | |
| /* struct worker is defined in workqueue_internal.h */
 | |
| 
 | |
| struct worker_pool {
 | |
| 	spinlock_t		lock;		/* the pool lock */
 | |
| 	unsigned int		cpu;		/* I: the associated cpu */
 | |
| 	int			id;		/* I: pool ID */
 | |
| 	unsigned int		flags;		/* X: flags */
 | |
| 
 | |
| 	struct list_head	worklist;	/* L: list of pending works */
 | |
| 	int			nr_workers;	/* L: total number of workers */
 | |
| 
 | |
| 	/* nr_idle includes the ones off idle_list for rebinding */
 | |
| 	int			nr_idle;	/* L: currently idle ones */
 | |
| 
 | |
| 	struct list_head	idle_list;	/* X: list of idle workers */
 | |
| 	struct timer_list	idle_timer;	/* L: worker idle timeout */
 | |
| 	struct timer_list	mayday_timer;	/* L: SOS timer for workers */
 | |
| 
 | |
| 	/* workers are chained either in busy_hash or idle_list */
 | |
| 	DECLARE_HASHTABLE(busy_hash, BUSY_WORKER_HASH_ORDER);
 | |
| 						/* L: hash of busy workers */
 | |
| 
 | |
| 	struct mutex		assoc_mutex;	/* protect POOL_DISASSOCIATED */
 | |
| 	struct ida		worker_ida;	/* L: for worker IDs */
 | |
| 
 | |
| 	/*
 | |
| 	 * The current concurrency level.  As it's likely to be accessed
 | |
| 	 * from other CPUs during try_to_wake_up(), put it in a separate
 | |
| 	 * cacheline.
 | |
| 	 */
 | |
| 	atomic_t		nr_running ____cacheline_aligned_in_smp;
 | |
| } ____cacheline_aligned_in_smp;
 | |
| 
 | |
| /*
 | |
|  * The per-pool workqueue.  While queued, the lower WORK_STRUCT_FLAG_BITS
 | |
|  * of work_struct->data are used for flags and the remaining high bits
 | |
|  * point to the pwq; thus, pwqs need to be aligned at two's power of the
 | |
|  * number of flag bits.
 | |
|  */
 | |
| struct pool_workqueue {
 | |
| 	struct worker_pool	*pool;		/* I: the associated pool */
 | |
| 	struct workqueue_struct *wq;		/* I: the owning workqueue */
 | |
| 	int			work_color;	/* L: current color */
 | |
| 	int			flush_color;	/* L: flushing color */
 | |
| 	int			nr_in_flight[WORK_NR_COLORS];
 | |
| 						/* L: nr of in_flight works */
 | |
| 	int			nr_active;	/* L: nr of active works */
 | |
| 	int			max_active;	/* L: max active works */
 | |
| 	struct list_head	delayed_works;	/* L: delayed works */
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Structure used to wait for workqueue flush.
 | |
|  */
 | |
| struct wq_flusher {
 | |
| 	struct list_head	list;		/* F: list of flushers */
 | |
| 	int			flush_color;	/* F: flush color waiting for */
 | |
| 	struct completion	done;		/* flush completion */
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * All cpumasks are assumed to be always set on UP and thus can't be
 | |
|  * used to determine whether there's something to be done.
 | |
|  */
 | |
| #ifdef CONFIG_SMP
 | |
| typedef cpumask_var_t mayday_mask_t;
 | |
| #define mayday_test_and_set_cpu(cpu, mask)	\
 | |
| 	cpumask_test_and_set_cpu((cpu), (mask))
 | |
| #define mayday_clear_cpu(cpu, mask)		cpumask_clear_cpu((cpu), (mask))
 | |
| #define for_each_mayday_cpu(cpu, mask)		for_each_cpu((cpu), (mask))
 | |
| #define alloc_mayday_mask(maskp, gfp)		zalloc_cpumask_var((maskp), (gfp))
 | |
| #define free_mayday_mask(mask)			free_cpumask_var((mask))
 | |
| #else
 | |
| typedef unsigned long mayday_mask_t;
 | |
| #define mayday_test_and_set_cpu(cpu, mask)	test_and_set_bit(0, &(mask))
 | |
| #define mayday_clear_cpu(cpu, mask)		clear_bit(0, &(mask))
 | |
| #define for_each_mayday_cpu(cpu, mask)		if ((cpu) = 0, (mask))
 | |
| #define alloc_mayday_mask(maskp, gfp)		true
 | |
| #define free_mayday_mask(mask)			do { } while (0)
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * The externally visible workqueue abstraction is an array of
 | |
|  * per-CPU workqueues:
 | |
|  */
 | |
| struct workqueue_struct {
 | |
| 	unsigned int		flags;		/* W: WQ_* flags */
 | |
| 	union {
 | |
| 		struct pool_workqueue __percpu		*pcpu;
 | |
| 		struct pool_workqueue			*single;
 | |
| 		unsigned long				v;
 | |
| 	} pool_wq;				/* I: pwq's */
 | |
| 	struct list_head	list;		/* W: list of all workqueues */
 | |
| 
 | |
| 	struct mutex		flush_mutex;	/* protects wq flushing */
 | |
| 	int			work_color;	/* F: current work color */
 | |
| 	int			flush_color;	/* F: current flush color */
 | |
| 	atomic_t		nr_pwqs_to_flush; /* flush in progress */
 | |
| 	struct wq_flusher	*first_flusher;	/* F: first flusher */
 | |
| 	struct list_head	flusher_queue;	/* F: flush waiters */
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| 	struct list_head	flusher_overflow; /* F: flush overflow list */
 | |
| 
 | |
| 	mayday_mask_t		mayday_mask;	/* cpus requesting rescue */
 | |
| 	struct worker		*rescuer;	/* I: rescue worker */
 | |
| 
 | |
| 	int			nr_drainers;	/* W: drain in progress */
 | |
| 	int			saved_max_active; /* W: saved pwq max_active */
 | |
| #ifdef CONFIG_LOCKDEP
 | |
| 	struct lockdep_map	lockdep_map;
 | |
| #endif
 | |
| 	char			name[];		/* I: workqueue name */
 | |
| };
 | |
| 
 | |
| struct workqueue_struct *system_wq __read_mostly;
 | |
| EXPORT_SYMBOL_GPL(system_wq);
 | |
| struct workqueue_struct *system_highpri_wq __read_mostly;
 | |
| EXPORT_SYMBOL_GPL(system_highpri_wq);
 | |
| struct workqueue_struct *system_long_wq __read_mostly;
 | |
| EXPORT_SYMBOL_GPL(system_long_wq);
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| struct workqueue_struct *system_unbound_wq __read_mostly;
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| EXPORT_SYMBOL_GPL(system_unbound_wq);
 | |
| struct workqueue_struct *system_freezable_wq __read_mostly;
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| EXPORT_SYMBOL_GPL(system_freezable_wq);
 | |
| 
 | |
| #define CREATE_TRACE_POINTS
 | |
| #include <trace/events/workqueue.h>
 | |
| 
 | |
| #define for_each_std_worker_pool(pool, cpu)				\
 | |
| 	for ((pool) = &std_worker_pools(cpu)[0];			\
 | |
| 	     (pool) < &std_worker_pools(cpu)[NR_STD_WORKER_POOLS]; (pool)++)
 | |
| 
 | |
| #define for_each_busy_worker(worker, i, pool)				\
 | |
| 	hash_for_each(pool->busy_hash, i, worker, hentry)
 | |
| 
 | |
| static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
 | |
| 				unsigned int sw)
 | |
| {
 | |
| 	if (cpu < nr_cpu_ids) {
 | |
| 		if (sw & 1) {
 | |
| 			cpu = cpumask_next(cpu, mask);
 | |
| 			if (cpu < nr_cpu_ids)
 | |
| 				return cpu;
 | |
| 		}
 | |
| 		if (sw & 2)
 | |
| 			return WORK_CPU_UNBOUND;
 | |
| 	}
 | |
| 	return WORK_CPU_END;
 | |
| }
 | |
| 
 | |
| static inline int __next_pwq_cpu(int cpu, const struct cpumask *mask,
 | |
| 				 struct workqueue_struct *wq)
 | |
| {
 | |
| 	return __next_wq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * CPU iterators
 | |
|  *
 | |
|  * An extra cpu number is defined using an invalid cpu number
 | |
|  * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
 | |
|  * specific CPU.  The following iterators are similar to for_each_*_cpu()
 | |
|  * iterators but also considers the unbound CPU.
 | |
|  *
 | |
|  * for_each_wq_cpu()		: possible CPUs + WORK_CPU_UNBOUND
 | |
|  * for_each_online_wq_cpu()	: online CPUs + WORK_CPU_UNBOUND
 | |
|  * for_each_pwq_cpu()		: possible CPUs for bound workqueues,
 | |
|  *				  WORK_CPU_UNBOUND for unbound workqueues
 | |
|  */
 | |
| #define for_each_wq_cpu(cpu)						\
 | |
| 	for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, 3);		\
 | |
| 	     (cpu) < WORK_CPU_END;					\
 | |
| 	     (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, 3))
 | |
| 
 | |
| #define for_each_online_wq_cpu(cpu)					\
 | |
| 	for ((cpu) = __next_wq_cpu(-1, cpu_online_mask, 3);		\
 | |
| 	     (cpu) < WORK_CPU_END;					\
 | |
| 	     (cpu) = __next_wq_cpu((cpu), cpu_online_mask, 3))
 | |
| 
 | |
| #define for_each_pwq_cpu(cpu, wq)					\
 | |
| 	for ((cpu) = __next_pwq_cpu(-1, cpu_possible_mask, (wq));	\
 | |
| 	     (cpu) < WORK_CPU_END;					\
 | |
| 	     (cpu) = __next_pwq_cpu((cpu), cpu_possible_mask, (wq)))
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK
 | |
| 
 | |
| static struct debug_obj_descr work_debug_descr;
 | |
| 
 | |
| static void *work_debug_hint(void *addr)
 | |
| {
 | |
| 	return ((struct work_struct *) addr)->func;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_init is called when:
 | |
|  * - an active object is initialized
 | |
|  */
 | |
| static int work_fixup_init(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct work_struct *work = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		cancel_work_sync(work);
 | |
| 		debug_object_init(work, &work_debug_descr);
 | |
| 		return 1;
 | |
| 	default:
 | |
| 		return 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_activate is called when:
 | |
|  * - an active object is activated
 | |
|  * - an unknown object is activated (might be a statically initialized object)
 | |
|  */
 | |
| static int work_fixup_activate(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct work_struct *work = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 
 | |
| 	case ODEBUG_STATE_NOTAVAILABLE:
 | |
| 		/*
 | |
| 		 * This is not really a fixup. The work struct was
 | |
| 		 * statically initialized. We just make sure that it
 | |
| 		 * is tracked in the object tracker.
 | |
| 		 */
 | |
| 		if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
 | |
| 			debug_object_init(work, &work_debug_descr);
 | |
| 			debug_object_activate(work, &work_debug_descr);
 | |
| 			return 0;
 | |
| 		}
 | |
| 		WARN_ON_ONCE(1);
 | |
| 		return 0;
 | |
| 
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		WARN_ON(1);
 | |
| 
 | |
| 	default:
 | |
| 		return 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_free is called when:
 | |
|  * - an active object is freed
 | |
|  */
 | |
| static int work_fixup_free(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct work_struct *work = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		cancel_work_sync(work);
 | |
| 		debug_object_free(work, &work_debug_descr);
 | |
| 		return 1;
 | |
| 	default:
 | |
| 		return 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static struct debug_obj_descr work_debug_descr = {
 | |
| 	.name		= "work_struct",
 | |
| 	.debug_hint	= work_debug_hint,
 | |
| 	.fixup_init	= work_fixup_init,
 | |
| 	.fixup_activate	= work_fixup_activate,
 | |
| 	.fixup_free	= work_fixup_free,
 | |
| };
 | |
| 
 | |
| static inline void debug_work_activate(struct work_struct *work)
 | |
| {
 | |
| 	debug_object_activate(work, &work_debug_descr);
 | |
| }
 | |
| 
 | |
| static inline void debug_work_deactivate(struct work_struct *work)
 | |
| {
 | |
| 	debug_object_deactivate(work, &work_debug_descr);
 | |
| }
 | |
| 
 | |
| void __init_work(struct work_struct *work, int onstack)
 | |
| {
 | |
| 	if (onstack)
 | |
| 		debug_object_init_on_stack(work, &work_debug_descr);
 | |
| 	else
 | |
| 		debug_object_init(work, &work_debug_descr);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(__init_work);
 | |
| 
 | |
| void destroy_work_on_stack(struct work_struct *work)
 | |
| {
 | |
| 	debug_object_free(work, &work_debug_descr);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(destroy_work_on_stack);
 | |
| 
 | |
| #else
 | |
| static inline void debug_work_activate(struct work_struct *work) { }
 | |
| static inline void debug_work_deactivate(struct work_struct *work) { }
 | |
| #endif
 | |
| 
 | |
| /* Serializes the accesses to the list of workqueues. */
 | |
| static DEFINE_SPINLOCK(workqueue_lock);
 | |
| static LIST_HEAD(workqueues);
 | |
| static bool workqueue_freezing;		/* W: have wqs started freezing? */
 | |
| 
 | |
| /*
 | |
|  * The CPU and unbound standard worker pools.  The unbound ones have
 | |
|  * POOL_DISASSOCIATED set, and their workers have WORKER_UNBOUND set.
 | |
|  */
 | |
| static DEFINE_PER_CPU_SHARED_ALIGNED(struct worker_pool [NR_STD_WORKER_POOLS],
 | |
| 				     cpu_std_worker_pools);
 | |
| static struct worker_pool unbound_std_worker_pools[NR_STD_WORKER_POOLS];
 | |
| 
 | |
| /* idr of all pools */
 | |
| static DEFINE_MUTEX(worker_pool_idr_mutex);
 | |
| static DEFINE_IDR(worker_pool_idr);
 | |
| 
 | |
| static int worker_thread(void *__worker);
 | |
| 
 | |
| static struct worker_pool *std_worker_pools(int cpu)
 | |
| {
 | |
| 	if (cpu != WORK_CPU_UNBOUND)
 | |
| 		return per_cpu(cpu_std_worker_pools, cpu);
 | |
| 	else
 | |
| 		return unbound_std_worker_pools;
 | |
| }
 | |
| 
 | |
| static int std_worker_pool_pri(struct worker_pool *pool)
 | |
| {
 | |
| 	return pool - std_worker_pools(pool->cpu);
 | |
| }
 | |
| 
 | |
| /* allocate ID and assign it to @pool */
 | |
| static int worker_pool_assign_id(struct worker_pool *pool)
 | |
| {
 | |
| 	int ret;
 | |
| 
 | |
| 	mutex_lock(&worker_pool_idr_mutex);
 | |
| 	ret = idr_alloc(&worker_pool_idr, pool, 0, 0, GFP_KERNEL);
 | |
| 	if (ret >= 0)
 | |
| 		pool->id = ret;
 | |
| 	mutex_unlock(&worker_pool_idr_mutex);
 | |
| 
 | |
| 	return ret < 0 ? ret : 0;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Lookup worker_pool by id.  The idr currently is built during boot and
 | |
|  * never modified.  Don't worry about locking for now.
 | |
|  */
 | |
| static struct worker_pool *worker_pool_by_id(int pool_id)
 | |
| {
 | |
| 	return idr_find(&worker_pool_idr, pool_id);
 | |
| }
 | |
| 
 | |
| static struct worker_pool *get_std_worker_pool(int cpu, bool highpri)
 | |
| {
 | |
| 	struct worker_pool *pools = std_worker_pools(cpu);
 | |
| 
 | |
| 	return &pools[highpri];
 | |
| }
 | |
| 
 | |
| static struct pool_workqueue *get_pwq(unsigned int cpu,
 | |
| 				      struct workqueue_struct *wq)
 | |
| {
 | |
| 	if (!(wq->flags & WQ_UNBOUND)) {
 | |
| 		if (likely(cpu < nr_cpu_ids))
 | |
| 			return per_cpu_ptr(wq->pool_wq.pcpu, cpu);
 | |
| 	} else if (likely(cpu == WORK_CPU_UNBOUND))
 | |
| 		return wq->pool_wq.single;
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| static unsigned int work_color_to_flags(int color)
 | |
| {
 | |
| 	return color << WORK_STRUCT_COLOR_SHIFT;
 | |
| }
 | |
| 
 | |
| static int get_work_color(struct work_struct *work)
 | |
| {
 | |
| 	return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
 | |
| 		((1 << WORK_STRUCT_COLOR_BITS) - 1);
 | |
| }
 | |
| 
 | |
| static int work_next_color(int color)
 | |
| {
 | |
| 	return (color + 1) % WORK_NR_COLORS;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * While queued, %WORK_STRUCT_PWQ is set and non flag bits of a work's data
 | |
|  * contain the pointer to the queued pwq.  Once execution starts, the flag
 | |
|  * is cleared and the high bits contain OFFQ flags and pool ID.
 | |
|  *
 | |
|  * set_work_pwq(), set_work_pool_and_clear_pending(), mark_work_canceling()
 | |
|  * and clear_work_data() can be used to set the pwq, pool or clear
 | |
|  * work->data.  These functions should only be called while the work is
 | |
|  * owned - ie. while the PENDING bit is set.
 | |
|  *
 | |
|  * get_work_pool() and get_work_pwq() can be used to obtain the pool or pwq
 | |
|  * corresponding to a work.  Pool is available once the work has been
 | |
|  * queued anywhere after initialization until it is sync canceled.  pwq is
 | |
|  * available only while the work item is queued.
 | |
|  *
 | |
|  * %WORK_OFFQ_CANCELING is used to mark a work item which is being
 | |
|  * canceled.  While being canceled, a work item may have its PENDING set
 | |
|  * but stay off timer and worklist for arbitrarily long and nobody should
 | |
|  * try to steal the PENDING bit.
