596 lines
		
	
	
	
		
			13 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			596 lines
		
	
	
	
		
			13 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| 
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| #ifdef __KERNEL__
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| # include <linux/string.h>
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| # include <linux/slab.h>
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| # include <linux/bug.h>
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| # include <linux/kernel.h>
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| # ifndef dprintk
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| #  define dprintk(args...)
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| # endif
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| #else
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| # include <string.h>
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| # include <stdio.h>
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| # include <stdlib.h>
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| # include <assert.h>
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| # define BUG_ON(x) assert(!(x))
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| # define dprintk(args...) /* printf(args) */
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| # define kmalloc(x, f) malloc(x)
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| # define kfree(x) free(x)
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| #endif
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| 
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| #include "crush.h"
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| #include "hash.h"
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| 
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| /*
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|  * Implement the core CRUSH mapping algorithm.
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|  */
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| 
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| /**
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|  * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
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|  * @map: the crush_map
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|  * @ruleset: the storage ruleset id (user defined)
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|  * @type: storage ruleset type (user defined)
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|  * @size: output set size
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|  */
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| int crush_find_rule(struct crush_map *map, int ruleset, int type, int size)
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| {
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| 	int i;
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| 
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| 	for (i = 0; i < map->max_rules; i++) {
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| 		if (map->rules[i] &&
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| 		    map->rules[i]->mask.ruleset == ruleset &&
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| 		    map->rules[i]->mask.type == type &&
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| 		    map->rules[i]->mask.min_size <= size &&
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| 		    map->rules[i]->mask.max_size >= size)
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| 			return i;
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| 	}
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| 	return -1;
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| }
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| 
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| 
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| /*
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|  * bucket choose methods
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|  *
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|  * For each bucket algorithm, we have a "choose" method that, given a
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|  * crush input @x and replica position (usually, position in output set) @r,
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|  * will produce an item in the bucket.
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|  */
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| 
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| /*
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|  * Choose based on a random permutation of the bucket.
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|  *
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|  * We used to use some prime number arithmetic to do this, but it
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|  * wasn't very random, and had some other bad behaviors.  Instead, we
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|  * calculate an actual random permutation of the bucket members.
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|  * Since this is expensive, we optimize for the r=0 case, which
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|  * captures the vast majority of calls.
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|  */
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| static int bucket_perm_choose(struct crush_bucket *bucket,
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| 			      int x, int r)
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| {
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| 	unsigned pr = r % bucket->size;
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| 	unsigned i, s;
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| 
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| 	/* start a new permutation if @x has changed */
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| 	if (bucket->perm_x != x || bucket->perm_n == 0) {
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| 		dprintk("bucket %d new x=%d\n", bucket->id, x);
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| 		bucket->perm_x = x;
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| 
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| 		/* optimize common r=0 case */
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| 		if (pr == 0) {
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| 			s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
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| 				bucket->size;
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| 			bucket->perm[0] = s;
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| 			bucket->perm_n = 0xffff;   /* magic value, see below */
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| 			goto out;
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| 		}
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| 
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| 		for (i = 0; i < bucket->size; i++)
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| 			bucket->perm[i] = i;
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| 		bucket->perm_n = 0;
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| 	} else if (bucket->perm_n == 0xffff) {
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| 		/* clean up after the r=0 case above */
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| 		for (i = 1; i < bucket->size; i++)
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| 			bucket->perm[i] = i;
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| 		bucket->perm[bucket->perm[0]] = 0;
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| 		bucket->perm_n = 1;
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| 	}
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| 
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| 	/* calculate permutation up to pr */
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| 	for (i = 0; i < bucket->perm_n; i++)
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| 		dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
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| 	while (bucket->perm_n <= pr) {
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| 		unsigned p = bucket->perm_n;
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| 		/* no point in swapping the final entry */
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| 		if (p < bucket->size - 1) {
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| 			i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
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| 				(bucket->size - p);
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| 			if (i) {
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| 				unsigned t = bucket->perm[p + i];
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| 				bucket->perm[p + i] = bucket->perm[p];
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| 				bucket->perm[p] = t;
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| 			}
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| 			dprintk(" perm_choose swap %d with %d\n", p, p+i);
