* akpm:
kernel/smp.c: consolidate writes in smp_call_function_interrupt()
kernel/smp.c: fix smp_call_function_many() SMP race
memcg: correctly order reading PCG_USED and pc->mem_cgroup
backlight: fix 88pm860x_bl macro collision
drivers/leds/ledtrig-gpio.c: make output match input, tighten input checking
MAINTAINERS: update Atmel AT91 entry
mm: fix truncate_setsize() comment
memcg: fix rmdir, force_empty with THP
memcg: fix LRU accounting with THP
memcg: fix USED bit handling at uncharge in THP
memcg: modify accounting function for supporting THP better
fs/direct-io.c: don't try to allocate more than BIO_MAX_PAGES in a bio
mm: compaction: prevent division-by-zero during user-requested compaction
mm/vmscan.c: remove duplicate include of compaction.h
memblock: fix memblock_is_region_memory()
thp: keep highpte mapped until it is no longer needed
kconfig: rename CONFIG_EMBEDDED to CONFIG_EXPERT
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html