Add support for the Nintendo GameCube video game console to the powerpc bootwrapper. dtbImage.gamecube is a wrapped image that contains a flat device tree, an entry point compatible with SDload, and an optional initrd. Signed-off-by: Albert Herranz <albert_herranz@yahoo.es> Acked-by: Segher Boessenkool <segher@kernel.crashing.org> Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
		
			
				
	
	
		
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			35 lines
		
	
	
	
		
			812 B
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * arch/powerpc/boot/gamecube.c
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 *
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 * Nintendo GameCube bootwrapper support
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 * Copyright (C) 2004-2009 The GameCube Linux Team
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 * Copyright (C) 2008,2009 Albert Herranz
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 */
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#include <stddef.h>
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#include "stdio.h"
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#include "types.h"
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#include "io.h"
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#include "ops.h"
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#include "ugecon.h"
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BSS_STACK(8192);
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void platform_init(unsigned long r3, unsigned long r4, unsigned long r5)
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{
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	u32 heapsize = 16*1024*1024 - (u32)_end;
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	simple_alloc_init(_end, heapsize, 32, 64);
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	fdt_init(_dtb_start);
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	if (ug_probe())
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		console_ops.write = ug_console_write;
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}
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