Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
		
			
				
	
	
		
			214 lines
		
	
	
	
		
			4.4 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			214 lines
		
	
	
	
		
			4.4 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * sound/dev_table.c
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 *
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 * Device call tables.
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 *
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 *
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 * Copyright (C) by Hannu Savolainen 1993-1997
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 *
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 * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL)
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 * Version 2 (June 1991). See the "COPYING" file distributed with this software
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 * for more info.
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 */
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#include <linux/init.h>
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#define _DEV_TABLE_C_
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#include "sound_config.h"
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static int sound_alloc_audiodev(void);
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int sound_install_audiodrv(int vers, char *name, struct audio_driver *driver,
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			int driver_size, int flags, unsigned int format_mask,
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			void *devc, int dma1, int dma2)
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{
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	struct audio_driver *d;
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	struct audio_operations *op;
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	int num;
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	if (vers != AUDIO_DRIVER_VERSION || driver_size > sizeof(struct audio_driver)) {
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		printk(KERN_ERR "Sound: Incompatible audio driver for %s\n", name);
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		return -(EINVAL);
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	}
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	num = sound_alloc_audiodev();
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	if (num == -1) {
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		printk(KERN_ERR "sound: Too many audio drivers\n");
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		return -(EBUSY);
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	}
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	d = (struct audio_driver *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_driver)));
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	if (sound_nblocks < 1024)
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		sound_nblocks++;
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	op = (struct audio_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct audio_operations)));
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	if (sound_nblocks < 1024)
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		sound_nblocks++;
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	if (d == NULL || op == NULL) {
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		printk(KERN_ERR "Sound: Can't allocate driver for (%s)\n", name);
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		sound_unload_audiodev(num);
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		return -(ENOMEM);
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	}
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	memset((char *) op, 0, sizeof(struct audio_operations));
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	init_waitqueue_head(&op->in_sleeper);
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	init_waitqueue_head(&op->out_sleeper);	
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	init_waitqueue_head(&op->poll_sleeper);
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	if (driver_size < sizeof(struct audio_driver))
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		memset((char *) d, 0, sizeof(struct audio_driver));
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	memcpy((char *) d, (char *) driver, driver_size);
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	op->d = d;
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	strlcpy(op->name, name, sizeof(op->name));
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	op->flags = flags;
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	op->format_mask = format_mask;
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	op->devc = devc;
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	/*
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	 *    Hardcoded defaults
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	 */
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	audio_devs[num] = op;
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	DMAbuf_init(num, dma1, dma2);
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	audio_init_devices();
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	return num;
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}
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int sound_install_mixer(int vers, char *name, struct mixer_operations *driver,
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	int driver_size, void *devc)
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{
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	struct mixer_operations *op;
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	int n = sound_alloc_mixerdev();
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	if (n == -1) {
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		printk(KERN_ERR "Sound: Too many mixer drivers\n");
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		return -EBUSY;
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	}
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	if (vers != MIXER_DRIVER_VERSION ||
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		driver_size > sizeof(struct mixer_operations)) {
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		printk(KERN_ERR "Sound: Incompatible mixer driver for %s\n", name);
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		return -EINVAL;
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	}
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	/* FIXME: This leaks a mixer_operations struct every time its called
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	   until you unload sound! */
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	op = (struct mixer_operations *) (sound_mem_blocks[sound_nblocks] = vmalloc(sizeof(struct mixer_operations)));
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	if (sound_nblocks < 1024)
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		sound_nblocks++;
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	if (op == NULL) {
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		printk(KERN_ERR "Sound: Can't allocate mixer driver for (%s)\n", name);
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		return -ENOMEM;
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	}
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	memset((char *) op, 0, sizeof(struct mixer_operations));
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	memcpy((char *) op, (char *) driver, driver_size);
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	strlcpy(op->name, name, sizeof(op->name));
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	op->devc = devc;
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	mixer_devs[n] = op;
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	return n;
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}
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void sound_unload_audiodev(int dev)
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{
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	if (dev != -1) {
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		DMAbuf_deinit(dev);
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		audio_devs[dev] = NULL;
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		unregister_sound_dsp((dev<<4)+3);
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	}
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}
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static int sound_alloc_audiodev(void)
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{ 
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	int i = register_sound_dsp(&oss_sound_fops, -1);
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	if(i==-1)
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		return i;
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	i>>=4;
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	if(i>=num_audiodevs)
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		num_audiodevs = i + 1;
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	return i;
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}
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int sound_alloc_mididev(void)
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{
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	int i = register_sound_midi(&oss_sound_fops, -1);
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	if(i==-1)
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		return i;
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	i>>=4;
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	if(i>=num_midis)
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		num_midis = i + 1;
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	return i;
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}
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int sound_alloc_synthdev(void)
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{
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	int i;
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	for (i = 0; i < MAX_SYNTH_DEV; i++) {
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		if (synth_devs[i] == NULL) {
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			if (i >= num_synths)
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				num_synths++;
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			return i;
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		}
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	}
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	return -1;
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}
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int sound_alloc_mixerdev(void)
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{
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	int i = register_sound_mixer(&oss_sound_fops, -1);
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	if(i==-1)
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		return -1;
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	i>>=4;
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	if(i>=num_mixers)
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		num_mixers = i + 1;
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	return i;
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}
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int sound_alloc_timerdev(void)
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{
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	int i;
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	for (i = 0; i < MAX_TIMER_DEV; i++) {
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		if (sound_timer_devs[i] == NULL) {
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			if (i >= num_sound_timers)
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				num_sound_timers++;
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			return i;
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		}
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	}
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	return -1;
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}
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void sound_unload_mixerdev(int dev)
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{
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	if (dev != -1) {
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		mixer_devs[dev] = NULL;
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		unregister_sound_mixer(dev<<4);
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		num_mixers--;
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	}
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}
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void sound_unload_mididev(int dev)
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{
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	if (dev != -1) {
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		midi_devs[dev] = NULL;
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		unregister_sound_midi((dev<<4)+2);
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	}
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}
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void sound_unload_synthdev(int dev)
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{
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	if (dev != -1)
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		synth_devs[dev] = NULL;
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}
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void sound_unload_timerdev(int dev)
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{
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	if (dev != -1)
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		sound_timer_devs[dev] = NULL;
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}
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