 3d14c5d2b6
			
		
	
	
	3d14c5d2b6
	
	
	
		
			
			This factors out protocol and low-level storage parts of ceph into a separate libceph module living in net/ceph and include/linux/ceph. This is mostly a matter of moving files around. However, a few key pieces of the interface change as well: - ceph_client becomes ceph_fs_client and ceph_client, where the latter captures the mon and osd clients, and the fs_client gets the mds client and file system specific pieces. - Mount option parsing and debugfs setup is correspondingly broken into two pieces. - The mon client gets a generic handler callback for otherwise unknown messages (mds map, in this case). - The basic supported/required feature bits can be expanded (and are by ceph_fs_client). No functional change, aside from some subtle error handling cases that got cleaned up in the refactoring process. Signed-off-by: Sage Weil <sage@newdream.net>
		
			
				
	
	
		
			90 lines
		
	
	
	
		
			1.7 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
	
		
			1.7 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef __FS_CEPH_AUTH_X_PROTOCOL
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| #define __FS_CEPH_AUTH_X_PROTOCOL
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| 
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| #define CEPHX_GET_AUTH_SESSION_KEY      0x0100
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| #define CEPHX_GET_PRINCIPAL_SESSION_KEY 0x0200
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| #define CEPHX_GET_ROTATING_KEY          0x0400
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| 
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| /* common bits */
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| struct ceph_x_ticket_blob {
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| 	__u8 struct_v;
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| 	__le64 secret_id;
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| 	__le32 blob_len;
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| 	char blob[];
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| } __attribute__ ((packed));
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| 
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| 
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| /* common request/reply headers */
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| struct ceph_x_request_header {
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| 	__le16 op;
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| } __attribute__ ((packed));
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| 
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| struct ceph_x_reply_header {
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| 	__le16 op;
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| 	__le32 result;
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| } __attribute__ ((packed));
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| 
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| 
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| /* authenticate handshake */
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| 
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| /* initial hello (no reply header) */
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| struct ceph_x_server_challenge {
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| 	__u8 struct_v;
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| 	__le64 server_challenge;
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| } __attribute__ ((packed));
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| 
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| struct ceph_x_authenticate {
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| 	__u8 struct_v;
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| 	__le64 client_challenge;
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| 	__le64 key;
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| 	/* ticket blob */
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| } __attribute__ ((packed));
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| 
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| struct ceph_x_service_ticket_request {
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| 	__u8 struct_v;
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| 	__le32 keys;
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| } __attribute__ ((packed));
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| 
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| struct ceph_x_challenge_blob {
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| 	__le64 server_challenge;
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| 	__le64 client_challenge;
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| } __attribute__ ((packed));
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| 
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| 
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| 
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| /* authorize handshake */
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| 
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| /*
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|  * The authorizer consists of two pieces:
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|  *  a - service id, ticket blob
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|  *  b - encrypted with session key
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|  */
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| struct ceph_x_authorize_a {
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| 	__u8 struct_v;
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| 	__le64 global_id;
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| 	__le32 service_id;
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| 	struct ceph_x_ticket_blob ticket_blob;
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| } __attribute__ ((packed));
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| 
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| struct ceph_x_authorize_b {
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| 	__u8 struct_v;
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| 	__le64 nonce;
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| } __attribute__ ((packed));
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| 
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| struct ceph_x_authorize_reply {
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| 	__u8 struct_v;
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| 	__le64 nonce_plus_one;
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| } __attribute__ ((packed));
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| 
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| 
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| /*
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|  * encyption bundle
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|  */
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| #define CEPHX_ENC_MAGIC 0xff009cad8826aa55ull
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| 
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| struct ceph_x_encrypt_header {
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| 	__u8 struct_v;
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| 	__le64 magic;
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| } __attribute__ ((packed));
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| 
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| #endif
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