 | |
|  */
 | |
| static inline void set_work_data(struct work_struct *work, unsigned long data,
 | |
| 				 unsigned long flags)
 | |
| {
 | |
| 	BUG_ON(!work_pending(work));
 | |
| 	atomic_long_set(&work->data, data | flags | work_static(work));
 | |
| }
 | |
| 
 | |
| static void set_work_pwq(struct work_struct *work, struct pool_workqueue *pwq,
 | |
| 			 unsigned long extra_flags)
 | |
| {
 | |
| 	set_work_data(work, (unsigned long)pwq,
 | |
| 		      WORK_STRUCT_PENDING | WORK_STRUCT_PWQ | extra_flags);
 | |
| }
 | |
| 
 | |
| static void set_work_pool_and_keep_pending(struct work_struct *work,
 | |
| 					   int pool_id)
 | |
| {
 | |
| 	set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT,
 | |
| 		      WORK_STRUCT_PENDING);
 | |
| }
 | |
| 
 | |
| static void set_work_pool_and_clear_pending(struct work_struct *work,
 | |
| 					    int pool_id)
 | |
| {
 | |
| 	/*
 | |
| 	 * The following wmb is paired with the implied mb in
 | |
| 	 * test_and_set_bit(PENDING) and ensures all updates to @work made
 | |
| 	 * here are visible to and precede any updates by the next PENDING
 | |
| 	 * owner.
 | |
| 	 */
 | |
| 	smp_wmb();
 | |
| 	set_work_data(work, (unsigned long)pool_id << WORK_OFFQ_POOL_SHIFT, 0);
 | |
| }
 | |
| 
 | |
| static void clear_work_data(struct work_struct *work)
 | |
| {
 | |
| 	smp_wmb();	/* see set_work_pool_and_clear_pending() */
 | |
| 	set_work_data(work, WORK_STRUCT_NO_POOL, 0);
 | |
| }
 | |
| 
 | |
| static struct pool_workqueue *get_work_pwq(struct work_struct *work)
 | |
| {
 | |
| 	unsigned long data = atomic_long_read(&work->data);
 | |
| 
 | |
| 	if (data & WORK_STRUCT_PWQ)
 | |
| 		return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
 | |
| 	else
 | |
| 		return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * get_work_pool - return the worker_pool a given work was associated with
 | |
|  * @work: the work item of interest
 | |
|  *
 | |
|  * Return the worker_pool @work was last associated with.  %NULL if none.
 | |
|  */
 | |
| static struct worker_pool *get_work_pool(struct work_struct *work)
 | |
| {
 | |
| 	unsigned long data = atomic_long_read(&work->data);
 | |
| 	struct worker_pool *pool;
 | |
| 	int pool_id;
 | |
| 
 | |
| 	if (data & WORK_STRUCT_PWQ)
 | |
| 		return ((struct pool_workqueue *)
 | |
| 			(data & WORK_STRUCT_WQ_DATA_MASK))->pool;
 | |
| 
 | |
| 	pool_id = data >> WORK_OFFQ_POOL_SHIFT;
 | |
| 	if (pool_id == WORK_OFFQ_POOL_NONE)
 | |
| 		return NULL;
 | |
| 
 | |
| 	pool = worker_pool_by_id(pool_id);
 | |
| 	WARN_ON_ONCE(!pool);
 | |
| 	return pool;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * get_work_pool_id - return the worker pool ID a given work is associated with
 | |
|  * @work: the work item of interest
 | |
|  *
 | |
|  * Return the worker_pool ID @work was last associated with.
 | |
|  * %WORK_OFFQ_POOL_NONE if none.
 | |
|  */
 | |
| static int get_work_pool_id(struct work_struct *work)
 | |
| {
 | |
| 	unsigned long data = atomic_long_read(&work->data);
 | |
| 
 | |
| 	if (data & WORK_STRUCT_PWQ)
 | |
| 		return ((struct pool_workqueue *)
 | |
| 			(data & WORK_STRUCT_WQ_DATA_MASK))->pool->id;
 | |
| 
 | |
| 	return data >> WORK_OFFQ_POOL_SHIFT;
 | |
| }
 | |
| 
 | |
| static void mark_work_canceling(struct work_struct *work)
 | |
| {
 | |
| 	unsigned long pool_id = get_work_pool_id(work);
 | |
| 
 | |
| 	pool_id <<= WORK_OFFQ_POOL_SHIFT;
 | |
| 	set_work_data(work, pool_id | WORK_OFFQ_CANCELING, WORK_STRUCT_PENDING);
 | |
| }
 | |
| 
 | |
| static bool work_is_canceling(struct work_struct *work)
 | |
| {
 | |
| 	unsigned long data = atomic_long_read(&work->data);
 | |
| 
 | |
| 	return !(data & WORK_STRUCT_PWQ) && (data & WORK_OFFQ_CANCELING);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Policy functions.  These define the policies on how the global worker
 | |
|  * pools are managed.  Unless noted otherwise, these functions assume that
 | |
|  * they're being called with pool->lock held.
 | |
|  */
 | |
| 
 | |
| static bool __need_more_worker(struct worker_pool *pool)
 | |
| {
 | |
| 	return !atomic_read(&pool->nr_running);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Need to wake up a worker?  Called from anything but currently
 | |
|  * running workers.
 | |
|  *
 | |
|  * Note that, because unbound workers never contribute to nr_running, this
 | |
|  * function will always return %true for unbound pools as long as the
 | |
|  * worklist isn't empty.
 | |
|  */
 | |
| static bool need_more_worker(struct worker_pool *pool)
 | |
| {
 | |
| 	return !list_empty(&pool->worklist) && __need_more_worker(pool);
 | |
| }
 | |
| 
 | |
| /* Can I start working?  Called from busy but !running workers. */
 | |
| static bool may_start_working(struct worker_pool *pool)
 | |
| {
 | |
| 	return pool->nr_idle;
 | |
| }
 | |
| 
 | |
| /* Do I need to keep working?  Called from currently running workers. */
 | |
| static bool keep_working(struct worker_pool *pool)
 | |
| {
 | |
| 	return !list_empty(&pool->worklist) &&
 | |
| 		atomic_read(&pool->nr_running) <= 1;
 | |
| }
 | |
| 
 | |
| /* Do we need a new worker?  Called from manager. */
 | |
| static bool need_to_create_worker(struct worker_pool *pool)
 | |
| {
 | |
| 	return need_more_worker(pool) && !may_start_working(pool);
 | |
| }
 | |
| 
 | |
| /* Do I need to be the manager? */
 | |
| static bool need_to_manage_workers(struct worker_pool *pool)
 | |
| {
 | |
| 	return need_to_create_worker(pool) ||
 | |
| 		(pool->flags & POOL_MANAGE_WORKERS);
 | |
| }
 | |
| 
 | |
| /* Do we have too many workers and should some go away? */
 | |
| static bool too_many_workers(struct worker_pool *pool)
 | |
| {
 | |
| 	bool managing = pool->flags & POOL_MANAGING_WORKERS;
 | |
| 	int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
 | |
| 	int nr_busy = pool->nr_workers - nr_idle;
 | |
| 
 | |
| 	/*
 | |
| 	 * nr_idle and idle_list may disagree if idle rebinding is in
 | |
| 	 * progress.  Never return %true if idle_list is empty.
 | |
| 	 */
 | |
| 	if (list_empty(&pool->idle_list))
 | |
| 		return false;
 | |
| 
 | |
| 	return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Wake up functions.
 | |
|  */
 | |
| 
 | |
| /* Return the first worker.  Safe with preemption disabled */
 | |
| static struct worker *first_worker(struct worker_pool *pool)
 | |
| {
 | |
| 	if (unlikely(list_empty(&pool->idle_list)))
 | |
| 		return NULL;
 | |
| 
 | |
| 	return list_first_entry(&pool->idle_list, struct worker, entry);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * wake_up_worker - wake up an idle worker
 | |
|  * @pool: worker pool to wake worker from
 | |
|  *
 | |
|  * Wake up the first idle worker of @pool.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void wake_up_worker(struct worker_pool *pool)
 | |
| {
 | |
| 	struct worker *worker = first_worker(pool);
 | |
| 
 | |
| 	if (likely(worker))
 | |
| 		wake_up_process(worker->task);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * wq_worker_waking_up - a worker is waking up
 | |
|  * @task: task waking up
 | |
|  * @cpu: CPU @task is waking up to
 | |
|  *
 | |
|  * This function is called during try_to_wake_up() when a worker is
 | |
|  * being awoken.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(rq->lock)
 | |
|  */
 | |
| void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
 | |
| {
 | |
| 	struct worker *worker = kthread_data(task);
 | |
| 
 | |
| 	if (!(worker->flags & WORKER_NOT_RUNNING)) {
 | |
| 		WARN_ON_ONCE(worker->pool->cpu != cpu);
 | |
| 		atomic_inc(&worker->pool->nr_running);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * wq_worker_sleeping - a worker is going to sleep
 | |
|  * @task: task going to sleep
 | |
|  * @cpu: CPU in question, must be the current CPU number
 | |
|  *
 | |
|  * This function is called during schedule() when a busy worker is
 | |
|  * going to sleep.  Worker on the same cpu can be woken up by
 | |
|  * returning pointer to its task.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(rq->lock)
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Worker task on @cpu to wake up, %NULL if none.
 | |
|  */
 | |
| struct task_struct *wq_worker_sleeping(struct task_struct *task,
 | |
| 				       unsigned int cpu)
 | |
| {
 | |
| 	struct worker *worker = kthread_data(task), *to_wakeup = NULL;
 | |
| 	struct worker_pool *pool;
 | |
| 
 | |
| 	/*
 | |
| 	 * Rescuers, which may not have all the fields set up like normal
 | |
| 	 * workers, also reach here, let's not access anything before
 | |
| 	 * checking NOT_RUNNING.
 | |
| 	 */
 | |
| 	if (worker->flags & WORKER_NOT_RUNNING)
 | |
| 		return NULL;
 | |
| 
 | |
| 	pool = worker->pool;
 | |
| 
 | |
| 	/* this can only happen on the local cpu */
 | |
| 	BUG_ON(cpu != raw_smp_processor_id());
 | |
| 
 | |
| 	/*
 | |
| 	 * The counterpart of the following dec_and_test, implied mb,
 | |
| 	 * worklist not empty test sequence is in insert_work().
 | |
| 	 * Please read comment there.
 | |
| 	 *
 | |
| 	 * NOT_RUNNING is clear.  This means that we're bound to and
 | |
| 	 * running on the local cpu w/ rq lock held and preemption
 | |
| 	 * disabled, which in turn means that none else could be
 | |
| 	 * manipulating idle_list, so dereferencing idle_list without pool
 | |
| 	 * lock is safe.
 | |
| 	 */
 | |
| 	if (atomic_dec_and_test(&pool->nr_running) &&
 | |
| 	    !list_empty(&pool->worklist))
 | |
| 		to_wakeup = first_worker(pool);
 | |
| 	return to_wakeup ? to_wakeup->task : NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_set_flags - set worker flags and adjust nr_running accordingly
 | |
|  * @worker: self
 | |
|  * @flags: flags to set
 | |
|  * @wakeup: wakeup an idle worker if necessary
 | |
|  *
 | |
|  * Set @flags in @worker->flags and adjust nr_running accordingly.  If
 | |
|  * nr_running becomes zero and @wakeup is %true, an idle worker is
 | |
|  * woken up.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock)
 | |
|  */
 | |
| static inline void worker_set_flags(struct worker *worker, unsigned int flags,
 | |
| 				    bool wakeup)
 | |
| {
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 
 | |
| 	WARN_ON_ONCE(worker->task != current);
 | |
| 
 | |
| 	/*
 | |
| 	 * If transitioning into NOT_RUNNING, adjust nr_running and
 | |
| 	 * wake up an idle worker as necessary if requested by
 | |
| 	 * @wakeup.
 | |
| 	 */
 | |
| 	if ((flags & WORKER_NOT_RUNNING) &&
 | |
| 	    !(worker->flags & WORKER_NOT_RUNNING)) {
 | |
| 		if (wakeup) {
 | |
| 			if (atomic_dec_and_test(&pool->nr_running) &&
 | |
| 			    !list_empty(&pool->worklist))
 | |
| 				wake_up_worker(pool);
 | |
| 		} else
 | |
| 			atomic_dec(&pool->nr_running);
 | |
| 	}
 | |
| 
 | |
| 	worker->flags |= flags;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_clr_flags - clear worker flags and adjust nr_running accordingly
 | |
|  * @worker: self
 | |
|  * @flags: flags to clear
 | |
|  *
 | |
|  * Clear @flags in @worker->flags and adjust nr_running accordingly.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock)
 | |
|  */
 | |
| static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
 | |
| {
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 	unsigned int oflags = worker->flags;
 | |
| 
 | |
| 	WARN_ON_ONCE(worker->task != current);
 | |
| 
 | |
| 	worker->flags &= ~flags;
 | |
| 
 | |
| 	/*
 | |
| 	 * If transitioning out of NOT_RUNNING, increment nr_running.  Note
 | |
| 	 * that the nested NOT_RUNNING is not a noop.  NOT_RUNNING is mask
 | |
| 	 * of multiple flags, not a single flag.
 | |
| 	 */
 | |
| 	if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
 | |
| 		if (!(worker->flags & WORKER_NOT_RUNNING))
 | |
| 			atomic_inc(&pool->nr_running);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * find_worker_executing_work - find worker which is executing a work
 | |
|  * @pool: pool of interest
 | |
|  * @work: work to find worker for
 | |
|  *
 | |
|  * Find a worker which is executing @work on @pool by searching
 | |
|  * @pool->busy_hash which is keyed by the address of @work.  For a worker
 | |
|  * to match, its current execution should match the address of @work and
 | |
|  * its work function.  This is to avoid unwanted dependency between
 | |
|  * unrelated work executions through a work item being recycled while still
 | |
|  * being executed.
 | |
|  *
 | |
|  * This is a bit tricky.  A work item may be freed once its execution
 | |
|  * starts and nothing prevents the freed area from being recycled for
 | |
|  * another work item.  If the same work item address ends up being reused
 | |
|  * before the original execution finishes, workqueue will identify the
 | |
|  * recycled work item as currently executing and make it wait until the
 | |
|  * current execution finishes, introducing an unwanted dependency.
 | |
|  *
 | |
|  * This function checks the work item address, work function and workqueue
 | |
|  * to avoid false positives.  Note that this isn't complete as one may
 | |
|  * construct a work function which can introduce dependency onto itself
 | |
|  * through a recycled work item.  Well, if somebody wants to shoot oneself
 | |
|  * in the foot that badly, there's only so much we can do, and if such
 | |
|  * deadlock actually occurs, it should be easy to locate the culprit work
 | |
|  * function.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Pointer to worker which is executing @work if found, NULL
 | |
|  * otherwise.
 | |
|  */
 | |
| static struct worker *find_worker_executing_work(struct worker_pool *pool,
 | |
| 						 struct work_struct *work)
 | |
| {
 | |
| 	struct worker *worker;
 | |
| 
 | |
| 	hash_for_each_possible(pool->busy_hash, worker, hentry,
 | |
| 			       (unsigned long)work)
 | |
| 		if (worker->current_work == work &&
 | |
| 		    worker->current_func == work->func)
 | |
| 			return worker;
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * move_linked_works - move linked works to a list
 | |
|  * @work: start of series of works to be scheduled
 | |
|  * @head: target list to append @work to
 | |
|  * @nextp: out paramter for nested worklist walking
 | |
|  *
 | |
|  * Schedule linked works starting from @work to @head.  Work series to
 | |
|  * be scheduled starts at @work and includes any consecutive work with
 | |
|  * WORK_STRUCT_LINKED set in its predecessor.
 | |
|  *
 | |
|  * If @nextp is not NULL, it's updated to point to the next work of
 | |
|  * the last scheduled work.  This allows move_linked_works() to be
 | |
|  * nested inside outer list_for_each_entry_safe().
