 3ea385f061
			
		
	
	
	3ea385f061
	
	
	
		
			
			The symbol 'floatx80_is_nan' prototype was defined locally in fpa11_cprt.c when it was built outside the file in softfloat-specialisze. Move this into softfloat.h to fix the following sparse warning: softfloat-specialize:276:6: warning: symbol 'floatx80_is_nan' was not declared. Should it be static? Signed-off-by: Ben Dooks <ben-linux@fluff.org>
		
			
				
	
	
		
			281 lines
		
	
	
	
		
			9.8 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			281 lines
		
	
	
	
		
			9.8 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| 
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| /*
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| ===============================================================================
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| 
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| This C header file is part of the SoftFloat IEC/IEEE Floating-point
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| Arithmetic Package, Release 2.
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| 
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| Written by John R. Hauser.  This work was made possible in part by the
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| International Computer Science Institute, located at Suite 600, 1947 Center
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| Street, Berkeley, California 94704.  Funding was partially provided by the
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| National Science Foundation under grant MIP-9311980.  The original version
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| of this code was written as part of a project to build a fixed-point vector
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| processor in collaboration with the University of California at Berkeley,
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| overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
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| is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
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| arithmetic/softfloat.html'.
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| 
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| THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
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| has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
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| TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
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| PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
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| AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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| 
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| Derivative works are acceptable, even for commercial purposes, so long as
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| (1) they include prominent notice that the work is derivative, and (2) they
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| include prominent notice akin to these three paragraphs for those parts of
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| this code that are retained.
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| 
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| ===============================================================================
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| */
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| 
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| #ifndef __SOFTFLOAT_H__
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| #define __SOFTFLOAT_H__
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| 
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| 
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| /*
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| -------------------------------------------------------------------------------
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| The macro `FLOATX80' must be defined to enable the extended double-precision
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| floating-point format `floatx80'.  If this macro is not defined, the
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| `floatx80' type will not be defined, and none of the functions that either
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| input or output the `floatx80' type will be defined.
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| -------------------------------------------------------------------------------
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| */
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| #ifdef CONFIG_FPE_NWFPE_XP
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| #define FLOATX80
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| #endif
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE floating-point types.
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| -------------------------------------------------------------------------------
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| */
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| typedef u32 float32;
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| typedef u64 float64;
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| typedef struct {
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| #ifdef __ARMEB__
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|     u16 __padding;
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|     u16 high;
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| #else
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|     u16 high;
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|     u16 __padding;
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| #endif
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|     u64 low;
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| }  __attribute__ ((packed,aligned(4))) floatx80;
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE floating-point underflow tininess-detection mode.
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| -------------------------------------------------------------------------------
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| */
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| extern signed char float_detect_tininess;
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| enum {
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|     float_tininess_after_rounding  = 0,
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|     float_tininess_before_rounding = 1
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| };
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE floating-point rounding mode.
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| -------------------------------------------------------------------------------
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| */
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| //extern int8 float_rounding_mode;
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| enum {
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|     float_round_nearest_even = 0,
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|     float_round_to_zero      = 1,
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|     float_round_down         = 2,
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|     float_round_up           = 3
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| };
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE floating-point exception flags.
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| -------------------------------------------------------------------------------
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| enum {
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|     float_flag_inexact   =  1,
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|     float_flag_underflow =  2,
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|     float_flag_overflow  =  4,
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|     float_flag_divbyzero =  8,
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|     float_flag_invalid   = 16
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| };
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| 
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| ScottB: November 4, 1998
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| Changed the enumeration to match the bit order in the FPA11.
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| */
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| 
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| enum {
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|     float_flag_invalid   =  1,
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|     float_flag_divbyzero =  2,
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|     float_flag_overflow  =  4,
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|     float_flag_underflow =  8,
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|     float_flag_inexact   = 16
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| };
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Routine to raise any or all of the software IEC/IEEE floating-point
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| exception flags.
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| -------------------------------------------------------------------------------
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| */
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| void float_raise( signed char );
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE integer-to-floating-point conversion routines.
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| -------------------------------------------------------------------------------
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| */
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| float32 int32_to_float32( struct roundingData *, signed int );
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| float64 int32_to_float64( signed int );
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| #ifdef FLOATX80
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| floatx80 int32_to_floatx80( signed int );
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| #endif
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE single-precision conversion routines.
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| -------------------------------------------------------------------------------
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| */
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| signed int float32_to_int32( struct roundingData *, float32 );
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| signed int float32_to_int32_round_to_zero( float32 );
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| float64 float32_to_float64( float32 );
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| #ifdef FLOATX80
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| floatx80 float32_to_floatx80( float32 );
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| #endif
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE single-precision operations.
