 6f3d90e556
			
		
	
	
	6f3d90e556
	
	
	
		
			
			Commit 70264367a2 ("ARM: 7653/2: do not scale loops_per_jiffy when
using a constant delay clock") fixed a problem with our timer-based
delay loop, where loops_per_jiffy is scaled by cpufreq yet used directly
by the timer delay ops.
This patch fixes the problem in a more elegant way by keeping a private
ticks_per_jiffy field in the delay ops, independent of loops_per_jiffy
and therefore not subject to scaling. The loop-based delay continues to
use loops_per_jiffy directly, as it should.
Acked-by: Nicolas Pitre <nico@linaro.org>
Signed-off-by: Will Deacon <will.deacon@arm.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
		
	
			
		
			
				
	
	
		
			72 lines
		
	
	
	
		
			2 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
	
		
			2 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (C) 1995-2004 Russell King
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|  *
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|  * Delay routines, using a pre-computed "loops_per_second" value.
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|  */
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| #ifndef __ASM_ARM_DELAY_H
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| #define __ASM_ARM_DELAY_H
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| 
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| #include <asm/memory.h>
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| #include <asm/param.h>	/* HZ */
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| 
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| #define MAX_UDELAY_MS	2
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| #define UDELAY_MULT	((UL(2199023) * HZ) >> 11)
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| #define UDELAY_SHIFT	30
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| 
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| #ifndef __ASSEMBLY__
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| 
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| struct delay_timer {
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| 	unsigned long (*read_current_timer)(void);
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| 	unsigned long freq;
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| };
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| 
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| extern struct arm_delay_ops {
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| 	void (*delay)(unsigned long);
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| 	void (*const_udelay)(unsigned long);
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| 	void (*udelay)(unsigned long);
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| 	unsigned long ticks_per_jiffy;
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| } arm_delay_ops;
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| 
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| #define __delay(n)		arm_delay_ops.delay(n)
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| 
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| /*
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|  * This function intentionally does not exist; if you see references to
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|  * it, it means that you're calling udelay() with an out of range value.
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|  *
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|  * With currently imposed limits, this means that we support a max delay
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|  * of 2000us. Further limits: HZ<=1000 and bogomips<=3355
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|  */
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| extern void __bad_udelay(void);
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| 
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| /*
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|  * division by multiplication: you don't have to worry about
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|  * loss of precision.
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|  *
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|  * Use only for very small delays ( < 2 msec).  Should probably use a
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|  * lookup table, really, as the multiplications take much too long with
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|  * short delays.  This is a "reasonable" implementation, though (and the
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|  * first constant multiplications gets optimized away if the delay is
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|  * a constant)
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|  */
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| #define __udelay(n)		arm_delay_ops.udelay(n)
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| #define __const_udelay(n)	arm_delay_ops.const_udelay(n)
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| 
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| #define udelay(n)							\
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| 	(__builtin_constant_p(n) ?					\
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| 	  ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() :		\
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| 			__const_udelay((n) * UDELAY_MULT)) :		\
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| 	  __udelay(n))
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| 
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| /* Loop-based definitions for assembly code. */
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| extern void __loop_delay(unsigned long loops);
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| extern void __loop_udelay(unsigned long usecs);
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| extern void __loop_const_udelay(unsigned long);
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| 
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| /* Delay-loop timer registration. */
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| #define ARCH_HAS_READ_CURRENT_TIMER
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| extern void register_current_timer_delay(const struct delay_timer *timer);
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| 
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| #endif /* __ASSEMBLY__ */
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| 
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| #endif /* defined(_ARM_DELAY_H) */
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| 
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