Add idr/ida to kernel-api docbook. Fix typos and kernel-doc notation. Signed-off-by: Randy Dunlap <randy.dunlap@oracle.com> Acked-by: Tejun Heo <tj@kernel.org> Cc: Naohiro Aota <naota@elisp.net> Cc: Jiri Kosina <jkosina@suse.cz> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
		
			
				
	
	
		
			941 lines
		
	
	
	
		
			22 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			941 lines
		
	
	
	
		
			22 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * 2002-10-18  written by Jim Houston jim.houston@ccur.com
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 *	Copyright (C) 2002 by Concurrent Computer Corporation
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 *	Distributed under the GNU GPL license version 2.
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 *
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 * Modified by George Anzinger to reuse immediately and to use
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 * find bit instructions.  Also removed _irq on spinlocks.
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 *
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 * Modified by Nadia Derbey to make it RCU safe.
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 *
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 * Small id to pointer translation service.
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 *
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 * It uses a radix tree like structure as a sparse array indexed
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 * by the id to obtain the pointer.  The bitmap makes allocating
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 * a new id quick.
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 *
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 * You call it to allocate an id (an int) an associate with that id a
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						|
 * pointer or what ever, we treat it as a (void *).  You can pass this
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						|
 * id to a user for him to pass back at a later time.  You then pass
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 * that id to this code and it returns your pointer.
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 * You can release ids at any time. When all ids are released, most of
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 * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
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						|
 * don't need to go to the memory "store" during an id allocate, just
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 * so you don't need to be too concerned about locking and conflicts
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 * with the slab allocator.
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 */
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 | 
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#ifndef TEST                        // to test in user space...
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#include <linux/slab.h>
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#include <linux/init.h>
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#include <linux/module.h>
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#endif
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#include <linux/err.h>
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#include <linux/string.h>
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#include <linux/idr.h>
 | 
						|
 | 
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static struct kmem_cache *idr_layer_cache;
 | 
						|
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static struct idr_layer *get_from_free_list(struct idr *idp)
 | 
						|
{
 | 
						|
	struct idr_layer *p;
 | 
						|
	unsigned long flags;
 | 
						|
 | 
						|
	spin_lock_irqsave(&idp->lock, flags);
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						|
	if ((p = idp->id_free)) {
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						|
		idp->id_free = p->ary[0];
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						|
		idp->id_free_cnt--;
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						|
		p->ary[0] = NULL;
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	}
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	spin_unlock_irqrestore(&idp->lock, flags);
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	return(p);
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}
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 | 
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static void idr_layer_rcu_free(struct rcu_head *head)
 | 
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{
 | 
						|
	struct idr_layer *layer;
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	layer = container_of(head, struct idr_layer, rcu_head);
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	kmem_cache_free(idr_layer_cache, layer);
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}
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 | 
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static inline void free_layer(struct idr_layer *p)
 | 
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{
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	call_rcu(&p->rcu_head, idr_layer_rcu_free);
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}
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/* only called when idp->lock is held */
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static void __move_to_free_list(struct idr *idp, struct idr_layer *p)
 | 
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{
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						|
	p->ary[0] = idp->id_free;
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	idp->id_free = p;
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	idp->id_free_cnt++;
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}
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static void move_to_free_list(struct idr *idp, struct idr_layer *p)
 | 
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{
 | 
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	unsigned long flags;
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						|
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	/*
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	 * Depends on the return element being zeroed.
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	 */
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	spin_lock_irqsave(&idp->lock, flags);
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	__move_to_free_list(idp, p);
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						|
	spin_unlock_irqrestore(&idp->lock, flags);
 | 
						|
}
 | 
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 | 
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static void idr_mark_full(struct idr_layer **pa, int id)
 | 
						|
{
 | 
						|
	struct idr_layer *p = pa[0];
 | 
						|
	int l = 0;
 | 
						|
 | 
						|
	__set_bit(id & IDR_MASK, &p->bitmap);
 | 
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	/*
 | 
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	 * If this layer is full mark the bit in the layer above to
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	 * show that this part of the radix tree is full.  This may
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	 * complete the layer above and require walking up the radix
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	 * tree.
 | 
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	 */
 | 
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	while (p->bitmap == IDR_FULL) {
 | 
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		if (!(p = pa[++l]))
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			break;
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		id = id >> IDR_BITS;
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						|
		__set_bit((id & IDR_MASK), &p->bitmap);
 | 
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	}
 | 
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}
 | 
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 | 
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/**
 | 
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 * idr_pre_get - reserve resources for idr allocation
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 * @idp:	idr handle
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 * @gfp_mask:	memory allocation flags
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 *
 | 
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 * This function should be called prior to calling the idr_get_new* functions.
 | 
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 * It preallocates enough memory to satisfy the worst possible allocation. The
 | 
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 * caller should pass in GFP_KERNEL if possible.  This of course requires that
 | 
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 * no spinning locks be held.
