This change correctly computes the header length and data length in the fragments to avoid a bug where we would end up with extremely slow performance. Also adopt use of skb_frag_size() accessor. Signed-off-by: Chris Metcalf <cmetcalf@tilera.com> Cc: stable@vger.kernel.org [v3.6] Signed-off-by: David S. Miller <davem@davemloft.net> |
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| Kconfig | ||
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| tilegx.c | ||
| tilepro.c | ||