The power management semaphore is only used as mutex, so convert it. [akpm@osdl.org: fix rotten bug] Signed-off-by: Stephen Hemminger <shemminger@osdl.org> Acked-by: Ingo Molnar <mingo@elte.hu> Acked-by: Pavel Machek <pavel@ucw.cz> Cc: "Rafael J. Wysocki" <rjw@sisk.pl> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
		
			
				
	
	
		
			179 lines
		
	
	
	
		
			5.8 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			179 lines
		
	
	
	
		
			5.8 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
#include <linux/suspend.h>
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#include <linux/utsname.h>
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struct swsusp_info {
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	struct new_utsname	uts;
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	u32			version_code;
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	unsigned long		num_physpages;
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	int			cpus;
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	unsigned long		image_pages;
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	unsigned long		pages;
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	unsigned long		size;
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} __attribute__((aligned(PAGE_SIZE)));
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#ifdef CONFIG_SOFTWARE_SUSPEND
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extern int pm_suspend_disk(void);
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#else
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static inline int pm_suspend_disk(void)
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{
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	return -EPERM;
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}
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#endif
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extern struct mutex pm_mutex;
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#define power_attr(_name) \
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static struct subsys_attribute _name##_attr = {	\
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	.attr	= {				\
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		.name = __stringify(_name),	\
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		.mode = 0644,			\
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	},					\
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	.show	= _name##_show,			\
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	.store	= _name##_store,		\
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}
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extern struct subsystem power_subsys;
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/* References to section boundaries */
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extern const void __nosave_begin, __nosave_end;
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/* Preferred image size in bytes (default 500 MB) */
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extern unsigned long image_size;
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extern int in_suspend;
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extern dev_t swsusp_resume_device;
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extern sector_t swsusp_resume_block;
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extern asmlinkage int swsusp_arch_suspend(void);
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extern asmlinkage int swsusp_arch_resume(void);
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extern unsigned int count_data_pages(void);
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/**
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 *	Auxiliary structure used for reading the snapshot image data and
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 *	metadata from and writing them to the list of page backup entries
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 *	(PBEs) which is the main data structure of swsusp.
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 *
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 *	Using struct snapshot_handle we can transfer the image, including its
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 *	metadata, as a continuous sequence of bytes with the help of
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 *	snapshot_read_next() and snapshot_write_next().
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 *
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 *	The code that writes the image to a storage or transfers it to
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 *	the user land is required to use snapshot_read_next() for this
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 *	purpose and it should not make any assumptions regarding the internal
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 *	structure of the image.  Similarly, the code that reads the image from
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 *	a storage or transfers it from the user land is required to use
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 *	snapshot_write_next().
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 *
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 *	This may allow us to change the internal structure of the image
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 *	in the future with considerably less effort.
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 */
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struct snapshot_handle {
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	loff_t		offset;	/* number of the last byte ready for reading
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				 * or writing in the sequence
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				 */
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	unsigned int	cur;	/* number of the block of PAGE_SIZE bytes the
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				 * next operation will refer to (ie. current)
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				 */
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	unsigned int	cur_offset;	/* offset with respect to the current
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					 * block (for the next operation)
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					 */
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	unsigned int	prev;	/* number of the block of PAGE_SIZE bytes that
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				 * was the current one previously
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				 */
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	void		*buffer;	/* address of the block to read from
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					 * or write to
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					 */
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	unsigned int	buf_offset;	/* location to read from or write to,
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					 * given as a displacement from 'buffer'
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					 */