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 *
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 * If the system is REALLY out of memory this function returns %0,
 | 
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 * otherwise %1.
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 */
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int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
 | 
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{
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	while (idp->id_free_cnt < IDR_FREE_MAX) {
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		struct idr_layer *new;
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		new = kmem_cache_zalloc(idr_layer_cache, gfp_mask);
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		if (new == NULL)
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			return (0);
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		move_to_free_list(idp, new);
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	}
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	return 1;
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}
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EXPORT_SYMBOL(idr_pre_get);
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static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa)
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{
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	int n, m, sh;
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	struct idr_layer *p, *new;
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	int l, id, oid;
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	unsigned long bm;
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	id = *starting_id;
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 restart:
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	p = idp->top;
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	l = idp->layers;
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	pa[l--] = NULL;
 | 
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	while (1) {
 | 
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		/*
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		 * We run around this while until we reach the leaf node...
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		 */
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		n = (id >> (IDR_BITS*l)) & IDR_MASK;
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		bm = ~p->bitmap;
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		m = find_next_bit(&bm, IDR_SIZE, n);
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		if (m == IDR_SIZE) {
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			/* no space available go back to previous layer. */
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			l++;
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			oid = id;
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			id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1;
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			/* if already at the top layer, we need to grow */
 | 
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			if (id >= 1 << (idp->layers * IDR_BITS)) {
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				*starting_id = id;
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				return IDR_NEED_TO_GROW;
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			}
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			p = pa[l];
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			BUG_ON(!p);
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			/* If we need to go up one layer, continue the
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			 * loop; otherwise, restart from the top.
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			 */
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			sh = IDR_BITS * (l + 1);
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						|
			if (oid >> sh == id >> sh)
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				continue;
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			else
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				goto restart;
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		}
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		if (m != n) {
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			sh = IDR_BITS*l;
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			id = ((id >> sh) ^ n ^ m) << sh;
 | 
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		}
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		if ((id >= MAX_ID_BIT) || (id < 0))
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			return IDR_NOMORE_SPACE;
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		if (l == 0)
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			break;
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		/*
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		 * Create the layer below if it is missing.
 | 
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		 */
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		if (!p->ary[m]) {
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			new = get_from_free_list(idp);
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						|
			if (!new)
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				return -1;
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			new->layer = l-1;
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			rcu_assign_pointer(p->ary[m], new);
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			p->count++;
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		}
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		pa[l--] = p;
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		p = p->ary[m];
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	}
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	pa[l] = p;
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	return id;
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}
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static int idr_get_empty_slot(struct idr *idp, int starting_id,
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			      struct idr_layer **pa)
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{
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	struct idr_layer *p, *new;
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	int layers, v, id;
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	unsigned long flags;
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	id = starting_id;
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build_up:
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	p = idp->top;
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	layers = idp->layers;
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	if (unlikely(!p)) {
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		if (!(p = get_from_free_list(idp)))
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			return -1;
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		p->layer = 0;
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		layers = 1;
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	}
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	/*
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	 * Add a new layer to the top of the tree if the requested
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	 * id is larger than the currently allocated space.
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	 */
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	while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
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		layers++;
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		if (!p->count) {
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			/* special case: if the tree is currently empty,
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			 * then we grow the tree by moving the top node
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			 * upwards.
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			 */
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			p->layer++;
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			continue;
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		}
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		if (!(new = get_from_free_list(idp))) {
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			/*
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			 * The allocation failed.  If we built part of
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			 * the structure tear it down.
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			 */
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			spin_lock_irqsave(&idp->lock, flags);
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			for (new = p; p && p != idp->top; new = p) {
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				p = p->ary[0];
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				new->ary[0] = NULL;
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				new->bitmap = new->count = 0;
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				__move_to_free_list(idp, new);
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			}
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			spin_unlock_irqrestore(&idp->lock, flags);
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			return -1;
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		}
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		new->ary[0] = p;
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		new->count = 1;
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		new->layer = layers-1;
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		if (p->bitmap == IDR_FULL)
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			__set_bit(0, &new->bitmap);
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		p = new;
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	}
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	rcu_assign_pointer(idp->top, p);
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	idp->layers = layers;
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	v = sub_alloc(idp, &id, pa);
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	if (v == IDR_NEED_TO_GROW)
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		goto build_up;
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	return(v);
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}
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static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
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{
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	struct idr_layer *pa[MAX_LEVEL];
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	int id;
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	id = idr_get_empty_slot(idp, starting_id, pa);
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	if (id >= 0) {
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		/*
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		 * Successfully found an empty slot.  Install the user
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		 * pointer and mark the slot full.
