 e9f3b79648
			
		
	
	
	e9f3b79648
	
	
	
		
			
			kerneldoc doesn't know how to parse variables, so don't let it try. Signed-off-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Sumit Semwal <sumit.semwal@linaro.org>
		
			
				
	
	
		
			431 lines
		
	
	
	
		
			12 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			431 lines
		
	
	
	
		
			12 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Fence mechanism for dma-buf and to allow for asynchronous dma access
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|  *
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|  * Copyright (C) 2012 Canonical Ltd
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|  * Copyright (C) 2012 Texas Instruments
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|  *
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|  * Authors:
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|  * Rob Clark <robdclark@gmail.com>
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|  * Maarten Lankhorst <maarten.lankhorst@canonical.com>
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms of the GNU General Public License version 2 as published by
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|  * the Free Software Foundation.
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|  *
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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|  * more details.
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|  */
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| 
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| #include <linux/slab.h>
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| #include <linux/export.h>
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| #include <linux/atomic.h>
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| #include <linux/fence.h>
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| 
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| #define CREATE_TRACE_POINTS
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| #include <trace/events/fence.h>
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| 
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| EXPORT_TRACEPOINT_SYMBOL(fence_annotate_wait_on);
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| EXPORT_TRACEPOINT_SYMBOL(fence_emit);
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| 
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| /*
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|  * fence context counter: each execution context should have its own
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|  * fence context, this allows checking if fences belong to the same
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|  * context or not. One device can have multiple separate contexts,
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|  * and they're used if some engine can run independently of another.
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|  */
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| static atomic_t fence_context_counter = ATOMIC_INIT(0);
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| 
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| /**
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|  * fence_context_alloc - allocate an array of fence contexts
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|  * @num:	[in]	amount of contexts to allocate
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|  *
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|  * This function will return the first index of the number of fences allocated.
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|  * The fence context is used for setting fence->context to a unique number.
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|  */
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| unsigned fence_context_alloc(unsigned num)
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| {
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| 	BUG_ON(!num);
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| 	return atomic_add_return(num, &fence_context_counter) - num;
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| }
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| EXPORT_SYMBOL(fence_context_alloc);
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| 
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| /**
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|  * fence_signal_locked - signal completion of a fence
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|  * @fence: the fence to signal
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|  *
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|  * Signal completion for software callbacks on a fence, this will unblock
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|  * fence_wait() calls and run all the callbacks added with
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|  * fence_add_callback(). Can be called multiple times, but since a fence
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|  * can only go from unsignaled to signaled state, it will only be effective
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|  * the first time.
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|  *
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|  * Unlike fence_signal, this function must be called with fence->lock held.
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|  */
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| int fence_signal_locked(struct fence *fence)
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| {
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| 	struct fence_cb *cur, *tmp;
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| 	int ret = 0;
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| 
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| 	if (WARN_ON(!fence))
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| 		return -EINVAL;
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| 
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| 	if (!ktime_to_ns(fence->timestamp)) {
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| 		fence->timestamp = ktime_get();
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| 		smp_mb__before_atomic();
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| 	}
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| 
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| 	if (test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
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| 		ret = -EINVAL;
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| 
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| 		/*
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| 		 * we might have raced with the unlocked fence_signal,
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| 		 * still run through all callbacks
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| 		 */
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| 	} else
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| 		trace_fence_signaled(fence);
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| 
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| 	list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) {
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| 		list_del_init(&cur->node);
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| 		cur->func(fence, cur);
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| 	}
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| 	return ret;
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| }
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| EXPORT_SYMBOL(fence_signal_locked);
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| 
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| /**
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|  * fence_signal - signal completion of a fence
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|  * @fence: the fence to signal
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|  *
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|  * Signal completion for software callbacks on a fence, this will unblock
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|  * fence_wait() calls and run all the callbacks added with
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|  * fence_add_callback(). Can be called multiple times, but since a fence
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|  * can only go from unsignaled to signaled state, it will only be effective
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|  * the first time.
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|  */
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| int fence_signal(struct fence *fence)