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void move_linked_works(struct work_struct *work, struct list_head *head,
 | |
| 			      struct work_struct **nextp)
 | |
| {
 | |
| 	struct work_struct *n;
 | |
| 
 | |
| 	/*
 | |
| 	 * Linked worklist will always end before the end of the list,
 | |
| 	 * use NULL for list head.
 | |
| 	 */
 | |
| 	list_for_each_entry_safe_from(work, n, NULL, entry) {
 | |
| 		list_move_tail(&work->entry, head);
 | |
| 		if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * If we're already inside safe list traversal and have moved
 | |
| 	 * multiple works to the scheduled queue, the next position
 | |
| 	 * needs to be updated.
 | |
| 	 */
 | |
| 	if (nextp)
 | |
| 		*nextp = n;
 | |
| }
 | |
| 
 | |
| static void pwq_activate_delayed_work(struct work_struct *work)
 | |
| {
 | |
| 	struct pool_workqueue *pwq = get_work_pwq(work);
 | |
| 
 | |
| 	trace_workqueue_activate_work(work);
 | |
| 	move_linked_works(work, &pwq->pool->worklist, NULL);
 | |
| 	__clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
 | |
| 	pwq->nr_active++;
 | |
| }
 | |
| 
 | |
| static void pwq_activate_first_delayed(struct pool_workqueue *pwq)
 | |
| {
 | |
| 	struct work_struct *work = list_first_entry(&pwq->delayed_works,
 | |
| 						    struct work_struct, entry);
 | |
| 
 | |
| 	pwq_activate_delayed_work(work);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * pwq_dec_nr_in_flight - decrement pwq's nr_in_flight
 | |
|  * @pwq: pwq of interest
 | |
|  * @color: color of work which left the queue
 | |
|  *
 | |
|  * A work either has completed or is removed from pending queue,
 | |
|  * decrement nr_in_flight of its pwq and handle workqueue flushing.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void pwq_dec_nr_in_flight(struct pool_workqueue *pwq, int color)
 | |
| {
 | |
| 	/* ignore uncolored works */
 | |
| 	if (color == WORK_NO_COLOR)
 | |
| 		return;
 | |
| 
 | |
| 	pwq->nr_in_flight[color]--;
 | |
| 
 | |
| 	pwq->nr_active--;
 | |
| 	if (!list_empty(&pwq->delayed_works)) {
 | |
| 		/* one down, submit a delayed one */
 | |
| 		if (pwq->nr_active < pwq->max_active)
 | |
| 			pwq_activate_first_delayed(pwq);
 | |
| 	}
 | |
| 
 | |
| 	/* is flush in progress and are we at the flushing tip? */
 | |
| 	if (likely(pwq->flush_color != color))
 | |
| 		return;
 | |
| 
 | |
| 	/* are there still in-flight works? */
 | |
| 	if (pwq->nr_in_flight[color])
 | |
| 		return;
 | |
| 
 | |
| 	/* this pwq is done, clear flush_color */
 | |
| 	pwq->flush_color = -1;
 | |
| 
 | |
| 	/*
 | |
| 	 * If this was the last pwq, wake up the first flusher.  It
 | |
| 	 * will handle the rest.
 | |
| 	 */
 | |
| 	if (atomic_dec_and_test(&pwq->wq->nr_pwqs_to_flush))
 | |
| 		complete(&pwq->wq->first_flusher->done);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * try_to_grab_pending - steal work item from worklist and disable irq
 | |
|  * @work: work item to steal
 | |
|  * @is_dwork: @work is a delayed_work
 | |
|  * @flags: place to store irq state
 | |
|  *
 | |
|  * Try to grab PENDING bit of @work.  This function can handle @work in any
 | |
|  * stable state - idle, on timer or on worklist.  Return values are
 | |
|  *
 | |
|  *  1		if @work was pending and we successfully stole PENDING
 | |
|  *  0		if @work was idle and we claimed PENDING
 | |
|  *  -EAGAIN	if PENDING couldn't be grabbed at the moment, safe to busy-retry
 | |
|  *  -ENOENT	if someone else is canceling @work, this state may persist
 | |
|  *		for arbitrarily long
 | |
|  *
 | |
|  * On >= 0 return, the caller owns @work's PENDING bit.  To avoid getting
 | |
|  * interrupted while holding PENDING and @work off queue, irq must be
 | |
|  * disabled on entry.  This, combined with delayed_work->timer being
 | |
|  * irqsafe, ensures that we return -EAGAIN for finite short period of time.
 | |
|  *
 | |
|  * On successful return, >= 0, irq is disabled and the caller is
 | |
|  * responsible for releasing it using local_irq_restore(*@flags).
 | |
|  *
 | |
|  * This function is safe to call from any context including IRQ handler.
 | |
|  */
 | |
| static int try_to_grab_pending(struct work_struct *work, bool is_dwork,
 | |
| 			       unsigned long *flags)
 | |
| {
 | |
| 	struct worker_pool *pool;
 | |
| 	struct pool_workqueue *pwq;
 | |
| 
 | |
| 	local_irq_save(*flags);
 | |
| 
 | |
| 	/* try to steal the timer if it exists */
 | |
| 	if (is_dwork) {
 | |
| 		struct delayed_work *dwork = to_delayed_work(work);
 | |
| 
 | |
| 		/*
 | |
| 		 * dwork->timer is irqsafe.  If del_timer() fails, it's
 | |
| 		 * guaranteed that the timer is not queued anywhere and not
 | |
| 		 * running on the local CPU.
 | |
| 		 */
 | |
| 		if (likely(del_timer(&dwork->timer)))
 | |
| 			return 1;
 | |
| 	}
 | |
| 
 | |
| 	/* try to claim PENDING the normal way */
 | |
| 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
 | |
| 		return 0;
 | |
| 
 | |
| 	/*
 | |
| 	 * The queueing is in progress, or it is already queued. Try to
 | |
| 	 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
 | |
| 	 */
 | |
| 	pool = get_work_pool(work);
 | |
| 	if (!pool)
 | |
| 		goto fail;
 | |
| 
 | |
| 	spin_lock(&pool->lock);
 | |
| 	/*
 | |
| 	 * work->data is guaranteed to point to pwq only while the work
 | |
| 	 * item is queued on pwq->wq, and both updating work->data to point
 | |
| 	 * to pwq on queueing and to pool on dequeueing are done under
 | |
| 	 * pwq->pool->lock.  This in turn guarantees that, if work->data
 | |
| 	 * points to pwq which is associated with a locked pool, the work
 | |
| 	 * item is currently queued on that pool.
 | |
| 	 */
 | |
| 	pwq = get_work_pwq(work);
 | |
| 	if (pwq && pwq->pool == pool) {
 | |
| 		debug_work_deactivate(work);
 | |
| 
 | |
| 		/*
 | |
| 		 * A delayed work item cannot be grabbed directly because
 | |
| 		 * it might have linked NO_COLOR work items which, if left
 | |
| 		 * on the delayed_list, will confuse pwq->nr_active
 | |
| 		 * management later on and cause stall.  Make sure the work
 | |
| 		 * item is activated before grabbing.
 | |
| 		 */
 | |
| 		if (*work_data_bits(work) & WORK_STRUCT_DELAYED)
 | |
| 			pwq_activate_delayed_work(work);
 | |
| 
 | |
| 		list_del_init(&work->entry);
 | |
| 		pwq_dec_nr_in_flight(get_work_pwq(work), get_work_color(work));
 | |
| 
 | |
| 		/* work->data points to pwq iff queued, point to pool */
 | |
| 		set_work_pool_and_keep_pending(work, pool->id);
 | |
| 
 | |
| 		spin_unlock(&pool->lock);
 | |
| 		return 1;
 | |
| 	}
 | |
| 	spin_unlock(&pool->lock);
 | |
| fail:
 | |
| 	local_irq_restore(*flags);
 | |
| 	if (work_is_canceling(work))
 | |
| 		return -ENOENT;
 | |
| 	cpu_relax();
 | |
| 	return -EAGAIN;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * insert_work - insert a work into a pool
 | |
|  * @pwq: pwq @work belongs to
 | |
|  * @work: work to insert
 | |
|  * @head: insertion point
 | |
|  * @extra_flags: extra WORK_STRUCT_* flags to set
 | |
|  *
 | |
|  * Insert @work which belongs to @pwq after @head.  @extra_flags is or'd to
 | |
|  * work_struct flags.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void insert_work(struct pool_workqueue *pwq, struct work_struct *work,
 | |
| 			struct list_head *head, unsigned int extra_flags)
 | |
| {
 | |
| 	struct worker_pool *pool = pwq->pool;
 | |
| 
 | |
| 	/* we own @work, set data and link */
 | |
| 	set_work_pwq(work, pwq, extra_flags);
 | |
| 	list_add_tail(&work->entry, head);
 | |
| 
 | |
| 	/*
 | |
| 	 * Ensure either worker_sched_deactivated() sees the above
 | |
| 	 * list_add_tail() or we see zero nr_running to avoid workers
 | |
| 	 * lying around lazily while there are works to be processed.
 | |
| 	 */
 | |
| 	smp_mb();
 | |
| 
 | |
| 	if (__need_more_worker(pool))
 | |
| 		wake_up_worker(pool);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Test whether @work is being queued from another work executing on the
 | |
|  * same workqueue.
 | |
|  */
 | |
| static bool is_chained_work(struct workqueue_struct *wq)
 | |
| {
 | |
| 	struct worker *worker;
 | |
| 
 | |
| 	worker = current_wq_worker();
 | |
| 	/*
 | |
| 	 * Return %true iff I'm a worker execuing a work item on @wq.  If
 | |
| 	 * I'm @worker, it's safe to dereference it without locking.
 | |
| 	 */
 | |
| 	return worker && worker->current_pwq->wq == wq;
 | |
| }
 | |
| 
 | |
| static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
 | |
| 			 struct work_struct *work)
 | |
| {
 | |
| 	struct pool_workqueue *pwq;
 | |
| 	struct list_head *worklist;
 | |
| 	unsigned int work_flags;
 | |
| 	unsigned int req_cpu = cpu;
 | |
| 
 | |
| 	/*
 | |
| 	 * While a work item is PENDING && off queue, a task trying to
 | |
| 	 * steal the PENDING will busy-loop waiting for it to either get
 | |
| 	 * queued or lose PENDING.  Grabbing PENDING and queueing should
 | |
| 	 * happen with IRQ disabled.
 | |
| 	 */
 | |
| 	WARN_ON_ONCE(!irqs_disabled());
 | |
| 
 | |
| 	debug_work_activate(work);
 | |
| 
 | |
| 	/* if dying, only works from the same workqueue are allowed */
 | |
| 	if (unlikely(wq->flags & WQ_DRAINING) &&
 | |
| 	    WARN_ON_ONCE(!is_chained_work(wq)))
 | |
| 		return;
 | |
| 
 | |
| 	/* determine the pwq to use */
 | |
| 	if (!(wq->flags & WQ_UNBOUND)) {
 | |
| 		struct worker_pool *last_pool;
 | |
| 
 | |
| 		if (cpu == WORK_CPU_UNBOUND)
 | |
| 			cpu = raw_smp_processor_id();
 | |
| 
 | |
| 		/*
 | |
| 		 * It's multi cpu.  If @work was previously on a different
 | |
| 		 * cpu, it might still be running there, in which case the
 | |
| 		 * work needs to be queued on that cpu to guarantee
 | |
| 		 * non-reentrancy.
 | |
| 		 */
 | |
| 		pwq = get_pwq(cpu, wq);
 | |
| 		last_pool = get_work_pool(work);
 | |
| 
 | |
| 		if (last_pool && last_pool != pwq->pool) {
 | |
| 			struct worker *worker;
 | |
| 
 | |
| 			spin_lock(&last_pool->lock);
 | |
| 
 | |
| 			worker = find_worker_executing_work(last_pool, work);
 | |
| 
 | |
| 			if (worker && worker->current_pwq->wq == wq) {
 | |
| 				pwq = get_pwq(last_pool->cpu, wq);
 | |
| 			} else {
 | |
| 				/* meh... not running there, queue here */
 | |
| 				spin_unlock(&last_pool->lock);
 | |
| 				spin_lock(&pwq->pool->lock);
 | |
| 			}
 | |
| 		} else {
 | |
| 			spin_lock(&pwq->pool->lock);
 | |
| 		}
 | |
| 	} else {
 | |
| 		pwq = get_pwq(WORK_CPU_UNBOUND, wq);
 | |
| 		spin_lock(&pwq->pool->lock);
 | |
| 	}
 | |
| 
 | |
| 	/* pwq determined, queue */
 | |
| 	trace_workqueue_queue_work(req_cpu, pwq, work);
 | |
| 
 | |
| 	if (WARN_ON(!list_empty(&work->entry))) {
 | |
| 		spin_unlock(&pwq->pool->lock);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	pwq->nr_in_flight[pwq->work_color]++;
 | |
| 	work_flags = work_color_to_flags(pwq->work_color);
 | |
| 
 | |
| 	if (likely(pwq->nr_active < pwq->max_active)) {
 | |
| 		trace_workqueue_activate_work(work);
 | |
| 		pwq->nr_active++;
 | |
| 		worklist = &pwq->pool->worklist;
 | |
| 	} else {
 | |
| 		work_flags |= WORK_STRUCT_DELAYED;
 | |
| 		worklist = &pwq->delayed_works;
 | |
| 	}
 | |
| 
 | |
| 	insert_work(pwq, work, worklist, work_flags);
 | |
| 
 | |
| 	spin_unlock(&pwq->pool->lock);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * queue_work_on - queue work on specific cpu
 | |
|  * @cpu: CPU number to execute work on
 | |
|  * @wq: workqueue to use
 | |
|  * @work: work to queue
 | |
|  *
 | |
|  * Returns %false if @work was already on a queue, %true otherwise.
 | |
|  *
 | |
|  * We queue the work to a specific CPU, the caller must ensure it
 | |
|  * can't go away.
 | |
|  */
 | |
| bool queue_work_on(int cpu, struct workqueue_struct *wq,
 | |
| 		   struct work_struct *work)
 | |
| {
 | |
| 	bool ret = false;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	local_irq_save(flags);
 | |
| 
 | |
| 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
 | |
| 		__queue_work(cpu, wq, work);
 | |
| 		ret = true;
 | |
| 	}
 | |
| 
 | |
| 	local_irq_restore(flags);
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(queue_work_on);
 | |
| 
 | |
| /**
 | |
|  * queue_work - queue work on a workqueue
 | |
|  * @wq: workqueue to use
 | |
|  * @work: work to queue
 | |
|  *
 | |
|  * Returns %false if @work was already on a queue, %true otherwise.
 | |
|  *
 | |
|  * We queue the work to the CPU on which it was submitted, but if the CPU dies
 | |
|  * it can be processed by another CPU.
 | |
|  */
 | |
| bool queue_work(struct workqueue_struct *wq, struct work_struct *work)
 | |
| {
 | |
| 	return queue_work_on(WORK_CPU_UNBOUND, wq, work);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(queue_work);
 | |
| 
 | |
| void delayed_work_timer_fn(unsigned long __data)
 | |
| {
 | |
| 	struct delayed_work *dwork = (struct delayed_work *)__data;
 | |
| 
 | |
| 	/* should have been called from irqsafe timer with irq already off */
 | |
| 	__queue_work(dwork->cpu, dwork->wq, &dwork->work);
 | |
| }
 | |
| EXPORT_SYMBOL(delayed_work_timer_fn);
 | |
| 
 | |
| static void __queue_delayed_work(int cpu, struct workqueue_struct *wq,
 | |
| 				struct delayed_work *dwork, unsigned long delay)
 | |
| {
 | |
| 	struct timer_list *timer = &dwork->timer;
 | |
| 	struct work_struct *work = &dwork->work;
 | |
| 
 | |
| 	WARN_ON_ONCE(timer->function != delayed_work_timer_fn ||
 | |
| 		     timer->data != (unsigned long)dwork);
 | |
| 	WARN_ON_ONCE(timer_pending(timer));
 | |
| 	WARN_ON_ONCE(!list_empty(&work->entry));
 | |
| 
 | |
| 	/*
 | |
| 	 * If @delay is 0, queue @dwork->work immediately.  This is for
 | |
| 	 * both optimization and correctness.  The earliest @timer can
 | |
| 	 * expire is on the closest next tick and delayed_work users depend
 | |
| 	 * on that there's no such delay when @delay is 0.
 | |
| 	 */
 | |
| 	if (!delay) {
 | |
| 		__queue_work(cpu, wq, &dwork->work);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	timer_stats_timer_set_start_info(&dwork->timer);
 | |
| 
 | |
| 	dwork->wq = wq;
 | |
| 	dwork->cpu = cpu;
 | |
| 	timer->expires = jiffies + delay;
 | |
| 
 | |
| 	if (unlikely(cpu != WORK_CPU_UNBOUND))
 | |
| 		add_timer_on(timer, cpu);
 | |
| 	else
 | |
| 		add_timer(timer);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * queue_delayed_work_on - queue work on specific CPU after delay
 | |
|  * @cpu: CPU number to execute work on
 | |
|  * @wq: workqueue to use
 | |
|  * @dwork: work to queue
 | |
|  * @delay: number of jiffies to wait before queueing
 | |
|  *
 | |
|  * Returns %false if @work was already on a queue, %true otherwise.  If
 | |
|  * @delay is zero and @dwork is idle, it will be scheduled for immediate
 | |
|  * execution.
 | |
|  */
 | |
| bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
 | |
| 			   struct delayed_work *dwork, unsigned long delay)
 | |
| {
 | |
| 	struct work_struct *work = &dwork->work;
 | |
| 	bool ret = false;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	/* read the comment in __queue_work() */
 | |
| 	local_irq_save(flags);
 | |
| 
 | |
| 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
 | |
| 		__queue_delayed_work(cpu, wq, dwork, delay);
 | |
| 		ret = true;
 | |
| 	}
 | |
| 
 | |
| 	local_irq_restore(flags);
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(queue_delayed_work_on);
 | |
| 
 | |
| /**
 | |
|  * queue_delayed_work - queue work on a workqueue after delay
 | |
|  * @wq: workqueue to use
 | |
|  * @dwork: delayable work to queue
 | |
|  * @delay: number of jiffies to wait before queueing
 | |
|  *
 | |
|  * Equivalent to queue_delayed_work_on() but tries to use the local CPU.
 | |
|  */
 | |
| bool queue_delayed_work(struct workqueue_struct *wq,
 | |
| 			struct delayed_work *dwork, unsigned long delay)
 | |
| {
 | |
| 	return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(queue_delayed_work);
 | |
| 
 | |
| /**
 | |
|  * mod_delayed_work_on - modify delay of or queue a delayed work on specific CPU
 | |
|  * @cpu: CPU number to execute work on
 | |
|  * @wq: workqueue to use
 | |
|  * @dwork: work to queue
 | |
|  * @delay: number of jiffies to wait before queueing
 | |
|  *
 | |
|  * If @dwork is idle, equivalent to queue_delayed_work_on(); otherwise,
 | |
|  * modify @dwork's timer so that it expires after @delay.  If @delay is
 | |
|  * zero, @work is guaranteed to be scheduled immediately regardless of its
 | |
|  * current state.
 | |
|  *
 | |
|  * Returns %false if @dwork was idle and queued, %true if @dwork was
 | |
|  * pending and its timer was modified.
 | |
|  *
 | |
|  * This function is safe to call from any context including IRQ handler.
 | |
|  * See try_to_grab_pending() for details.
 | |
|  */
 | |
| bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
 | |
| 			 struct delayed_work *dwork, unsigned long delay)
 | |
| {
 | |
| 	unsigned long flags;
 | |
| 	int ret;
 | |
| 
 | |
| 	do {
 | |
| 		ret = try_to_grab_pending(&dwork->work, true, &flags);
 | |
| 	} while (unlikely(ret == -EAGAIN));
 | |
| 
 | |
| 	if (likely(ret >= 0)) {
 | |
| 		__queue_delayed_work(cpu, wq, dwork, delay);
 | |
| 		local_irq_restore(flags);
 | |
| 	}
 | |
| 
 | |
| 	/* -ENOENT from try_to_grab_pending() becomes %true */
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(mod_delayed_work_on);
 | |
| 
 | |
| /**
 | |
|  * mod_delayed_work - modify delay of or queue a delayed work
 | |
|  * @wq: workqueue to use
 | |
|  * @dwork: work to queue
 | |
|  * @delay: number of jiffies to wait before queueing
 | |
|  *
 | |
|  * mod_delayed_work_on() on local CPU.
 | |
|  */
 | |
| bool mod_delayed_work(struct workqueue_struct *wq, struct delayed_work *dwork,
 | |
| 		      unsigned long delay)
 | |
| {
 | |
| 	return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(mod_delayed_work);
 | |
| 
 | |
| /**
 | |
|  * worker_enter_idle - enter idle state
 | |
|  * @worker: worker which is entering idle state
 | |
|  *
 | |
|  * @worker is entering idle state.  Update stats and idle timer if
 | |
|  * necessary.
