Most awkward part of this is delaying write requests until bitmap updates have been flushed. To achieve this, we have a sequence number (seq_flush) which is incremented each time the raid5 is unplugged. If the raid thread notices that this has changed, it flushes bitmap changes, and assigned the value of seq_flush to seq_write. When a write request arrives, it is given the number from seq_write, and that write request may not complete until seq_flush is larger than the saved seq number. We have a new queue for storing stripes which are waiting for a bitmap flush and an extra flag for stripes to record if the write was 'degraded' and so should not clear the a bit in the bitmap. Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org> |
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|---|---|---|
| .. | ||
| bitmap.h | ||
| linear.h | ||
| md.h | ||
| md_k.h | ||
| md_p.h | ||
| md_u.h | ||
| multipath.h | ||
| raid0.h | ||
| raid1.h | ||
| raid5.h | ||
| raid10.h | ||
| xor.h | ||