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| {
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| 	unsigned long flags;
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| 
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| 	if (!fence)
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| 		return -EINVAL;
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| 
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| 	if (!ktime_to_ns(fence->timestamp)) {
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| 		fence->timestamp = ktime_get();
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| 		smp_mb__before_atomic();
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| 	}
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| 
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| 	if (test_and_set_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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| 		return -EINVAL;
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| 
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| 	trace_fence_signaled(fence);
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| 
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| 	if (test_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags)) {
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| 		struct fence_cb *cur, *tmp;
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| 
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| 		spin_lock_irqsave(fence->lock, flags);
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| 		list_for_each_entry_safe(cur, tmp, &fence->cb_list, node) {
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| 			list_del_init(&cur->node);
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| 			cur->func(fence, cur);
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| 		}
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| 		spin_unlock_irqrestore(fence->lock, flags);
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| 	}
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| 	return 0;
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| }
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| EXPORT_SYMBOL(fence_signal);
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| 
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| /**
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|  * fence_wait_timeout - sleep until the fence gets signaled
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|  * or until timeout elapses
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|  * @fence:	[in]	the fence to wait on
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|  * @intr:	[in]	if true, do an interruptible wait
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|  * @timeout:	[in]	timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT
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|  *
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|  * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the
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|  * remaining timeout in jiffies on success. Other error values may be
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|  * returned on custom implementations.
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|  *
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|  * Performs a synchronous wait on this fence. It is assumed the caller
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|  * directly or indirectly (buf-mgr between reservation and committing)
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|  * holds a reference to the fence, otherwise the fence might be
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|  * freed before return, resulting in undefined behavior.
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|  */
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| signed long
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| fence_wait_timeout(struct fence *fence, bool intr, signed long timeout)
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| {
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| 	signed long ret;
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| 
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| 	if (WARN_ON(timeout < 0))
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| 		return -EINVAL;
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| 
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| 	trace_fence_wait_start(fence);
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| 	ret = fence->ops->wait(fence, intr, timeout);
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| 	trace_fence_wait_end(fence);
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| 	return ret;
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| }
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| EXPORT_SYMBOL(fence_wait_timeout);
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| 
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| void fence_release(struct kref *kref)
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| {
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| 	struct fence *fence =
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| 			container_of(kref, struct fence, refcount);
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| 
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| 	trace_fence_destroy(fence);
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| 
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| 	BUG_ON(!list_empty(&fence->cb_list));
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| 
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| 	if (fence->ops->release)
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| 		fence->ops->release(fence);
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| 	else
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| 		fence_free(fence);
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| }
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| EXPORT_SYMBOL(fence_release);
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| 
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| void fence_free(struct fence *fence)
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| {
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| 	kfree_rcu(fence, rcu);
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| }
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| EXPORT_SYMBOL(fence_free);
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| 
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| /**
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|  * fence_enable_sw_signaling - enable signaling on fence
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|  * @fence:	[in]	the fence to enable
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|  *
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|  * this will request for sw signaling to be enabled, to make the fence
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|  * complete as soon as possible
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|  */
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| void fence_enable_sw_signaling(struct fence *fence)
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| {
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| 	unsigned long flags;
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| 
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| 	if (!test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags) &&
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| 	    !test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
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| 		trace_fence_enable_signal(fence);
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| 
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| 		spin_lock_irqsave(fence->lock, flags);
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| 
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| 		if (!fence->ops->enable_signaling(fence))
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| 			fence_signal_locked(fence);
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| 
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| 		spin_unlock_irqrestore(fence->lock, flags);
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| 	}
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| }
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| EXPORT_SYMBOL(fence_enable_sw_signaling);
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| 
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| /**
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|  * fence_add_callback - add a callback to be called when the fence
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|  * is signaled