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| 		}
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| 		bucket->perm_n++;
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| 	}
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| 	for (i = 0; i < bucket->size; i++)
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| 		dprintk(" perm_choose  %d: %d\n", i, bucket->perm[i]);
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| 
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| 	s = bucket->perm[pr];
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| out:
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| 	dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
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| 		bucket->size, x, r, pr, s);
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| 	return bucket->items[s];
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| }
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| 
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| /* uniform */
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| static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
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| 				 int x, int r)
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| {
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| 	return bucket_perm_choose(&bucket->h, x, r);
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| }
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| 
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| /* list */
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| static int bucket_list_choose(struct crush_bucket_list *bucket,
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| 			      int x, int r)
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| {
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| 	int i;
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| 
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| 	for (i = bucket->h.size-1; i >= 0; i--) {
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| 		__u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
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| 					 r, bucket->h.id);
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| 		w &= 0xffff;
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| 		dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
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| 			"sw %x rand %llx",
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| 			i, x, r, bucket->h.items[i], bucket->item_weights[i],
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| 			bucket->sum_weights[i], w);
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| 		w *= bucket->sum_weights[i];
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| 		w = w >> 16;
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| 		/*dprintk(" scaled %llx\n", w);*/
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| 		if (w < bucket->item_weights[i])
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| 			return bucket->h.items[i];
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| 	}
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| 
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| 	BUG_ON(1);
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| 	return 0;
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| }
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| 
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| 
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| /* (binary) tree */
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| static int height(int n)
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| {
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| 	int h = 0;
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| 	while ((n & 1) == 0) {
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| 		h++;
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| 		n = n >> 1;
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| 	}
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| 	return h;
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| }
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| 
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| static int left(int x)
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| {
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| 	int h = height(x);
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| 	return x - (1 << (h-1));
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| }
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| 
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| static int right(int x)
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| {
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| 	int h = height(x);
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| 	return x + (1 << (h-1));
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| }
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| 
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| static int terminal(int x)
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| {
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| 	return x & 1;
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| }
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| 
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| static int bucket_tree_choose(struct crush_bucket_tree *bucket,
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| 			      int x, int r)
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| {
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| 	int n, l;
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| 	__u32 w;
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| 	__u64 t;
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| 
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| 	/* start at root */
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| 	n = bucket->num_nodes >> 1;
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| 
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| 	while (!terminal(n)) {
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| 		/* pick point in [0, w) */
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| 		w = bucket->node_weights[n];
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| 		t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
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| 					  bucket->h.id) * (__u64)w;
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| 		t = t >> 32;
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| 
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| 		/* descend to the left or right? */
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| 		l = left(n);
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| 		if (t < bucket->node_weights[l])
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| 			n = l;
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| 		else
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| 			n = right(n);
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| 	}
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| 
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| 	return bucket->h.items[n >> 1];
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| }
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| 
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| 
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| /* straw */
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| 
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| static int bucket_straw_choose(struct crush_bucket_straw *bucket,
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| 			       int x, int r)
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| {
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| 	int i;
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| 	int high = 0;
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| 	__u64 high_draw = 0;
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| 	__u64 draw;
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| 
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| 	for (i = 0; i < bucket->h.size; i++) {
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| 		draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
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| 		draw &= 0xffff;
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| 		draw *= bucket->straws[i];
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| 		if (i == 0 || draw > high_draw) {
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| 			high = i;
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| 			high_draw = draw;
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| 		}
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| 	}
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| 	return bucket->h.items[high];
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| }
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| 
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| static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
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| {
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| 	dprintk("choose %d x=%d r=%d\n", in->id, x, r);