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	int		sync_read;	/* Set to one to notify the caller of
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					 * snapshot_write_next() that it may
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					 * need to call wait_on_bio_chain()
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					 */
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};
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/* This macro returns the address from/to which the caller of
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 * snapshot_read_next()/snapshot_write_next() is allowed to
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 * read/write data after the function returns
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 */
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#define data_of(handle)	((handle).buffer + (handle).buf_offset)
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extern unsigned int snapshot_additional_pages(struct zone *zone);
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extern int snapshot_read_next(struct snapshot_handle *handle, size_t count);
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extern int snapshot_write_next(struct snapshot_handle *handle, size_t count);
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extern void snapshot_write_finalize(struct snapshot_handle *handle);
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extern int snapshot_image_loaded(struct snapshot_handle *handle);
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/*
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 * This structure is used to pass the values needed for the identification
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 * of the resume swap area from a user space to the kernel via the
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 * SNAPSHOT_SET_SWAP_AREA ioctl
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 */
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struct resume_swap_area {
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	loff_t offset;
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	u_int32_t dev;
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} __attribute__((packed));
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#define SNAPSHOT_IOC_MAGIC	'3'
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#define SNAPSHOT_FREEZE			_IO(SNAPSHOT_IOC_MAGIC, 1)
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#define SNAPSHOT_UNFREEZE		_IO(SNAPSHOT_IOC_MAGIC, 2)
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#define SNAPSHOT_ATOMIC_SNAPSHOT	_IOW(SNAPSHOT_IOC_MAGIC, 3, void *)
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#define SNAPSHOT_ATOMIC_RESTORE		_IO(SNAPSHOT_IOC_MAGIC, 4)
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#define SNAPSHOT_FREE			_IO(SNAPSHOT_IOC_MAGIC, 5)
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#define SNAPSHOT_SET_IMAGE_SIZE		_IOW(SNAPSHOT_IOC_MAGIC, 6, unsigned long)
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#define SNAPSHOT_AVAIL_SWAP		_IOR(SNAPSHOT_IOC_MAGIC, 7, void *)
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#define SNAPSHOT_GET_SWAP_PAGE		_IOR(SNAPSHOT_IOC_MAGIC, 8, void *)
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#define SNAPSHOT_FREE_SWAP_PAGES	_IO(SNAPSHOT_IOC_MAGIC, 9)
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#define SNAPSHOT_SET_SWAP_FILE		_IOW(SNAPSHOT_IOC_MAGIC, 10, unsigned int)
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#define SNAPSHOT_S2RAM			_IO(SNAPSHOT_IOC_MAGIC, 11)
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#define SNAPSHOT_PMOPS			_IOW(SNAPSHOT_IOC_MAGIC, 12, unsigned int)
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#define SNAPSHOT_SET_SWAP_AREA		_IOW(SNAPSHOT_IOC_MAGIC, 13, \
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							struct resume_swap_area)
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#define SNAPSHOT_IOC_MAXNR	13
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#define PMOPS_PREPARE	1
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#define PMOPS_ENTER	2
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#define PMOPS_FINISH	3
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/**
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 *	The bitmap is used for tracing allocated swap pages
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 *
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 *	The entire bitmap consists of a number of bitmap_page
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 *	structures linked with the help of the .next member.
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 *	Thus each page can be allocated individually, so we only
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 *	need to make 0-order memory allocations to create
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 *	the bitmap.
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 */
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#define BITMAP_PAGE_SIZE	(PAGE_SIZE - sizeof(void *))
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#define BITMAP_PAGE_CHUNKS	(BITMAP_PAGE_SIZE / sizeof(long))
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#define BITS_PER_CHUNK		(sizeof(long) * 8)
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#define BITMAP_PAGE_BITS	(BITMAP_PAGE_CHUNKS * BITS_PER_CHUNK)
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struct bitmap_page {
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	unsigned long		chunks[BITMAP_PAGE_CHUNKS];
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	struct bitmap_page	*next;
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};
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extern void free_bitmap(struct bitmap_page *bitmap);
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extern struct bitmap_page *alloc_bitmap(unsigned int nr_bits);
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extern sector_t alloc_swapdev_block(int swap, struct bitmap_page *bitmap);
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extern void free_all_swap_pages(int swap, struct bitmap_page *bitmap);
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extern int swsusp_check(void);
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extern int swsusp_shrink_memory(void);
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extern void swsusp_free(void);
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extern int swsusp_suspend(void);
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extern int swsusp_resume(void);
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extern int swsusp_read(void);
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extern int swsusp_write(void);
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extern void swsusp_close(void);
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extern int suspend_enter(suspend_state_t state);
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struct timeval;
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extern void swsusp_show_speed(struct timeval *, struct timeval *,
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				unsigned int, char *);
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