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|  * @fence:	[in]	the fence to wait on
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|  * @cb:		[in]	the callback to register
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|  * @func:	[in]	the function to call
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|  *
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|  * cb will be initialized by fence_add_callback, no initialization
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|  * by the caller is required. Any number of callbacks can be registered
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|  * to a fence, but a callback can only be registered to one fence at a time.
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|  *
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|  * Note that the callback can be called from an atomic context.  If
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|  * fence is already signaled, this function will return -ENOENT (and
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|  * *not* call the callback)
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|  *
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|  * Add a software callback to the fence. Same restrictions apply to
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|  * refcount as it does to fence_wait, however the caller doesn't need to
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|  * keep a refcount to fence afterwards: when software access is enabled,
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|  * the creator of the fence is required to keep the fence alive until
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|  * after it signals with fence_signal. The callback itself can be called
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|  * from irq context.
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|  *
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|  */
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| int fence_add_callback(struct fence *fence, struct fence_cb *cb,
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| 		       fence_func_t func)
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| {
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| 	unsigned long flags;
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| 	int ret = 0;
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| 	bool was_set;
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| 
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| 	if (WARN_ON(!fence || !func))
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| 		return -EINVAL;
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| 
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| 	if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) {
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| 		INIT_LIST_HEAD(&cb->node);
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| 		return -ENOENT;
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| 	}
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| 
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| 	spin_lock_irqsave(fence->lock, flags);
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| 
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| 	was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags);
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| 
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| 	if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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| 		ret = -ENOENT;
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| 	else if (!was_set) {
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| 		trace_fence_enable_signal(fence);
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| 
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| 		if (!fence->ops->enable_signaling(fence)) {
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| 			fence_signal_locked(fence);
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| 			ret = -ENOENT;
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| 		}
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| 	}
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| 
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| 	if (!ret) {
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| 		cb->func = func;
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| 		list_add_tail(&cb->node, &fence->cb_list);
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| 	} else
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| 		INIT_LIST_HEAD(&cb->node);
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| 	spin_unlock_irqrestore(fence->lock, flags);
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| 
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| 	return ret;
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| }
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| EXPORT_SYMBOL(fence_add_callback);
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| 
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| /**
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|  * fence_remove_callback - remove a callback from the signaling list
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|  * @fence:	[in]	the fence to wait on
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|  * @cb:		[in]	the callback to remove
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|  *
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|  * Remove a previously queued callback from the fence. This function returns
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|  * true if the callback is succesfully removed, or false if the fence has
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|  * already been signaled.
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|  *
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|  * *WARNING*:
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|  * Cancelling a callback should only be done if you really know what you're
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|  * doing, since deadlocks and race conditions could occur all too easily. For
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|  * this reason, it should only ever be done on hardware lockup recovery,
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|  * with a reference held to the fence.
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|  */
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| bool
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| fence_remove_callback(struct fence *fence, struct fence_cb *cb)
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| {
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| 	unsigned long flags;
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| 	bool ret;
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| 
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| 	spin_lock_irqsave(fence->lock, flags);
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| 
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| 	ret = !list_empty(&cb->node);
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| 	if (ret)
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| 		list_del_init(&cb->node);
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| 
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| 	spin_unlock_irqrestore(fence->lock, flags);
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| 
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| 	return ret;
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| }
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| EXPORT_SYMBOL(fence_remove_callback);
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| 
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| struct default_wait_cb {
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| 	struct fence_cb base;
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| 	struct task_struct *task;
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| };
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| 
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| static void
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| fence_default_wait_cb(struct fence *fence, struct fence_cb *cb)
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| {
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| 	struct default_wait_cb *wait =
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| 		container_of(cb, struct default_wait_cb, base);
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| 
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| 	wake_up_state(wait->task, TASK_NORMAL);
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| }