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		 */
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		rcu_assign_pointer(pa[0]->ary[id & IDR_MASK],
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				(struct idr_layer *)ptr);
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		pa[0]->count++;
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		idr_mark_full(pa, id);
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	}
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	return id;
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}
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/**
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 * idr_get_new_above - allocate new idr entry above or equal to a start id
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 * @idp: idr handle
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 * @ptr: pointer you want associated with the id
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 * @starting_id: id to start search at
 | 
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 * @id: pointer to the allocated handle
 | 
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 *
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 * This is the allocate id function.  It should be called with any
 | 
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 * required locks.
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 *
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 * If allocation from IDR's private freelist fails, idr_get_new_above() will
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 * return %-EAGAIN.  The caller should retry the idr_pre_get() call to refill
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 * IDR's preallocation and then retry the idr_get_new_above() call.
 | 
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 *
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						|
 * If the idr is full idr_get_new_above() will return %-ENOSPC.
 | 
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 *
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 * @id returns a value in the range @starting_id ... %0x7fffffff
 | 
						|
 */
 | 
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int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id)
 | 
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{
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	int rv;
 | 
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	rv = idr_get_new_above_int(idp, ptr, starting_id);
 | 
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	/*
 | 
						|
	 * This is a cheap hack until the IDR code can be fixed to
 | 
						|
	 * return proper error values.
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						|
	 */
 | 
						|
	if (rv < 0)
 | 
						|
		return _idr_rc_to_errno(rv);
 | 
						|
	*id = rv;
 | 
						|
	return 0;
 | 
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}
 | 
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EXPORT_SYMBOL(idr_get_new_above);
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						|
 | 
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/**
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						|
 * idr_get_new - allocate new idr entry
 | 
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 * @idp: idr handle
 | 
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 * @ptr: pointer you want associated with the id
 | 
						|
 * @id: pointer to the allocated handle
 | 
						|
 *
 | 
						|
 * If allocation from IDR's private freelist fails, idr_get_new_above() will
 | 
						|
 * return %-EAGAIN.  The caller should retry the idr_pre_get() call to refill
 | 
						|
 * IDR's preallocation and then retry the idr_get_new_above() call.
 | 
						|
 *
 | 
						|
 * If the idr is full idr_get_new_above() will return %-ENOSPC.
 | 
						|
 *
 | 
						|
 * @id returns a value in the range %0 ... %0x7fffffff
 | 
						|
 */
 | 
						|
int idr_get_new(struct idr *idp, void *ptr, int *id)
 | 
						|
{
 | 
						|
	int rv;
 | 
						|
 | 
						|
	rv = idr_get_new_above_int(idp, ptr, 0);
 | 
						|
	/*
 | 
						|
	 * This is a cheap hack until the IDR code can be fixed to
 | 
						|
	 * return proper error values.
 | 
						|
	 */
 | 
						|
	if (rv < 0)
 | 
						|
		return _idr_rc_to_errno(rv);
 | 
						|
	*id = rv;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_get_new);
 | 
						|
 | 
						|
static void idr_remove_warning(int id)
 | 
						|
{
 | 
						|
	printk(KERN_WARNING
 | 
						|
		"idr_remove called for id=%d which is not allocated.\n", id);
 | 
						|
	dump_stack();
 | 
						|
}
 | 
						|
 | 
						|
static void sub_remove(struct idr *idp, int shift, int id)
 | 
						|
{
 | 
						|
	struct idr_layer *p = idp->top;
 | 
						|
	struct idr_layer **pa[MAX_LEVEL];
 | 
						|
	struct idr_layer ***paa = &pa[0];
 | 
						|
	struct idr_layer *to_free;
 | 
						|
	int n;
 | 
						|
 | 
						|
	*paa = NULL;
 | 
						|
	*++paa = &idp->top;
 | 
						|
 | 
						|
	while ((shift > 0) && p) {
 | 
						|
		n = (id >> shift) & IDR_MASK;
 | 
						|
		__clear_bit(n, &p->bitmap);
 | 
						|
		*++paa = &p->ary[n];
 | 
						|
		p = p->ary[n];
 | 
						|
		shift -= IDR_BITS;
 | 
						|
	}
 | 
						|
	n = id & IDR_MASK;
 | 
						|
	if (likely(p != NULL && test_bit(n, &p->bitmap))){
 | 
						|
		__clear_bit(n, &p->bitmap);
 | 
						|
		rcu_assign_pointer(p->ary[n], NULL);
 | 
						|
		to_free = NULL;
 | 
						|
		while(*paa && ! --((**paa)->count)){
 | 
						|
			if (to_free)
 | 
						|
				free_layer(to_free);
 | 
						|
			to_free = **paa;
 | 
						|
			**paa-- = NULL;
 | 
						|
		}
 | 
						|
		if (!*paa)
 | 
						|
			idp->layers = 0;
 | 
						|
		if (to_free)
 | 
						|
			free_layer(to_free);
 | 
						|
	} else
 | 
						|
		idr_remove_warning(id);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * idr_remove - remove the given id and free its slot
 | 
						|
 * @idp: idr handle
 | 
						|
 * @id: unique key
 | 
						|
 */
 | 
						|
void idr_remove(struct idr *idp, int id)
 | 
						|
{
 | 
						|
	struct idr_layer *p;
 | 
						|
	struct idr_layer *to_free;
 | 
						|
 | 
						|
	/* Mask off upper bits we don't use for the search. */
 | 
						|
	id &= MAX_ID_MASK;
 | 
						|
 | 
						|
	sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
 | 
						|
	if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
 | 
						|
	    idp->top->ary[0]) {
 | 
						|
		/*
 | 
						|
		 * Single child at leftmost slot: we can shrink the tree.
