Walking backref tree and btrfs quota rely on ulist very much. This patch tries to use rb_tree to speed up search time. The original code always checks whether an element exists before adding a new element, however it costs O(n). I try to add a rb_tree in the ulist,this is only used to speed up search. I also do some measurements with quota enabled. fsstress -p 4 -n 10000 Without this path: real 0m51.058s 2m4.745s 1m28.222s 1m5.137s user 0m0.035s 0m0.041s 0m0.105s 0m0.100s sys 0m12.009s 0m11.246s 0m10.901s 0m10.999s 0m11.287s With this path: real 0m55.295s 0m50.960s 1m2.214s 0m48.273s user 0m0.053s 0m0.095s 0m0.135s 0m0.107s sys 0m7.766s 0m6.013s 0m6.319s 0m6.030s 0m6.532s After applying the patch,the execute time is down by ~42%.(11.287s->6.532s) Signed-off-by: Wang Shilong <wangsl-fnst@cn.fujitsu.com> Reviewed-by: Miao Xie <miaox@cn.fujitsu.com> Reviewed-by: Jan Schmidt <list.btrfs@jan-o-sch.net> Signed-off-by: Josef Bacik <jbacik@fusionio.com>
		
			
				
	
	
		
			82 lines
		
	
	
	
		
			2 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			2 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2011 STRATO AG
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 * written by Arne Jansen <sensille@gmx.net>
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 * Distributed under the GNU GPL license version 2.
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 *
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 */
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#ifndef __ULIST__
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#define __ULIST__
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#include <linux/list.h>
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#include <linux/rbtree.h>
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/*
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 * ulist is a generic data structure to hold a collection of unique u64
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 * values. The only operations it supports is adding to the list and
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 * enumerating it.
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 * It is possible to store an auxiliary value along with the key.
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 *
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 * The implementation is preliminary and can probably be sped up
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 * significantly. A first step would be to store the values in an rbtree
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 * as soon as ULIST_SIZE is exceeded.
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 */
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/*
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 * number of elements statically allocated inside struct ulist
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 */
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#define ULIST_SIZE 16
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struct ulist_iterator {
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	int i;
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};
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/*
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 * element of the list
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 */
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struct ulist_node {
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	u64 val;		/* value to store */
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	u64 aux;		/* auxiliary value saved along with the val */
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	struct rb_node rb_node;	/* used to speed up search */
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};
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struct ulist {
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	/*
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	 * number of elements stored in list
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	 */
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	unsigned long nnodes;
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	/*
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	 * number of nodes we already have room for
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	 */
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	unsigned long nodes_alloced;
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	/*
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	 * pointer to the array storing the elements. The first ULIST_SIZE
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	 * elements are stored inline. In this case the it points to int_nodes.
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	 * After exceeding ULIST_SIZE, dynamic memory is allocated.
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	 */
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	struct ulist_node *nodes;
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	struct rb_root root;
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	/*
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	 * inline storage space for the first ULIST_SIZE entries
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	 */
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	struct ulist_node int_nodes[ULIST_SIZE];
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};
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void ulist_init(struct ulist *ulist);
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void ulist_fini(struct ulist *ulist);
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void ulist_reinit(struct ulist *ulist);
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struct ulist *ulist_alloc(gfp_t gfp_mask);
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void ulist_free(struct ulist *ulist);
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int ulist_add(struct ulist *ulist, u64 val, u64 aux, gfp_t gfp_mask);
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int ulist_add_merge(struct ulist *ulist, u64 val, u64 aux,
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		    u64 *old_aux, gfp_t gfp_mask);
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struct ulist_node *ulist_next(struct ulist *ulist,
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			      struct ulist_iterator *uiter);
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#define ULIST_ITER_INIT(uiter) ((uiter)->i = 0)
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#endif
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