The mmap() implementation belongs to the video buffers queue, move it there. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
		
			
				
	
	
		
			600 lines
		
	
	
	
		
			15 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			600 lines
		
	
	
	
		
			15 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *      uvc_queue.c  --  USB Video Class driver - Buffers management
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 *
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 *      Copyright (C) 2005-2010
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 *          Laurent Pinchart (laurent.pinchart@ideasonboard.com)
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 *
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 *      This program is free software; you can redistribute it and/or modify
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 *      it under the terms of the GNU General Public License as published by
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 *      the Free Software Foundation; either version 2 of the License, or
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 *      (at your option) any later version.
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 *
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 */
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#include <linux/kernel.h>
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#include <linux/mm.h>
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#include <linux/list.h>
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#include <linux/module.h>
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#include <linux/usb.h>
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#include <linux/videodev2.h>
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#include <linux/vmalloc.h>
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#include <linux/wait.h>
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#include <asm/atomic.h>
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#include "uvcvideo.h"
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/* ------------------------------------------------------------------------
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 * Video buffers queue management.
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 *
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 * Video queues is initialized by uvc_queue_init(). The function performs
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 * basic initialization of the uvc_video_queue struct and never fails.
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 *
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 * Video buffer allocation and freeing are performed by uvc_alloc_buffers and
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 * uvc_free_buffers respectively. The former acquires the video queue lock,
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 * while the later must be called with the lock held (so that allocation can
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 * free previously allocated buffers). Trying to free buffers that are mapped
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 * to user space will return -EBUSY.
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 *
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 * Video buffers are managed using two queues. However, unlike most USB video
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 * drivers that use an in queue and an out queue, we use a main queue to hold
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 * all queued buffers (both 'empty' and 'done' buffers), and an irq queue to
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 * hold empty buffers. This design (copied from video-buf) minimizes locking
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 * in interrupt, as only one queue is shared between interrupt and user
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 * contexts.
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 *
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 * Use cases
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 * ---------
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 *
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 * Unless stated otherwise, all operations that modify the irq buffers queue
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 * are protected by the irq spinlock.
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 *
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 * 1. The user queues the buffers, starts streaming and dequeues a buffer.
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 *
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 *    The buffers are added to the main and irq queues. Both operations are
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 *    protected by the queue lock, and the later is protected by the irq
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 *    spinlock as well.
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 *
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 *    The completion handler fetches a buffer from the irq queue and fills it
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 *    with video data. If no buffer is available (irq queue empty), the handler
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 *    returns immediately.
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 *
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 *    When the buffer is full, the completion handler removes it from the irq
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 *    queue, marks it as done (UVC_BUF_STATE_DONE) and wakes its wait queue.
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 *    At that point, any process waiting on the buffer will be woken up. If a
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 *    process tries to dequeue a buffer after it has been marked done, the
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 *    dequeing will succeed immediately.
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 *
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 * 2. Buffers are queued, user is waiting on a buffer and the device gets
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 *    disconnected.
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 *
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 *    When the device is disconnected, the kernel calls the completion handler
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 *    with an appropriate status code. The handler marks all buffers in the
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 *    irq queue as being erroneous (UVC_BUF_STATE_ERROR) and wakes them up so
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 *    that any process waiting on a buffer gets woken up.
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 *
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 *    Waking up up the first buffer on the irq list is not enough, as the
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 *    process waiting on the buffer might restart the dequeue operation
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 *    immediately.
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 *
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 */
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void uvc_queue_init(struct uvc_video_queue *queue, enum v4l2_buf_type type,
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		    int drop_corrupted)
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{
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	mutex_init(&queue->mutex);
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	spin_lock_init(&queue->irqlock);
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	INIT_LIST_HEAD(&queue->mainqueue);
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	INIT_LIST_HEAD(&queue->irqqueue);
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	queue->flags = drop_corrupted ? UVC_QUEUE_DROP_CORRUPTED : 0;
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	queue->type = type;
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}
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/*
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 * Free the video buffers.
