The standby logic used to be pretty dependent on the work requeueing behavior that changed when we switched to WQ_NON_REENTRANT. It was also very fragile. Restructure things so that: - We clear WRITE_PENDING when we set STANDBY. This ensures we will requeue work when we wake up later. - con_work backs off if STANDBY is set. There is nothing to do if we are in standby. - clear_standby() helper is called by both con_send() and con_keepalive(), the two actions that can wake us up again. Move the connect_seq++ logic here. Signed-off-by: Sage Weil <sage@newdream.net> |
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| .. | ||
| crush | ||
| armor.c | ||
| auth.c | ||
| auth_none.c | ||
| auth_none.h | ||
| auth_x.c | ||
| auth_x.h | ||
| auth_x_protocol.h | ||
| buffer.c | ||
| ceph_common.c | ||
| ceph_fs.c | ||
| ceph_hash.c | ||
| ceph_strings.c | ||
| crypto.c | ||
| crypto.h | ||
| debugfs.c | ||
| Kconfig | ||
| Makefile | ||
| messenger.c | ||
| mon_client.c | ||
| msgpool.c | ||
| osd_client.c | ||
| osdmap.c | ||
| pagelist.c | ||
| pagevec.c | ||