 62e7ca5280
			
		
	
	
	62e7ca5280
	
	
	
		
			
			Cleanup unused `if 0'-ed functions, which have been dead since 2006 (commits87c2ce3b93("lib/zlib*: cleanups") by Adrian Bunk and4f3865fb57("zlib_inflate: Upgrade library code to a recent version") by Richard Purdie): - zlib_deflateSetDictionary - zlib_deflateParams - zlib_deflateCopy - zlib_inflateSync - zlib_syncsearch - zlib_inflateSetDictionary - zlib_inflatePrime Signed-off-by: Sergey Senozhatsky <sergey.senozhatsky@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
		
			
				
	
	
		
			786 lines
		
	
	
	
		
			27 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			786 lines
		
	
	
	
		
			27 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
| /* inflate.c -- zlib decompression
 | |
|  * Copyright (C) 1995-2005 Mark Adler
 | |
|  * For conditions of distribution and use, see copyright notice in zlib.h
 | |
|  *
 | |
|  * Based on zlib 1.2.3 but modified for the Linux Kernel by
 | |
|  * Richard Purdie <richard@openedhand.com>
 | |
|  *
 | |
|  * Changes mainly for static instead of dynamic memory allocation
 | |
|  *
 | |
|  */
 | |
| 
 | |
| #include <linux/zutil.h>
 | |
| #include "inftrees.h"
 | |
| #include "inflate.h"
 | |
| #include "inffast.h"
 | |
| #include "infutil.h"
 | |
| 
 | |
| int zlib_inflate_workspacesize(void)
 | |
| {
 | |
|     return sizeof(struct inflate_workspace);
 | |
| }
 | |
| 
 | |
| int zlib_inflateReset(z_streamp strm)
 | |
| {
 | |
|     struct inflate_state *state;
 | |
| 
 | |
|     if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR;
 | |
|     state = (struct inflate_state *)strm->state;
 | |
|     strm->total_in = strm->total_out = state->total = 0;
 | |
|     strm->msg = NULL;
 | |
|     strm->adler = 1;        /* to support ill-conceived Java test suite */
 | |
|     state->mode = HEAD;
 | |
|     state->last = 0;
 | |
|     state->havedict = 0;
 | |
|     state->dmax = 32768U;
 | |
|     state->hold = 0;
 | |
|     state->bits = 0;
 | |
|     state->lencode = state->distcode = state->next = state->codes;
 | |
| 
 | |
|     /* Initialise Window */
 | |
|     state->wsize = 1U << state->wbits;
 | |
|     state->write = 0;
 | |
|     state->whave = 0;
 | |
| 
 | |
|     return Z_OK;
 | |
| }
 | |
| 
 | |
| int zlib_inflateInit2(z_streamp strm, int windowBits)
 | |
| {
 | |
|     struct inflate_state *state;
 | |
| 
 | |
|     if (strm == NULL) return Z_STREAM_ERROR;
 | |
|     strm->msg = NULL;                 /* in case we return an error */
 | |
| 
 | |
|     state = &WS(strm)->inflate_state;
 | |
|     strm->state = (struct internal_state *)state;
 | |
| 
 | |
|     if (windowBits < 0) {
 | |
|         state->wrap = 0;
 | |
|         windowBits = -windowBits;
 | |
|     }
 | |
|     else {
 | |
|         state->wrap = (windowBits >> 4) + 1;
 | |
|     }
 | |
|     if (windowBits < 8 || windowBits > 15) {
 | |
|         return Z_STREAM_ERROR;
 | |
|     }
 | |
|     state->wbits = (unsigned)windowBits;
 | |
|     state->window = &WS(strm)->working_window[0];
 | |
| 
 | |
|     return zlib_inflateReset(strm);
 | |
| }
 | |
| 
 | |
| /*
 | |
|    Return state with length and distance decoding tables and index sizes set to
 | |
|    fixed code decoding.  This returns fixed tables from inffixed.h.
 | |
|  */
 | |
| static void zlib_fixedtables(struct inflate_state *state)
 | |
| {
 | |
| #   include "inffixed.h"
 | |
|     state->lencode = lenfix;
 | |
|     state->lenbits = 9;
 | |
|     state->distcode = distfix;
 | |
|     state->distbits = 5;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|    Update the window with the last wsize (normally 32K) bytes written before
 | |
|    returning. This is only called when a window is already in use, or when
 | |
|    output has been written during this inflate call, but the end of the deflate
 | |
|    stream has not been reached yet. It is also called to window dictionary data
 | |
|    when a dictionary is loaded.