 | 
						|
		 * This level is not needed anymore since when layers are
 | 
						|
		 * inserted, they are inserted at the top of the existing
 | 
						|
		 * tree.
 | 
						|
		 */
 | 
						|
		to_free = idp->top;
 | 
						|
		p = idp->top->ary[0];
 | 
						|
		rcu_assign_pointer(idp->top, p);
 | 
						|
		--idp->layers;
 | 
						|
		to_free->bitmap = to_free->count = 0;
 | 
						|
		free_layer(to_free);
 | 
						|
	}
 | 
						|
	while (idp->id_free_cnt >= IDR_FREE_MAX) {
 | 
						|
		p = get_from_free_list(idp);
 | 
						|
		/*
 | 
						|
		 * Note: we don't call the rcu callback here, since the only
 | 
						|
		 * layers that fall into the freelist are those that have been
 | 
						|
		 * preallocated.
 | 
						|
		 */
 | 
						|
		kmem_cache_free(idr_layer_cache, p);
 | 
						|
	}
 | 
						|
	return;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_remove);
 | 
						|
 | 
						|
/**
 | 
						|
 * idr_remove_all - remove all ids from the given idr tree
 | 
						|
 * @idp: idr handle
 | 
						|
 *
 | 
						|
 * idr_destroy() only frees up unused, cached idp_layers, but this
 | 
						|
 * function will remove all id mappings and leave all idp_layers
 | 
						|
 * unused.
 | 
						|
 *
 | 
						|
 * A typical clean-up sequence for objects stored in an idr tree will
 | 
						|
 * use idr_for_each() to free all objects, if necessay, then
 | 
						|
 * idr_remove_all() to remove all ids, and idr_destroy() to free
 | 
						|
 * up the cached idr_layers.
 | 
						|
 */
 | 
						|
void idr_remove_all(struct idr *idp)
 | 
						|
{
 | 
						|
	int n, id, max;
 | 
						|
	int bt_mask;
 | 
						|
	struct idr_layer *p;
 | 
						|
	struct idr_layer *pa[MAX_LEVEL];
 | 
						|
	struct idr_layer **paa = &pa[0];
 | 
						|
 | 
						|
	n = idp->layers * IDR_BITS;
 | 
						|
	p = idp->top;
 | 
						|
	rcu_assign_pointer(idp->top, NULL);
 | 
						|
	max = 1 << n;
 | 
						|
 | 
						|
	id = 0;
 | 
						|
	while (id < max) {
 | 
						|
		while (n > IDR_BITS && p) {
 | 
						|
			n -= IDR_BITS;
 | 
						|
			*paa++ = p;
 | 
						|
			p = p->ary[(id >> n) & IDR_MASK];
 | 
						|
		}
 | 
						|
 | 
						|
		bt_mask = id;
 | 
						|
		id += 1 << n;
 | 
						|
		/* Get the highest bit that the above add changed from 0->1. */
 | 
						|
		while (n < fls(id ^ bt_mask)) {
 | 
						|
			if (p)
 | 
						|
				free_layer(p);
 | 
						|
			n += IDR_BITS;
 | 
						|
			p = *--paa;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	idp->layers = 0;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_remove_all);
 | 
						|
 | 
						|
/**
 | 
						|
 * idr_destroy - release all cached layers within an idr tree
 | 
						|
 * @idp: idr handle
 | 
						|
 */
 | 
						|
void idr_destroy(struct idr *idp)
 | 
						|
{
 | 
						|
	while (idp->id_free_cnt) {
 | 
						|
		struct idr_layer *p = get_from_free_list(idp);
 | 
						|
		kmem_cache_free(idr_layer_cache, p);
 | 
						|
	}
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_destroy);
 | 
						|
 | 
						|
/**
 | 
						|
 * idr_find - return pointer for given id
 | 
						|
 * @idp: idr handle
 | 
						|
 * @id: lookup key
 | 
						|
 *
 | 
						|
 * Return the pointer given the id it has been registered with.  A %NULL
 | 
						|
 * return indicates that @id is not valid or you passed %NULL in
 | 
						|
 * idr_get_new().
