106 lines
		
	
	
	
		
			3.4 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
	
		
			3.4 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This file is subject to the terms and conditions of the GNU General Public
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|  * License.  See the file "COPYING" in the main directory of this archive
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|  * for more details.
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|  *
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|  * Copyright (C) 1992 - 1997, 2000 Silicon Graphics, Inc.
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|  * Copyright (C) 2000 by Colin Ngam
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|  */
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| #ifndef _ASM_SN_LAUNCH_H
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| #define _ASM_SN_LAUNCH_H
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| 
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| #include <asm/sn/types.h>
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| #include <asm/sn/addrs.h>
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| 
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| /*
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|  * The launch data structure resides at a fixed place in each node's memory
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|  * and is used to communicate between the master processor and the slave
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|  * processors.
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|  *
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|  * The master stores launch parameters in the launch structure
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|  * corresponding to a target processor that is in a slave loop, then sends
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|  * an interrupt to the slave processor.  The slave calls the desired
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|  * function, then returns to the slave loop.  The master may poll or wait
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|  * for the slaves to finish.
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|  *
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|  * There is an array of launch structures, one per CPU on the node.  One
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|  * interrupt level is used per local CPU.
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|  */
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| 
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| #define LAUNCH_MAGIC		0xaddbead2addbead3
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| #ifdef CONFIG_SGI_IP27
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| #define LAUNCH_SIZEOF		0x100
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| #define LAUNCH_PADSZ		0xa0
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| #endif
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| 
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| #define LAUNCH_OFF_MAGIC	0x00	/* Struct offsets for assembly      */
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| #define LAUNCH_OFF_BUSY		0x08
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| #define LAUNCH_OFF_CALL		0x10
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| #define LAUNCH_OFF_CALLC	0x18
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| #define LAUNCH_OFF_CALLPARM	0x20
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| #define LAUNCH_OFF_STACK	0x28
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| #define LAUNCH_OFF_GP		0x30
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| #define LAUNCH_OFF_BEVUTLB	0x38
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| #define LAUNCH_OFF_BEVNORMAL	0x40
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| #define LAUNCH_OFF_BEVECC	0x48
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| 
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| #define LAUNCH_STATE_DONE	0	/* Return value of LAUNCH_POLL      */
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| #define LAUNCH_STATE_SENT	1
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| #define LAUNCH_STATE_RECD	2
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| 
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| /*
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|  * The launch routine is called only if the complement address is correct.
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|  *
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|  * Before control is transferred to a routine, the complement address
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|  * is zeroed (invalidated) to prevent an accidental call from a spurious
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|  * interrupt.
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|  *
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|  * The slave_launch routine turns on the BUSY flag, and the slave loop
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|  * clears the BUSY flag after control is returned to it.
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|  */
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| 
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| #ifndef __ASSEMBLY__
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| 
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| typedef int launch_state_t;
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| typedef void (*launch_proc_t)(u64 call_parm);
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| 
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| typedef struct launch_s {
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| 	volatile u64		magic;	/* Magic number                     */
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| 	volatile u64		busy;	/* Slave currently active           */
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| 	volatile launch_proc_t	call_addr;	/* Func. for slave to call  */
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| 	volatile u64		call_addr_c;	/* 1's complement of call_addr*/
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| 	volatile u64		call_parm;	/* Single parm passed to call*/
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| 	volatile void *stack_addr;	/* Stack pointer for slave function */
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| 	volatile void *gp_addr;		/* Global pointer for slave func.   */
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| 	volatile char 		*bevutlb;/* Address of bev utlb ex handler   */
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| 	volatile char 		*bevnormal;/*Address of bev normal ex handler */
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| 	volatile char 		*bevecc;/* Address of bev cache err handler */
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| 	volatile char		pad[160];	/* Pad to LAUNCH_SIZEOF	    */
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| } launch_t;
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| 
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| /*
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|  * PROM entry points for launch routines are determined by IPxxprom/start.s
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|  */
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| 
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| #define LAUNCH_SLAVE	(*(void (*)(int nasid, int cpu, \
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| 				    launch_proc_t call_addr, \
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| 				    u64 call_parm, \
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| 				    void *stack_addr, \
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| 				    void *gp_addr)) \
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| 			 IP27PROM_LAUNCHSLAVE)
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| 
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| #define LAUNCH_WAIT	(*(void (*)(int nasid, int cpu, int timeout_msec)) \
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| 			 IP27PROM_WAITSLAVE)
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| 
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| #define LAUNCH_POLL	(*(launch_state_t (*)(int nasid, int cpu)) \
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| 			 IP27PROM_POLLSLAVE)
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| 
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| #define LAUNCH_LOOP	(*(void (*)(void)) \
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| 			 IP27PROM_SLAVELOOP)
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| 
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| #define LAUNCH_FLASH	(*(void (*)(void)) \
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| 			 IP27PROM_FLASHLEDS)
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| 
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| #endif /* !__ASSEMBLY__ */
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| 
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| #endif /* _ASM_SN_LAUNCH_H */
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