 | |
| 
 | |
|    Providing output buffers larger than 32K to inflate() should provide a speed
 | |
|    advantage, since only the last 32K of output is copied to the sliding window
 | |
|    upon return from inflate(), and since all distances after the first 32K of
 | |
|    output will fall in the output data, making match copies simpler and faster.
 | |
|    The advantage may be dependent on the size of the processor's data caches.
 | |
|  */
 | |
| static void zlib_updatewindow(z_streamp strm, unsigned out)
 | |
| {
 | |
|     struct inflate_state *state;
 | |
|     unsigned copy, dist;
 | |
| 
 | |
|     state = (struct inflate_state *)strm->state;
 | |
| 
 | |
|     /* copy state->wsize or less output bytes into the circular window */
 | |
|     copy = out - strm->avail_out;
 | |
|     if (copy >= state->wsize) {
 | |
|         memcpy(state->window, strm->next_out - state->wsize, state->wsize);
 | |
|         state->write = 0;
 | |
|         state->whave = state->wsize;
 | |
|     }
 | |
|     else {
 | |
|         dist = state->wsize - state->write;
 | |
|         if (dist > copy) dist = copy;
 | |
|         memcpy(state->window + state->write, strm->next_out - copy, dist);
 | |
|         copy -= dist;
 | |
|         if (copy) {
 | |
|             memcpy(state->window, strm->next_out - copy, copy);
 | |
|             state->write = copy;
 | |
|             state->whave = state->wsize;
 | |
|         }
 | |
|         else {
 | |
|             state->write += dist;
 | |
|             if (state->write == state->wsize) state->write = 0;
 | |
|             if (state->whave < state->wsize) state->whave += dist;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * At the end of a Deflate-compressed PPP packet, we expect to have seen
 | |
|  * a `stored' block type value but not the (zero) length bytes.
 | |
|  */
 | |
| /*
 | |
|    Returns true if inflate is currently at the end of a block generated by
 | |
|    Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
 | |
|    implementation to provide an additional safety check. PPP uses
 | |
|    Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored
 | |
|    block. When decompressing, PPP checks that at the end of input packet,
 | |
|    inflate is waiting for these length bytes.
 | |
|  */
 | |
| static int zlib_inflateSyncPacket(z_streamp strm)
 | |
| {
 | |
|     struct inflate_state *state;
 | |
| 
 | |
|     if (strm == NULL || strm->state == NULL) return Z_STREAM_ERROR;
 | |
|     state = (struct inflate_state *)strm->state;
 | |
| 
 | |
|     if (state->mode == STORED && state->bits == 0) {
 | |
| 	state->mode = TYPE;
 | |
|         return Z_OK;
 | |
|     }
 | |
|     return Z_DATA_ERROR;
 | |
| }
 | |
| 
 | |
| /* Macros for inflate(): */
 | |
| 
 | |
| /* check function to use adler32() for zlib or crc32() for gzip */
 | |
| #define UPDATE(check, buf, len) zlib_adler32(check, buf, len)
 | |
| 
 | |
| /* Load registers with state in inflate() for speed */
 | |
| #define LOAD() \
 | |
|     do { \
 | |
|         put = strm->next_out; \
 | |
|         left = strm->avail_out; \
 | |
|         next = strm->next_in; \
 | |
|         have = strm->avail_in; \
 | |
|         hold = state->hold; \
 | |
|         bits = state->bits; \
 | |
|     } while (0)
 | |
| 
 | |
| /* Restore state from registers in inflate() */
 | |
| #define RESTORE() \
 | |
|     do { \
 | |
|         strm->next_out = put; \
 | |
|         strm->avail_out = left; \
 | |
|         strm->next_in = next; \
 | |
|         strm->avail_in = have; \
 | |
|         state->hold = hold; \
 | |
|         state->bits = bits; \
 | |
|     } while (0)
 | |
| 
 | |
| /* Clear the input bit accumulator */
 | |
| #define INITBITS() \
 | |
|     do { \
 | |
|         hold = 0; \
 | |
|         bits = 0; \
 | |
|     } while (0)
 | |
| 
 | |
| /* Get a byte of input into the bit accumulator, or return from inflate()
 | |
|    if there is no input available. */
 | |
| #define PULLBYTE() \