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 *
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 * This function must be called with the queue lock held.
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 */
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static int __uvc_free_buffers(struct uvc_video_queue *queue)
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{
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	unsigned int i;
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	for (i = 0; i < queue->count; ++i) {
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		if (queue->buffer[i].vma_use_count != 0)
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			return -EBUSY;
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	}
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	if (queue->count) {
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		vfree(queue->mem);
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		queue->count = 0;
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	}
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	return 0;
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}
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int uvc_free_buffers(struct uvc_video_queue *queue)
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{
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	int ret;
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	mutex_lock(&queue->mutex);
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	ret = __uvc_free_buffers(queue);
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	mutex_unlock(&queue->mutex);
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	return ret;
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}
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/*
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 * Allocate the video buffers.
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 *
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 * Pages are reserved to make sure they will not be swapped, as they will be
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 * filled in the URB completion handler.
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 *
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 * Buffers will be individually mapped, so they must all be page aligned.
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 */
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int uvc_alloc_buffers(struct uvc_video_queue *queue, unsigned int nbuffers,
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		unsigned int buflength)
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{
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	unsigned int bufsize = PAGE_ALIGN(buflength);
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	unsigned int i;
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	void *mem = NULL;
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	int ret;
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	if (nbuffers > UVC_MAX_VIDEO_BUFFERS)
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		nbuffers = UVC_MAX_VIDEO_BUFFERS;
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	mutex_lock(&queue->mutex);
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	if ((ret = __uvc_free_buffers(queue)) < 0)
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		goto done;
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	/* Bail out if no buffers should be allocated. */
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	if (nbuffers == 0)
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		goto done;
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	/* Decrement the number of buffers until allocation succeeds. */
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	for (; nbuffers > 0; --nbuffers) {
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		mem = vmalloc_32(nbuffers * bufsize);
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		if (mem != NULL)
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			break;
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	}
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	if (mem == NULL) {
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		ret = -ENOMEM;
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		goto done;
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	}
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	for (i = 0; i < nbuffers; ++i) {
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		memset(&queue->buffer[i], 0, sizeof queue->buffer[i]);
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		queue->buffer[i].buf.index = i;
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		queue->buffer[i].buf.m.offset = i * bufsize;
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		queue->buffer[i].buf.length = buflength;
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		queue->buffer[i].buf.type = queue->type;
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		queue->buffer[i].buf.field = V4L2_FIELD_NONE;
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		queue->buffer[i].buf.memory = V4L2_MEMORY_MMAP;
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		queue->buffer[i].buf.flags = 0;
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		init_waitqueue_head(&queue->buffer[i].wait);
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	}
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	queue->mem = mem;
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	queue->count = nbuffers;
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	queue->buf_size = bufsize;
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	ret = nbuffers;
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done:
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	mutex_unlock(&queue->mutex);
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	return ret;
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}
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/*
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 * Check if buffers have been allocated.
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 */
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int uvc_queue_allocated(struct uvc_video_queue *queue)
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{
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	int allocated;
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	mutex_lock(&queue->mutex);
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	allocated = queue->count != 0;
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	mutex_unlock(&queue->mutex);
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	return allocated;
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}
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static void __uvc_query_buffer(struct uvc_buffer *buf,
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		struct v4l2_buffer *v4l2_buf)
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{
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	memcpy(v4l2_buf, &buf->buf, sizeof *v4l2_buf);
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	if (buf->vma_use_count)
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		v4l2_buf->flags |= V4L2_BUF_FLAG_MAPPED;
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	switch (buf->state) {
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	case UVC_BUF_STATE_ERROR:
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	case UVC_BUF_STATE_DONE:
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		v4l2_buf->flags |= V4L2_BUF_FLAG_DONE;
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		break;
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	case UVC_BUF_STATE_QUEUED:
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	case UVC_BUF_STATE_ACTIVE:
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	case UVC_BUF_STATE_READY:
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		v4l2_buf->flags |= V4L2_BUF_FLAG_QUEUED;
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		break;
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	case UVC_BUF_STATE_IDLE:
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	default:
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		break;
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	}
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}
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int uvc_query_buffer(struct uvc_video_queue *queue,
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		struct v4l2_buffer *v4l2_buf)
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{
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	int ret = 0;
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	mutex_lock(&queue->mutex);
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	if (v4l2_buf->index >= queue->count) {
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		ret = -EINVAL;
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		goto done;
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	}
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	__uvc_query_buffer(&queue->buffer[v4l2_buf->index], v4l2_buf);
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done:
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	mutex_unlock(&queue->mutex);
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	return ret;
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}
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/*
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 * Queue a video buffer. Attempting to queue a buffer that has already been
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 * queued will return -EINVAL.
