Add some helper functions to move drm_rects between different rotated coordinate spaces. One function does the forward transform and another does the inverse. Cc: dri-devel@lists.freedesktop.org Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Acked-by: Dave Airlie <airlied@linux.ie> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
		
			
				
	
	
		
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			173 lines
		
	
	
	
		
			5 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2011-2013 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 */
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#ifndef DRM_RECT_H
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#define DRM_RECT_H
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/**
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 * DOC: rect utils
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 *
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 * Utility functions to help manage rectangular areas for
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 * clipping, scaling, etc. calculations.
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 */
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/**
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 * struct drm_rect - two dimensional rectangle
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 * @x1: horizontal starting coordinate (inclusive)
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 * @x2: horizontal ending coordinate (exclusive)
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 * @y1: vertical starting coordinate (inclusive)
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 * @y2: vertical ending coordinate (exclusive)
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 */
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struct drm_rect {
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	int x1, y1, x2, y2;
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};
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/**
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 * drm_rect_adjust_size - adjust the size of the rectangle
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 * @r: rectangle to be adjusted
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 * @dw: horizontal adjustment
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 * @dh: vertical adjustment
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 *
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 * Change the size of rectangle @r by @dw in the horizontal direction,
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 * and by @dh in the vertical direction, while keeping the center
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 * of @r stationary.
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 *
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 * Positive @dw and @dh increase the size, negative values decrease it.
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 */
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static inline void drm_rect_adjust_size(struct drm_rect *r, int dw, int dh)
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{
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	r->x1 -= dw >> 1;
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	r->y1 -= dh >> 1;
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	r->x2 += (dw + 1) >> 1;
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	r->y2 += (dh + 1) >> 1;
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}
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/**
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 * drm_rect_translate - translate the rectangle
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 * @r: rectangle to be tranlated
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 * @dx: horizontal translation
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 * @dy: vertical translation
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 *
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 * Move rectangle @r by @dx in the horizontal direction,
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 * and by @dy in the vertical direction.
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 */
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static inline void drm_rect_translate(struct drm_rect *r, int dx, int dy)
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{
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	r->x1 += dx;
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	r->y1 += dy;
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	r->x2 += dx;
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	r->y2 += dy;
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}
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/**
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 * drm_rect_downscale - downscale a rectangle
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 * @r: rectangle to be downscaled
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 * @horz: horizontal downscale factor
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 * @vert: vertical downscale factor
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 *
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 * Divide the coordinates of rectangle @r by @horz and @vert.
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 */
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static inline void drm_rect_downscale(struct drm_rect *r, int horz, int vert)
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{
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	r->x1 /= horz;
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	r->y1 /= vert;
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	r->x2 /= horz;
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	r->y2 /= vert;
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}
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/**
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 * drm_rect_width - determine the rectangle width
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 * @r: rectangle whose width is returned
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 *
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 * RETURNS:
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 * The width of the rectangle.
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 */
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static inline int drm_rect_width(const struct drm_rect *r)
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{
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	return r->x2 - r->x1;
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}
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/**
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 * drm_rect_height - determine the rectangle height
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 * @r: rectangle whose height is returned
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 *
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 * RETURNS:
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 * The height of the rectangle.
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 */
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static inline int drm_rect_height(const struct drm_rect *r)
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{
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	return r->y2 - r->y1;
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}
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/**
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 * drm_rect_visible - determine if the the rectangle is visible
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 * @r: rectangle whose visibility is returned
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 *
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 * RETURNS:
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 * %true if the rectangle is visible, %false otherwise.
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 */
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static inline bool drm_rect_visible(const struct drm_rect *r)
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{
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	return drm_rect_width(r) > 0 && drm_rect_height(r) > 0;
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}
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/**
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 * drm_rect_equals - determine if two rectangles are equal
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 * @r1: first rectangle
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 * @r2: second rectangle
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 *
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 * RETURNS:
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 * %true if the rectangles are equal, %false otherwise.
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 */
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static inline bool drm_rect_equals(const struct drm_rect *r1,
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				   const struct drm_rect *r2)
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{
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	return r1->x1 == r2->x1 && r1->x2 == r2->x2 &&
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		r1->y1 == r2->y1 && r1->y2 == r2->y2;
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}
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bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
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bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
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			  const struct drm_rect *clip,
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			  int hscale, int vscale);
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int drm_rect_calc_hscale(const struct drm_rect *src,
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			 const struct drm_rect *dst,
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			 int min_hscale, int max_hscale);
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int drm_rect_calc_vscale(const struct drm_rect *src,
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			 const struct drm_rect *dst,
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			 int min_vscale, int max_vscale);
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int drm_rect_calc_hscale_relaxed(struct drm_rect *src,
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				 struct drm_rect *dst,
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				 int min_hscale, int max_hscale);
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int drm_rect_calc_vscale_relaxed(struct drm_rect *src,
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				 struct drm_rect *dst,
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				 int min_vscale, int max_vscale);
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void drm_rect_debug_print(const struct drm_rect *r, bool fixed_point);
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void drm_rect_rotate(struct drm_rect *r,
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		     int width, int height,
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		     unsigned int rotation);
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void drm_rect_rotate_inv(struct drm_rect *r,
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			 int width, int height,
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			 unsigned int rotation);
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#endif
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