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| 
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| /**
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|  * fence_default_wait - default sleep until the fence gets signaled
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|  * or until timeout elapses
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|  * @fence:	[in]	the fence to wait on
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|  * @intr:	[in]	if true, do an interruptible wait
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|  * @timeout:	[in]	timeout value in jiffies, or MAX_SCHEDULE_TIMEOUT
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|  *
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|  * Returns -ERESTARTSYS if interrupted, 0 if the wait timed out, or the
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|  * remaining timeout in jiffies on success.
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|  */
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| signed long
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| fence_default_wait(struct fence *fence, bool intr, signed long timeout)
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| {
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| 	struct default_wait_cb cb;
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| 	unsigned long flags;
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| 	signed long ret = timeout;
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| 	bool was_set;
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| 
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| 	if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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| 		return timeout;
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| 
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| 	spin_lock_irqsave(fence->lock, flags);
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| 
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| 	if (intr && signal_pending(current)) {
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| 		ret = -ERESTARTSYS;
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| 		goto out;
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| 	}
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| 
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| 	was_set = test_and_set_bit(FENCE_FLAG_ENABLE_SIGNAL_BIT, &fence->flags);
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| 
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| 	if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags))
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| 		goto out;
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| 
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| 	if (!was_set) {
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| 		trace_fence_enable_signal(fence);
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| 
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| 		if (!fence->ops->enable_signaling(fence)) {
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| 			fence_signal_locked(fence);
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| 			goto out;
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| 		}
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| 	}
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| 
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| 	cb.base.func = fence_default_wait_cb;
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| 	cb.task = current;
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| 	list_add(&cb.base.node, &fence->cb_list);
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| 
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| 	while (!test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags) && ret > 0) {
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| 		if (intr)
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| 			__set_current_state(TASK_INTERRUPTIBLE);
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| 		else
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| 			__set_current_state(TASK_UNINTERRUPTIBLE);
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| 		spin_unlock_irqrestore(fence->lock, flags);
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| 
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| 		ret = schedule_timeout(ret);
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| 
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| 		spin_lock_irqsave(fence->lock, flags);
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| 		if (ret > 0 && intr && signal_pending(current))
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| 			ret = -ERESTARTSYS;
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| 	}
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| 
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| 	if (!list_empty(&cb.base.node))
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| 		list_del(&cb.base.node);
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| 	__set_current_state(TASK_RUNNING);
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| 
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| out:
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| 	spin_unlock_irqrestore(fence->lock, flags);
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| 	return ret;
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| }
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| EXPORT_SYMBOL(fence_default_wait);
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| 
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| /**
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|  * fence_init - Initialize a custom fence.
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|  * @fence:	[in]	the fence to initialize
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|  * @ops:	[in]	the fence_ops for operations on this fence
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|  * @lock:	[in]	the irqsafe spinlock to use for locking this fence
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|  * @context:	[in]	the execution context this fence is run on
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|  * @seqno:	[in]	a linear increasing sequence number for this context
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|  *
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|  * Initializes an allocated fence, the caller doesn't have to keep its
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|  * refcount after committing with this fence, but it will need to hold a
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|  * refcount again if fence_ops.enable_signaling gets called. This can
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|  * be used for other implementing other types of fence.
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|  *
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|  * context and seqno are used for easy comparison between fences, allowing
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|  * to check which fence is later by simply using fence_later.
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|  */
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| void
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| fence_init(struct fence *fence, const struct fence_ops *ops,
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| 	     spinlock_t *lock, unsigned context, unsigned seqno)
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| {
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| 	BUG_ON(!lock);
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| 	BUG_ON(!ops || !ops->wait || !ops->enable_signaling ||
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| 	       !ops->get_driver_name || !ops->get_timeline_name);
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| 
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| 	kref_init(&fence->refcount);
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| 	fence->ops = ops;
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| 	INIT_LIST_HEAD(&fence->cb_list);
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| 	fence->lock = lock;
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| 	fence->context = context;
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| 	fence->seqno = seqno;
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| 	fence->flags = 0UL;
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| 
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| 	trace_fence_init(fence);
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| }
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| EXPORT_SYMBOL(fence_init);
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