 | |
|  *
 | |
|  * LOCKING:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void worker_enter_idle(struct worker *worker)
 | |
| {
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 
 | |
| 	BUG_ON(worker->flags & WORKER_IDLE);
 | |
| 	BUG_ON(!list_empty(&worker->entry) &&
 | |
| 	       (worker->hentry.next || worker->hentry.pprev));
 | |
| 
 | |
| 	/* can't use worker_set_flags(), also called from start_worker() */
 | |
| 	worker->flags |= WORKER_IDLE;
 | |
| 	pool->nr_idle++;
 | |
| 	worker->last_active = jiffies;
 | |
| 
 | |
| 	/* idle_list is LIFO */
 | |
| 	list_add(&worker->entry, &pool->idle_list);
 | |
| 
 | |
| 	if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
 | |
| 		mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
 | |
| 
 | |
| 	/*
 | |
| 	 * Sanity check nr_running.  Because wq_unbind_fn() releases
 | |
| 	 * pool->lock between setting %WORKER_UNBOUND and zapping
 | |
| 	 * nr_running, the warning may trigger spuriously.  Check iff
 | |
| 	 * unbind is not in progress.
 | |
| 	 */
 | |
| 	WARN_ON_ONCE(!(pool->flags & POOL_DISASSOCIATED) &&
 | |
| 		     pool->nr_workers == pool->nr_idle &&
 | |
| 		     atomic_read(&pool->nr_running));
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_leave_idle - leave idle state
 | |
|  * @worker: worker which is leaving idle state
 | |
|  *
 | |
|  * @worker is leaving idle state.  Update stats.
 | |
|  *
 | |
|  * LOCKING:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void worker_leave_idle(struct worker *worker)
 | |
| {
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 
 | |
| 	BUG_ON(!(worker->flags & WORKER_IDLE));
 | |
| 	worker_clr_flags(worker, WORKER_IDLE);
 | |
| 	pool->nr_idle--;
 | |
| 	list_del_init(&worker->entry);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock pool
 | |
|  * @worker: self
 | |
|  *
 | |
|  * Works which are scheduled while the cpu is online must at least be
 | |
|  * scheduled to a worker which is bound to the cpu so that if they are
 | |
|  * flushed from cpu callbacks while cpu is going down, they are
 | |
|  * guaranteed to execute on the cpu.
 | |
|  *
 | |
|  * This function is to be used by rogue workers and rescuers to bind
 | |
|  * themselves to the target cpu and may race with cpu going down or
 | |
|  * coming online.  kthread_bind() can't be used because it may put the
 | |
|  * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
 | |
|  * verbatim as it's best effort and blocking and pool may be
 | |
|  * [dis]associated in the meantime.
 | |
|  *
 | |
|  * This function tries set_cpus_allowed() and locks pool and verifies the
 | |
|  * binding against %POOL_DISASSOCIATED which is set during
 | |
|  * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker
 | |
|  * enters idle state or fetches works without dropping lock, it can
 | |
|  * guarantee the scheduling requirement described in the first paragraph.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Might sleep.  Called without any lock but returns with pool->lock
 | |
|  * held.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if the associated pool is online (@worker is successfully
 | |
|  * bound), %false if offline.
 | |
|  */
 | |
| static bool worker_maybe_bind_and_lock(struct worker *worker)
 | |
| __acquires(&pool->lock)
 | |
| {
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 	struct task_struct *task = worker->task;
 | |
| 
 | |
| 	while (true) {
 | |
| 		/*
 | |
| 		 * The following call may fail, succeed or succeed
 | |
| 		 * without actually migrating the task to the cpu if
 | |
| 		 * it races with cpu hotunplug operation.  Verify
 | |
| 		 * against POOL_DISASSOCIATED.
 | |
| 		 */
 | |
| 		if (!(pool->flags & POOL_DISASSOCIATED))
 | |
| 			set_cpus_allowed_ptr(task, get_cpu_mask(pool->cpu));
 | |
| 
 | |
| 		spin_lock_irq(&pool->lock);
 | |
| 		if (pool->flags & POOL_DISASSOCIATED)
 | |
| 			return false;
 | |
| 		if (task_cpu(task) == pool->cpu &&
 | |
| 		    cpumask_equal(¤t->cpus_allowed,
 | |
| 				  get_cpu_mask(pool->cpu)))
 | |
| 			return true;
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 
 | |
| 		/*
 | |
| 		 * We've raced with CPU hot[un]plug.  Give it a breather
 | |
| 		 * and retry migration.  cond_resched() is required here;
 | |
| 		 * otherwise, we might deadlock against cpu_stop trying to
 | |
| 		 * bring down the CPU on non-preemptive kernel.
 | |
| 		 */
 | |
| 		cpu_relax();
 | |
| 		cond_resched();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Rebind an idle @worker to its CPU.  worker_thread() will test
 | |
|  * list_empty(@worker->entry) before leaving idle and call this function.
 | |
|  */
 | |
| static void idle_worker_rebind(struct worker *worker)
 | |
| {
 | |
| 	/* CPU may go down again inbetween, clear UNBOUND only on success */
 | |
| 	if (worker_maybe_bind_and_lock(worker))
 | |
| 		worker_clr_flags(worker, WORKER_UNBOUND);
 | |
| 
 | |
| 	/* rebind complete, become available again */
 | |
| 	list_add(&worker->entry, &worker->pool->idle_list);
 | |
| 	spin_unlock_irq(&worker->pool->lock);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Function for @worker->rebind.work used to rebind unbound busy workers to
 | |
|  * the associated cpu which is coming back online.  This is scheduled by
 | |
|  * cpu up but can race with other cpu hotplug operations and may be
 | |
|  * executed twice without intervening cpu down.
 | |
|  */
 | |
| static void busy_worker_rebind_fn(struct work_struct *work)
 | |
| {
 | |
| 	struct worker *worker = container_of(work, struct worker, rebind_work);
 | |
| 
 | |
| 	if (worker_maybe_bind_and_lock(worker))
 | |
| 		worker_clr_flags(worker, WORKER_UNBOUND);
 | |
| 
 | |
| 	spin_unlock_irq(&worker->pool->lock);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * rebind_workers - rebind all workers of a pool to the associated CPU
 | |
|  * @pool: pool of interest
 | |
|  *
 | |
|  * @pool->cpu is coming online.  Rebind all workers to the CPU.  Rebinding
 | |
|  * is different for idle and busy ones.
 | |
|  *
 | |
|  * Idle ones will be removed from the idle_list and woken up.  They will
 | |
|  * add themselves back after completing rebind.  This ensures that the
 | |
|  * idle_list doesn't contain any unbound workers when re-bound busy workers
 | |
|  * try to perform local wake-ups for concurrency management.
 | |
|  *
 | |
|  * Busy workers can rebind after they finish their current work items.
 | |
|  * Queueing the rebind work item at the head of the scheduled list is
 | |
|  * enough.  Note that nr_running will be properly bumped as busy workers
 | |
|  * rebind.
 | |
|  *
 | |
|  * On return, all non-manager workers are scheduled for rebind - see
 | |
|  * manage_workers() for the manager special case.  Any idle worker
 | |
|  * including the manager will not appear on @idle_list until rebind is
 | |
|  * complete, making local wake-ups safe.
 | |
|  */
 | |
| static void rebind_workers(struct worker_pool *pool)
 | |
| {
 | |
| 	struct worker *worker, *n;
 | |
| 	int i;
 | |
| 
 | |
| 	lockdep_assert_held(&pool->assoc_mutex);
 | |
| 	lockdep_assert_held(&pool->lock);
 | |
| 
 | |
| 	/* dequeue and kick idle ones */
 | |
| 	list_for_each_entry_safe(worker, n, &pool->idle_list, entry) {
 | |
| 		/*
 | |
| 		 * idle workers should be off @pool->idle_list until rebind
 | |
| 		 * is complete to avoid receiving premature local wake-ups.
 | |
| 		 */
 | |
| 		list_del_init(&worker->entry);
 | |
| 
 | |
| 		/*
 | |
| 		 * worker_thread() will see the above dequeuing and call
 | |
| 		 * idle_worker_rebind().
 | |
| 		 */
 | |
| 		wake_up_process(worker->task);
 | |
| 	}
 | |
| 
 | |
| 	/* rebind busy workers */
 | |
| 	for_each_busy_worker(worker, i, pool) {
 | |
| 		struct work_struct *rebind_work = &worker->rebind_work;
 | |
| 		struct workqueue_struct *wq;
 | |
| 
 | |
| 		if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
 | |
| 				     work_data_bits(rebind_work)))
 | |
| 			continue;
 | |
| 
 | |
| 		debug_work_activate(rebind_work);
 | |
| 
 | |
| 		/*
 | |
| 		 * wq doesn't really matter but let's keep @worker->pool
 | |
| 		 * and @pwq->pool consistent for sanity.
 | |
| 		 */
 | |
| 		if (std_worker_pool_pri(worker->pool))
 | |
| 			wq = system_highpri_wq;
 | |
| 		else
 | |
| 			wq = system_wq;
 | |
| 
 | |
| 		insert_work(get_pwq(pool->cpu, wq), rebind_work,
 | |
| 			    worker->scheduled.next,
 | |
| 			    work_color_to_flags(WORK_NO_COLOR));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static struct worker *alloc_worker(void)
 | |
| {
 | |
| 	struct worker *worker;
 | |
| 
 | |
| 	worker = kzalloc(sizeof(*worker), GFP_KERNEL);
 | |
| 	if (worker) {
 | |
| 		INIT_LIST_HEAD(&worker->entry);
 | |
| 		INIT_LIST_HEAD(&worker->scheduled);
 | |
| 		INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
 | |
| 		/* on creation a worker is in !idle && prep state */
 | |
| 		worker->flags = WORKER_PREP;
 | |
| 	}
 | |
| 	return worker;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * create_worker - create a new workqueue worker
 | |
|  * @pool: pool the new worker will belong to
 | |
|  *
 | |
|  * Create a new worker which is bound to @pool.  The returned worker
 | |
|  * can be started by calling start_worker() or destroyed using
 | |
|  * destroy_worker().
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Might sleep.  Does GFP_KERNEL allocations.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Pointer to the newly created worker.
 | |
|  */
 | |
| static struct worker *create_worker(struct worker_pool *pool)
 | |
| {
 | |
| 	const char *pri = std_worker_pool_pri(pool) ? "H" : "";
 | |
| 	struct worker *worker = NULL;
 | |
| 	int id = -1;
 | |
| 
 | |
| 	spin_lock_irq(&pool->lock);
 | |
| 	while (ida_get_new(&pool->worker_ida, &id)) {
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 		if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL))
 | |
| 			goto fail;
 | |
| 		spin_lock_irq(&pool->lock);
 | |
| 	}
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| 
 | |
| 	worker = alloc_worker();
 | |
| 	if (!worker)
 | |
| 		goto fail;
 | |
| 
 | |
| 	worker->pool = pool;
 | |
| 	worker->id = id;
 | |
| 
 | |
| 	if (pool->cpu != WORK_CPU_UNBOUND)
 | |
| 		worker->task = kthread_create_on_node(worker_thread,
 | |
| 					worker, cpu_to_node(pool->cpu),
 | |
| 					"kworker/%u:%d%s", pool->cpu, id, pri);
 | |
| 	else
 | |
| 		worker->task = kthread_create(worker_thread, worker,
 | |
| 					      "kworker/u:%d%s", id, pri);
 | |
| 	if (IS_ERR(worker->task))
 | |
| 		goto fail;
 | |
| 
 | |
| 	if (std_worker_pool_pri(pool))
 | |
| 		set_user_nice(worker->task, HIGHPRI_NICE_LEVEL);
 | |
| 
 | |
| 	/*
 | |
| 	 * Determine CPU binding of the new worker depending on
 | |
| 	 * %POOL_DISASSOCIATED.  The caller is responsible for ensuring the
 | |
| 	 * flag remains stable across this function.  See the comments
 | |
| 	 * above the flag definition for details.
 | |
| 	 *
 | |
| 	 * As an unbound worker may later become a regular one if CPU comes
 | |
| 	 * online, make sure every worker has %PF_THREAD_BOUND set.
 | |
| 	 */
 | |
| 	if (!(pool->flags & POOL_DISASSOCIATED)) {
 | |
| 		kthread_bind(worker->task, pool->cpu);
 | |
| 	} else {
 | |
| 		worker->task->flags |= PF_THREAD_BOUND;
 | |
| 		worker->flags |= WORKER_UNBOUND;
 | |
| 	}
 | |
| 
 | |
| 	return worker;
 | |
| fail:
 | |
| 	if (id >= 0) {
 | |
| 		spin_lock_irq(&pool->lock);
 | |
| 		ida_remove(&pool->worker_ida, id);
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 	}
 | |
| 	kfree(worker);
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * start_worker - start a newly created worker
 | |
|  * @worker: worker to start
 | |
|  *
 | |
|  * Make the pool aware of @worker and start it.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void start_worker(struct worker *worker)
 | |
| {
 | |
| 	worker->flags |= WORKER_STARTED;
 | |
| 	worker->pool->nr_workers++;
 | |
| 	worker_enter_idle(worker);
 | |
| 	wake_up_process(worker->task);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * destroy_worker - destroy a workqueue worker
 | |
|  * @worker: worker to be destroyed
 | |
|  *
 | |
|  * Destroy @worker and adjust @pool stats accordingly.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock) which is released and regrabbed.
 | |
|  */
 | |
| static void destroy_worker(struct worker *worker)
 | |
| {
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 	int id = worker->id;
 | |
| 
 | |
| 	/* sanity check frenzy */
 | |
| 	BUG_ON(worker->current_work);
 | |
| 	BUG_ON(!list_empty(&worker->scheduled));
 | |
| 
 | |
| 	if (worker->flags & WORKER_STARTED)
 | |
| 		pool->nr_workers--;
 | |
| 	if (worker->flags & WORKER_IDLE)
 | |
| 		pool->nr_idle--;
 | |
| 
 | |
| 	list_del_init(&worker->entry);
 | |
| 	worker->flags |= WORKER_DIE;
 | |
| 
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| 
 | |
| 	kthread_stop(worker->task);
 | |
| 	kfree(worker);
 | |
| 
 | |
| 	spin_lock_irq(&pool->lock);
 | |
| 	ida_remove(&pool->worker_ida, id);
 | |
| }
 | |
| 
 | |
| static void idle_worker_timeout(unsigned long __pool)
 | |
| {
 | |
| 	struct worker_pool *pool = (void *)__pool;
 | |
| 
 | |
| 	spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 	if (too_many_workers(pool)) {
 | |
| 		struct worker *worker;
 | |
| 		unsigned long expires;
 | |
| 
 | |
| 		/* idle_list is kept in LIFO order, check the last one */
 | |
| 		worker = list_entry(pool->idle_list.prev, struct worker, entry);
 | |
| 		expires = worker->last_active + IDLE_WORKER_TIMEOUT;
 | |
| 
 | |
| 		if (time_before(jiffies, expires))
 | |
| 			mod_timer(&pool->idle_timer, expires);
 | |
| 		else {
 | |
| 			/* it's been idle for too long, wake up manager */
 | |
| 			pool->flags |= POOL_MANAGE_WORKERS;
 | |
| 			wake_up_worker(pool);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| }
 | |
| 
 | |
| static bool send_mayday(struct work_struct *work)
 | |
| {
 | |
| 	struct pool_workqueue *pwq = get_work_pwq(work);
 | |
| 	struct workqueue_struct *wq = pwq->wq;
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	if (!(wq->flags & WQ_RESCUER))
 | |
| 		return false;
 | |
| 
 | |
| 	/* mayday mayday mayday */
 | |
| 	cpu = pwq->pool->cpu;
 | |
| 	/* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
 | |
| 	if (cpu == WORK_CPU_UNBOUND)
 | |
| 		cpu = 0;
 | |
| 	if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
 | |
| 		wake_up_process(wq->rescuer->task);
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void pool_mayday_timeout(unsigned long __pool)
 | |
| {
 | |
| 	struct worker_pool *pool = (void *)__pool;
 | |
| 	struct work_struct *work;
 | |
| 
 | |
| 	spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 	if (need_to_create_worker(pool)) {
 | |
| 		/*
 | |
| 		 * We've been trying to create a new worker but
 | |
| 		 * haven't been successful.  We might be hitting an
 | |
| 		 * allocation deadlock.  Send distress signals to
 | |
| 		 * rescuers.
 | |
| 		 */
 | |
| 		list_for_each_entry(work, &pool->worklist, entry)
 | |
| 			send_mayday(work);
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| 
 | |
| 	mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * maybe_create_worker - create a new worker if necessary
 | |
|  * @pool: pool to create a new worker for
 | |
|  *
 | |
|  * Create a new worker for @pool if necessary.  @pool is guaranteed to
 | |
|  * have at least one idle worker on return from this function.  If
 | |
|  * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
 | |
|  * sent to all rescuers with works scheduled on @pool to resolve
 | |
|  * possible allocation deadlock.
 | |
|  *
 | |
|  * On return, need_to_create_worker() is guaranteed to be false and
 | |
|  * may_start_working() true.
 | |
|  *
 | |
|  * LOCKING:
 | |
|  * spin_lock_irq(pool->lock) which may be released and regrabbed
 | |
|  * multiple times.  Does GFP_KERNEL allocations.  Called only from
 | |
|  * manager.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * false if no action was taken and pool->lock stayed locked, true
 | |
|  * otherwise.
