 71f349799b
			
		
	
	
	71f349799b
	
	
	
		
			
			At the moment we have a mixture of left-over version 0 and new-format version 1 files in arch/powerpc/boot/dts. This is potentially confusing to people new to the dts format attempting to figure it out. So, this patch converts all the as-yet unconverted dts v0 files and converts them to v1. They're mechanically-converted, and not hand tweaked so in some cases they're not 100% in keeping with usual v1 style, but the convertor program does have some heuristics so the discrepancies aren't too bad. I have checked that this patch produces no changes to the resulting dtb binaries. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Acked-by: Josh Boyer <jwboyer@linux.vnet.ibm.com> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Josh Boyer <jwboyer@linux.vnet.ibm.com>
		
			
				
	
	
		
			70 lines
		
	
	
	
		
			1.9 KiB
			
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
	
		
			1.9 KiB
			
		
	
	
	
		
			Text
		
	
	
	
	
	
| /*
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|  *  PS3 Game Console device tree.
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|  *
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|  *  Copyright (C) 2007 Sony Computer Entertainment Inc.
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|  *  Copyright 2007 Sony Corp.
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|  *
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|  *  This program is free software; you can redistribute it and/or modify
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|  *  it under the terms of the GNU General Public License as published by
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|  *  the Free Software Foundation; version 2 of the License.
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|  *
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|  *  This program is distributed in the hope that it will be useful,
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|  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  *  GNU General Public License for more details.
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|  *
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|  *  You should have received a copy of the GNU General Public License
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|  *  along with this program; if not, write to the Free Software
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|  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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|  */
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| 
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| /dts-v1/;
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| 
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| / {
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| 	model = "SonyPS3";
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| 	compatible = "sony,ps3";
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| 	#size-cells = <2>;
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| 	#address-cells = <2>;
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| 
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| 	chosen {
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| 	};
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| 
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| 	/*
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| 	 * We'll get the size of the bootmem block from lv1 after startup,
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| 	 * so we'll put a null entry here.
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| 	 */
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| 
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| 	memory {
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| 		device_type = "memory";
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| 		reg = <0x00000000 0x00000000 0x00000000 0x00000000>;
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| 	};
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| 
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| 	/*
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| 	 * The boot cpu is always zero for PS3.
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| 	 *
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| 	 * dtc expects a clock-frequency and timebase-frequency entries, so
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| 	 * we'll put a null entries here.  These will be initialized after
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| 	 * startup with data from lv1.
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| 	 *
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| 	 * Seems the only way currently to indicate a processor has multiple
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| 	 * threads is with an ibm,ppc-interrupt-server#s entry.  We'll put one
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| 	 * here so we can bring up both of ours.  See smp_setup_cpu_maps().
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| 	 */
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| 
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| 	cpus {
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| 		#size-cells = <0>;
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| 		#address-cells = <1>;
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| 
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| 		cpu@0 {
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| 			device_type = "cpu";
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| 			reg = <0x00000000>;
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| 			ibm,ppc-interrupt-server#s = <0x0 0x1>;
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| 			clock-frequency = <0>;
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| 			timebase-frequency = <0>;
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| 			i-cache-size = <32768>;
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| 			d-cache-size = <32768>;
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| 			i-cache-line-size = <128>;
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| 			d-cache-line-size = <128>;
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| 		};
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| 	};
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| };
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