 | 
						|
 *
 | 
						|
 * This function can be called under rcu_read_lock(), given that the leaf
 | 
						|
 * pointers lifetimes are correctly managed.
 | 
						|
 */
 | 
						|
void *idr_find(struct idr *idp, int id)
 | 
						|
{
 | 
						|
	int n;
 | 
						|
	struct idr_layer *p;
 | 
						|
 | 
						|
	p = rcu_dereference_raw(idp->top);
 | 
						|
	if (!p)
 | 
						|
		return NULL;
 | 
						|
	n = (p->layer+1) * IDR_BITS;
 | 
						|
 | 
						|
	/* Mask off upper bits we don't use for the search. */
 | 
						|
	id &= MAX_ID_MASK;
 | 
						|
 | 
						|
	if (id >= (1 << n))
 | 
						|
		return NULL;
 | 
						|
	BUG_ON(n == 0);
 | 
						|
 | 
						|
	while (n > 0 && p) {
 | 
						|
		n -= IDR_BITS;
 | 
						|
		BUG_ON(n != p->layer*IDR_BITS);
 | 
						|
		p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]);
 | 
						|
	}
 | 
						|
	return((void *)p);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_find);
 | 
						|
 | 
						|
/**
 | 
						|
 * idr_for_each - iterate through all stored pointers
 | 
						|
 * @idp: idr handle
 | 
						|
 * @fn: function to be called for each pointer
 | 
						|
 * @data: data passed back to callback function
 | 
						|
 *
 | 
						|
 * Iterate over the pointers registered with the given idr.  The
 | 
						|
 * callback function will be called for each pointer currently
 | 
						|
 * registered, passing the id, the pointer and the data pointer passed
 | 
						|
 * to this function.  It is not safe to modify the idr tree while in
 | 
						|
 * the callback, so functions such as idr_get_new and idr_remove are
 | 
						|
 * not allowed.
 | 
						|
 *
 | 
						|
 * We check the return of @fn each time. If it returns anything other
 | 
						|
 * than %0, we break out and return that value.
 | 
						|
 *
 | 
						|
 * The caller must serialize idr_for_each() vs idr_get_new() and idr_remove().
 | 
						|
 */
 | 
						|
int idr_for_each(struct idr *idp,
 | 
						|
		 int (*fn)(int id, void *p, void *data), void *data)
 | 
						|
{
 | 
						|
	int n, id, max, error = 0;
 | 
						|
	struct idr_layer *p;
 | 
						|
	struct idr_layer *pa[MAX_LEVEL];
 | 
						|
	struct idr_layer **paa = &pa[0];
 | 
						|
 | 
						|
	n = idp->layers * IDR_BITS;
 | 
						|
	p = rcu_dereference_raw(idp->top);
 | 
						|
	max = 1 << n;
 | 
						|
 | 
						|
	id = 0;
 | 
						|
	while (id < max) {
 | 
						|
		while (n > 0 && p) {
 | 
						|
			n -= IDR_BITS;
 | 
						|
			*paa++ = p;
 | 
						|
			p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]);
 | 
						|
		}
 | 
						|
 | 
						|
		if (p) {
 | 
						|
			error = fn(id, (void *)p, data);
 | 
						|
			if (error)
 | 
						|
				break;
 | 
						|
		}
 | 
						|
 | 
						|
		id += 1 << n;
 | 
						|
		while (n < fls(id)) {
 | 
						|
			n += IDR_BITS;
 | 
						|
			p = *--paa;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return error;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_for_each);
 | 
						|
 | 
						|
/**
 | 
						|
 * idr_get_next - lookup next object of id to given id.
 | 
						|
 * @idp: idr handle
 | 
						|
 * @nextidp:  pointer to lookup key
 | 
						|
 *
 | 
						|
 * Returns pointer to registered object with id, which is next number to
 | 
						|
 * given id. After being looked up, *@nextidp will be updated for the next
 | 
						|
 * iteration.
