 b8b572e101
			
		
	
	
	b8b572e101
	
	
	
		
			
			from include/asm-powerpc. This is the result of a mkdir arch/powerpc/include/asm git mv include/asm-powerpc/* arch/powerpc/include/asm Followed by a few documentation/comment fixups and a couple of places where <asm-powepc/...> was being used explicitly. Of the latter only one was outside the arch code and it is a driver only built for powerpc. Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Paul Mackerras <paulus@samba.org>
		
			
				
	
	
		
			44 lines
		
	
	
	
		
			1.7 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.7 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2006 Sony Computer Entertainment Inc.
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|  * Copyright 2006, 2007 Sony Corporation
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|  *
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|  * This program is free software; you can redistribute it and/or modify it
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|  * under the terms of the GNU General Public License as published
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|  * by the Free Software Foundation; version 2 of the License.
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|  *
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|  * This program is distributed in the hope that it will be useful, but
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|  * WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License along
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|  * with this program; if not, write to the Free Software Foundation, Inc.,
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|  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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|  */
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| 
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| #ifndef _ASM_POWERPC_PS3FB_H_
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| #define _ASM_POWERPC_PS3FB_H_
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| 
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| #include <linux/ioctl.h>
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| 
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| /* ioctl */
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| #define PS3FB_IOCTL_SETMODE       _IOW('r',  1, int) /* set video mode */
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| #define PS3FB_IOCTL_GETMODE       _IOR('r',  2, int) /* get video mode */
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| #define PS3FB_IOCTL_SCREENINFO    _IOR('r',  3, int) /* get screen info */
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| #define PS3FB_IOCTL_ON            _IO('r', 4)        /* use IOCTL_FSEL */
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| #define PS3FB_IOCTL_OFF           _IO('r', 5)        /* return to normal-flip */
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| #define PS3FB_IOCTL_FSEL          _IOW('r', 6, int)  /* blit and flip request */
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| 
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| #ifndef FBIO_WAITFORVSYNC
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| #define FBIO_WAITFORVSYNC         _IOW('F', 0x20, __u32) /* wait for vsync */
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| #endif
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| 
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| struct ps3fb_ioctl_res {
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| 	__u32 xres; /* frame buffer x_size */
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| 	__u32 yres; /* frame buffer y_size */
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| 	__u32 xoff; /* margine x  */
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| 	__u32 yoff; /* margine y */
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| 	__u32 num_frames; /* num of frame buffers */
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| };
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| 
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| #endif /* _ASM_POWERPC_PS3FB_H_ */
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