Orphan dir recovery can deadlock with another process in ocfs2_delete_inode() in some corner cases. Fix this by tracking recovery state more closely and allowing it to handle inode wipes which might deadlock. Signed-off-by: Mark Fasheh <mark.fasheh@oracle.com>
		
			
				
	
	
		
			379 lines
		
	
	
	
		
			9.3 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			379 lines
		
	
	
	
		
			9.3 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/* -*- mode: c; c-basic-offset: 8; -*-
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 * vim: noexpandtab sw=8 ts=8 sts=0:
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 *
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 * heartbeat.c
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 *
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 * Register ourselves with the heartbaet service, keep our node maps
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 * up to date, and fire off recovery when needed.
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 *
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 * Copyright (C) 2002, 2004 Oracle.  All rights reserved.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public
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 * License as published by the Free Software Foundation; either
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 * version 2 of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public
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 * License along with this program; if not, write to the
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 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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 * Boston, MA 021110-1307, USA.
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 */
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#include <linux/fs.h>
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#include <linux/types.h>
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#include <linux/slab.h>
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#include <linux/highmem.h>
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#include <linux/kmod.h>
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#include <cluster/heartbeat.h>
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#include <cluster/nodemanager.h>
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#include <dlm/dlmapi.h>
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#define MLOG_MASK_PREFIX ML_SUPER
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#include <cluster/masklog.h>
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#include "ocfs2.h"
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#include "alloc.h"
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#include "heartbeat.h"
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#include "inode.h"
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#include "journal.h"
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#include "vote.h"
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#include "buffer_head_io.h"
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#define OCFS2_HB_NODE_DOWN_PRI     (0x0000002)
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#define OCFS2_HB_NODE_UP_PRI	   OCFS2_HB_NODE_DOWN_PRI
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static inline void __ocfs2_node_map_set_bit(struct ocfs2_node_map *map,
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					    int bit);
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static inline void __ocfs2_node_map_clear_bit(struct ocfs2_node_map *map,
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					      int bit);
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static inline int __ocfs2_node_map_is_empty(struct ocfs2_node_map *map);
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static void __ocfs2_node_map_dup(struct ocfs2_node_map *target,
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				 struct ocfs2_node_map *from);
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static void __ocfs2_node_map_set(struct ocfs2_node_map *target,
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				 struct ocfs2_node_map *from);
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void ocfs2_init_node_maps(struct ocfs2_super *osb)
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{
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	spin_lock_init(&osb->node_map_lock);
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	ocfs2_node_map_init(&osb->mounted_map);
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	ocfs2_node_map_init(&osb->recovery_map);
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	ocfs2_node_map_init(&osb->umount_map);
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	ocfs2_node_map_init(&osb->osb_recovering_orphan_dirs);
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}
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static void ocfs2_do_node_down(int node_num,
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			       struct ocfs2_super *osb)
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{
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	BUG_ON(osb->node_num == node_num);
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	mlog(0, "ocfs2: node down event for %d\n", node_num);
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	if (!osb->dlm) {
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		/*
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		 * No DLM means we're not even ready to participate yet.
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		 * We check the slots after the DLM comes up, so we will
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		 * notice the node death then.  We can safely ignore it
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		 * here.
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		 */
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		return;
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	}
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	if (ocfs2_node_map_test_bit(osb, &osb->umount_map, node_num)) {
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		/* If a node is in the umount map, then we've been
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		 * expecting him to go down and we know ahead of time
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		 * that recovery is not necessary. */
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		ocfs2_node_map_clear_bit(osb, &osb->umount_map, node_num);
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		return;
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	}
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	ocfs2_recovery_thread(osb, node_num);
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	ocfs2_remove_node_from_vote_queues(osb, node_num);
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}
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static void ocfs2_hb_node_down_cb(struct o2nm_node *node,
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				  int node_num,
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				  void *data)
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{
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	ocfs2_do_node_down(node_num, (struct ocfs2_super *) data);
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}
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/* Called from the dlm when it's about to evict a node. We may also
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 * get a heartbeat callback later. */
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static void ocfs2_dlm_eviction_cb(int node_num,
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				  void *data)
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{
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	struct ocfs2_super *osb = (struct ocfs2_super *) data;
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	struct super_block *sb = osb->sb;
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	mlog(ML_NOTICE, "device (%u,%u): dlm has evicted node %d\n",
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	     MAJOR(sb->s_dev), MINOR(sb->s_dev), node_num);
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	ocfs2_do_node_down(node_num, osb);
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}
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static void ocfs2_hb_node_up_cb(struct o2nm_node *node,