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| -------------------------------------------------------------------------------
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| */
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| float32 float32_round_to_int( struct roundingData*, float32 );
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| float32 float32_add( struct roundingData *, float32, float32 );
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| float32 float32_sub( struct roundingData *, float32, float32 );
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| float32 float32_mul( struct roundingData *, float32, float32 );
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| float32 float32_div( struct roundingData *, float32, float32 );
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| float32 float32_rem( struct roundingData *, float32, float32 );
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| float32 float32_sqrt( struct roundingData*, float32 );
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| char float32_eq( float32, float32 );
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| char float32_le( float32, float32 );
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| char float32_lt( float32, float32 );
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| char float32_eq_signaling( float32, float32 );
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| char float32_le_quiet( float32, float32 );
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| char float32_lt_quiet( float32, float32 );
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| char float32_is_signaling_nan( float32 );
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE double-precision conversion routines.
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| -------------------------------------------------------------------------------
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| */
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| signed int float64_to_int32( struct roundingData *, float64 );
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| signed int float64_to_int32_round_to_zero( float64 );
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| float32 float64_to_float32( struct roundingData *, float64 );
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| #ifdef FLOATX80
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| floatx80 float64_to_floatx80( float64 );
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| #endif
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE double-precision operations.
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| -------------------------------------------------------------------------------
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| */
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| float64 float64_round_to_int( struct roundingData *, float64 );
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| float64 float64_add( struct roundingData *, float64, float64 );
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| float64 float64_sub( struct roundingData *, float64, float64 );
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| float64 float64_mul( struct roundingData *, float64, float64 );
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| float64 float64_div( struct roundingData *, float64, float64 );
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| float64 float64_rem( struct roundingData *, float64, float64 );
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| float64 float64_sqrt( struct roundingData *, float64 );
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| char float64_eq( float64, float64 );
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| char float64_le( float64, float64 );
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| char float64_lt( float64, float64 );
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| char float64_eq_signaling( float64, float64 );
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| char float64_le_quiet( float64, float64 );
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| char float64_lt_quiet( float64, float64 );
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| char float64_is_signaling_nan( float64 );
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| 
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| #ifdef FLOATX80
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE extended double-precision conversion routines.
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| -------------------------------------------------------------------------------
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| */
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| signed int floatx80_to_int32( struct roundingData *, floatx80 );
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| signed int floatx80_to_int32_round_to_zero( floatx80 );
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| float32 floatx80_to_float32( struct roundingData *, floatx80 );
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| float64 floatx80_to_float64( struct roundingData *, floatx80 );
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| 
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| /*
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| -------------------------------------------------------------------------------
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| Software IEC/IEEE extended double-precision operations.
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| -------------------------------------------------------------------------------
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| */
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| floatx80 floatx80_round_to_int( struct roundingData *, floatx80 );
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| floatx80 floatx80_add( struct roundingData *, floatx80, floatx80 );
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| floatx80 floatx80_sub( struct roundingData *, floatx80, floatx80 );
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| floatx80 floatx80_mul( struct roundingData *, floatx80, floatx80 );
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| floatx80 floatx80_div( struct roundingData *, floatx80, floatx80 );
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| floatx80 floatx80_rem( struct roundingData *, floatx80, floatx80 );
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| floatx80 floatx80_sqrt( struct roundingData *, floatx80 );
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| char floatx80_eq( floatx80, floatx80 );
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| char floatx80_le( floatx80, floatx80 );
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| char floatx80_lt( floatx80, floatx80 );
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| char floatx80_eq_signaling( floatx80, floatx80 );
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| char floatx80_le_quiet( floatx80, floatx80 );
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| char floatx80_lt_quiet( floatx80, floatx80 );
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| char floatx80_is_signaling_nan( floatx80 );
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| 
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| extern flag floatx80_is_nan(floatx80);
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| 
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| #endif
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| 
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| static inline flag extractFloat32Sign(float32 a)
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| {
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| 	return a >> 31;
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| }
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| 
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| static inline flag float32_eq_nocheck(float32 a, float32 b)
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| {
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| 	return (a == b) || ((bits32) ((a | b) << 1) == 0);
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| }
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| 
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| static inline flag float32_lt_nocheck(float32 a, float32 b)
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| {
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| 	flag aSign, bSign;
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| 
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| 	aSign = extractFloat32Sign(a);
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| 	bSign = extractFloat32Sign(b);
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| 	if (aSign != bSign)
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| 		return aSign && ((bits32) ((a | b) << 1) != 0);
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| 	return (a != b) && (aSign ^ (a < b));
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| }
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| 
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| static inline flag extractFloat64Sign(float64 a)
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| {
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| 	return a >> 63;
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| }
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| 
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| static inline flag float64_eq_nocheck(float64 a, float64 b)
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| {
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| 	return (a == b) || ((bits64) ((a | b) << 1) == 0);
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| }
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| 
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| static inline flag float64_lt_nocheck(float64 a, float64 b)
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| {
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| 	flag aSign, bSign;
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| 
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| 	aSign = extractFloat64Sign(a);
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| 	bSign = extractFloat64Sign(b);
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| 	if (aSign != bSign)
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| 		return aSign && ((bits64) ((a | b) << 1) != 0);
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| 	return (a != b) && (aSign ^ (a < b));
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| }
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| 
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| extern flag float32_is_nan( float32 a );
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| extern flag float64_is_nan( float64 a );
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| 
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| extern int32 float64_to_uint32( struct roundingData *roundData, float64 a );
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| extern int32 float64_to_uint32_round_to_zero( float64 a );
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| 
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| #endif
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