 | |
|     do { \
 | |
|         if (have == 0) goto inf_leave; \
 | |
|         have--; \
 | |
|         hold += (unsigned long)(*next++) << bits; \
 | |
|         bits += 8; \
 | |
|     } while (0)
 | |
| 
 | |
| /* Assure that there are at least n bits in the bit accumulator.  If there is
 | |
|    not enough available input to do that, then return from inflate(). */
 | |
| #define NEEDBITS(n) \
 | |
|     do { \
 | |
|         while (bits < (unsigned)(n)) \
 | |
|             PULLBYTE(); \
 | |
|     } while (0)
 | |
| 
 | |
| /* Return the low n bits of the bit accumulator (n < 16) */
 | |
| #define BITS(n) \
 | |
|     ((unsigned)hold & ((1U << (n)) - 1))
 | |
| 
 | |
| /* Remove n bits from the bit accumulator */
 | |
| #define DROPBITS(n) \
 | |
|     do { \
 | |
|         hold >>= (n); \
 | |
|         bits -= (unsigned)(n); \
 | |
|     } while (0)
 | |
| 
 | |
| /* Remove zero to seven bits as needed to go to a byte boundary */
 | |
| #define BYTEBITS() \
 | |
|     do { \
 | |
|         hold >>= bits & 7; \
 | |
|         bits -= bits & 7; \
 | |
|     } while (0)
 | |
| 
 | |
| /* Reverse the bytes in a 32-bit value */
 | |
| #define REVERSE(q) \
 | |
|     ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \
 | |
|      (((q) & 0xff00) << 8) + (((q) & 0xff) << 24))
 | |
| 
 | |
| /*
 | |
|    inflate() uses a state machine to process as much input data and generate as
 | |
|    much output data as possible before returning.  The state machine is
 | |
|    structured roughly as follows:
 | |
| 
 | |
|     for (;;) switch (state) {
 | |
|     ...
 | |
|     case STATEn:
 | |
|         if (not enough input data or output space to make progress)
 | |
|             return;
 | |
|         ... make progress ...
 | |
|         state = STATEm;
 | |
|         break;
 | |
|     ...
 | |
|     }
 | |
| 
 | |
|    so when inflate() is called again, the same case is attempted again, and
 | |
|    if the appropriate resources are provided, the machine proceeds to the
 | |
|    next state.  The NEEDBITS() macro is usually the way the state evaluates
 | |
|    whether it can proceed or should return.  NEEDBITS() does the return if
 | |
|    the requested bits are not available.  The typical use of the BITS macros
 | |
|    is:
 | |
| 
 | |
|         NEEDBITS(n);
 | |
|         ... do something with BITS(n) ...
 | |
|         DROPBITS(n);
 | |
| 
 | |
|    where NEEDBITS(n) either returns from inflate() if there isn't enough
 | |
|    input left to load n bits into the accumulator, or it continues.  BITS(n)
 | |
|    gives the low n bits in the accumulator.  When done, DROPBITS(n) drops
 | |
|    the low n bits off the accumulator.  INITBITS() clears the accumulator
 | |
|    and sets the number of available bits to zero.  BYTEBITS() discards just
 | |
|    enough bits to put the accumulator on a byte boundary.  After BYTEBITS()
 | |
|    and a NEEDBITS(8), then BITS(8) would return the next byte in the stream.
 | |
| 
 | |
|    NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return
 | |
|    if there is no input available.  The decoding of variable length codes uses
 | |
|    PULLBYTE() directly in order to pull just enough bytes to decode the next
 | |
|    code, and no more.
 | |
| 
 | |
|    Some states loop until they get enough input, making sure that enough
 | |
|    state information is maintained to continue the loop where it left off
 | |
|    if NEEDBITS() returns in the loop.  For example, want, need, and keep
 | |
|    would all have to actually be part of the saved state in case NEEDBITS()
 | |
|    returns:
 | |
| 
 | |
|     case STATEw:
 | |
|         while (want < need) {
 | |
|             NEEDBITS(n);
 | |
|             keep[want++] = BITS(n);
 | |
|             DROPBITS(n);
 | |
|         }
 | |
|         state = STATEx;
 | |
|     case STATEx:
 | |
| 
 | |
|    As shown above, if the next state is also the next case, then the break
 | |
|    is omitted.