 | 
						|
 */
 | 
						|
 | 
						|
void *idr_get_next(struct idr *idp, int *nextidp)
 | 
						|
{
 | 
						|
	struct idr_layer *p, *pa[MAX_LEVEL];
 | 
						|
	struct idr_layer **paa = &pa[0];
 | 
						|
	int id = *nextidp;
 | 
						|
	int n, max;
 | 
						|
 | 
						|
	/* find first ent */
 | 
						|
	n = idp->layers * IDR_BITS;
 | 
						|
	max = 1 << n;
 | 
						|
	p = rcu_dereference_raw(idp->top);
 | 
						|
	if (!p)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	while (id < max) {
 | 
						|
		while (n > 0 && p) {
 | 
						|
			n -= IDR_BITS;
 | 
						|
			*paa++ = p;
 | 
						|
			p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]);
 | 
						|
		}
 | 
						|
 | 
						|
		if (p) {
 | 
						|
			*nextidp = id;
 | 
						|
			return p;
 | 
						|
		}
 | 
						|
 | 
						|
		id += 1 << n;
 | 
						|
		while (n < fls(id)) {
 | 
						|
			n += IDR_BITS;
 | 
						|
			p = *--paa;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_get_next);
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * idr_replace - replace pointer for given id
 | 
						|
 * @idp: idr handle
 | 
						|
 * @ptr: pointer you want associated with the id
 | 
						|
 * @id: lookup key
 | 
						|
 *
 | 
						|
 * Replace the pointer registered with an id and return the old value.
 | 
						|
 * A %-ENOENT return indicates that @id was not found.
 | 
						|
 * A %-EINVAL return indicates that @id was not within valid constraints.
 | 
						|
 *
 | 
						|
 * The caller must serialize with writers.
 | 
						|
 */
 | 
						|
void *idr_replace(struct idr *idp, void *ptr, int id)
 | 
						|
{
 | 
						|
	int n;
 | 
						|
	struct idr_layer *p, *old_p;
 | 
						|
 | 
						|
	p = idp->top;
 | 
						|
	if (!p)
 | 
						|
		return ERR_PTR(-EINVAL);
 | 
						|
 | 
						|
	n = (p->layer+1) * IDR_BITS;
 | 
						|
 | 
						|
	id &= MAX_ID_MASK;
 | 
						|
 | 
						|
	if (id >= (1 << n))
 | 
						|
		return ERR_PTR(-EINVAL);
 | 
						|
 | 
						|
	n -= IDR_BITS;
 | 
						|
	while ((n > 0) && p) {
 | 
						|
		p = p->ary[(id >> n) & IDR_MASK];
 | 
						|
		n -= IDR_BITS;
 | 
						|
	}
 | 
						|
 | 
						|
	n = id & IDR_MASK;
 | 
						|
	if (unlikely(p == NULL || !test_bit(n, &p->bitmap)))
 | 
						|
		return ERR_PTR(-ENOENT);
 | 
						|
 | 
						|
	old_p = p->ary[n];
 | 
						|
	rcu_assign_pointer(p->ary[n], ptr);
 | 
						|
 | 
						|
	return old_p;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_replace);
 | 
						|
 | 
						|
void __init idr_init_cache(void)
 | 
						|
{
 | 
						|
	idr_layer_cache = kmem_cache_create("idr_layer_cache",
 | 
						|
				sizeof(struct idr_layer), 0, SLAB_PANIC, NULL);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * idr_init - initialize idr handle
 | 
						|
 * @idp:	idr handle
 | 
						|
 *
 | 
						|
 * This function is use to set up the handle (@idp) that you will pass
 | 
						|
 * to the rest of the functions.
 | 
						|
 */
 | 
						|
void idr_init(struct idr *idp)
 | 
						|
{
 | 
						|
	memset(idp, 0, sizeof(struct idr));
 | 
						|
	spin_lock_init(&idp->lock);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(idr_init);
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * DOC: IDA description
 | 
						|
 * IDA - IDR based ID allocator
 | 
						|
 *
 | 
						|
 * This is id allocator without id -> pointer translation.  Memory
 | 
						|
 * usage is much lower than full blown idr because each id only
 | 
						|
 * occupies a bit.  ida uses a custom leaf node which contains
 | 
						|
 * IDA_BITMAP_BITS slots.
 | 
						|
 *
 | 
						|
 * 2007-04-25  written by Tejun Heo <htejun@gmail.com>
 | 
						|
 */
 | 
						|
 | 
						|
static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap)
 | 
						|
{
 | 
						|
	unsigned long flags;
 | 
						|
 | 
						|
	if (!ida->free_bitmap) {
 | 
						|
		spin_lock_irqsave(&ida->idr.lock, flags);
 | 
						|
		if (!ida->free_bitmap) {
 | 
						|
			ida->free_bitmap = bitmap;
 | 
						|
			bitmap = NULL;
 | 
						|
		}
 | 
						|
		spin_unlock_irqrestore(&ida->idr.lock, flags);
 | 
						|
	}
 | 
						|
 | 
						|
	kfree(bitmap);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * ida_pre_get - reserve resources for ida allocation
 | 
						|
 * @ida:	ida handle
 | 
						|
 * @gfp_mask:	memory allocation flag
 | 
						|
 *
 | 
						|
 * This function should be called prior to locking and calling the
 | 
						|
 * following function.  It preallocates enough memory to satisfy the
 | 
						|
 * worst possible allocation.