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				int node_num,
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				void *data)
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{
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	struct ocfs2_super *osb = data;
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	BUG_ON(osb->node_num == node_num);
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	mlog(0, "node up event for %d\n", node_num);
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	ocfs2_node_map_clear_bit(osb, &osb->umount_map, node_num);
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}
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void ocfs2_setup_hb_callbacks(struct ocfs2_super *osb)
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{
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	o2hb_setup_callback(&osb->osb_hb_down, O2HB_NODE_DOWN_CB,
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			    ocfs2_hb_node_down_cb, osb,
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			    OCFS2_HB_NODE_DOWN_PRI);
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	o2hb_setup_callback(&osb->osb_hb_up, O2HB_NODE_UP_CB,
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			    ocfs2_hb_node_up_cb, osb, OCFS2_HB_NODE_UP_PRI);
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	/* Not exactly a heartbeat callback, but leads to essentially
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	 * the same path so we set it up here. */
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	dlm_setup_eviction_cb(&osb->osb_eviction_cb,
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			      ocfs2_dlm_eviction_cb,
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			      osb);
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}
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/* Most functions here are just stubs for now... */
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int ocfs2_register_hb_callbacks(struct ocfs2_super *osb)
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{
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	int status;
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	status = o2hb_register_callback(&osb->osb_hb_down);
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	if (status < 0) {
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		mlog_errno(status);
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		goto bail;
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	}
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	status = o2hb_register_callback(&osb->osb_hb_up);
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	if (status < 0)
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		mlog_errno(status);
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bail:
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	return status;
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}
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void ocfs2_clear_hb_callbacks(struct ocfs2_super *osb)
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{
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	int status;
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	status = o2hb_unregister_callback(&osb->osb_hb_down);
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	if (status < 0)
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		mlog_errno(status);
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	status = o2hb_unregister_callback(&osb->osb_hb_up);
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	if (status < 0)
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		mlog_errno(status);
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}
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void ocfs2_stop_heartbeat(struct ocfs2_super *osb)
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{
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	int ret;
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	char *argv[5], *envp[3];
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	if (!osb->uuid_str) {
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		/* This can happen if we don't get far enough in mount... */
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		mlog(0, "No UUID with which to stop heartbeat!\n\n");
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		return;
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	}
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	argv[0] = (char *)o2nm_get_hb_ctl_path();
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	argv[1] = "-K";
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	argv[2] = "-u";
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	argv[3] = osb->uuid_str;
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	argv[4] = NULL;
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	mlog(0, "Run: %s %s %s %s\n", argv[0], argv[1], argv[2], argv[3]);
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	/* minimal command environment taken from cpu_run_sbin_hotplug */
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	envp[0] = "HOME=/";
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	envp[1] = "PATH=/sbin:/bin:/usr/sbin:/usr/bin";
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	envp[2] = NULL;
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	ret = call_usermodehelper(argv[0], argv, envp, 1);
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	if (ret < 0)
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		mlog_errno(ret);
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}
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/* special case -1 for now
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 * TODO: should *really* make sure the calling func never passes -1!!  */
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void ocfs2_node_map_init(struct ocfs2_node_map *map)
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{
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	map->num_nodes = OCFS2_NODE_MAP_MAX_NODES;
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	memset(map->map, 0, BITS_TO_LONGS(OCFS2_NODE_MAP_MAX_NODES) *
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	       sizeof(unsigned long));
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}
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static inline void __ocfs2_node_map_set_bit(struct ocfs2_node_map *map,
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					    int bit)
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{
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	set_bit(bit, map->map);
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}
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void ocfs2_node_map_set_bit(struct ocfs2_super *osb,
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			    struct ocfs2_node_map *map,
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			    int bit)
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{
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	if (bit==-1)
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		return;
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	BUG_ON(bit >= map->num_nodes);
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	spin_lock(&osb->node_map_lock);
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	__ocfs2_node_map_set_bit(map, bit);
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	spin_unlock(&osb->node_map_lock);
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}
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static inline void __ocfs2_node_map_clear_bit(struct ocfs2_node_map *map,
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					      int bit)
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{
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	clear_bit(bit, map->map);
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}
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void ocfs2_node_map_clear_bit(struct ocfs2_super *osb,
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			      struct ocfs2_node_map *map,
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			      int bit)
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{
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	if (bit==-1)
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		return;
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	BUG_ON(bit >= map->num_nodes);