 | |
|  */
 | |
| static bool maybe_create_worker(struct worker_pool *pool)
 | |
| __releases(&pool->lock)
 | |
| __acquires(&pool->lock)
 | |
| {
 | |
| 	if (!need_to_create_worker(pool))
 | |
| 		return false;
 | |
| restart:
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| 
 | |
| 	/* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
 | |
| 	mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
 | |
| 
 | |
| 	while (true) {
 | |
| 		struct worker *worker;
 | |
| 
 | |
| 		worker = create_worker(pool);
 | |
| 		if (worker) {
 | |
| 			del_timer_sync(&pool->mayday_timer);
 | |
| 			spin_lock_irq(&pool->lock);
 | |
| 			start_worker(worker);
 | |
| 			BUG_ON(need_to_create_worker(pool));
 | |
| 			return true;
 | |
| 		}
 | |
| 
 | |
| 		if (!need_to_create_worker(pool))
 | |
| 			break;
 | |
| 
 | |
| 		__set_current_state(TASK_INTERRUPTIBLE);
 | |
| 		schedule_timeout(CREATE_COOLDOWN);
 | |
| 
 | |
| 		if (!need_to_create_worker(pool))
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	del_timer_sync(&pool->mayday_timer);
 | |
| 	spin_lock_irq(&pool->lock);
 | |
| 	if (need_to_create_worker(pool))
 | |
| 		goto restart;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * maybe_destroy_worker - destroy workers which have been idle for a while
 | |
|  * @pool: pool to destroy workers for
 | |
|  *
 | |
|  * Destroy @pool workers which have been idle for longer than
 | |
|  * IDLE_WORKER_TIMEOUT.
 | |
|  *
 | |
|  * LOCKING:
 | |
|  * spin_lock_irq(pool->lock) which may be released and regrabbed
 | |
|  * multiple times.  Called only from manager.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * false if no action was taken and pool->lock stayed locked, true
 | |
|  * otherwise.
 | |
|  */
 | |
| static bool maybe_destroy_workers(struct worker_pool *pool)
 | |
| {
 | |
| 	bool ret = false;
 | |
| 
 | |
| 	while (too_many_workers(pool)) {
 | |
| 		struct worker *worker;
 | |
| 		unsigned long expires;
 | |
| 
 | |
| 		worker = list_entry(pool->idle_list.prev, struct worker, entry);
 | |
| 		expires = worker->last_active + IDLE_WORKER_TIMEOUT;
 | |
| 
 | |
| 		if (time_before(jiffies, expires)) {
 | |
| 			mod_timer(&pool->idle_timer, expires);
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		destroy_worker(worker);
 | |
| 		ret = true;
 | |
| 	}
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * manage_workers - manage worker pool
 | |
|  * @worker: self
 | |
|  *
 | |
|  * Assume the manager role and manage the worker pool @worker belongs
 | |
|  * to.  At any given time, there can be only zero or one manager per
 | |
|  * pool.  The exclusion is handled automatically by this function.
 | |
|  *
 | |
|  * The caller can safely start processing works on false return.  On
 | |
|  * true return, it's guaranteed that need_to_create_worker() is false
 | |
|  * and may_start_working() is true.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock) which may be released and regrabbed
 | |
|  * multiple times.  Does GFP_KERNEL allocations.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * spin_lock_irq(pool->lock) which may be released and regrabbed
 | |
|  * multiple times.  Does GFP_KERNEL allocations.
 | |
|  */
 | |
| static bool manage_workers(struct worker *worker)
 | |
| {
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 	bool ret = false;
 | |
| 
 | |
| 	if (pool->flags & POOL_MANAGING_WORKERS)
 | |
| 		return ret;
 | |
| 
 | |
| 	pool->flags |= POOL_MANAGING_WORKERS;
 | |
| 
 | |
| 	/*
 | |
| 	 * To simplify both worker management and CPU hotplug, hold off
 | |
| 	 * management while hotplug is in progress.  CPU hotplug path can't
 | |
| 	 * grab %POOL_MANAGING_WORKERS to achieve this because that can
 | |
| 	 * lead to idle worker depletion (all become busy thinking someone
 | |
| 	 * else is managing) which in turn can result in deadlock under
 | |
| 	 * extreme circumstances.  Use @pool->assoc_mutex to synchronize
 | |
| 	 * manager against CPU hotplug.
 | |
| 	 *
 | |
| 	 * assoc_mutex would always be free unless CPU hotplug is in
 | |
| 	 * progress.  trylock first without dropping @pool->lock.
 | |
| 	 */
 | |
| 	if (unlikely(!mutex_trylock(&pool->assoc_mutex))) {
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 		mutex_lock(&pool->assoc_mutex);
 | |
| 		/*
 | |
| 		 * CPU hotplug could have happened while we were waiting
 | |
| 		 * for assoc_mutex.  Hotplug itself can't handle us
 | |
| 		 * because manager isn't either on idle or busy list, and
 | |
| 		 * @pool's state and ours could have deviated.
 | |
| 		 *
 | |
| 		 * As hotplug is now excluded via assoc_mutex, we can
 | |
| 		 * simply try to bind.  It will succeed or fail depending
 | |
| 		 * on @pool's current state.  Try it and adjust
 | |
| 		 * %WORKER_UNBOUND accordingly.
 | |
| 		 */
 | |
| 		if (worker_maybe_bind_and_lock(worker))
 | |
| 			worker->flags &= ~WORKER_UNBOUND;
 | |
| 		else
 | |
| 			worker->flags |= WORKER_UNBOUND;
 | |
| 
 | |
| 		ret = true;
 | |
| 	}
 | |
| 
 | |
| 	pool->flags &= ~POOL_MANAGE_WORKERS;
 | |
| 
 | |
| 	/*
 | |
| 	 * Destroy and then create so that may_start_working() is true
 | |
| 	 * on return.
 | |
| 	 */
 | |
| 	ret |= maybe_destroy_workers(pool);
 | |
| 	ret |= maybe_create_worker(pool);
 | |
| 
 | |
| 	pool->flags &= ~POOL_MANAGING_WORKERS;
 | |
| 	mutex_unlock(&pool->assoc_mutex);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * process_one_work - process single work
 | |
|  * @worker: self
 | |
|  * @work: work to process
 | |
|  *
 | |
|  * Process @work.  This function contains all the logics necessary to
 | |
|  * process a single work including synchronization against and
 | |
|  * interaction with other workers on the same cpu, queueing and
 | |
|  * flushing.  As long as context requirement is met, any worker can
 | |
|  * call this function to process a work.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock) which is released and regrabbed.
 | |
|  */
 | |
| static void process_one_work(struct worker *worker, struct work_struct *work)
 | |
| __releases(&pool->lock)
 | |
| __acquires(&pool->lock)
 | |
| {
 | |
| 	struct pool_workqueue *pwq = get_work_pwq(work);
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 	bool cpu_intensive = pwq->wq->flags & WQ_CPU_INTENSIVE;
 | |
| 	int work_color;
 | |
| 	struct worker *collision;
 | |
| #ifdef CONFIG_LOCKDEP
 | |
| 	/*
 | |
| 	 * It is permissible to free the struct work_struct from
 | |
| 	 * inside the function that is called from it, this we need to
 | |
| 	 * take into account for lockdep too.  To avoid bogus "held
 | |
| 	 * lock freed" warnings as well as problems when looking into
 | |
| 	 * work->lockdep_map, make a copy and use that here.
 | |
| 	 */
 | |
| 	struct lockdep_map lockdep_map;
 | |
| 
 | |
| 	lockdep_copy_map(&lockdep_map, &work->lockdep_map);
 | |
| #endif
 | |
| 	/*
 | |
| 	 * Ensure we're on the correct CPU.  DISASSOCIATED test is
 | |
| 	 * necessary to avoid spurious warnings from rescuers servicing the
 | |
| 	 * unbound or a disassociated pool.
 | |
| 	 */
 | |
| 	WARN_ON_ONCE(!(worker->flags & WORKER_UNBOUND) &&
 | |
| 		     !(pool->flags & POOL_DISASSOCIATED) &&
 | |
| 		     raw_smp_processor_id() != pool->cpu);
 | |
| 
 | |
| 	/*
 | |
| 	 * A single work shouldn't be executed concurrently by
 | |
| 	 * multiple workers on a single cpu.  Check whether anyone is
 | |
| 	 * already processing the work.  If so, defer the work to the
 | |
| 	 * currently executing one.
 | |
| 	 */
 | |
| 	collision = find_worker_executing_work(pool, work);
 | |
| 	if (unlikely(collision)) {
 | |
| 		move_linked_works(work, &collision->scheduled, NULL);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/* claim and dequeue */
 | |
| 	debug_work_deactivate(work);
 | |
| 	hash_add(pool->busy_hash, &worker->hentry, (unsigned long)work);
 | |
| 	worker->current_work = work;
 | |
| 	worker->current_func = work->func;
 | |
| 	worker->current_pwq = pwq;
 | |
| 	work_color = get_work_color(work);
 | |
| 
 | |
| 	list_del_init(&work->entry);
 | |
| 
 | |
| 	/*
 | |
| 	 * CPU intensive works don't participate in concurrency
 | |
| 	 * management.  They're the scheduler's responsibility.
 | |
| 	 */
 | |
| 	if (unlikely(cpu_intensive))
 | |
| 		worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
 | |
| 
 | |
| 	/*
 | |
| 	 * Unbound pool isn't concurrency managed and work items should be
 | |
| 	 * executed ASAP.  Wake up another worker if necessary.
 | |
| 	 */
 | |
| 	if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
 | |
| 		wake_up_worker(pool);
 | |
| 
 | |
| 	/*
 | |
| 	 * Record the last pool and clear PENDING which should be the last
 | |
| 	 * update to @work.  Also, do this inside @pool->lock so that
 | |
| 	 * PENDING and queued state changes happen together while IRQ is
 | |
| 	 * disabled.
 | |
| 	 */
 | |
| 	set_work_pool_and_clear_pending(work, pool->id);
 | |
| 
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| 
 | |
| 	lock_map_acquire_read(&pwq->wq->lockdep_map);
 | |
| 	lock_map_acquire(&lockdep_map);
 | |
| 	trace_workqueue_execute_start(work);
 | |
| 	worker->current_func(work);
 | |
| 	/*
 | |
| 	 * While we must be careful to not use "work" after this, the trace
 | |
| 	 * point will only record its address.
 | |
| 	 */
 | |
| 	trace_workqueue_execute_end(work);
 | |
| 	lock_map_release(&lockdep_map);
 | |
| 	lock_map_release(&pwq->wq->lockdep_map);
 | |
| 
 | |
| 	if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
 | |
| 		pr_err("BUG: workqueue leaked lock or atomic: %s/0x%08x/%d\n"
 | |
| 		       "     last function: %pf\n",
 | |
| 		       current->comm, preempt_count(), task_pid_nr(current),
 | |
| 		       worker->current_func);
 | |
| 		debug_show_held_locks(current);
 | |
| 		dump_stack();
 | |
| 	}
 | |
| 
 | |
| 	spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 	/* clear cpu intensive status */
 | |
| 	if (unlikely(cpu_intensive))
 | |
| 		worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
 | |
| 
 | |
| 	/* we're done with it, release */
 | |
| 	hash_del(&worker->hentry);
 | |
| 	worker->current_work = NULL;
 | |
| 	worker->current_func = NULL;
 | |
| 	worker->current_pwq = NULL;
 | |
| 	pwq_dec_nr_in_flight(pwq, work_color);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * process_scheduled_works - process scheduled works
 | |
|  * @worker: self
 | |
|  *
 | |
|  * Process all scheduled works.  Please note that the scheduled list
 | |
|  * may change while processing a work, so this function repeatedly
 | |
|  * fetches a work from the top and executes it.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock) which may be released and regrabbed
 | |
|  * multiple times.
 | |
|  */
 | |
| static void process_scheduled_works(struct worker *worker)
 | |
| {
 | |
| 	while (!list_empty(&worker->scheduled)) {
 | |
| 		struct work_struct *work = list_first_entry(&worker->scheduled,
 | |
| 						struct work_struct, entry);
 | |
| 		process_one_work(worker, work);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_thread - the worker thread function
 | |
|  * @__worker: self
 | |
|  *
 | |
|  * The worker thread function.  There are NR_CPU_WORKER_POOLS dynamic pools
 | |
|  * of these per each cpu.  These workers process all works regardless of
 | |
|  * their specific target workqueue.  The only exception is works which
 | |
|  * belong to workqueues with a rescuer which will be explained in
 | |
|  * rescuer_thread().
 | |
|  */
 | |
| static int worker_thread(void *__worker)
 | |
| {
 | |
| 	struct worker *worker = __worker;
 | |
| 	struct worker_pool *pool = worker->pool;
 | |
| 
 | |
| 	/* tell the scheduler that this is a workqueue worker */
 | |
| 	worker->task->flags |= PF_WQ_WORKER;
 | |
| woke_up:
 | |
| 	spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 	/* we are off idle list if destruction or rebind is requested */
 | |
| 	if (unlikely(list_empty(&worker->entry))) {
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 
 | |
| 		/* if DIE is set, destruction is requested */
 | |
| 		if (worker->flags & WORKER_DIE) {
 | |
| 			worker->task->flags &= ~PF_WQ_WORKER;
 | |
| 			return 0;
 | |
| 		}
 | |
| 
 | |
| 		/* otherwise, rebind */
 | |
| 		idle_worker_rebind(worker);
 | |
| 		goto woke_up;
 | |
| 	}
 | |
| 
 | |
| 	worker_leave_idle(worker);
 | |
| recheck:
 | |
| 	/* no more worker necessary? */
 | |
| 	if (!need_more_worker(pool))
 | |
| 		goto sleep;
 | |
| 
 | |
| 	/* do we need to manage? */
 | |
| 	if (unlikely(!may_start_working(pool)) && manage_workers(worker))
 | |
| 		goto recheck;
 | |
| 
 | |
| 	/*
 | |
| 	 * ->scheduled list can only be filled while a worker is
 | |
| 	 * preparing to process a work or actually processing it.
 | |
| 	 * Make sure nobody diddled with it while I was sleeping.
 | |
| 	 */
 | |
| 	BUG_ON(!list_empty(&worker->scheduled));
 | |
| 
 | |
| 	/*
 | |
| 	 * When control reaches this point, we're guaranteed to have
 | |
| 	 * at least one idle worker or that someone else has already
 | |
| 	 * assumed the manager role.
 | |
| 	 */
 | |
| 	worker_clr_flags(worker, WORKER_PREP);
 | |
| 
 | |
| 	do {
 | |
| 		struct work_struct *work =
 | |
| 			list_first_entry(&pool->worklist,
 | |
| 					 struct work_struct, entry);
 | |
| 
 | |
| 		if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
 | |
| 			/* optimization path, not strictly necessary */
 | |
| 			process_one_work(worker, work);
 | |
| 			if (unlikely(!list_empty(&worker->scheduled)))
 | |
| 				process_scheduled_works(worker);
 | |
| 		} else {
 | |
| 			move_linked_works(work, &worker->scheduled, NULL);
 | |
| 			process_scheduled_works(worker);
 | |
| 		}
 | |
| 	} while (keep_working(pool));
 | |
| 
 | |
| 	worker_set_flags(worker, WORKER_PREP, false);
 | |
| sleep:
 | |
| 	if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
 | |
| 		goto recheck;
 | |
| 
 | |
| 	/*
 | |
| 	 * pool->lock is held and there's no work to process and no need to
 | |
| 	 * manage, sleep.  Workers are woken up only while holding
 | |
| 	 * pool->lock or from local cpu, so setting the current state
 | |
| 	 * before releasing pool->lock is enough to prevent losing any
 | |
| 	 * event.
 | |
| 	 */
 | |
| 	worker_enter_idle(worker);
 | |
| 	__set_current_state(TASK_INTERRUPTIBLE);
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| 	schedule();
 | |
| 	goto woke_up;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * rescuer_thread - the rescuer thread function
 | |
|  * @__rescuer: self
 | |
|  *
 | |
|  * Workqueue rescuer thread function.  There's one rescuer for each
 | |
|  * workqueue which has WQ_RESCUER set.
 | |
|  *
 | |
|  * Regular work processing on a pool may block trying to create a new
 | |
|  * worker which uses GFP_KERNEL allocation which has slight chance of
 | |
|  * developing into deadlock if some works currently on the same queue
 | |
|  * need to be processed to satisfy the GFP_KERNEL allocation.  This is
 | |
|  * the problem rescuer solves.
 | |
|  *
 | |
|  * When such condition is possible, the pool summons rescuers of all
 | |
|  * workqueues which have works queued on the pool and let them process
 | |
|  * those works so that forward progress can be guaranteed.
 | |
|  *
 | |
|  * This should happen rarely.
 | |
|  */
 | |
| static int rescuer_thread(void *__rescuer)
 | |
| {
 | |
| 	struct worker *rescuer = __rescuer;
 | |
| 	struct workqueue_struct *wq = rescuer->rescue_wq;
 | |
| 	struct list_head *scheduled = &rescuer->scheduled;
 | |
| 	bool is_unbound = wq->flags & WQ_UNBOUND;
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	set_user_nice(current, RESCUER_NICE_LEVEL);
 | |
| 
 | |
| 	/*
 | |
| 	 * Mark rescuer as worker too.  As WORKER_PREP is never cleared, it
 | |
| 	 * doesn't participate in concurrency management.
 | |
| 	 */
 | |
| 	rescuer->task->flags |= PF_WQ_WORKER;
 | |
| repeat:
 | |
| 	set_current_state(TASK_INTERRUPTIBLE);
 | |
| 
 | |
| 	if (kthread_should_stop()) {
 | |
| 		__set_current_state(TASK_RUNNING);
 | |
| 		rescuer->task->flags &= ~PF_WQ_WORKER;
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * See whether any cpu is asking for help.  Unbounded
 | |
| 	 * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
 | |
| 	 */
 | |
| 	for_each_mayday_cpu(cpu, wq->mayday_mask) {
 | |
| 		unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
 | |
| 		struct pool_workqueue *pwq = get_pwq(tcpu, wq);
 | |
| 		struct worker_pool *pool = pwq->pool;
 | |
| 		struct work_struct *work, *n;
 | |
| 
 | |
| 		__set_current_state(TASK_RUNNING);
 | |
| 		mayday_clear_cpu(cpu, wq->mayday_mask);
 | |
| 
 | |
| 		/* migrate to the target cpu if possible */
 | |
| 		rescuer->pool = pool;
 | |
| 		worker_maybe_bind_and_lock(rescuer);
 | |
| 
 | |
| 		/*
 | |
| 		 * Slurp in all works issued via this workqueue and
 | |
| 		 * process'em.