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| 	switch (in->alg) {
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| 	case CRUSH_BUCKET_UNIFORM:
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| 		return bucket_uniform_choose((struct crush_bucket_uniform *)in,
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| 					  x, r);
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| 	case CRUSH_BUCKET_LIST:
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| 		return bucket_list_choose((struct crush_bucket_list *)in,
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| 					  x, r);
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| 	case CRUSH_BUCKET_TREE:
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| 		return bucket_tree_choose((struct crush_bucket_tree *)in,
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| 					  x, r);
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| 	case CRUSH_BUCKET_STRAW:
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| 		return bucket_straw_choose((struct crush_bucket_straw *)in,
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| 					   x, r);
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| 	default:
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| 		BUG_ON(1);
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| 		return in->items[0];
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| 	}
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| }
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| 
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| /*
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|  * true if device is marked "out" (failed, fully offloaded)
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|  * of the cluster
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|  */
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| static int is_out(struct crush_map *map, __u32 *weight, int item, int x)
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| {
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| 	if (weight[item] >= 0x1000)
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| 		return 0;
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| 	if (weight[item] == 0)
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| 		return 1;
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| 	if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
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| 	    < weight[item])
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| 		return 0;
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| 	return 1;
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| }
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| 
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| /**
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|  * crush_choose - choose numrep distinct items of given type
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|  * @map: the crush_map
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|  * @bucket: the bucket we are choose an item from
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|  * @x: crush input value
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|  * @numrep: the number of items to choose
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|  * @type: the type of item to choose
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|  * @out: pointer to output vector
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|  * @outpos: our position in that vector
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|  * @firstn: true if choosing "first n" items, false if choosing "indep"
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|  * @recurse_to_leaf: true if we want one device under each item of given type
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|  * @out2: second output vector for leaf items (if @recurse_to_leaf)
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|  */
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| static int crush_choose(struct crush_map *map,
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| 			struct crush_bucket *bucket,
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| 			__u32 *weight,
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| 			int x, int numrep, int type,
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| 			int *out, int outpos,
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| 			int firstn, int recurse_to_leaf,
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| 			int *out2)
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| {
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| 	int rep;
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| 	int ftotal, flocal;
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| 	int retry_descent, retry_bucket, skip_rep;
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| 	struct crush_bucket *in = bucket;
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| 	int r;
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| 	int i;
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| 	int item = 0;
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| 	int itemtype;
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| 	int collide, reject;
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| 	const int orig_tries = 5; /* attempts before we fall back to search */
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| 	dprintk("choose bucket %d x %d outpos %d\n", bucket->id, x, outpos);
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| 
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| 	for (rep = outpos; rep < numrep; rep++) {
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| 		/* keep trying until we get a non-out, non-colliding item */
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| 		ftotal = 0;
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| 		skip_rep = 0;
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| 		do {
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| 			retry_descent = 0;
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| 			in = bucket;               /* initial bucket */
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| 
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| 			/* choose through intervening buckets */
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| 			flocal = 0;
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| 			do {
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| 				collide = 0;
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| 				retry_bucket = 0;
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| 				r = rep;
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| 				if (in->alg == CRUSH_BUCKET_UNIFORM) {
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| 					/* be careful */
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| 					if (firstn || numrep >= in->size)
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| 						/* r' = r + f_total */
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| 						r += ftotal;
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| 					else if (in->size % numrep == 0)
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| 						/* r'=r+(n+1)*f_local */
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| 						r += (numrep+1) *
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| 							(flocal+ftotal);
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| 					else
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| 						/* r' = r + n*f_local */
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| 						r += numrep * (flocal+ftotal);
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| 				} else {
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| 					if (firstn)
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| 						/* r' = r + f_total */
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| 						r += ftotal;
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| 					else
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| 						/* r' = r + n*f_local */
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| 						r += numrep * (flocal+ftotal);
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| 				}
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| 
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| 				/* bucket choose */
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| 				if (in->size == 0) {
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| 					reject = 1;
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| 					goto reject;
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| 				}
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| 				if (flocal >= (in->size>>1) &&
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| 				    flocal > orig_tries)
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| 					item = bucket_perm_choose(in, x, r);
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| 				else
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| 					item = crush_bucket_choose(in, x, r);
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| 				BUG_ON(item >= map->max_devices);
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| 
