Signed-off-by: David Howells <dhowells@redhat.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Michael Kerrisk <mtk.manpages@gmail.com> Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com> Acked-by: Dave Jones <davej@redhat.com>
		
			
				
	
	
		
			79 lines
		
	
	
	
		
			1.9 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
	
		
			1.9 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _ASM_X86_SIGCONTEXT_H
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#define _ASM_X86_SIGCONTEXT_H
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#include <uapi/asm/sigcontext.h>
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#ifdef __i386__
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struct sigcontext {
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	unsigned short gs, __gsh;
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	unsigned short fs, __fsh;
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	unsigned short es, __esh;
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	unsigned short ds, __dsh;
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	unsigned long di;
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	unsigned long si;
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	unsigned long bp;
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	unsigned long sp;
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	unsigned long bx;
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	unsigned long dx;
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	unsigned long cx;
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	unsigned long ax;
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	unsigned long trapno;
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	unsigned long err;
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	unsigned long ip;
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	unsigned short cs, __csh;
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	unsigned long flags;
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	unsigned long sp_at_signal;
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	unsigned short ss, __ssh;
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	/*
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	 * fpstate is really (struct _fpstate *) or (struct _xstate *)
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	 * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
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	 * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
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	 * of extended memory layout. See comments at the definition of
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	 * (struct _fpx_sw_bytes)
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	 */
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	void __user *fpstate;		/* zero when no FPU/extended context */
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	unsigned long oldmask;
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	unsigned long cr2;
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};
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#else /* __i386__ */
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struct sigcontext {
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	unsigned long r8;
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	unsigned long r9;
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	unsigned long r10;
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	unsigned long r11;
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	unsigned long r12;
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	unsigned long r13;
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	unsigned long r14;
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	unsigned long r15;
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	unsigned long di;
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	unsigned long si;
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	unsigned long bp;
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	unsigned long bx;
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	unsigned long dx;
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	unsigned long ax;
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	unsigned long cx;
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	unsigned long sp;
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	unsigned long ip;
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	unsigned long flags;
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	unsigned short cs;
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	unsigned short gs;
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	unsigned short fs;
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	unsigned short __pad0;
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	unsigned long err;
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	unsigned long trapno;
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	unsigned long oldmask;
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	unsigned long cr2;
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	/*
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	 * fpstate is really (struct _fpstate *) or (struct _xstate *)
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	 * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
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	 * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
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	 * of extended memory layout. See comments at the definition of
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	 * (struct _fpx_sw_bytes)
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	 */
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	void __user *fpstate;		/* zero when no FPU/extended context */
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	unsigned long reserved1[8];
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};
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#endif /* !__i386__ */
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#endif /* _ASM_X86_SIGCONTEXT_H */
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