 | |
| 
 | |
|    A state may also return if there is not enough output space available to
 | |
|    complete that state.  Those states are copying stored data, writing a
 | |
|    literal byte, and copying a matching string.
 | |
| 
 | |
|    When returning, a "goto inf_leave" is used to update the total counters,
 | |
|    update the check value, and determine whether any progress has been made
 | |
|    during that inflate() call in order to return the proper return code.
 | |
|    Progress is defined as a change in either strm->avail_in or strm->avail_out.
 | |
|    When there is a window, goto inf_leave will update the window with the last
 | |
|    output written.  If a goto inf_leave occurs in the middle of decompression
 | |
|    and there is no window currently, goto inf_leave will create one and copy
 | |
|    output to the window for the next call of inflate().
 | |
| 
 | |
|    In this implementation, the flush parameter of inflate() only affects the
 | |
|    return code (per zlib.h).  inflate() always writes as much as possible to
 | |
|    strm->next_out, given the space available and the provided input--the effect
 | |
|    documented in zlib.h of Z_SYNC_FLUSH.  Furthermore, inflate() always defers
 | |
|    the allocation of and copying into a sliding window until necessary, which
 | |
|    provides the effect documented in zlib.h for Z_FINISH when the entire input
 | |
|    stream available.  So the only thing the flush parameter actually does is:
 | |
|    when flush is set to Z_FINISH, inflate() cannot return Z_OK.  Instead it
 | |
|    will return Z_BUF_ERROR if it has not reached the end of the stream.
 | |
|  */
 | |
| 
 | |
| int zlib_inflate(z_streamp strm, int flush)
 | |
| {
 | |
|     struct inflate_state *state;
 | |
|     const unsigned char *next;  /* next input */
 | |
|     unsigned char *put;         /* next output */
 | |
|     unsigned have, left;        /* available input and output */
 | |
|     unsigned long hold;         /* bit buffer */
 | |
|     unsigned bits;              /* bits in bit buffer */
 | |
|     unsigned in, out;           /* save starting available input and output */
 | |
|     unsigned copy;              /* number of stored or match bytes to copy */
 | |
|     unsigned char *from;        /* where to copy match bytes from */
 | |
|     code this;                  /* current decoding table entry */
 | |
|     code last;                  /* parent table entry */
 | |
|     unsigned len;               /* length to copy for repeats, bits to drop */
 | |
|     int ret;                    /* return code */
 | |
|     static const unsigned short order[19] = /* permutation of code lengths */
 | |
|         {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
 | |
| 
 | |
|     /* Do not check for strm->next_out == NULL here as ppc zImage
 | |
|        inflates to strm->next_out = 0 */
 | |
| 
 | |
|     if (strm == NULL || strm->state == NULL ||
 | |
|         (strm->next_in == NULL && strm->avail_in != 0))
 | |
|         return Z_STREAM_ERROR;
 | |
| 
 | |
|     state = (struct inflate_state *)strm->state;
 | |
| 
 | |
|     if (state->mode == TYPE) state->mode = TYPEDO;      /* skip check */
 | |
|     LOAD();
 | |
|     in = have;
 | |
|     out = left;
 | |
|     ret = Z_OK;
 | |
|     for (;;)
 | |
|         switch (state->mode) {
 | |
|         case HEAD:
 | |
|             if (state->wrap == 0) {
 | |
|                 state->mode = TYPEDO;
 | |
|                 break;
 | |
|             }
 | |
|             NEEDBITS(16);
 | |
|             if (
 | |
|                 ((BITS(8) << 8) + (hold >> 8)) % 31) {
 | |
|                 strm->msg = (char *)"incorrect header check";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             if (BITS(4) != Z_DEFLATED) {
 | |
|                 strm->msg = (char *)"unknown compression method";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             DROPBITS(4);
 | |
|             len = BITS(4) + 8;
 | |
|             if (len > state->wbits) {
 | |
|                 strm->msg = (char *)"invalid window size";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             state->dmax = 1U << len;
 | |
|             strm->adler = state->check = zlib_adler32(0L, NULL, 0);
 | |
|             state->mode = hold & 0x200 ? DICTID : TYPE;
 | |
|             INITBITS();
 | |
|             break;
 | |
|         case DICTID:
 | |
|             NEEDBITS(32);
 | |
|             strm->adler = state->check = REVERSE(hold);
 | |
|             INITBITS();
 | |
|             state->mode = DICT;
