from include/asm-powerpc. This is the result of a mkdir arch/powerpc/include/asm git mv include/asm-powerpc/* arch/powerpc/include/asm Followed by a few documentation/comment fixups and a couple of places where <asm-powepc/...> was being used explicitly. Of the latter only one was outside the arch code and it is a driver only built for powerpc. Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Paul Mackerras <paulus@samba.org>
		
			
				
	
	
		
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			71 lines
		
	
	
	
		
			2 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * PS3 Storage Devices
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 *
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 * Copyright (C) 2007 Sony Computer Entertainment Inc.
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 * Copyright 2007 Sony Corp.
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 *
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 * This program is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License as published
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 * by the Free Software Foundation; version 2 of the License.
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 *
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License along
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 * with this program; if not, write to the Free Software Foundation, Inc.,
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 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 */
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#ifndef _ASM_POWERPC_PS3STOR_H_
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#define _ASM_POWERPC_PS3STOR_H_
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#include <linux/interrupt.h>
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#include <asm/ps3.h>
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struct ps3_storage_region {
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	unsigned int id;
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	u64 start;
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	u64 size;
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};
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struct ps3_storage_device {
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	struct ps3_system_bus_device sbd;
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	struct ps3_dma_region dma_region;
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	unsigned int irq;
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	u64 blk_size;
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	u64 tag;
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	u64 lv1_status;
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	struct completion done;
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	unsigned long bounce_size;
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	void *bounce_buf;
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	u64 bounce_lpar;
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	dma_addr_t bounce_dma;
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	unsigned int num_regions;
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	unsigned long accessible_regions;
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	unsigned int region_idx;		/* first accessible region */
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	struct ps3_storage_region regions[0];	/* Must be last */
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};
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static inline struct ps3_storage_device *to_ps3_storage_device(struct device *dev)
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{
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	return container_of(dev, struct ps3_storage_device, sbd.core);
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}
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extern int ps3stor_setup(struct ps3_storage_device *dev,
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			 irq_handler_t handler);
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extern void ps3stor_teardown(struct ps3_storage_device *dev);
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extern u64 ps3stor_read_write_sectors(struct ps3_storage_device *dev, u64 lpar,
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				      u64 start_sector, u64 sectors,
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				      int write);
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extern u64 ps3stor_send_command(struct ps3_storage_device *dev, u64 cmd,
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				u64 arg1, u64 arg2, u64 arg3, u64 arg4);
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#endif /* _ASM_POWERPC_PS3STOR_H_ */
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