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 */
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int uvc_queue_buffer(struct uvc_video_queue *queue,
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	struct v4l2_buffer *v4l2_buf)
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{
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	struct uvc_buffer *buf;
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	unsigned long flags;
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	int ret = 0;
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	uvc_trace(UVC_TRACE_CAPTURE, "Queuing buffer %u.\n", v4l2_buf->index);
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	if (v4l2_buf->type != queue->type ||
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	    v4l2_buf->memory != V4L2_MEMORY_MMAP) {
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		uvc_trace(UVC_TRACE_CAPTURE, "[E] Invalid buffer type (%u) "
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			"and/or memory (%u).\n", v4l2_buf->type,
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			v4l2_buf->memory);
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		return -EINVAL;
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	}
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	mutex_lock(&queue->mutex);
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	if (v4l2_buf->index >= queue->count) {
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		uvc_trace(UVC_TRACE_CAPTURE, "[E] Out of range index.\n");
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		ret = -EINVAL;
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		goto done;
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	}
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	buf = &queue->buffer[v4l2_buf->index];
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	if (buf->state != UVC_BUF_STATE_IDLE) {
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		uvc_trace(UVC_TRACE_CAPTURE, "[E] Invalid buffer state "
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			"(%u).\n", buf->state);
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		ret = -EINVAL;
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		goto done;
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	}
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	if (v4l2_buf->type == V4L2_BUF_TYPE_VIDEO_OUTPUT &&
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	    v4l2_buf->bytesused > buf->buf.length) {
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		uvc_trace(UVC_TRACE_CAPTURE, "[E] Bytes used out of bounds.\n");
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		ret = -EINVAL;
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		goto done;
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	}
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	spin_lock_irqsave(&queue->irqlock, flags);
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	if (queue->flags & UVC_QUEUE_DISCONNECTED) {
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		spin_unlock_irqrestore(&queue->irqlock, flags);
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		ret = -ENODEV;
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		goto done;
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	}
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	buf->state = UVC_BUF_STATE_QUEUED;
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	if (v4l2_buf->type == V4L2_BUF_TYPE_VIDEO_CAPTURE)
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		buf->buf.bytesused = 0;
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	else
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		buf->buf.bytesused = v4l2_buf->bytesused;
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	list_add_tail(&buf->stream, &queue->mainqueue);
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	list_add_tail(&buf->queue, &queue->irqqueue);
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	spin_unlock_irqrestore(&queue->irqlock, flags);
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done:
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	mutex_unlock(&queue->mutex);
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	return ret;
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}
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static int uvc_queue_waiton(struct uvc_buffer *buf, int nonblocking)
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{
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	if (nonblocking) {
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		return (buf->state != UVC_BUF_STATE_QUEUED &&
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			buf->state != UVC_BUF_STATE_ACTIVE &&
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			buf->state != UVC_BUF_STATE_READY)
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			? 0 : -EAGAIN;
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	}
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	return wait_event_interruptible(buf->wait,
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		buf->state != UVC_BUF_STATE_QUEUED &&
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		buf->state != UVC_BUF_STATE_ACTIVE &&
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		buf->state != UVC_BUF_STATE_READY);
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}
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/*
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 * Dequeue a video buffer. If nonblocking is false, block until a buffer is
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 * available.
