 cbaa118ecf
			
		
	
	
	cbaa118ecf
	
	
	
		
			
			Presently most of the 29-bit physical parts do P1/P2 segmentation with a 1:1 cached/uncached mapping, jumping between the two to control the caching behaviour. This provides the basic infrastructure to maintain this behaviour on 32-bit physical parts that don't map P1/P2 at all, using a shiny new linker section and corresponding fixmap entry. Signed-off-by: Stuart Menefy <stuart.menefy@st.com> Signed-off-by: Paul Mundt <lethal@linux-sh.org>
		
			
				
	
	
		
			40 lines
		
	
	
	
		
			1.1 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			1.1 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef __ASM_SH_SYSTEM_64_H
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| #define __ASM_SH_SYSTEM_64_H
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| 
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| /*
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|  * include/asm-sh/system_64.h
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|  *
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|  * Copyright (C) 2000, 2001  Paolo Alberelli
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|  * Copyright (C) 2003  Paul Mundt
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|  * Copyright (C) 2004  Richard Curnow
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|  *
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|  * This file is subject to the terms and conditions of the GNU General Public
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|  * License.  See the file "COPYING" in the main directory of this archive
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|  * for more details.
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|  */
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| #include <asm/processor.h>
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| 
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| /*
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|  *	switch_to() should switch tasks to task nr n, first
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|  */
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| struct task_struct *sh64_switch_to(struct task_struct *prev,
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| 				   struct thread_struct *prev_thread,
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| 				   struct task_struct *next,
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| 				   struct thread_struct *next_thread);
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| 
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| #define switch_to(prev,next,last)				\
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| do {								\
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| 	if (last_task_used_math != next) {			\
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| 		struct pt_regs *regs = next->thread.uregs;	\
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| 		if (regs) regs->sr |= SR_FD;			\
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| 	}							\
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| 	last = sh64_switch_to(prev, &prev->thread, next,	\
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| 			      &next->thread);			\
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| } while (0)
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| 
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| #define __uses_jump_to_uncached
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| 
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| #define jump_to_uncached()	do { } while (0)
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| #define back_to_cached()	do { } while (0)
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| 
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| #endif /* __ASM_SH_SYSTEM_64_H */
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