A pending cleanup will mean that module.h won't be implicitly everywhere anymore. Make sure the modular drivers in clocksource are actually calling out for <module.h> explicitly in advance. Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
		
			
				
	
	
		
			211 lines
		
	
	
	
		
			4.9 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			211 lines
		
	
	
	
		
			4.9 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Force feedback support for ACRUX game controllers
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 *
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 * From what I have gathered, these devices are mass produced in China
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 * by several vendors. They often share the same design as the original
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 * Xbox 360 controller.
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 *
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 * 1a34:0802 "ACRUX USB GAMEPAD 8116"
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 *  - tested with an EXEQ EQ-PCU-02090 game controller.
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 *
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 * Copyright (c) 2010 Sergei Kolzun <x0r@dv-life.ru>
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 */
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/*
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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 */
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#include <linux/input.h>
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#include <linux/slab.h>
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#include <linux/usb.h>
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#include <linux/hid.h>
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#include <linux/module.h>
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#include "hid-ids.h"
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#ifdef CONFIG_HID_ACRUX_FF
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#include "usbhid/usbhid.h"
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struct axff_device {
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	struct hid_report *report;
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};
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static int axff_play(struct input_dev *dev, void *data, struct ff_effect *effect)
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{
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	struct hid_device *hid = input_get_drvdata(dev);
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	struct axff_device *axff = data;
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	struct hid_report *report = axff->report;
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	int field_count = 0;
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	int left, right;
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	int i, j;
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	left = effect->u.rumble.strong_magnitude;
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	right = effect->u.rumble.weak_magnitude;
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	dbg_hid("called with 0x%04x 0x%04x", left, right);
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	left = left * 0xff / 0xffff;
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	right = right * 0xff / 0xffff;
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	for (i = 0; i < report->maxfield; i++) {
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		for (j = 0; j < report->field[i]->report_count; j++) {
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			report->field[i]->value[j] =
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				field_count % 2 ? right : left;
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			field_count++;
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		}
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	}
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	dbg_hid("running with 0x%02x 0x%02x", left, right);
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	usbhid_submit_report(hid, axff->report, USB_DIR_OUT);
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	return 0;
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}
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static int axff_init(struct hid_device *hid)
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{
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	struct axff_device *axff;
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	struct hid_report *report;
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	struct hid_input *hidinput = list_first_entry(&hid->inputs, struct hid_input, list);
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	struct list_head *report_list =&hid->report_enum[HID_OUTPUT_REPORT].report_list;
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	struct input_dev *dev = hidinput->input;
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	int field_count = 0;
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	int i, j;
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	int error;
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	if (list_empty(report_list)) {
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		hid_err(hid, "no output reports found\n");
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		return -ENODEV;
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	}
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	report = list_first_entry(report_list, struct hid_report, list);
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	for (i = 0; i < report->maxfield; i++) {
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		for (j = 0; j < report->field[i]->report_count; j++) {
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			report->field[i]->value[j] = 0x00;
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			field_count++;
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		}
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	}
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	if (field_count < 4) {
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		hid_err(hid, "not enough fields in the report: %d\n",
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			field_count);
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		return -ENODEV;
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	}
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	axff = kzalloc(sizeof(struct axff_device), GFP_KERNEL);
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	if (!axff)
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		return -ENOMEM;
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	set_bit(FF_RUMBLE, dev->ffbit);
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	error = input_ff_create_memless(dev, axff, axff_play);
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	if (error)
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		goto err_free_mem;
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	axff->report = report;
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	usbhid_submit_report(hid, axff->report, USB_DIR_OUT);
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	hid_info(hid, "Force Feedback for ACRUX game controllers by Sergei Kolzun <x0r@dv-life.ru>\n");
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	return 0;
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err_free_mem:
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	kfree(axff);
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	return error;
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}
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#else
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static inline int axff_init(struct hid_device *hid)
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{
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	return 0;
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}
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#endif
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static int ax_probe(struct hid_device *hdev, const struct hid_device_id *id)
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{
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	int error;
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	dev_dbg(&hdev->dev, "ACRUX HID hardware probe...\n");
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	error = hid_parse(hdev);
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	if (error) {
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		hid_err(hdev, "parse failed\n");
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		return error;
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	}
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	error = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_FF);
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	if (error) {
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		hid_err(hdev, "hw start failed\n");
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		return error;
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	}
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	error = axff_init(hdev);
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	if (error) {
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		/*
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		 * Do not fail device initialization completely as device
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		 * may still be partially operable, just warn.
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		 */
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		hid_warn(hdev,
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			 "Failed to enable force feedback support, error: %d\n",
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			 error);
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	}
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	/*
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	 * We need to start polling device right away, otherwise
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	 * it will go into a coma.
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	 */
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	error = hid_hw_open(hdev);
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	if (error) {
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		dev_err(&hdev->dev, "hw open failed\n");
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		hid_hw_stop(hdev);
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		return error;
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	}
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	return 0;
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}
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static void ax_remove(struct hid_device *hdev)
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{
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	hid_hw_close(hdev);
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	hid_hw_stop(hdev);
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}
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static const struct hid_device_id ax_devices[] = {
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	{ HID_USB_DEVICE(USB_VENDOR_ID_ACRUX, 0x0802), },
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	{ }
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};
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MODULE_DEVICE_TABLE(hid, ax_devices);
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static struct hid_driver ax_driver = {
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	.name		= "acrux",
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	.id_table	= ax_devices,
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	.probe		= ax_probe,
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	.remove		= ax_remove,
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};
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static int __init ax_init(void)
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{
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	return hid_register_driver(&ax_driver);
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}
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static void __exit ax_exit(void)
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{
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	hid_unregister_driver(&ax_driver);
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}
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module_init(ax_init);
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module_exit(ax_exit);
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MODULE_AUTHOR("Sergei Kolzun");
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MODULE_DESCRIPTION("Force feedback support for ACRUX game controllers");
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MODULE_LICENSE("GPL");
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