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 */
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int uvc_dequeue_buffer(struct uvc_video_queue *queue,
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		struct v4l2_buffer *v4l2_buf, int nonblocking)
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{
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	struct uvc_buffer *buf;
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	int ret = 0;
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	if (v4l2_buf->type != queue->type ||
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	    v4l2_buf->memory != V4L2_MEMORY_MMAP) {
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		uvc_trace(UVC_TRACE_CAPTURE, "[E] Invalid buffer type (%u) "
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			"and/or memory (%u).\n", v4l2_buf->type,
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			v4l2_buf->memory);
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		return -EINVAL;
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	}
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	mutex_lock(&queue->mutex);
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	if (list_empty(&queue->mainqueue)) {
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		uvc_trace(UVC_TRACE_CAPTURE, "[E] Empty buffer queue.\n");
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		ret = -EINVAL;
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		goto done;
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	}
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	buf = list_first_entry(&queue->mainqueue, struct uvc_buffer, stream);
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	if ((ret = uvc_queue_waiton(buf, nonblocking)) < 0)
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		goto done;
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	uvc_trace(UVC_TRACE_CAPTURE, "Dequeuing buffer %u (%u, %u bytes).\n",
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		buf->buf.index, buf->state, buf->buf.bytesused);
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	switch (buf->state) {
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	case UVC_BUF_STATE_ERROR:
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		uvc_trace(UVC_TRACE_CAPTURE, "[W] Corrupted data "
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			"(transmission error).\n");
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		ret = -EIO;
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	case UVC_BUF_STATE_DONE:
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		buf->state = UVC_BUF_STATE_IDLE;
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		break;
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	case UVC_BUF_STATE_IDLE:
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	case UVC_BUF_STATE_QUEUED:
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	case UVC_BUF_STATE_ACTIVE:
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	case UVC_BUF_STATE_READY:
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	default:
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		uvc_trace(UVC_TRACE_CAPTURE, "[E] Invalid buffer state %u "
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			"(driver bug?).\n", buf->state);
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		ret = -EINVAL;
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		goto done;
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	}
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	list_del(&buf->stream);
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	__uvc_query_buffer(buf, v4l2_buf);
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done:
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	mutex_unlock(&queue->mutex);
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	return ret;
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}
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/*
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 * VMA operations.
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 */
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static void uvc_vm_open(struct vm_area_struct *vma)
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{
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	struct uvc_buffer *buffer = vma->vm_private_data;
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	buffer->vma_use_count++;
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}
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static void uvc_vm_close(struct vm_area_struct *vma)
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{
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	struct uvc_buffer *buffer = vma->vm_private_data;
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	buffer->vma_use_count--;
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}
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static const struct vm_operations_struct uvc_vm_ops = {
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	.open		= uvc_vm_open,
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	.close		= uvc_vm_close,
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};
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 | 
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/*
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 * Memory-map a video buffer.
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 *
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 * This function implements video buffers memory mapping and is intended to be
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 * used by the device mmap handler.
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 */
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int uvc_queue_mmap(struct uvc_video_queue *queue, struct vm_area_struct *vma)
 | 
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{
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	struct uvc_buffer *uninitialized_var(buffer);
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	struct page *page;
 | 
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	unsigned long addr, start, size;
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	unsigned int i;
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	int ret = 0;
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	start = vma->vm_start;
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	size = vma->vm_end - vma->vm_start;
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	mutex_lock(&queue->mutex);
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	for (i = 0; i < queue->count; ++i) {
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		buffer = &queue->buffer[i];
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		if ((buffer->buf.m.offset >> PAGE_SHIFT) == vma->vm_pgoff)
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			break;
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	}
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	if (i == queue->count || size != queue->buf_size) {
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		ret = -EINVAL;
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		goto done;
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	}
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 | 
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	/*
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	 * VM_IO marks the area as being an mmaped region for I/O to a
 | 
						|
	 * device. It also prevents the region from being core dumped.
