The namespace of NVKM is being changed to nvkm_ instead of nouveau_, which will be used for the DRM part of the driver. This is being done in order to make it very clear as to what part of the driver a given symbol belongs to, and as a minor step towards splitting the DRM driver out to be able to stand on its own (for virt). Because there's already a large amount of churn here anyway, this is as good a time as any to also switch to NVIDIA's device and chipset naming to ease collaboration with them. A comparison of objdump disassemblies proves no code changes. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
28 lines
957 B
C
28 lines
957 B
C
#ifndef __NVKM_DMAOBJ_PRIV_H__
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#define __NVKM_DMAOBJ_PRIV_H__
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#include <engine/dmaobj.h>
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#define nvkm_dmaobj_create(p,e,c,pa,sa,d) \
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nvkm_dmaobj_create_((p), (e), (c), (pa), (sa), sizeof(**d), (void **)d)
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int nvkm_dmaobj_create_(struct nvkm_object *, struct nvkm_object *,
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struct nvkm_oclass *, void **, u32 *,
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int, void **);
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#define _nvkm_dmaobj_dtor nvkm_object_destroy
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#define _nvkm_dmaobj_init nvkm_object_init
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#define _nvkm_dmaobj_fini nvkm_object_fini
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int _nvkm_dmaeng_ctor(struct nvkm_object *, struct nvkm_object *,
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struct nvkm_oclass *, void *, u32,
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struct nvkm_object **);
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#define _nvkm_dmaeng_dtor _nvkm_engine_dtor
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#define _nvkm_dmaeng_init _nvkm_engine_init
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#define _nvkm_dmaeng_fini _nvkm_engine_fini
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struct nvkm_dmaeng_impl {
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struct nvkm_oclass base;
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struct nvkm_oclass *sclass;
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int (*bind)(struct nvkm_dmaobj *, struct nvkm_object *,
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struct nvkm_gpuobj **);
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};
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#endif
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