The recent change to never ignore the bitmap, revealed that the bitmap isn't begin flushed properly when an array is stopped. We call bitmap_daemon_work three times as there is a three-stage pipeline for flushing updates to the bitmap file. Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
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| .. | ||
| bitmap.h | ||
| linear.h | ||
| md.h | ||
| md_k.h | ||
| md_p.h | ||
| md_u.h | ||
| multipath.h | ||
| raid0.h | ||
| raid1.h | ||
| raid5.h | ||
| raid10.h | ||
| xor.h | ||