 | |
|         case DICT:
 | |
|             if (state->havedict == 0) {
 | |
|                 RESTORE();
 | |
|                 return Z_NEED_DICT;
 | |
|             }
 | |
|             strm->adler = state->check = zlib_adler32(0L, NULL, 0);
 | |
|             state->mode = TYPE;
 | |
|         case TYPE:
 | |
|             if (flush == Z_BLOCK) goto inf_leave;
 | |
|         case TYPEDO:
 | |
|             if (state->last) {
 | |
|                 BYTEBITS();
 | |
|                 state->mode = CHECK;
 | |
|                 break;
 | |
|             }
 | |
|             NEEDBITS(3);
 | |
|             state->last = BITS(1);
 | |
|             DROPBITS(1);
 | |
|             switch (BITS(2)) {
 | |
|             case 0:                             /* stored block */
 | |
|                 state->mode = STORED;
 | |
|                 break;
 | |
|             case 1:                             /* fixed block */
 | |
|                 zlib_fixedtables(state);
 | |
|                 state->mode = LEN;              /* decode codes */
 | |
|                 break;
 | |
|             case 2:                             /* dynamic block */
 | |
|                 state->mode = TABLE;
 | |
|                 break;
 | |
|             case 3:
 | |
|                 strm->msg = (char *)"invalid block type";
 | |
|                 state->mode = BAD;
 | |
|             }
 | |
|             DROPBITS(2);
 | |
|             break;
 | |
|         case STORED:
 | |
|             BYTEBITS();                         /* go to byte boundary */
 | |
|             NEEDBITS(32);
 | |
|             if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) {
 | |
|                 strm->msg = (char *)"invalid stored block lengths";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             state->length = (unsigned)hold & 0xffff;
 | |
|             INITBITS();
 | |
|             state->mode = COPY;
 | |
|         case COPY:
 | |
|             copy = state->length;
 | |
|             if (copy) {
 | |
|                 if (copy > have) copy = have;
 | |
|                 if (copy > left) copy = left;
 | |
|                 if (copy == 0) goto inf_leave;
 | |
|                 memcpy(put, next, copy);
 | |
|                 have -= copy;
 | |
|                 next += copy;
 | |
|                 left -= copy;
 | |
|                 put += copy;
 | |
|                 state->length -= copy;
 | |
|                 break;
 | |
|             }
 | |
|             state->mode = TYPE;
 | |
|             break;
 | |
|         case TABLE:
 | |
|             NEEDBITS(14);
 | |
|             state->nlen = BITS(5) + 257;
 | |
|             DROPBITS(5);
 | |
|             state->ndist = BITS(5) + 1;
 | |
|             DROPBITS(5);
 | |
|             state->ncode = BITS(4) + 4;
 | |
|             DROPBITS(4);
 | |
| #ifndef PKZIP_BUG_WORKAROUND
 | |
|             if (state->nlen > 286 || state->ndist > 30) {
 | |
|                 strm->msg = (char *)"too many length or distance symbols";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
| #endif
 | |
|             state->have = 0;
 | |
|             state->mode = LENLENS;
 | |
|         case LENLENS:
 | |
|             while (state->have < state->ncode) {
 | |
|                 NEEDBITS(3);
 | |
|                 state->lens[order[state->have++]] = (unsigned short)BITS(3);
 | |
|                 DROPBITS(3);
 | |
|             }
 | |
|             while (state->have < 19)
 | |
|                 state->lens[order[state->have++]] = 0;
 | |
|             state->next = state->codes;
 | |
|             state->lencode = (code const *)(state->next);
 | |
|             state->lenbits = 7;
 | |
|             ret = zlib_inflate_table(CODES, state->lens, 19, &(state->next),
 | |
|                                 &(state->lenbits), state->work);
 | |
|             if (ret) {
 | |
|                 strm->msg = (char *)"invalid code lengths set";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             state->have = 0;
 | |
|             state->mode = CODELENS;
 | |
|         case CODELENS:
 | |
|             while (state->have < state->nlen + state->ndist) {
 | |
|                 for (;;) {
 | |
|                     this = state->lencode[BITS(state->lenbits)];
 | |
|                     if ((unsigned)(this.bits) <= bits) break;
 | |
|                     PULLBYTE();
 | |
|                 }
 | |
|                 if (this.val < 16) {
 | |
|                     NEEDBITS(this.bits);
 | |
|                     DROPBITS(this.bits);
 | |
|                     state->lens[state->have++] = this.val;