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| 				/* desired type? */
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| 				if (item < 0)
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| 					itemtype = map->buckets[-1-item]->type;
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| 				else
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| 					itemtype = 0;
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| 				dprintk("  item %d type %d\n", item, itemtype);
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| 
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| 				/* keep going? */
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| 				if (itemtype != type) {
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| 					BUG_ON(item >= 0 ||
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| 					       (-1-item) >= map->max_buckets);
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| 					in = map->buckets[-1-item];
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| 					continue;
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| 				}
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| 
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| 				/* collision? */
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| 				for (i = 0; i < outpos; i++) {
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| 					if (out[i] == item) {
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| 						collide = 1;
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| 						break;
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| 					}
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| 				}
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| 
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| 				if (recurse_to_leaf &&
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| 				    item < 0 &&
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| 				    crush_choose(map, map->buckets[-1-item],
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| 						 weight,
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| 						 x, outpos+1, 0,
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| 						 out2, outpos,
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| 						 firstn, 0, NULL) <= outpos) {
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| 					reject = 1;
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| 				} else {
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| 					/* out? */
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| 					if (itemtype == 0)
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| 						reject = is_out(map, weight,
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| 								item, x);
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| 					else
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| 						reject = 0;
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| 				}
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| 
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| reject:
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| 				if (reject || collide) {
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| 					ftotal++;
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| 					flocal++;
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| 
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| 					if (collide && flocal < 3)
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| 						/* retry locally a few times */
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| 						retry_bucket = 1;
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| 					else if (flocal < in->size + orig_tries)
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| 						/* exhaustive bucket search */
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| 						retry_bucket = 1;
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| 					else if (ftotal < 20)
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| 						/* then retry descent */
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| 						retry_descent = 1;
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| 					else
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| 						/* else give up */
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| 						skip_rep = 1;
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| 					dprintk("  reject %d  collide %d  "
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| 						"ftotal %d  flocal %d\n",
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| 						reject, collide, ftotal,
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| 						flocal);
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| 				}
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| 			} while (retry_bucket);
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| 		} while (retry_descent);
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| 
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| 		if (skip_rep) {
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| 			dprintk("skip rep\n");
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| 			continue;
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| 		}
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| 
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| 		dprintk("choose got %d\n", item);
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| 		out[outpos] = item;
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| 		outpos++;
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| 	}
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| 
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| 	dprintk("choose returns %d\n", outpos);
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| 	return outpos;
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| }
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| 
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| 
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| /**
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|  * crush_do_rule - calculate a mapping with the given input and rule
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|  * @map: the crush_map
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|  * @ruleno: the rule id
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|  * @x: hash input
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|  * @result: pointer to result vector
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|  * @result_max: maximum result size
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|  * @force: force initial replica choice; -1 for none
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|  */
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| int crush_do_rule(struct crush_map *map,
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| 		  int ruleno, int x, int *result, int result_max,
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| 		  int force, __u32 *weight)
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| {
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| 	int result_len;
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| 	int force_context[CRUSH_MAX_DEPTH];
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| 	int force_pos = -1;
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| 	int a[CRUSH_MAX_SET];
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| 	int b[CRUSH_MAX_SET];
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| 	int c[CRUSH_MAX_SET];
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| 	int recurse_to_leaf;
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| 	int *w;
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| 	int wsize = 0;
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| 	int *o;
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| 	int osize;
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| 	int *tmp;
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| 	struct crush_rule *rule;
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| 	int step;
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| 	int i, j;
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| 	int numrep;
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| 	int firstn;
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| 	int rc = -1;
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| 
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| 	BUG_ON(ruleno >= map->max_rules);
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| 
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| 	rule = map->rules[ruleno];
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| 	result_len = 0;
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| 	w = a;
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| 	o = b;
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| 
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| 	/*
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| 	 * determine hierarchical context of force, if any.  note
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| 	 * that this may or may not correspond to the specific types
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| 	 * referenced by the crush rule.