 | 
						|
	 */
 | 
						|
	vma->vm_flags |= VM_IO;
 | 
						|
 | 
						|
	addr = (unsigned long)queue->mem + buffer->buf.m.offset;
 | 
						|
	while (size > 0) {
 | 
						|
		page = vmalloc_to_page((void *)addr);
 | 
						|
		if ((ret = vm_insert_page(vma, start, page)) < 0)
 | 
						|
			goto done;
 | 
						|
 | 
						|
		start += PAGE_SIZE;
 | 
						|
		addr += PAGE_SIZE;
 | 
						|
		size -= PAGE_SIZE;
 | 
						|
	}
 | 
						|
 | 
						|
	vma->vm_ops = &uvc_vm_ops;
 | 
						|
	vma->vm_private_data = buffer;
 | 
						|
	uvc_vm_open(vma);
 | 
						|
 | 
						|
done:
 | 
						|
	mutex_unlock(&queue->mutex);
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Poll the video queue.
 | 
						|
 *
 | 
						|
 * This function implements video queue polling and is intended to be used by
 | 
						|
 * the device poll handler.
 | 
						|
 */
 | 
						|
unsigned int uvc_queue_poll(struct uvc_video_queue *queue, struct file *file,
 | 
						|
		poll_table *wait)
 | 
						|
{
 | 
						|
	struct uvc_buffer *buf;
 | 
						|
	unsigned int mask = 0;
 | 
						|
 | 
						|
	mutex_lock(&queue->mutex);
 | 
						|
	if (list_empty(&queue->mainqueue)) {
 | 
						|
		mask |= POLLERR;
 | 
						|
		goto done;
 | 
						|
	}
 | 
						|
	buf = list_first_entry(&queue->mainqueue, struct uvc_buffer, stream);
 | 
						|
 | 
						|
	poll_wait(file, &buf->wait, wait);
 | 
						|
	if (buf->state == UVC_BUF_STATE_DONE ||
 | 
						|
	    buf->state == UVC_BUF_STATE_ERROR) {
 | 
						|
		if (queue->type == V4L2_BUF_TYPE_VIDEO_CAPTURE)
 | 
						|
			mask |= POLLIN | POLLRDNORM;
 | 
						|
		else
 | 
						|
			mask |= POLLOUT | POLLWRNORM;
 | 
						|
	}
 | 
						|
 | 
						|
done:
 | 
						|
	mutex_unlock(&queue->mutex);
 | 
						|
	return mask;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Enable or disable the video buffers queue.
 | 
						|
 *
 | 
						|
 * The queue must be enabled before starting video acquisition and must be
 | 
						|
 * disabled after stopping it. This ensures that the video buffers queue
 | 
						|
 * state can be properly initialized before buffers are accessed from the
 | 
						|
 * interrupt handler.
 | 
						|
 *
 | 
						|
 * Enabling the video queue returns -EBUSY if the queue is already enabled.
 | 
						|
 *
 | 
						|
 * Disabling the video queue cancels the queue and removes all buffers from
 | 
						|
 * the main queue.
 | 
						|
 *
 | 
						|
 * This function can't be called from interrupt context. Use
 | 
						|
 * uvc_queue_cancel() instead.
 | 
						|
 */
 | 
						|
int uvc_queue_enable(struct uvc_video_queue *queue, int enable)
 | 
						|
{
 | 
						|
	unsigned int i;
 | 
						|
	int ret = 0;
 | 
						|
 | 
						|
	mutex_lock(&queue->mutex);
 | 
						|
	if (enable) {
 | 
						|
		if (uvc_queue_streaming(queue)) {
 | 
						|
			ret = -EBUSY;
 | 
						|
			goto done;
 | 
						|
		}
 | 
						|
		queue->flags |= UVC_QUEUE_STREAMING;
 | 
						|
		queue->buf_used = 0;
 | 
						|
	} else {
 | 
						|
		uvc_queue_cancel(queue, 0);
 | 
						|
		INIT_LIST_HEAD(&queue->mainqueue);
 | 
						|
 | 
						|
		for (i = 0; i < queue->count; ++i) {
 | 
						|
			queue->buffer[i].error = 0;
 | 
						|
			queue->buffer[i].state = UVC_BUF_STATE_IDLE;
 | 
						|
		}
 | 
						|
 | 
						|
		queue->flags &= ~UVC_QUEUE_STREAMING;
 | 
						|
	}
 | 
						|
 | 
						|
done:
 | 
						|
	mutex_unlock(&queue->mutex);
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
/*
 | 
						|
 * Cancel the video buffers queue.