 | |
|                 }
 | |
|                 else {
 | |
|                     if (this.val == 16) {
 | |
|                         NEEDBITS(this.bits + 2);
 | |
|                         DROPBITS(this.bits);
 | |
|                         if (state->have == 0) {
 | |
|                             strm->msg = (char *)"invalid bit length repeat";
 | |
|                             state->mode = BAD;
 | |
|                             break;
 | |
|                         }
 | |
|                         len = state->lens[state->have - 1];
 | |
|                         copy = 3 + BITS(2);
 | |
|                         DROPBITS(2);
 | |
|                     }
 | |
|                     else if (this.val == 17) {
 | |
|                         NEEDBITS(this.bits + 3);
 | |
|                         DROPBITS(this.bits);
 | |
|                         len = 0;
 | |
|                         copy = 3 + BITS(3);
 | |
|                         DROPBITS(3);
 | |
|                     }
 | |
|                     else {
 | |
|                         NEEDBITS(this.bits + 7);
 | |
|                         DROPBITS(this.bits);
 | |
|                         len = 0;
 | |
|                         copy = 11 + BITS(7);
 | |
|                         DROPBITS(7);
 | |
|                     }
 | |
|                     if (state->have + copy > state->nlen + state->ndist) {
 | |
|                         strm->msg = (char *)"invalid bit length repeat";
 | |
|                         state->mode = BAD;
 | |
|                         break;
 | |
|                     }
 | |
|                     while (copy--)
 | |
|                         state->lens[state->have++] = (unsigned short)len;
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             /* handle error breaks in while */
 | |
|             if (state->mode == BAD) break;
 | |
| 
 | |
|             /* build code tables */
 | |
|             state->next = state->codes;
 | |
|             state->lencode = (code const *)(state->next);
 | |
|             state->lenbits = 9;
 | |
|             ret = zlib_inflate_table(LENS, state->lens, state->nlen, &(state->next),
 | |
|                                 &(state->lenbits), state->work);
 | |
|             if (ret) {
 | |
|                 strm->msg = (char *)"invalid literal/lengths set";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             state->distcode = (code const *)(state->next);
 | |
|             state->distbits = 6;
 | |
|             ret = zlib_inflate_table(DISTS, state->lens + state->nlen, state->ndist,
 | |
|                             &(state->next), &(state->distbits), state->work);
 | |
|             if (ret) {
 | |
|                 strm->msg = (char *)"invalid distances set";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             state->mode = LEN;
 | |
|         case LEN:
 | |
|             if (have >= 6 && left >= 258) {
 | |
|                 RESTORE();
 | |
|                 inflate_fast(strm, out);
 | |
|                 LOAD();
 | |
|                 break;
 | |
|             }
 | |
|             for (;;) {
 | |
|                 this = state->lencode[BITS(state->lenbits)];
 | |
|                 if ((unsigned)(this.bits) <= bits) break;
 | |
|                 PULLBYTE();
 | |
|             }
 | |
|             if (this.op && (this.op & 0xf0) == 0) {
 | |
|                 last = this;
 | |
|                 for (;;) {
 | |
|                     this = state->lencode[last.val +
 | |
|                             (BITS(last.bits + last.op) >> last.bits)];
 | |
|                     if ((unsigned)(last.bits + this.bits) <= bits) break;
 | |
|                     PULLBYTE();
 | |
|                 }
 | |
|                 DROPBITS(last.bits);
 | |
|             }
 | |
|             DROPBITS(this.bits);
 | |
|             state->length = (unsigned)this.val;
 | |
|             if ((int)(this.op) == 0) {
 | |
|                 state->mode = LIT;
 | |
|                 break;
 | |
|             }
 | |
|             if (this.op & 32) {
 | |
|                 state->mode = TYPE;
 | |
|                 break;
 | |
|             }
 | |
|             if (this.op & 64) {
 | |
|                 strm->msg = (char *)"invalid literal/length code";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             state->extra = (unsigned)(this.op) & 15;
 | |
|             state->mode = LENEXT;
 | |
|         case LENEXT:
 | |
|             if (state->extra) {
 | |
|                 NEEDBITS(state->extra);
 | |
