We used to have per file descriptor hang stats for the
i915_get_reset_stats_ioctl() and for default context banning.
commit 0eea67eb26
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Fri Dec 6 14:11:19 2013 -0800
drm/i915: Create a per file_priv default context
made having separate hangstats in file_private redundant
as i915_hw_context already contained hangstats. So
commit c482972a08
Author: Ben Widawsky <benjamin.widawsky@intel.com>
Date: Fri Dec 6 14:11:20 2013 -0800
drm/i915: Piggy back hangstats off of contexts
consolidated the hangstats and enabled further improvements.
commit 44e2c0705a
Author: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Date: Thu Jan 30 16:01:15 2014 +0200
drm/i915: Use i915_hw_context to set reset stats
tried to reap full benefits of consolidation but fell short
as we never 'switch' to the fake private context on gens
that don't have hw_contexts, so request->ctx remained NULL
on those.
Fix this by 'switching' to fake context so that when
request is submitted to ring, proper context gets assigned
to it.
Testcase: igt/drv_hangman
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76055
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html