 | 
						|
 *
 | 
						|
 * Cancelling the queue marks all buffers on the irq queue as erroneous,
 | 
						|
 * wakes them up and removes them from the queue.
 | 
						|
 *
 | 
						|
 * If the disconnect parameter is set, further calls to uvc_queue_buffer will
 | 
						|
 * fail with -ENODEV.
 | 
						|
 *
 | 
						|
 * This function acquires the irq spinlock and can be called from interrupt
 | 
						|
 * context.
 | 
						|
 */
 | 
						|
void uvc_queue_cancel(struct uvc_video_queue *queue, int disconnect)
 | 
						|
{
 | 
						|
	struct uvc_buffer *buf;
 | 
						|
	unsigned long flags;
 | 
						|
 | 
						|
	spin_lock_irqsave(&queue->irqlock, flags);
 | 
						|
	while (!list_empty(&queue->irqqueue)) {
 | 
						|
		buf = list_first_entry(&queue->irqqueue, struct uvc_buffer,
 | 
						|
				       queue);
 | 
						|
		list_del(&buf->queue);
 | 
						|
		buf->state = UVC_BUF_STATE_ERROR;
 | 
						|
		wake_up(&buf->wait);
 | 
						|
	}
 | 
						|
	/* This must be protected by the irqlock spinlock to avoid race
 | 
						|
	 * conditions between uvc_queue_buffer and the disconnection event that
 | 
						|
	 * could result in an interruptible wait in uvc_dequeue_buffer. Do not
 | 
						|
	 * blindly replace this logic by checking for the UVC_DEV_DISCONNECTED
 | 
						|
	 * state outside the queue code.
 | 
						|
	 */
 | 
						|
	if (disconnect)
 | 
						|
		queue->flags |= UVC_QUEUE_DISCONNECTED;
 | 
						|
	spin_unlock_irqrestore(&queue->irqlock, flags);
 | 
						|
}
 | 
						|
 | 
						|
struct uvc_buffer *uvc_queue_next_buffer(struct uvc_video_queue *queue,
 | 
						|
		struct uvc_buffer *buf)
 | 
						|
{
 | 
						|
	struct uvc_buffer *nextbuf;
 | 
						|
	unsigned long flags;
 | 
						|
 | 
						|
	if ((queue->flags & UVC_QUEUE_DROP_CORRUPTED) && buf->error) {
 | 
						|
		buf->error = 0;
 | 
						|
		buf->state = UVC_BUF_STATE_QUEUED;
 | 
						|
		buf->buf.bytesused = 0;
 | 
						|
		return buf;
 | 
						|
	}
 | 
						|
 | 
						|
	spin_lock_irqsave(&queue->irqlock, flags);
 | 
						|
	list_del(&buf->queue);
 | 
						|
	buf->error = 0;
 | 
						|
	buf->state = UVC_BUF_STATE_DONE;
 | 
						|
	if (!list_empty(&queue->irqqueue))
 | 
						|
		nextbuf = list_first_entry(&queue->irqqueue, struct uvc_buffer,
 | 
						|
					   queue);
 | 
						|
	else
 | 
						|
		nextbuf = NULL;
 | 
						|
	spin_unlock_irqrestore(&queue->irqlock, flags);
 | 
						|
 | 
						|
	wake_up(&buf->wait);
 | 
						|
	return nextbuf;
 | 
						|
}
 | 
						|
 |