If struct rmi_device_platform_data contains pointers to other struct, it gets difficult to allocate a fixed size struct and copy it over between drivers. Change the pointers into a struct and change the code in rmi4 accordingly. Reviewed-by: Andrew Duggan <aduggan@synaptics.com> Signed-off-by: Benjamin Tissoires <benjamin.tissoires@redhat.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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| .. | ||
| gameport | ||
| joystick | ||
| keyboard | ||
| misc | ||
| mouse | ||
| rmi4 | ||
| serio | ||
| tablet | ||
| touchscreen | ||
| apm-power.c | ||
| evbug.c | ||
| evdev.c | ||
| ff-core.c | ||
| ff-memless.c | ||
| input-compat.c | ||
| input-compat.h | ||
| input-leds.c | ||
| input-mt.c | ||
| input-polldev.c | ||
| input.c | ||
| joydev.c | ||
| Kconfig | ||
| Makefile | ||
| matrix-keymap.c | ||
| mousedev.c | ||
| sparse-keymap.c | ||