 7034228792
			
		
	
	
	7034228792
	
	
	
		
			
			Having received another series of whitespace patches I decided to do this once and for all rather than dealing with this kind of patches trickling in forever. Signed-off-by: Ralf Baechle <ralf@linux-mips.org>
		
			
				
	
	
		
			60 lines
		
	
	
	
		
			1.5 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
	
		
			1.5 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * This file is subject to the terms and conditions of the GNU General Public
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|  * License.  See the file "COPYING" in the main directory of this archive
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|  * for more details.
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|  *
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|  * Copyright (C) 1994 by Waldorf Electronics
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|  * Copyright (C) 1995 - 2000, 01, 03 by Ralf Baechle
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|  * Copyright (C) 1999, 2000 Silicon Graphics, Inc.
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|  * Copyright (C) 2007  Maciej W. Rozycki
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|  */
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| #include <linux/module.h>
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| #include <linux/param.h>
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| #include <linux/smp.h>
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| 
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| #include <asm/compiler.h>
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| #include <asm/war.h>
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| 
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| void __delay(unsigned long loops)
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| {
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| 	__asm__ __volatile__ (
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| 	"	.set	noreorder				\n"
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| 	"	.align	3					\n"
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| 	"1:	bnez	%0, 1b					\n"
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| #if BITS_PER_LONG == 32
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| 	"	subu	%0, 1					\n"
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| #else
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| 	"	dsubu	%0, 1					\n"
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| #endif
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| 	"	.set	reorder					\n"
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| 	: "=r" (loops)
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| 	: "0" (loops));
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| }
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| EXPORT_SYMBOL(__delay);
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| 
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| /*
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|  * Division by multiplication: you don't have to worry about
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|  * loss of precision.
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|  *
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|  * Use only for very small delays ( < 1 msec).	Should probably use a
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|  * lookup table, really, as the multiplications take much too long with
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|  * short delays.  This is a "reasonable" implementation, though (and the
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|  * first constant multiplications gets optimized away if the delay is
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|  * a constant)
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|  */
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| 
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| void __udelay(unsigned long us)
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| {
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| 	unsigned int lpj = raw_current_cpu_data.udelay_val;
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| 
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| 	__delay((us * 0x000010c7ull * HZ * lpj) >> 32);
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| }
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| EXPORT_SYMBOL(__udelay);
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| 
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| void __ndelay(unsigned long ns)
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| {
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| 	unsigned int lpj = raw_current_cpu_data.udelay_val;
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| 
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| 	__delay((ns * 0x00000005ull * HZ * lpj) >> 32);
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| }
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| EXPORT_SYMBOL(__ndelay);
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