 | |
| 		 */
 | |
| 		BUG_ON(!list_empty(&rescuer->scheduled));
 | |
| 		list_for_each_entry_safe(work, n, &pool->worklist, entry)
 | |
| 			if (get_work_pwq(work) == pwq)
 | |
| 				move_linked_works(work, scheduled, &n);
 | |
| 
 | |
| 		process_scheduled_works(rescuer);
 | |
| 
 | |
| 		/*
 | |
| 		 * Leave this pool.  If keep_working() is %true, notify a
 | |
| 		 * regular worker; otherwise, we end up with 0 concurrency
 | |
| 		 * and stalling the execution.
 | |
| 		 */
 | |
| 		if (keep_working(pool))
 | |
| 			wake_up_worker(pool);
 | |
| 
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 	}
 | |
| 
 | |
| 	/* rescuers should never participate in concurrency management */
 | |
| 	WARN_ON_ONCE(!(rescuer->flags & WORKER_NOT_RUNNING));
 | |
| 	schedule();
 | |
| 	goto repeat;
 | |
| }
 | |
| 
 | |
| struct wq_barrier {
 | |
| 	struct work_struct	work;
 | |
| 	struct completion	done;
 | |
| };
 | |
| 
 | |
| static void wq_barrier_func(struct work_struct *work)
 | |
| {
 | |
| 	struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
 | |
| 	complete(&barr->done);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * insert_wq_barrier - insert a barrier work
 | |
|  * @pwq: pwq to insert barrier into
 | |
|  * @barr: wq_barrier to insert
 | |
|  * @target: target work to attach @barr to
 | |
|  * @worker: worker currently executing @target, NULL if @target is not executing
 | |
|  *
 | |
|  * @barr is linked to @target such that @barr is completed only after
 | |
|  * @target finishes execution.  Please note that the ordering
 | |
|  * guarantee is observed only with respect to @target and on the local
 | |
|  * cpu.
 | |
|  *
 | |
|  * Currently, a queued barrier can't be canceled.  This is because
 | |
|  * try_to_grab_pending() can't determine whether the work to be
 | |
|  * grabbed is at the head of the queue and thus can't clear LINKED
 | |
|  * flag of the previous work while there must be a valid next work
 | |
|  * after a work with LINKED flag set.
 | |
|  *
 | |
|  * Note that when @worker is non-NULL, @target may be modified
 | |
|  * underneath us, so we can't reliably determine pwq from @target.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void insert_wq_barrier(struct pool_workqueue *pwq,
 | |
| 			      struct wq_barrier *barr,
 | |
| 			      struct work_struct *target, struct worker *worker)
 | |
| {
 | |
| 	struct list_head *head;
 | |
| 	unsigned int linked = 0;
 | |
| 
 | |
| 	/*
 | |
| 	 * debugobject calls are safe here even with pool->lock locked
 | |
| 	 * as we know for sure that this will not trigger any of the
 | |
| 	 * checks and call back into the fixup functions where we
 | |
| 	 * might deadlock.
 | |
| 	 */
 | |
| 	INIT_WORK_ONSTACK(&barr->work, wq_barrier_func);
 | |
| 	__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
 | |
| 	init_completion(&barr->done);
 | |
| 
 | |
| 	/*
 | |
| 	 * If @target is currently being executed, schedule the
 | |
| 	 * barrier to the worker; otherwise, put it after @target.
 | |
| 	 */
 | |
| 	if (worker)
 | |
| 		head = worker->scheduled.next;
 | |
| 	else {
 | |
| 		unsigned long *bits = work_data_bits(target);
 | |
| 
 | |
| 		head = target->entry.next;
 | |
| 		/* there can already be other linked works, inherit and set */
 | |
| 		linked = *bits & WORK_STRUCT_LINKED;
 | |
| 		__set_bit(WORK_STRUCT_LINKED_BIT, bits);
 | |
| 	}
 | |
| 
 | |
| 	debug_work_activate(&barr->work);
 | |
| 	insert_work(pwq, &barr->work, head,
 | |
| 		    work_color_to_flags(WORK_NO_COLOR) | linked);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_workqueue_prep_pwqs - prepare pwqs for workqueue flushing
 | |
|  * @wq: workqueue being flushed
 | |
|  * @flush_color: new flush color, < 0 for no-op
 | |
|  * @work_color: new work color, < 0 for no-op
 | |
|  *
 | |
|  * Prepare pwqs for workqueue flushing.
 | |
|  *
 | |
|  * If @flush_color is non-negative, flush_color on all pwqs should be
 | |
|  * -1.  If no pwq has in-flight commands at the specified color, all
 | |
|  * pwq->flush_color's stay at -1 and %false is returned.  If any pwq
 | |
|  * has in flight commands, its pwq->flush_color is set to
 | |
|  * @flush_color, @wq->nr_pwqs_to_flush is updated accordingly, pwq
 | |
|  * wakeup logic is armed and %true is returned.
 | |
|  *
 | |
|  * The caller should have initialized @wq->first_flusher prior to
 | |
|  * calling this function with non-negative @flush_color.  If
 | |
|  * @flush_color is negative, no flush color update is done and %false
 | |
|  * is returned.
 | |
|  *
 | |
|  * If @work_color is non-negative, all pwqs should have the same
 | |
|  * work_color which is previous to @work_color and all will be
 | |
|  * advanced to @work_color.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * mutex_lock(wq->flush_mutex).
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if @flush_color >= 0 and there's something to flush.  %false
 | |
|  * otherwise.
 | |
|  */
 | |
| static bool flush_workqueue_prep_pwqs(struct workqueue_struct *wq,
 | |
| 				      int flush_color, int work_color)
 | |
| {
 | |
| 	bool wait = false;
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	if (flush_color >= 0) {
 | |
| 		BUG_ON(atomic_read(&wq->nr_pwqs_to_flush));
 | |
| 		atomic_set(&wq->nr_pwqs_to_flush, 1);
 | |
| 	}
 | |
| 
 | |
| 	for_each_pwq_cpu(cpu, wq) {
 | |
| 		struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 		struct worker_pool *pool = pwq->pool;
 | |
| 
 | |
| 		spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 		if (flush_color >= 0) {
 | |
| 			BUG_ON(pwq->flush_color != -1);
 | |
| 
 | |
| 			if (pwq->nr_in_flight[flush_color]) {
 | |
| 				pwq->flush_color = flush_color;
 | |
| 				atomic_inc(&wq->nr_pwqs_to_flush);
 | |
| 				wait = true;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (work_color >= 0) {
 | |
| 			BUG_ON(work_color != work_next_color(pwq->work_color));
 | |
| 			pwq->work_color = work_color;
 | |
| 		}
 | |
| 
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 	}
 | |
| 
 | |
| 	if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_pwqs_to_flush))
 | |
| 		complete(&wq->first_flusher->done);
 | |
| 
 | |
| 	return wait;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_workqueue - ensure that any scheduled work has run to completion.
 | |
|  * @wq: workqueue to flush
 | |
|  *
 | |
|  * Forces execution of the workqueue and blocks until its completion.
 | |
|  * This is typically used in driver shutdown handlers.
 | |
|  *
 | |
|  * We sleep until all works which were queued on entry have been handled,
 | |
|  * but we are not livelocked by new incoming ones.
 | |
|  */
 | |
| void flush_workqueue(struct workqueue_struct *wq)
 | |
| {
 | |
| 	struct wq_flusher this_flusher = {
 | |
| 		.list = LIST_HEAD_INIT(this_flusher.list),
 | |
| 		.flush_color = -1,
 | |
| 		.done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
 | |
| 	};
 | |
| 	int next_color;
 | |
| 
 | |
| 	lock_map_acquire(&wq->lockdep_map);
 | |
| 	lock_map_release(&wq->lockdep_map);
 | |
| 
 | |
| 	mutex_lock(&wq->flush_mutex);
 | |
| 
 | |
| 	/*
 | |
| 	 * Start-to-wait phase
 | |
| 	 */
 | |
| 	next_color = work_next_color(wq->work_color);
 | |
| 
 | |
| 	if (next_color != wq->flush_color) {
 | |
| 		/*
 | |
| 		 * Color space is not full.  The current work_color
 | |
| 		 * becomes our flush_color and work_color is advanced
 | |
| 		 * by one.
 | |
| 		 */
 | |
| 		BUG_ON(!list_empty(&wq->flusher_overflow));
 | |
| 		this_flusher.flush_color = wq->work_color;
 | |
| 		wq->work_color = next_color;
 | |
| 
 | |
| 		if (!wq->first_flusher) {
 | |
| 			/* no flush in progress, become the first flusher */
 | |
| 			BUG_ON(wq->flush_color != this_flusher.flush_color);
 | |
| 
 | |
| 			wq->first_flusher = &this_flusher;
 | |
| 
 | |
| 			if (!flush_workqueue_prep_pwqs(wq, wq->flush_color,
 | |
| 						       wq->work_color)) {
 | |
| 				/* nothing to flush, done */
 | |
| 				wq->flush_color = next_color;
 | |
| 				wq->first_flusher = NULL;
 | |
| 				goto out_unlock;
 | |
| 			}
 | |
| 		} else {
 | |
| 			/* wait in queue */
 | |
| 			BUG_ON(wq->flush_color == this_flusher.flush_color);
 | |
| 			list_add_tail(&this_flusher.list, &wq->flusher_queue);
 | |
| 			flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
 | |
| 		}
 | |
| 	} else {
 | |
| 		/*
 | |
| 		 * Oops, color space is full, wait on overflow queue.
 | |
| 		 * The next flush completion will assign us
 | |
| 		 * flush_color and transfer to flusher_queue.
 | |
| 		 */
 | |
| 		list_add_tail(&this_flusher.list, &wq->flusher_overflow);
 | |
| 	}
 | |
| 
 | |
| 	mutex_unlock(&wq->flush_mutex);
 | |
| 
 | |
| 	wait_for_completion(&this_flusher.done);
 | |
| 
 | |
| 	/*
 | |
| 	 * Wake-up-and-cascade phase
 | |
| 	 *
 | |
| 	 * First flushers are responsible for cascading flushes and
 | |
| 	 * handling overflow.  Non-first flushers can simply return.
 | |
| 	 */
 | |
| 	if (wq->first_flusher != &this_flusher)
 | |
| 		return;
 | |
| 
 | |
| 	mutex_lock(&wq->flush_mutex);
 | |
| 
 | |
| 	/* we might have raced, check again with mutex held */
 | |
| 	if (wq->first_flusher != &this_flusher)
 | |
| 		goto out_unlock;
 | |
| 
 | |
| 	wq->first_flusher = NULL;
 | |
| 
 | |
| 	BUG_ON(!list_empty(&this_flusher.list));
 | |
| 	BUG_ON(wq->flush_color != this_flusher.flush_color);
 | |
| 
 | |
| 	while (true) {
 | |
| 		struct wq_flusher *next, *tmp;
 | |
| 
 | |
| 		/* complete all the flushers sharing the current flush color */
 | |
| 		list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
 | |
| 			if (next->flush_color != wq->flush_color)
 | |
| 				break;
 | |
| 			list_del_init(&next->list);
 | |
| 			complete(&next->done);
 | |
| 		}
 | |
| 
 | |
| 		BUG_ON(!list_empty(&wq->flusher_overflow) &&
 | |
| 		       wq->flush_color != work_next_color(wq->work_color));
 | |
| 
 | |
| 		/* this flush_color is finished, advance by one */
 | |
| 		wq->flush_color = work_next_color(wq->flush_color);
 | |
| 
 | |
| 		/* one color has been freed, handle overflow queue */
 | |
| 		if (!list_empty(&wq->flusher_overflow)) {
 | |
| 			/*
 | |
| 			 * Assign the same color to all overflowed
 | |
| 			 * flushers, advance work_color and append to
 | |
| 			 * flusher_queue.  This is the start-to-wait
 | |
| 			 * phase for these overflowed flushers.
 | |
| 			 */
 | |
| 			list_for_each_entry(tmp, &wq->flusher_overflow, list)
 | |
| 				tmp->flush_color = wq->work_color;
 | |
| 
 | |
| 			wq->work_color = work_next_color(wq->work_color);
 | |
| 
 | |
| 			list_splice_tail_init(&wq->flusher_overflow,
 | |
| 					      &wq->flusher_queue);
 | |
| 			flush_workqueue_prep_pwqs(wq, -1, wq->work_color);
 | |
| 		}
 | |
| 
 | |
| 		if (list_empty(&wq->flusher_queue)) {
 | |
| 			BUG_ON(wq->flush_color != wq->work_color);
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		/*
 | |
| 		 * Need to flush more colors.  Make the next flusher
 | |
| 		 * the new first flusher and arm pwqs.
 | |
| 		 */
 | |
| 		BUG_ON(wq->flush_color == wq->work_color);
 | |
| 		BUG_ON(wq->flush_color != next->flush_color);
 | |
| 
 | |
| 		list_del_init(&next->list);
 | |
| 		wq->first_flusher = next;
 | |
| 
 | |
| 		if (flush_workqueue_prep_pwqs(wq, wq->flush_color, -1))
 | |
| 			break;
 | |
| 
 | |
| 		/*
 | |
| 		 * Meh... this color is already done, clear first
 | |
| 		 * flusher and repeat cascading.
 | |
| 		 */
 | |
| 		wq->first_flusher = NULL;
 | |
| 	}
 | |
| 
 | |
| out_unlock:
 | |
| 	mutex_unlock(&wq->flush_mutex);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(flush_workqueue);
 | |
| 
 | |
| /**
 | |
|  * drain_workqueue - drain a workqueue
 | |
|  * @wq: workqueue to drain
 | |
|  *
 | |
|  * Wait until the workqueue becomes empty.  While draining is in progress,
 | |
|  * only chain queueing is allowed.  IOW, only currently pending or running
 | |
|  * work items on @wq can queue further work items on it.  @wq is flushed
 | |
|  * repeatedly until it becomes empty.  The number of flushing is detemined
 | |
|  * by the depth of chaining and should be relatively short.  Whine if it
 | |
|  * takes too long.
 | |
|  */
 | |
| void drain_workqueue(struct workqueue_struct *wq)
 | |
| {
 | |
| 	unsigned int flush_cnt = 0;
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	/*
 | |
| 	 * __queue_work() needs to test whether there are drainers, is much
 | |
| 	 * hotter than drain_workqueue() and already looks at @wq->flags.
 | |
| 	 * Use WQ_DRAINING so that queue doesn't have to check nr_drainers.
 | |
| 	 */
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 	if (!wq->nr_drainers++)
 | |
| 		wq->flags |= WQ_DRAINING;
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| reflush:
 | |
| 	flush_workqueue(wq);
 | |
| 
 | |
| 	for_each_pwq_cpu(cpu, wq) {
 | |
| 		struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 		bool drained;
 | |
| 
 | |
| 		spin_lock_irq(&pwq->pool->lock);
 | |
| 		drained = !pwq->nr_active && list_empty(&pwq->delayed_works);
 | |
| 		spin_unlock_irq(&pwq->pool->lock);
 | |
| 
 | |
| 		if (drained)
 | |
| 			continue;
 | |
| 
 | |
| 		if (++flush_cnt == 10 ||
 | |
| 		    (flush_cnt % 100 == 0 && flush_cnt <= 1000))
 | |
| 			pr_warn("workqueue %s: flush on destruction isn't complete after %u tries\n",
 | |
| 				wq->name, flush_cnt);
 | |
| 		goto reflush;
 | |
| 	}
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 	if (!--wq->nr_drainers)
 | |
| 		wq->flags &= ~WQ_DRAINING;
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(drain_workqueue);
 | |
| 
 | |
| static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr)
 | |
| {
 | |
| 	struct worker *worker = NULL;
 | |
| 	struct worker_pool *pool;
 | |
| 	struct pool_workqueue *pwq;
 | |
| 
 | |
| 	might_sleep();
 | |
| 	pool = get_work_pool(work);
 | |
| 	if (!pool)
 | |
| 		return false;
 | |
| 
 | |
| 	spin_lock_irq(&pool->lock);
 | |
| 	/* see the comment in try_to_grab_pending() with the same code */
 | |
| 	pwq = get_work_pwq(work);
 | |
| 	if (pwq) {
 | |
| 		if (unlikely(pwq->pool != pool))
 | |
| 			goto already_gone;
 | |
| 	} else {
 | |
| 		worker = find_worker_executing_work(pool, work);
 | |
| 		if (!worker)
 | |
| 			goto already_gone;
 | |
| 		pwq = worker->current_pwq;
 | |
| 	}
 | |
| 
 | |
| 	insert_wq_barrier(pwq, barr, work, worker);
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| 
 | |
| 	/*
 | |
| 	 * If @max_active is 1 or rescuer is in use, flushing another work
 | |
| 	 * item on the same workqueue may lead to deadlock.  Make sure the
 | |
| 	 * flusher is not running on the same workqueue by verifying write
 | |
| 	 * access.
 | |
| 	 */
 | |
| 	if (pwq->wq->saved_max_active == 1 || pwq->wq->flags & WQ_RESCUER)
 | |
| 		lock_map_acquire(&pwq->wq->lockdep_map);
 | |
| 	else
 | |
| 		lock_map_acquire_read(&pwq->wq->lockdep_map);
 | |
| 	lock_map_release(&pwq->wq->lockdep_map);
 | |
| 
 | |
| 	return true;
 | |
| already_gone:
 | |
| 	spin_unlock_irq(&pool->lock);
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_work - wait for a work to finish executing the last queueing instance
 | |
|  * @work: the work to flush
 | |
|  *
 | |
|  * Wait until @work has finished execution.  @work is guaranteed to be idle
 | |
|  * on return if it hasn't been requeued since flush started.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if flush_work() waited for the work to finish execution,
 | |
|  * %false if it was already idle.
 | |
|  */
 | |
| bool flush_work(struct work_struct *work)
 | |
| {
 | |
| 	struct wq_barrier barr;
 | |
| 
 | |
| 	lock_map_acquire(&work->lockdep_map);
 | |
| 	lock_map_release(&work->lockdep_map);
 | |
| 
 | |
| 	if (start_flush_work(work, &barr)) {
 | |
| 		wait_for_completion(&barr.done);
 | |
| 		destroy_work_on_stack(&barr.work);
 | |
| 		return true;
 | |
| 	} else {
 | |
| 		return false;
 | |
| 	}
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(flush_work);
 | |
| 
 | |
| static bool __cancel_work_timer(struct work_struct *work, bool is_dwork)
 | |
| {
 | |
| 	unsigned long flags;
 | |
| 	int ret;
 | |
| 
 | |
| 	do {
 | |
| 		ret = try_to_grab_pending(work, is_dwork, &flags);
 | |
| 		/*
 | |
| 		 * If someone else is canceling, wait for the same event it
 | |
| 		 * would be waiting for before retrying.