|                 state->length += BITS(state->extra);
 | |
|                 DROPBITS(state->extra);
 | |
|             }
 | |
|             state->mode = DIST;
 | |
|         case DIST:
 | |
|             for (;;) {
 | |
|                 this = state->distcode[BITS(state->distbits)];
 | |
|                 if ((unsigned)(this.bits) <= bits) break;
 | |
|                 PULLBYTE();
 | |
|             }
 | |
|             if ((this.op & 0xf0) == 0) {
 | |
|                 last = this;
 | |
|                 for (;;) {
 | |
|                     this = state->distcode[last.val +
 | |
|                             (BITS(last.bits + last.op) >> last.bits)];
 | |
|                     if ((unsigned)(last.bits + this.bits) <= bits) break;
 | |
|                     PULLBYTE();
 | |
|                 }
 | |
|                 DROPBITS(last.bits);
 | |
|             }
 | |
|             DROPBITS(this.bits);
 | |
|             if (this.op & 64) {
 | |
|                 strm->msg = (char *)"invalid distance code";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             state->offset = (unsigned)this.val;
 | |
|             state->extra = (unsigned)(this.op) & 15;
 | |
|             state->mode = DISTEXT;
 | |
|         case DISTEXT:
 | |
|             if (state->extra) {
 | |
|                 NEEDBITS(state->extra);
 | |
|                 state->offset += BITS(state->extra);
 | |
|                 DROPBITS(state->extra);
 | |
|             }
 | |
| #ifdef INFLATE_STRICT
 | |
|             if (state->offset > state->dmax) {
 | |
|                 strm->msg = (char *)"invalid distance too far back";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
| #endif
 | |
|             if (state->offset > state->whave + out - left) {
 | |
|                 strm->msg = (char *)"invalid distance too far back";
 | |
|                 state->mode = BAD;
 | |
|                 break;
 | |
|             }
 | |
|             state->mode = MATCH;
 | |
|         case MATCH:
 | |
|             if (left == 0) goto inf_leave;
 | |
|             copy = out - left;
 | |
|             if (state->offset > copy) {         /* copy from window */
 | |
|                 copy = state->offset - copy;
 | |
|                 if (copy > state->write) {
 | |
|                     copy -= state->write;
 | |
|                     from = state->window + (state->wsize - copy);
 | |
|                 }
 | |
|                 else
 | |
|                     from = state->window + (state->write - copy);
 | |
|                 if (copy > state->length) copy = state->length;
 | |
|             }
 | |
|             else {                              /* copy from output */
 | |
|                 from = put - state->offset;
 | |
|                 copy = state->length;
 | |
|             }
 | |
|             if (copy > left) copy = left;
 | |
|             left -= copy;
 | |
|             state->length -= copy;
 | |
|             do {
 | |
|                 *put++ = *from++;
 | |
|             } while (--copy);
 | |
|             if (state->length == 0) state->mode = LEN;
 | |
|             break;
 | |
|         case LIT:
 | |
|             if (left == 0) goto inf_leave;
 | |
|             *put++ = (unsigned char)(state->length);
 | |
|             left--;
 | |
|             state->mode = LEN;
 | |
|             break;
 | |
|         case CHECK:
 | |
|             if (state->wrap) {
 | |
|                 NEEDBITS(32);
 | |
|                 out -= left;
 | |
|                 strm->total_out += out;
 | |
|                 state->total += out;
 | |
|                 if (out)
 | |
|                     strm->adler = state->check =
 | |
|                         UPDATE(state->check, put - out, out);
 | |
|                 out = left;
 | |
|                 if ((
 | |
|                      REVERSE(hold)) != state->check) {
 | |
|                     strm->msg = (char *)"incorrect data check";
 | |
|                     state->mode = BAD;
 | |
|                     break;
 | |
|                 }
 | |
|                 INITBITS();
 | |
|             }
 | |
|             state->mode = DONE;
 | |
|         case DONE:
 | |
|             ret = Z_STREAM_END;
 | |
|             goto inf_leave;
 | |
|         case BAD:
 | |
|             ret = Z_DATA_ERROR;
 | |
|             goto inf_leave;
 | |
|         case MEM:
 | |
|             return Z_MEM_ERROR;
 | |
|         case SYNC:
 | |
|         default:
 | |
|             return Z_STREAM_ERROR;
 | |
|         }
 | |
| 
 | |
|     /*
 | |
|        Return from inflate(), updating the total counts and the check value.
