The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
50 lines
1.6 KiB
C
50 lines
1.6 KiB
C
#ifndef __NVKM_SW_H__
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#define __NVKM_SW_H__
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#include <core/engctx.h>
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struct nvkm_sw_chan {
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struct nvkm_engctx base;
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int (*flip)(void *);
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void *flip_data;
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};
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#define nvkm_sw_context_create(p,e,c,d) \
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nvkm_engctx_create((p), (e), (c), (p), 0, 0, 0, (d))
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#define nvkm_sw_context_destroy(d) \
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nvkm_engctx_destroy(&(d)->base)
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#define nvkm_sw_context_init(d) \
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nvkm_engctx_init(&(d)->base)
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#define nvkm_sw_context_fini(d,s) \
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nvkm_engctx_fini(&(d)->base, (s))
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#define _nvkm_sw_context_dtor _nvkm_engctx_dtor
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#define _nvkm_sw_context_init _nvkm_engctx_init
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#define _nvkm_sw_context_fini _nvkm_engctx_fini
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#include <core/engine.h>
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struct nvkm_sw {
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struct nvkm_engine base;
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};
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#define nvkm_sw_create(p,e,c,d) \
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nvkm_engine_create((p), (e), (c), true, "SW", "software", (d))
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#define nvkm_sw_destroy(d) \
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nvkm_engine_destroy(&(d)->base)
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#define nvkm_sw_init(d) \
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nvkm_engine_init(&(d)->base)
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#define nvkm_sw_fini(d,s) \
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nvkm_engine_fini(&(d)->base, (s))
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#define _nvkm_sw_dtor _nvkm_engine_dtor
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#define _nvkm_sw_init _nvkm_engine_init
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#define _nvkm_sw_fini _nvkm_engine_fini
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extern struct nvkm_oclass *nv04_sw_oclass;
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extern struct nvkm_oclass *nv10_sw_oclass;
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extern struct nvkm_oclass *nv50_sw_oclass;
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extern struct nvkm_oclass *gf100_sw_oclass;
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void nv04_sw_intr(struct nvkm_subdev *);
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#endif
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