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	spin_lock(&osb->node_map_lock);
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	__ocfs2_node_map_clear_bit(map, bit);
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	spin_unlock(&osb->node_map_lock);
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}
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int ocfs2_node_map_test_bit(struct ocfs2_super *osb,
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			    struct ocfs2_node_map *map,
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			    int bit)
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{
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	int ret;
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	if (bit >= map->num_nodes) {
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		mlog(ML_ERROR, "bit=%d map->num_nodes=%d\n", bit, map->num_nodes);
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		BUG();
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	}
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	spin_lock(&osb->node_map_lock);
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	ret = test_bit(bit, map->map);
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	spin_unlock(&osb->node_map_lock);
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	return ret;
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}
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static inline int __ocfs2_node_map_is_empty(struct ocfs2_node_map *map)
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{
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	int bit;
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	bit = find_next_bit(map->map, map->num_nodes, 0);
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	if (bit < map->num_nodes)
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		return 0;
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	return 1;
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}
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int ocfs2_node_map_is_empty(struct ocfs2_super *osb,
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			    struct ocfs2_node_map *map)
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{
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	int ret;
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	BUG_ON(map->num_nodes == 0);
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	spin_lock(&osb->node_map_lock);
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	ret = __ocfs2_node_map_is_empty(map);
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	spin_unlock(&osb->node_map_lock);
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	return ret;
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}
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static void __ocfs2_node_map_dup(struct ocfs2_node_map *target,
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				 struct ocfs2_node_map *from)
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{
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	BUG_ON(from->num_nodes == 0);
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	ocfs2_node_map_init(target);
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	__ocfs2_node_map_set(target, from);
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}
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/* returns 1 if bit is the only bit set in target, 0 otherwise */
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int ocfs2_node_map_is_only(struct ocfs2_super *osb,
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			   struct ocfs2_node_map *target,
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			   int bit)
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{
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	struct ocfs2_node_map temp;
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	int ret;
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	spin_lock(&osb->node_map_lock);
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	__ocfs2_node_map_dup(&temp, target);
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	__ocfs2_node_map_clear_bit(&temp, bit);
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	ret = __ocfs2_node_map_is_empty(&temp);
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	spin_unlock(&osb->node_map_lock);
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	return ret;
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}
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static void __ocfs2_node_map_set(struct ocfs2_node_map *target,
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				 struct ocfs2_node_map *from)
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{
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	int num_longs, i;
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	BUG_ON(target->num_nodes != from->num_nodes);
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	BUG_ON(target->num_nodes == 0);
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	num_longs = BITS_TO_LONGS(target->num_nodes);
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	for (i = 0; i < num_longs; i++)
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		target->map[i] = from->map[i];
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}
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/* Returns whether the recovery bit was actually set - it may not be
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 * if a node is still marked as needing recovery */
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int ocfs2_recovery_map_set(struct ocfs2_super *osb,
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			   int num)
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{
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	int set = 0;
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	spin_lock(&osb->node_map_lock);
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	__ocfs2_node_map_clear_bit(&osb->mounted_map, num);
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	if (!test_bit(num, osb->recovery_map.map)) {
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	    __ocfs2_node_map_set_bit(&osb->recovery_map, num);
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	    set = 1;
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	}
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	spin_unlock(&osb->node_map_lock);
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	return set;
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}
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void ocfs2_recovery_map_clear(struct ocfs2_super *osb,
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			      int num)
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{
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	ocfs2_node_map_clear_bit(osb, &osb->recovery_map, num);
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}
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int ocfs2_node_map_iterate(struct ocfs2_super *osb,
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			   struct ocfs2_node_map *map,
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			   int idx)
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{
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	int i = idx;
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	idx = O2NM_INVALID_NODE_NUM;
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	spin_lock(&osb->node_map_lock);
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	if ((i != O2NM_INVALID_NODE_NUM) &&
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	    (i >= 0) &&
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	    (i < map->num_nodes)) {
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		while(i < map->num_nodes) {
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			if (test_bit(i, map->map)) {
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				idx = i;
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				break;
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			}
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			i++;
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		}
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	}
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	spin_unlock(&osb->node_map_lock);
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	return idx;
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}
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