 | |
| 		 */
 | |
| 		if (unlikely(ret == -ENOENT))
 | |
| 			flush_work(work);
 | |
| 	} while (unlikely(ret < 0));
 | |
| 
 | |
| 	/* tell other tasks trying to grab @work to back off */
 | |
| 	mark_work_canceling(work);
 | |
| 	local_irq_restore(flags);
 | |
| 
 | |
| 	flush_work(work);
 | |
| 	clear_work_data(work);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * cancel_work_sync - cancel a work and wait for it to finish
 | |
|  * @work: the work to cancel
 | |
|  *
 | |
|  * Cancel @work and wait for its execution to finish.  This function
 | |
|  * can be used even if the work re-queues itself or migrates to
 | |
|  * another workqueue.  On return from this function, @work is
 | |
|  * guaranteed to be not pending or executing on any CPU.
 | |
|  *
 | |
|  * cancel_work_sync(&delayed_work->work) must not be used for
 | |
|  * delayed_work's.  Use cancel_delayed_work_sync() instead.
 | |
|  *
 | |
|  * The caller must ensure that the workqueue on which @work was last
 | |
|  * queued can't be destroyed before this function returns.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if @work was pending, %false otherwise.
 | |
|  */
 | |
| bool cancel_work_sync(struct work_struct *work)
 | |
| {
 | |
| 	return __cancel_work_timer(work, false);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(cancel_work_sync);
 | |
| 
 | |
| /**
 | |
|  * flush_delayed_work - wait for a dwork to finish executing the last queueing
 | |
|  * @dwork: the delayed work to flush
 | |
|  *
 | |
|  * Delayed timer is cancelled and the pending work is queued for
 | |
|  * immediate execution.  Like flush_work(), this function only
 | |
|  * considers the last queueing instance of @dwork.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if flush_work() waited for the work to finish execution,
 | |
|  * %false if it was already idle.
 | |
|  */
 | |
| bool flush_delayed_work(struct delayed_work *dwork)
 | |
| {
 | |
| 	local_irq_disable();
 | |
| 	if (del_timer_sync(&dwork->timer))
 | |
| 		__queue_work(dwork->cpu, dwork->wq, &dwork->work);
 | |
| 	local_irq_enable();
 | |
| 	return flush_work(&dwork->work);
 | |
| }
 | |
| EXPORT_SYMBOL(flush_delayed_work);
 | |
| 
 | |
| /**
 | |
|  * cancel_delayed_work - cancel a delayed work
 | |
|  * @dwork: delayed_work to cancel
 | |
|  *
 | |
|  * Kill off a pending delayed_work.  Returns %true if @dwork was pending
 | |
|  * and canceled; %false if wasn't pending.  Note that the work callback
 | |
|  * function may still be running on return, unless it returns %true and the
 | |
|  * work doesn't re-arm itself.  Explicitly flush or use
 | |
|  * cancel_delayed_work_sync() to wait on it.
 | |
|  *
 | |
|  * This function is safe to call from any context including IRQ handler.
 | |
|  */
 | |
| bool cancel_delayed_work(struct delayed_work *dwork)
 | |
| {
 | |
| 	unsigned long flags;
 | |
| 	int ret;
 | |
| 
 | |
| 	do {
 | |
| 		ret = try_to_grab_pending(&dwork->work, true, &flags);
 | |
| 	} while (unlikely(ret == -EAGAIN));
 | |
| 
 | |
| 	if (unlikely(ret < 0))
 | |
| 		return false;
 | |
| 
 | |
| 	set_work_pool_and_clear_pending(&dwork->work,
 | |
| 					get_work_pool_id(&dwork->work));
 | |
| 	local_irq_restore(flags);
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL(cancel_delayed_work);
 | |
| 
 | |
| /**
 | |
|  * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
 | |
|  * @dwork: the delayed work cancel
 | |
|  *
 | |
|  * This is cancel_work_sync() for delayed works.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if @dwork was pending, %false otherwise.
 | |
|  */
 | |
| bool cancel_delayed_work_sync(struct delayed_work *dwork)
 | |
| {
 | |
| 	return __cancel_work_timer(&dwork->work, true);
 | |
| }
 | |
| EXPORT_SYMBOL(cancel_delayed_work_sync);
 | |
| 
 | |
| /**
 | |
|  * schedule_work_on - put work task on a specific cpu
 | |
|  * @cpu: cpu to put the work task on
 | |
|  * @work: job to be done
 | |
|  *
 | |
|  * This puts a job on a specific cpu
 | |
|  */
 | |
| bool schedule_work_on(int cpu, struct work_struct *work)
 | |
| {
 | |
| 	return queue_work_on(cpu, system_wq, work);
 | |
| }
 | |
| EXPORT_SYMBOL(schedule_work_on);
 | |
| 
 | |
| /**
 | |
|  * schedule_work - put work task in global workqueue
 | |
|  * @work: job to be done
 | |
|  *
 | |
|  * Returns %false if @work was already on the kernel-global workqueue and
 | |
|  * %true otherwise.
 | |
|  *
 | |
|  * This puts a job in the kernel-global workqueue if it was not already
 | |
|  * queued and leaves it in the same position on the kernel-global
 | |
|  * workqueue otherwise.
 | |
|  */
 | |
| bool schedule_work(struct work_struct *work)
 | |
| {
 | |
| 	return queue_work(system_wq, work);
 | |
| }
 | |
| EXPORT_SYMBOL(schedule_work);
 | |
| 
 | |
| /**
 | |
|  * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
 | |
|  * @cpu: cpu to use
 | |
|  * @dwork: job to be done
 | |
|  * @delay: number of jiffies to wait
 | |
|  *
 | |
|  * After waiting for a given time this puts a job in the kernel-global
 | |
|  * workqueue on the specified CPU.
 | |
|  */
 | |
| bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork,
 | |
| 			      unsigned long delay)
 | |
| {
 | |
| 	return queue_delayed_work_on(cpu, system_wq, dwork, delay);
 | |
| }
 | |
| EXPORT_SYMBOL(schedule_delayed_work_on);
 | |
| 
 | |
| /**
 | |
|  * schedule_delayed_work - put work task in global workqueue after delay
 | |
|  * @dwork: job to be done
 | |
|  * @delay: number of jiffies to wait or 0 for immediate execution
 | |
|  *
 | |
|  * After waiting for a given time this puts a job in the kernel-global
 | |
|  * workqueue.
 | |
|  */
 | |
| bool schedule_delayed_work(struct delayed_work *dwork, unsigned long delay)
 | |
| {
 | |
| 	return queue_delayed_work(system_wq, dwork, delay);
 | |
| }
 | |
| EXPORT_SYMBOL(schedule_delayed_work);
 | |
| 
 | |
| /**
 | |
|  * schedule_on_each_cpu - execute a function synchronously on each online CPU
 | |
|  * @func: the function to call
 | |
|  *
 | |
|  * schedule_on_each_cpu() executes @func on each online CPU using the
 | |
|  * system workqueue and blocks until all CPUs have completed.
 | |
|  * schedule_on_each_cpu() is very slow.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * 0 on success, -errno on failure.
 | |
|  */
 | |
| int schedule_on_each_cpu(work_func_t func)
 | |
| {
 | |
| 	int cpu;
 | |
| 	struct work_struct __percpu *works;
 | |
| 
 | |
| 	works = alloc_percpu(struct work_struct);
 | |
| 	if (!works)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	get_online_cpus();
 | |
| 
 | |
| 	for_each_online_cpu(cpu) {
 | |
| 		struct work_struct *work = per_cpu_ptr(works, cpu);
 | |
| 
 | |
| 		INIT_WORK(work, func);
 | |
| 		schedule_work_on(cpu, work);
 | |
| 	}
 | |
| 
 | |
| 	for_each_online_cpu(cpu)
 | |
| 		flush_work(per_cpu_ptr(works, cpu));
 | |
| 
 | |
| 	put_online_cpus();
 | |
| 	free_percpu(works);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_scheduled_work - ensure that any scheduled work has run to completion.
 | |
|  *
 | |
|  * Forces execution of the kernel-global workqueue and blocks until its
 | |
|  * completion.
 | |
|  *
 | |
|  * Think twice before calling this function!  It's very easy to get into
 | |
|  * trouble if you don't take great care.  Either of the following situations
 | |
|  * will lead to deadlock:
 | |
|  *
 | |
|  *	One of the work items currently on the workqueue needs to acquire
 | |
|  *	a lock held by your code or its caller.
 | |
|  *
 | |
|  *	Your code is running in the context of a work routine.
 | |
|  *
 | |
|  * They will be detected by lockdep when they occur, but the first might not
 | |
|  * occur very often.  It depends on what work items are on the workqueue and
 | |
|  * what locks they need, which you have no control over.
 | |
|  *
 | |
|  * In most situations flushing the entire workqueue is overkill; you merely
 | |
|  * need to know that a particular work item isn't queued and isn't running.
 | |
|  * In such cases you should use cancel_delayed_work_sync() or
 | |
|  * cancel_work_sync() instead.
 | |
|  */
 | |
| void flush_scheduled_work(void)
 | |
| {
 | |
| 	flush_workqueue(system_wq);
 | |
| }
 | |
| EXPORT_SYMBOL(flush_scheduled_work);
 | |
| 
 | |
| /**
 | |
|  * execute_in_process_context - reliably execute the routine with user context
 | |
|  * @fn:		the function to execute
 | |
|  * @ew:		guaranteed storage for the execute work structure (must
 | |
|  *		be available when the work executes)
 | |
|  *
 | |
|  * Executes the function immediately if process context is available,
 | |
|  * otherwise schedules the function for delayed execution.
 | |
|  *
 | |
|  * Returns:	0 - function was executed
 | |
|  *		1 - function was scheduled for execution
 | |
|  */
 | |
| int execute_in_process_context(work_func_t fn, struct execute_work *ew)
 | |
| {
 | |
| 	if (!in_interrupt()) {
 | |
| 		fn(&ew->work);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	INIT_WORK(&ew->work, fn);
 | |
| 	schedule_work(&ew->work);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(execute_in_process_context);
 | |
| 
 | |
| int keventd_up(void)
 | |
| {
 | |
| 	return system_wq != NULL;
 | |
| }
 | |
| 
 | |
| static int alloc_pwqs(struct workqueue_struct *wq)
 | |
| {
 | |
| 	/*
 | |
| 	 * pwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
 | |
| 	 * Make sure that the alignment isn't lower than that of
 | |
| 	 * unsigned long long.
 | |
| 	 */
 | |
| 	const size_t size = sizeof(struct pool_workqueue);
 | |
| 	const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
 | |
| 				   __alignof__(unsigned long long));
 | |
| 
 | |
| 	if (!(wq->flags & WQ_UNBOUND))
 | |
| 		wq->pool_wq.pcpu = __alloc_percpu(size, align);
 | |
| 	else {
 | |
| 		void *ptr;
 | |
| 
 | |
| 		/*
 | |
| 		 * Allocate enough room to align pwq and put an extra
 | |
| 		 * pointer at the end pointing back to the originally
 | |
| 		 * allocated pointer which will be used for free.
 | |
| 		 */
 | |
| 		ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
 | |
| 		if (ptr) {
 | |
| 			wq->pool_wq.single = PTR_ALIGN(ptr, align);
 | |
| 			*(void **)(wq->pool_wq.single + 1) = ptr;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* just in case, make sure it's actually aligned */
 | |
| 	BUG_ON(!IS_ALIGNED(wq->pool_wq.v, align));
 | |
| 	return wq->pool_wq.v ? 0 : -ENOMEM;
 | |
| }
 | |
| 
 | |
| static void free_pwqs(struct workqueue_struct *wq)
 | |
| {
 | |
| 	if (!(wq->flags & WQ_UNBOUND))
 | |
| 		free_percpu(wq->pool_wq.pcpu);
 | |
| 	else if (wq->pool_wq.single) {
 | |
| 		/* the pointer to free is stored right after the pwq */
 | |
| 		kfree(*(void **)(wq->pool_wq.single + 1));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int wq_clamp_max_active(int max_active, unsigned int flags,
 | |
| 			       const char *name)
 | |
| {
 | |
| 	int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
 | |
| 
 | |
| 	if (max_active < 1 || max_active > lim)
 | |
| 		pr_warn("workqueue: max_active %d requested for %s is out of range, clamping between %d and %d\n",
 | |
| 			max_active, name, 1, lim);
 | |
| 
 | |
| 	return clamp_val(max_active, 1, lim);
 | |
| }
 | |
| 
 | |
| struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
 | |
| 					       unsigned int flags,
 | |
| 					       int max_active,
 | |
| 					       struct lock_class_key *key,
 | |
| 					       const char *lock_name, ...)
 | |
| {
 | |
| 	va_list args, args1;
 | |
| 	struct workqueue_struct *wq;
 | |
| 	unsigned int cpu;
 | |
| 	size_t namelen;
 | |
| 
 | |
| 	/* determine namelen, allocate wq and format name */
 | |
| 	va_start(args, lock_name);
 | |
| 	va_copy(args1, args);
 | |
| 	namelen = vsnprintf(NULL, 0, fmt, args) + 1;
 | |
| 
 | |
| 	wq = kzalloc(sizeof(*wq) + namelen, GFP_KERNEL);
 | |
| 	if (!wq)
 | |
| 		goto err;
 | |
| 
 | |
| 	vsnprintf(wq->name, namelen, fmt, args1);
 | |
| 	va_end(args);
 | |
| 	va_end(args1);
 | |
| 
 | |
| 	/*
 | |
| 	 * Workqueues which may be used during memory reclaim should
 | |
| 	 * have a rescuer to guarantee forward progress.
 | |
| 	 */
 | |
| 	if (flags & WQ_MEM_RECLAIM)
 | |
| 		flags |= WQ_RESCUER;
 | |
| 
 | |
| 	max_active = max_active ?: WQ_DFL_ACTIVE;
 | |
| 	max_active = wq_clamp_max_active(max_active, flags, wq->name);
 | |
| 
 | |
| 	/* init wq */
 | |
| 	wq->flags = flags;
 | |
| 	wq->saved_max_active = max_active;
 | |
| 	mutex_init(&wq->flush_mutex);
 | |
| 	atomic_set(&wq->nr_pwqs_to_flush, 0);
 | |
| 	INIT_LIST_HEAD(&wq->flusher_queue);
 | |
| 	INIT_LIST_HEAD(&wq->flusher_overflow);
 | |
| 
 | |
| 	lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
 | |
| 	INIT_LIST_HEAD(&wq->list);
 | |
| 
 | |
| 	if (alloc_pwqs(wq) < 0)
 | |
| 		goto err;
 | |
| 
 | |
| 	for_each_pwq_cpu(cpu, wq) {
 | |
| 		struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 
 | |
| 		BUG_ON((unsigned long)pwq & WORK_STRUCT_FLAG_MASK);
 | |
| 		pwq->pool = get_std_worker_pool(cpu, flags & WQ_HIGHPRI);
 | |
| 		pwq->wq = wq;
 | |
| 		pwq->flush_color = -1;
 | |
| 		pwq->max_active = max_active;
 | |
| 		INIT_LIST_HEAD(&pwq->delayed_works);
 | |
| 	}
 | |
| 
 | |
| 	if (flags & WQ_RESCUER) {
 | |
| 		struct worker *rescuer;
 | |
| 
 | |
| 		if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
 | |
| 			goto err;
 | |
| 
 | |
| 		wq->rescuer = rescuer = alloc_worker();
 | |
| 		if (!rescuer)
 | |
| 			goto err;
 | |
| 
 | |
| 		rescuer->rescue_wq = wq;
 | |
| 		rescuer->task = kthread_create(rescuer_thread, rescuer, "%s",
 | |
| 					       wq->name);
 | |
| 		if (IS_ERR(rescuer->task))
 | |
| 			goto err;
 | |
| 
 | |
| 		rescuer->task->flags |= PF_THREAD_BOUND;
 | |
| 		wake_up_process(rescuer->task);
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * workqueue_lock protects global freeze state and workqueues
 | |
| 	 * list.  Grab it, set max_active accordingly and add the new
 | |
| 	 * workqueue to workqueues list.
 | |
| 	 */
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	if (workqueue_freezing && wq->flags & WQ_FREEZABLE)
 | |
| 		for_each_pwq_cpu(cpu, wq)
 | |
| 			get_pwq(cpu, wq)->max_active = 0;
 | |
| 
 | |
| 	list_add(&wq->list, &workqueues);
 | |
| 
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| 
 | |
| 	return wq;
 | |
| err:
 | |
| 	if (wq) {
 | |
| 		free_pwqs(wq);
 | |
| 		free_mayday_mask(wq->mayday_mask);
 | |
| 		kfree(wq->rescuer);
 | |
| 		kfree(wq);
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
 | |
| 
 | |
| /**
 | |
|  * destroy_workqueue - safely terminate a workqueue
 | |
|  * @wq: target workqueue
 | |
|  *
 | |
|  * Safely destroy a workqueue. All work currently pending will be done first.
 | |
|  */
 | |
| void destroy_workqueue(struct workqueue_struct *wq)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	/* drain it before proceeding with destruction */
 | |
| 	drain_workqueue(wq);
 | |
| 
 | |
| 	/*
 | |
| 	 * wq list is used to freeze wq, remove from list after
 | |
| 	 * flushing is complete in case freeze races us.
 | |
| 	 */
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 	list_del(&wq->list);
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| 
 | |
| 	/* sanity check */
 | |
| 	for_each_pwq_cpu(cpu, wq) {
 | |
| 		struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 		int i;
 | |
| 
 | |
| 		for (i = 0; i < WORK_NR_COLORS; i++)
 | |
| 			BUG_ON(pwq->nr_in_flight[i]);
 | |
| 		BUG_ON(pwq->nr_active);
 | |
| 		BUG_ON(!list_empty(&pwq->delayed_works));
 | |
| 	}
 | |
| 
 | |
| 	if (wq->flags & WQ_RESCUER) {
 | |
| 		kthread_stop(wq->rescuer->task);
 | |
| 		free_mayday_mask(wq->mayday_mask);
 | |
| 		kfree(wq->rescuer);
 | |
| 	}
 | |
| 
 | |
| 	free_pwqs(wq);
 | |
| 	kfree(wq);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(destroy_workqueue);
 | |
| 
 | |
| /**
 | |
|  * pwq_set_max_active - adjust max_active of a pwq
 | |
|  * @pwq: target pool_workqueue
 | |
|  * @max_active: new max_active value.