 | 
						|
 *
 | 
						|
 * If the system is REALLY out of memory this function returns %0,
 | 
						|
 * otherwise %1.
 | 
						|
 */
 | 
						|
int ida_pre_get(struct ida *ida, gfp_t gfp_mask)
 | 
						|
{
 | 
						|
	/* allocate idr_layers */
 | 
						|
	if (!idr_pre_get(&ida->idr, gfp_mask))
 | 
						|
		return 0;
 | 
						|
 | 
						|
	/* allocate free_bitmap */
 | 
						|
	if (!ida->free_bitmap) {
 | 
						|
		struct ida_bitmap *bitmap;
 | 
						|
 | 
						|
		bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask);
 | 
						|
		if (!bitmap)
 | 
						|
			return 0;
 | 
						|
 | 
						|
		free_bitmap(ida, bitmap);
 | 
						|
	}
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(ida_pre_get);
 | 
						|
 | 
						|
/**
 | 
						|
 * ida_get_new_above - allocate new ID above or equal to a start id
 | 
						|
 * @ida:	ida handle
 | 
						|
 * @starting_id: id to start search at
 | 
						|
 * @p_id:	pointer to the allocated handle
 | 
						|
 *
 | 
						|
 * Allocate new ID above or equal to @ida.  It should be called with
 | 
						|
 * any required locks.
 | 
						|
 *
 | 
						|
 * If memory is required, it will return %-EAGAIN, you should unlock
 | 
						|
 * and go back to the ida_pre_get() call.  If the ida is full, it will
 | 
						|
 * return %-ENOSPC.
 | 
						|
 *
 | 
						|
 * @p_id returns a value in the range @starting_id ... %0x7fffffff.
 | 
						|
 */
 | 
						|
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
 | 
						|
{
 | 
						|
	struct idr_layer *pa[MAX_LEVEL];
 | 
						|
	struct ida_bitmap *bitmap;
 | 
						|
	unsigned long flags;
 | 
						|
	int idr_id = starting_id / IDA_BITMAP_BITS;
 | 
						|
	int offset = starting_id % IDA_BITMAP_BITS;
 | 
						|
	int t, id;
 | 
						|
 | 
						|
 restart:
 | 
						|
	/* get vacant slot */
 | 
						|
	t = idr_get_empty_slot(&ida->idr, idr_id, pa);
 | 
						|
	if (t < 0)
 | 
						|
		return _idr_rc_to_errno(t);
 | 
						|
 | 
						|
	if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
 | 
						|
		return -ENOSPC;
 | 
						|
 | 
						|
	if (t != idr_id)
 | 
						|
		offset = 0;
 | 
						|
	idr_id = t;
 | 
						|
 | 
						|
	/* if bitmap isn't there, create a new one */
 | 
						|
	bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK];
 | 
						|
	if (!bitmap) {
 | 
						|
		spin_lock_irqsave(&ida->idr.lock, flags);
 | 
						|
		bitmap = ida->free_bitmap;
 | 
						|
		ida->free_bitmap = NULL;
 | 
						|
		spin_unlock_irqrestore(&ida->idr.lock, flags);
 | 
						|
 | 
						|
		if (!bitmap)
 | 
						|
			return -EAGAIN;
 | 
						|
 | 
						|
		memset(bitmap, 0, sizeof(struct ida_bitmap));
 | 
						|
		rcu_assign_pointer(pa[0]->ary[idr_id & IDR_MASK],
 | 
						|
				(void *)bitmap);
 | 
						|
		pa[0]->count++;
 | 
						|
	}
 | 
						|
 | 
						|
	/* lookup for empty slot */
 | 
						|
	t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset);
 | 
						|
	if (t == IDA_BITMAP_BITS) {
 | 
						|
		/* no empty slot after offset, continue to the next chunk */
 | 
						|
		idr_id++;
 | 
						|
		offset = 0;
 | 
						|
		goto restart;
 | 
						|
	}
 | 
						|
 | 
						|
	id = idr_id * IDA_BITMAP_BITS + t;
 | 
						|
	if (id >= MAX_ID_BIT)
 | 
						|
		return -ENOSPC;
 | 
						|
 | 
						|
	__set_bit(t, bitmap->bitmap);
 | 
						|
	if (++bitmap->nr_busy == IDA_BITMAP_BITS)
 | 
						|
		idr_mark_full(pa, idr_id);
 | 
						|
 | 
						|
	*p_id = id;
 | 
						|
 | 
						|
	/* Each leaf node can handle nearly a thousand slots and the
 | 
						|
	 * whole idea of ida is to have small memory foot print.