 | |
|        If there was no progress during the inflate() call, return a buffer
 | |
|        error.  Call zlib_updatewindow() to create and/or update the window state.
 | |
|      */
 | |
|   inf_leave:
 | |
|     RESTORE();
 | |
|     if (state->wsize || (state->mode < CHECK && out != strm->avail_out))
 | |
|         zlib_updatewindow(strm, out);
 | |
| 
 | |
|     in -= strm->avail_in;
 | |
|     out -= strm->avail_out;
 | |
|     strm->total_in += in;
 | |
|     strm->total_out += out;
 | |
|     state->total += out;
 | |
|     if (state->wrap && out)
 | |
|         strm->adler = state->check =
 | |
|             UPDATE(state->check, strm->next_out - out, out);
 | |
| 
 | |
|     strm->data_type = state->bits + (state->last ? 64 : 0) +
 | |
|                       (state->mode == TYPE ? 128 : 0);
 | |
| 
 | |
|     if (flush == Z_PACKET_FLUSH && ret == Z_OK &&
 | |
|             strm->avail_out != 0 && strm->avail_in == 0)
 | |
| 		return zlib_inflateSyncPacket(strm);
 | |
| 
 | |
|     if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK)
 | |
|         ret = Z_BUF_ERROR;
 | |
| 
 | |
|     return ret;
 | |
| }
 | |
| 
 | |
| int zlib_inflateEnd(z_streamp strm)
 | |
| {
 | |
|     if (strm == NULL || strm->state == NULL)
 | |
|         return Z_STREAM_ERROR;
 | |
|     return Z_OK;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * This subroutine adds the data at next_in/avail_in to the output history
 | |
|  * without performing any output.  The output buffer must be "caught up";
 | |
|  * i.e. no pending output but this should always be the case. The state must
 | |
|  * be waiting on the start of a block (i.e. mode == TYPE or HEAD).  On exit,
 | |
|  * the output will also be caught up, and the checksum will have been updated
 | |
|  * if need be.
 | |
|  */
 | |
| int zlib_inflateIncomp(z_stream *z)
 | |
| {
 | |
|     struct inflate_state *state = (struct inflate_state *)z->state;
 | |
|     Byte *saved_no = z->next_out;
 | |
|     uInt saved_ao = z->avail_out;
 | |
| 
 | |
|     if (state->mode != TYPE && state->mode != HEAD)
 | |
| 	return Z_DATA_ERROR;
 | |
| 
 | |
|     /* Setup some variables to allow misuse of updateWindow */
 | |
|     z->avail_out = 0;
 | |
|     z->next_out = (unsigned char*)z->next_in + z->avail_in;
 | |
| 
 | |
|     zlib_updatewindow(z, z->avail_in);
 | |
| 
 | |
|     /* Restore saved variables */
 | |
|     z->avail_out = saved_ao;
 | |
|     z->next_out = saved_no;
 | |
| 
 | |
|     z->adler = state->check =
 | |
|         UPDATE(state->check, z->next_in, z->avail_in);
 | |
| 
 | |
|     z->total_out += z->avail_in;
 | |
|     z->total_in += z->avail_in;
 | |
|     z->next_in += z->avail_in;
 | |
|     state->total += z->avail_in;
 | |
|     z->avail_in = 0;
 | |
| 
 | |
|     return Z_OK;
 | |
| }
 |