 | |
|  *
 | |
|  * Set @pwq->max_active to @max_active and activate delayed works if
 | |
|  * increased.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(pool->lock).
 | |
|  */
 | |
| static void pwq_set_max_active(struct pool_workqueue *pwq, int max_active)
 | |
| {
 | |
| 	pwq->max_active = max_active;
 | |
| 
 | |
| 	while (!list_empty(&pwq->delayed_works) &&
 | |
| 	       pwq->nr_active < pwq->max_active)
 | |
| 		pwq_activate_first_delayed(pwq);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * workqueue_set_max_active - adjust max_active of a workqueue
 | |
|  * @wq: target workqueue
 | |
|  * @max_active: new max_active value.
 | |
|  *
 | |
|  * Set max_active of @wq to @max_active.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Don't call from IRQ context.
 | |
|  */
 | |
| void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	wq->saved_max_active = max_active;
 | |
| 
 | |
| 	for_each_pwq_cpu(cpu, wq) {
 | |
| 		struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 		struct worker_pool *pool = pwq->pool;
 | |
| 
 | |
| 		spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 		if (!(wq->flags & WQ_FREEZABLE) ||
 | |
| 		    !(pool->flags & POOL_FREEZING))
 | |
| 			pwq_set_max_active(pwq, max_active);
 | |
| 
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(workqueue_set_max_active);
 | |
| 
 | |
| /**
 | |
|  * workqueue_congested - test whether a workqueue is congested
 | |
|  * @cpu: CPU in question
 | |
|  * @wq: target workqueue
 | |
|  *
 | |
|  * Test whether @wq's cpu workqueue for @cpu is congested.  There is
 | |
|  * no synchronization around this function and the test result is
 | |
|  * unreliable and only useful as advisory hints or for debugging.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if congested, %false otherwise.
 | |
|  */
 | |
| bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
 | |
| {
 | |
| 	struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 
 | |
| 	return !list_empty(&pwq->delayed_works);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(workqueue_congested);
 | |
| 
 | |
| /**
 | |
|  * work_busy - test whether a work is currently pending or running
 | |
|  * @work: the work to be tested
 | |
|  *
 | |
|  * Test whether @work is currently pending or running.  There is no
 | |
|  * synchronization around this function and the test result is
 | |
|  * unreliable and only useful as advisory hints or for debugging.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * OR'd bitmask of WORK_BUSY_* bits.
 | |
|  */
 | |
| unsigned int work_busy(struct work_struct *work)
 | |
| {
 | |
| 	struct worker_pool *pool = get_work_pool(work);
 | |
| 	unsigned long flags;
 | |
| 	unsigned int ret = 0;
 | |
| 
 | |
| 	if (work_pending(work))
 | |
| 		ret |= WORK_BUSY_PENDING;
 | |
| 
 | |
| 	if (pool) {
 | |
| 		spin_lock_irqsave(&pool->lock, flags);
 | |
| 		if (find_worker_executing_work(pool, work))
 | |
| 			ret |= WORK_BUSY_RUNNING;
 | |
| 		spin_unlock_irqrestore(&pool->lock, flags);
 | |
| 	}
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(work_busy);
 | |
| 
 | |
| /*
 | |
|  * CPU hotplug.
 | |
|  *
 | |
|  * There are two challenges in supporting CPU hotplug.  Firstly, there
 | |
|  * are a lot of assumptions on strong associations among work, pwq and
 | |
|  * pool which make migrating pending and scheduled works very
 | |
|  * difficult to implement without impacting hot paths.  Secondly,
 | |
|  * worker pools serve mix of short, long and very long running works making
 | |
|  * blocked draining impractical.
 | |
|  *
 | |
|  * This is solved by allowing the pools to be disassociated from the CPU
 | |
|  * running as an unbound one and allowing it to be reattached later if the
 | |
|  * cpu comes back online.
 | |
|  */
 | |
| 
 | |
| static void wq_unbind_fn(struct work_struct *work)
 | |
| {
 | |
| 	int cpu = smp_processor_id();
 | |
| 	struct worker_pool *pool;
 | |
| 	struct worker *worker;
 | |
| 	int i;
 | |
| 
 | |
| 	for_each_std_worker_pool(pool, cpu) {
 | |
| 		BUG_ON(cpu != smp_processor_id());
 | |
| 
 | |
| 		mutex_lock(&pool->assoc_mutex);
 | |
| 		spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 		/*
 | |
| 		 * We've claimed all manager positions.  Make all workers
 | |
| 		 * unbound and set DISASSOCIATED.  Before this, all workers
 | |
| 		 * except for the ones which are still executing works from
 | |
| 		 * before the last CPU down must be on the cpu.  After
 | |
| 		 * this, they may become diasporas.
 | |
| 		 */
 | |
| 		list_for_each_entry(worker, &pool->idle_list, entry)
 | |
| 			worker->flags |= WORKER_UNBOUND;
 | |
| 
 | |
| 		for_each_busy_worker(worker, i, pool)
 | |
| 			worker->flags |= WORKER_UNBOUND;
 | |
| 
 | |
| 		pool->flags |= POOL_DISASSOCIATED;
 | |
| 
 | |
| 		spin_unlock_irq(&pool->lock);
 | |
| 		mutex_unlock(&pool->assoc_mutex);
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * Call schedule() so that we cross rq->lock and thus can guarantee
 | |
| 	 * sched callbacks see the %WORKER_UNBOUND flag.  This is necessary
 | |
| 	 * as scheduler callbacks may be invoked from other cpus.
 | |
| 	 */
 | |
| 	schedule();
 | |
| 
 | |
| 	/*
 | |
| 	 * Sched callbacks are disabled now.  Zap nr_running.  After this,
 | |
| 	 * nr_running stays zero and need_more_worker() and keep_working()
 | |
| 	 * are always true as long as the worklist is not empty.  Pools on
 | |
| 	 * @cpu now behave as unbound (in terms of concurrency management)
 | |
| 	 * pools which are served by workers tied to the CPU.
 | |
| 	 *
 | |
| 	 * On return from this function, the current worker would trigger
 | |
| 	 * unbound chain execution of pending work items if other workers
 | |
| 	 * didn't already.
 | |
| 	 */
 | |
| 	for_each_std_worker_pool(pool, cpu)
 | |
| 		atomic_set(&pool->nr_running, 0);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Workqueues should be brought up before normal priority CPU notifiers.
 | |
|  * This will be registered high priority CPU notifier.
 | |
|  */
 | |
| static int __cpuinit workqueue_cpu_up_callback(struct notifier_block *nfb,
 | |
| 					       unsigned long action,
 | |
| 					       void *hcpu)
 | |
| {
 | |
| 	unsigned int cpu = (unsigned long)hcpu;
 | |
| 	struct worker_pool *pool;
 | |
| 
 | |
| 	switch (action & ~CPU_TASKS_FROZEN) {
 | |
| 	case CPU_UP_PREPARE:
 | |
| 		for_each_std_worker_pool(pool, cpu) {
 | |
| 			struct worker *worker;
 | |
| 
 | |
| 			if (pool->nr_workers)
 | |
| 				continue;
 | |
| 
 | |
| 			worker = create_worker(pool);
 | |
| 			if (!worker)
 | |
| 				return NOTIFY_BAD;
 | |
| 
 | |
| 			spin_lock_irq(&pool->lock);
 | |
| 			start_worker(worker);
 | |
| 			spin_unlock_irq(&pool->lock);
 | |
| 		}
 | |
| 		break;
 | |
| 
 | |
| 	case CPU_DOWN_FAILED:
 | |
| 	case CPU_ONLINE:
 | |
| 		for_each_std_worker_pool(pool, cpu) {
 | |
| 			mutex_lock(&pool->assoc_mutex);
 | |
| 			spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 			pool->flags &= ~POOL_DISASSOCIATED;
 | |
| 			rebind_workers(pool);
 | |
| 
 | |
| 			spin_unlock_irq(&pool->lock);
 | |
| 			mutex_unlock(&pool->assoc_mutex);
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| 	return NOTIFY_OK;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Workqueues should be brought down after normal priority CPU notifiers.
 | |
|  * This will be registered as low priority CPU notifier.
 | |
|  */
 | |
| static int __cpuinit workqueue_cpu_down_callback(struct notifier_block *nfb,
 | |
| 						 unsigned long action,
 | |
| 						 void *hcpu)
 | |
| {
 | |
| 	unsigned int cpu = (unsigned long)hcpu;
 | |
| 	struct work_struct unbind_work;
 | |
| 
 | |
| 	switch (action & ~CPU_TASKS_FROZEN) {
 | |
| 	case CPU_DOWN_PREPARE:
 | |
| 		/* unbinding should happen on the local CPU */
 | |
| 		INIT_WORK_ONSTACK(&unbind_work, wq_unbind_fn);
 | |
| 		queue_work_on(cpu, system_highpri_wq, &unbind_work);
 | |
| 		flush_work(&unbind_work);
 | |
| 		break;
 | |
| 	}
 | |
| 	return NOTIFY_OK;
 | |
| }
 | |
| 
 | |
| #ifdef CONFIG_SMP
 | |
| 
 | |
| struct work_for_cpu {
 | |
| 	struct work_struct work;
 | |
| 	long (*fn)(void *);
 | |
| 	void *arg;
 | |
| 	long ret;
 | |
| };
 | |
| 
 | |
| static void work_for_cpu_fn(struct work_struct *work)
 | |
| {
 | |
| 	struct work_for_cpu *wfc = container_of(work, struct work_for_cpu, work);
 | |
| 
 | |
| 	wfc->ret = wfc->fn(wfc->arg);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * work_on_cpu - run a function in user context on a particular cpu
 | |
|  * @cpu: the cpu to run on
 | |
|  * @fn: the function to run
 | |
|  * @arg: the function arg
 | |
|  *
 | |
|  * This will return the value @fn returns.
 | |
|  * It is up to the caller to ensure that the cpu doesn't go offline.
 | |
|  * The caller must not hold any locks which would prevent @fn from completing.
 | |
|  */
 | |
| long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
 | |
| {
 | |
| 	struct work_for_cpu wfc = { .fn = fn, .arg = arg };
 | |
| 
 | |
| 	INIT_WORK_ONSTACK(&wfc.work, work_for_cpu_fn);
 | |
| 	schedule_work_on(cpu, &wfc.work);
 | |
| 	flush_work(&wfc.work);
 | |
| 	return wfc.ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(work_on_cpu);
 | |
| #endif /* CONFIG_SMP */
 | |
| 
 | |
| #ifdef CONFIG_FREEZER
 | |
| 
 | |
| /**
 | |
|  * freeze_workqueues_begin - begin freezing workqueues
 | |
|  *
 | |
|  * Start freezing workqueues.  After this function returns, all freezable
 | |
|  * workqueues will queue new works to their frozen_works list instead of
 | |
|  * pool->worklist.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Grabs and releases workqueue_lock and pool->lock's.
 | |
|  */
 | |
| void freeze_workqueues_begin(void)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	BUG_ON(workqueue_freezing);
 | |
| 	workqueue_freezing = true;
 | |
| 
 | |
| 	for_each_wq_cpu(cpu) {
 | |
| 		struct worker_pool *pool;
 | |
| 		struct workqueue_struct *wq;
 | |
| 
 | |
| 		for_each_std_worker_pool(pool, cpu) {
 | |
| 			spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 			WARN_ON_ONCE(pool->flags & POOL_FREEZING);
 | |
| 			pool->flags |= POOL_FREEZING;
 | |
| 
 | |
| 			list_for_each_entry(wq, &workqueues, list) {
 | |
| 				struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 
 | |
| 				if (pwq && pwq->pool == pool &&
 | |
| 				    (wq->flags & WQ_FREEZABLE))
 | |
| 					pwq->max_active = 0;
 | |
| 			}
 | |
| 
 | |
| 			spin_unlock_irq(&pool->lock);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * freeze_workqueues_busy - are freezable workqueues still busy?
 | |
|  *
 | |
|  * Check whether freezing is complete.  This function must be called
 | |
|  * between freeze_workqueues_begin() and thaw_workqueues().
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Grabs and releases workqueue_lock.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if some freezable workqueues are still busy.  %false if freezing
 | |
|  * is complete.
 | |
|  */
 | |
| bool freeze_workqueues_busy(void)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 	bool busy = false;
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	BUG_ON(!workqueue_freezing);
 | |
| 
 | |
| 	for_each_wq_cpu(cpu) {
 | |
| 		struct workqueue_struct *wq;
 | |
| 		/*
 | |
| 		 * nr_active is monotonically decreasing.  It's safe
 | |
| 		 * to peek without lock.
 | |
| 		 */
 | |
| 		list_for_each_entry(wq, &workqueues, list) {
 | |
| 			struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 
 | |
| 			if (!pwq || !(wq->flags & WQ_FREEZABLE))
 | |
| 				continue;
 | |
| 
 | |
| 			BUG_ON(pwq->nr_active < 0);
 | |
| 			if (pwq->nr_active) {
 | |
| 				busy = true;
 | |
| 				goto out_unlock;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| out_unlock:
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| 	return busy;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * thaw_workqueues - thaw workqueues
 | |
|  *
 | |
|  * Thaw workqueues.  Normal queueing is restored and all collected
 | |
|  * frozen works are transferred to their respective pool worklists.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Grabs and releases workqueue_lock and pool->lock's.
 | |
|  */
 | |
| void thaw_workqueues(void)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	if (!workqueue_freezing)
 | |
| 		goto out_unlock;
 | |
| 
 | |
| 	for_each_wq_cpu(cpu) {
 | |
| 		struct worker_pool *pool;
 | |
| 		struct workqueue_struct *wq;
 | |
| 
 | |
| 		for_each_std_worker_pool(pool, cpu) {
 | |
| 			spin_lock_irq(&pool->lock);
 | |
| 
 | |
| 			WARN_ON_ONCE(!(pool->flags & POOL_FREEZING));
 | |
| 			pool->flags &= ~POOL_FREEZING;
 | |
| 
 | |
| 			list_for_each_entry(wq, &workqueues, list) {
 | |
| 				struct pool_workqueue *pwq = get_pwq(cpu, wq);
 | |
| 
 | |
| 				if (!pwq || pwq->pool != pool ||
 | |
| 				    !(wq->flags & WQ_FREEZABLE))
 | |
| 					continue;
 | |
| 
 | |
| 				/* restore max_active and repopulate worklist */
 | |
| 				pwq_set_max_active(pwq, wq->saved_max_active);
 | |
| 			}
 | |
| 
 | |
| 			wake_up_worker(pool);
 | |
| 
 | |
| 			spin_unlock_irq(&pool->lock);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	workqueue_freezing = false;
 | |
| out_unlock:
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| }
 | |
| #endif /* CONFIG_FREEZER */
 | |
| 
 | |
| static int __init init_workqueues(void)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	/* make sure we have enough bits for OFFQ pool ID */
 | |
| 	BUILD_BUG_ON((1LU << (BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT)) <
 | |
| 		     WORK_CPU_END * NR_STD_WORKER_POOLS);
 | |
| 
 | |
| 	cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
 | |
| 	hotcpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
 | |
| 
 | |
| 	/* initialize CPU pools */
 | |
| 	for_each_wq_cpu(cpu) {
 | |
| 		struct worker_pool *pool;
 | |
| 
 | |
| 		for_each_std_worker_pool(pool, cpu) {
 | |
| 			spin_lock_init(&pool->lock);
 | |
| 			pool->cpu = cpu;
 | |
| 			pool->flags |= POOL_DISASSOCIATED;
 | |
| 			INIT_LIST_HEAD(&pool->worklist);
 | |
| 			INIT_LIST_HEAD(&pool->idle_list);
 | |
| 			hash_init(pool->busy_hash);
 | |
| 
 | |
| 			init_timer_deferrable(&pool->idle_timer);
 | |
| 			pool->idle_timer.function = idle_worker_timeout;
 | |
| 			pool->idle_timer.data = (unsigned long)pool;
 | |
| 
 | |
| 			setup_timer(&pool->mayday_timer, pool_mayday_timeout,
 | |
| 				    (unsigned long)pool);
 | |
| 
 | |
| 			mutex_init(&pool->assoc_mutex);
 | |
| 			ida_init(&pool->worker_ida);
 | |
| 
 | |
| 			/* alloc pool ID */
 | |
| 			BUG_ON(worker_pool_assign_id(pool));
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* create the initial worker */
 | |
| 	for_each_online_wq_cpu(cpu) {
 | |
| 		struct worker_pool *pool;
 | |
| 
 | |
| 		for_each_std_worker_pool(pool, cpu) {
 | |
| 			struct worker *worker;
 | |
| 
 | |
| 			if (cpu != WORK_CPU_UNBOUND)
 | |
| 				pool->flags &= ~POOL_DISASSOCIATED;
 | |
| 
 | |
| 			worker = create_worker(pool);
 | |
| 			BUG_ON(!worker);
 | |
| 			spin_lock_irq(&pool->lock);
 | |
| 			start_worker(worker);
 | |
| 			spin_unlock_irq(&pool->lock);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	system_wq = alloc_workqueue("events", 0, 0);
 | |
| 	system_highpri_wq = alloc_workqueue("events_highpri", WQ_HIGHPRI, 0);
 | |
| 	system_long_wq = alloc_workqueue("events_long", 0, 0);
 | |
| 	system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
 | |
| 					    WQ_UNBOUND_MAX_ACTIVE);
 | |
| 	system_freezable_wq = alloc_workqueue("events_freezable",
 | |
| 					      WQ_FREEZABLE, 0);
 | |
| 	BUG_ON(!system_wq || !system_highpri_wq || !system_long_wq ||
 | |
| 	       !system_unbound_wq || !system_freezable_wq);
 | |
| 	return 0;
 | |
| }
 | |
| early_initcall(init_workqueues);
 |