 | 
						|
	 * Throw away extra resources one by one after each successful
 | 
						|
	 * allocation.
 | 
						|
	 */
 | 
						|
	if (ida->idr.id_free_cnt || ida->free_bitmap) {
 | 
						|
		struct idr_layer *p = get_from_free_list(&ida->idr);
 | 
						|
		if (p)
 | 
						|
			kmem_cache_free(idr_layer_cache, p);
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(ida_get_new_above);
 | 
						|
 | 
						|
/**
 | 
						|
 * ida_get_new - allocate new ID
 | 
						|
 * @ida:	idr handle
 | 
						|
 * @p_id:	pointer to the allocated handle
 | 
						|
 *
 | 
						|
 * Allocate new ID.  It should be called with any required locks.
 | 
						|
 *
 | 
						|
 * If memory is required, it will return %-EAGAIN, you should unlock
 | 
						|
 * and go back to the idr_pre_get() call.  If the idr is full, it will
 | 
						|
 * return %-ENOSPC.
 | 
						|
 *
 | 
						|
 * @id returns a value in the range %0 ... %0x7fffffff.
 | 
						|
 */
 | 
						|
int ida_get_new(struct ida *ida, int *p_id)
 | 
						|
{
 | 
						|
	return ida_get_new_above(ida, 0, p_id);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(ida_get_new);
 | 
						|
 | 
						|
/**
 | 
						|
 * ida_remove - remove the given ID
 | 
						|
 * @ida:	ida handle
 | 
						|
 * @id:		ID to free
 | 
						|
 */
 | 
						|
void ida_remove(struct ida *ida, int id)
 | 
						|
{
 | 
						|
	struct idr_layer *p = ida->idr.top;
 | 
						|
	int shift = (ida->idr.layers - 1) * IDR_BITS;
 | 
						|
	int idr_id = id / IDA_BITMAP_BITS;
 | 
						|
	int offset = id % IDA_BITMAP_BITS;
 | 
						|
	int n;
 | 
						|
	struct ida_bitmap *bitmap;
 | 
						|
 | 
						|
	/* clear full bits while looking up the leaf idr_layer */
 | 
						|
	while ((shift > 0) && p) {
 | 
						|
		n = (idr_id >> shift) & IDR_MASK;
 | 
						|
		__clear_bit(n, &p->bitmap);
 | 
						|
		p = p->ary[n];
 | 
						|
		shift -= IDR_BITS;
 | 
						|
	}
 | 
						|
 | 
						|
	if (p == NULL)
 | 
						|
		goto err;
 | 
						|
 | 
						|
	n = idr_id & IDR_MASK;
 | 
						|
	__clear_bit(n, &p->bitmap);
 | 
						|
 | 
						|
	bitmap = (void *)p->ary[n];
 | 
						|
	if (!test_bit(offset, bitmap->bitmap))
 | 
						|
		goto err;
 | 
						|
 | 
						|
	/* update bitmap and remove it if empty */
 | 
						|
	__clear_bit(offset, bitmap->bitmap);
 | 
						|
	if (--bitmap->nr_busy == 0) {
 | 
						|
		__set_bit(n, &p->bitmap);	/* to please idr_remove() */
 | 
						|
		idr_remove(&ida->idr, idr_id);
 | 
						|
		free_bitmap(ida, bitmap);
 | 
						|
	}
 | 
						|
 | 
						|
	return;
 | 
						|
 | 
						|
 err:
 | 
						|
	printk(KERN_WARNING
 | 
						|
	       "ida_remove called for id=%d which is not allocated.\n", id);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(ida_remove);
 | 
						|
 | 
						|
/**
 | 
						|
 * ida_destroy - release all cached layers within an ida tree
 | 
						|
 * @ida:		ida handle
 | 
						|
 */
 | 
						|
void ida_destroy(struct ida *ida)
 | 
						|
{
 | 
						|
	idr_destroy(&ida->idr);
 | 
						|
	kfree(ida->free_bitmap);
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(ida_destroy);
 | 
						|
 | 
						|
/**
 | 
						|
 * ida_init - initialize ida handle
 | 
						|
 * @ida:	ida handle
 | 
						|
 *
 | 
						|
 * This function is use to set up the handle (@ida) that you will pass
 | 
						|
 * to the rest of the functions.
 | 
						|
 */
 | 
						|
void ida_init(struct ida *ida)
 | 
						|
{
 | 
						|
	memset(ida, 0, sizeof(struct ida));
 | 
						|
	idr_init(&ida->idr);
 | 
						|
 | 
						|
}
 | 
						|
EXPORT_SYMBOL(ida_init);
 |