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| 	 */
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| 	if (force >= 0) {
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| 		if (force >= map->max_devices ||
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| 		    map->device_parents[force] == 0) {
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| 			/*dprintk("CRUSH: forcefed device dne\n");*/
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| 			rc = -1;  /* force fed device dne */
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| 			goto out;
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| 		}
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| 		if (!is_out(map, weight, force, x)) {
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| 			while (1) {
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| 				force_context[++force_pos] = force;
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| 				if (force >= 0)
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| 					force = map->device_parents[force];
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| 				else
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| 					force = map->bucket_parents[-1-force];
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| 				if (force == 0)
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| 					break;
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| 			}
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| 		}
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| 	}
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| 
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| 	for (step = 0; step < rule->len; step++) {
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| 		firstn = 0;
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| 		switch (rule->steps[step].op) {
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| 		case CRUSH_RULE_TAKE:
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| 			w[0] = rule->steps[step].arg1;
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| 			if (force_pos >= 0) {
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| 				BUG_ON(force_context[force_pos] != w[0]);
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| 				force_pos--;
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| 			}
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| 			wsize = 1;
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| 			break;
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| 
 | |
| 		case CRUSH_RULE_CHOOSE_LEAF_FIRSTN:
 | |
| 		case CRUSH_RULE_CHOOSE_FIRSTN:
 | |
| 			firstn = 1;
 | |
| 		case CRUSH_RULE_CHOOSE_LEAF_INDEP:
 | |
| 		case CRUSH_RULE_CHOOSE_INDEP:
 | |
| 			BUG_ON(wsize == 0);
 | |
| 
 | |
| 			recurse_to_leaf =
 | |
| 				rule->steps[step].op ==
 | |
| 				 CRUSH_RULE_CHOOSE_LEAF_FIRSTN ||
 | |
| 				rule->steps[step].op ==
 | |
| 				CRUSH_RULE_CHOOSE_LEAF_INDEP;
 | |
| 
 | |
| 			/* reset output */
 | |
| 			osize = 0;
 | |
| 
 | |
| 			for (i = 0; i < wsize; i++) {
 | |
| 				/*
 | |
| 				 * see CRUSH_N, CRUSH_N_MINUS macros.
 | |
| 				 * basically, numrep <= 0 means relative to
 | |
| 				 * the provided result_max
 | |
| 				 */
 | |
| 				numrep = rule->steps[step].arg1;
 | |
| 				if (numrep <= 0) {
 | |
| 					numrep += result_max;
 | |
| 					if (numrep <= 0)
 | |
| 						continue;
 | |
| 				}
 | |
| 				j = 0;
 | |
| 				if (osize == 0 && force_pos >= 0) {
 | |
| 					/* skip any intermediate types */
 | |
| 					while (force_pos &&
 | |
| 					       force_context[force_pos] < 0 &&
 | |
| 					       rule->steps[step].arg2 !=
 | |
| 					       map->buckets[-1 -
 | |
| 					       force_context[force_pos]]->type)
 | |
| 						force_pos--;
 | |
| 					o[osize] = force_context[force_pos];
 | |
| 					if (recurse_to_leaf)
 | |
| 						c[osize] = force_context[0];
 | |
| 					j++;
 | |
| 					force_pos--;
 | |
| 				}
 | |
| 				osize += crush_choose(map,
 | |
| 						      map->buckets[-1-w[i]],
 | |
| 						      weight,
 | |
| 						      x, numrep,
 | |
| 						      rule->steps[step].arg2,
 | |
| 						      o+osize, j,
 | |
| 						      firstn,
 | |
| 						      recurse_to_leaf, c+osize);
 | |
| 			}
 | |
| 
 | |
| 			if (recurse_to_leaf)
 | |
| 				/* copy final _leaf_ values to output set */
 | |
| 				memcpy(o, c, osize*sizeof(*o));
 | |
| 
 | |
| 			/* swap t and w arrays */
 | |
| 			tmp = o;
 | |
| 			o = w;
 | |
| 			w = tmp;
 | |
| 			wsize = osize;
 | |
| 			break;
 | |
| 
 | |
| 
 | |
| 		case CRUSH_RULE_EMIT:
 | |
| 			for (i = 0; i < wsize && result_len < result_max; i++) {
 | |
| 				result[result_len] = w[i];
 | |
| 				result_len++;
 | |
| 			}
 | |
| 			wsize = 0;
 | |
| 			break;
 | |
| 
 | |
| 		default:
 | |
| 			BUG_ON(1);
 | |
| 		}
 | |
| 	}
 | |
| 	rc = result_len;
 | |
| 
 | |
| out:
 | |
| 	return rc;
 | |
| }
 | |
| 
 | |
| 
 | 
