The hrtimer code is interested whether the added timer is the first one to expire and whether the removed timer was the last one in the tree. The add/del routines have that information already. So we can return it right away instead of reevaluating it at the call site. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Acked-by: Peter Zijlstra <peterz@infradead.org> Cc: Preeti U Murthy <preeti@linux.vnet.ibm.com> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Marcelo Tosatti <mtosatti@redhat.com> Cc: Frederic Weisbecker <fweisbec@gmail.com> Cc: John Stultz <john.stultz@linaro.org> Link: http://lkml.kernel.org/r/20150414203501.579063647@linutronix.de Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
		
			
				
	
	
		
			112 lines
		
	
	
	
		
			3.2 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			3.2 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *  Generic Timer-queue
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 *
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 *  Manages a simple queue of timers, ordered by expiration time.
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 *  Uses rbtrees for quick list adds and expiration.
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 *
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 *  NOTE: All of the following functions need to be serialized
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 *  to avoid races. No locking is done by this library code.
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program; if not, write to the Free Software
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 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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 */
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#include <linux/bug.h>
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#include <linux/timerqueue.h>
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#include <linux/rbtree.h>
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#include <linux/export.h>
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/**
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 * timerqueue_add - Adds timer to timerqueue.
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 *
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 * @head: head of timerqueue
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 * @node: timer node to be added
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 *
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 * Adds the timer node to the timerqueue, sorted by the
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 * node's expires value.
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 */
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bool timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node)
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{
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	struct rb_node **p = &head->head.rb_node;
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	struct rb_node *parent = NULL;
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	struct timerqueue_node  *ptr;
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	/* Make sure we don't add nodes that are already added */
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	WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node));
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	while (*p) {
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		parent = *p;
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		ptr = rb_entry(parent, struct timerqueue_node, node);
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		if (node->expires.tv64 < ptr->expires.tv64)
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			p = &(*p)->rb_left;
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		else
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			p = &(*p)->rb_right;
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	}
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	rb_link_node(&node->node, parent, p);
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	rb_insert_color(&node->node, &head->head);
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	if (!head->next || node->expires.tv64 < head->next->expires.tv64) {
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		head->next = node;
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		return true;
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	}
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	return false;
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}
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EXPORT_SYMBOL_GPL(timerqueue_add);
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/**
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 * timerqueue_del - Removes a timer from the timerqueue.
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 *
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 * @head: head of timerqueue
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 * @node: timer node to be removed
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 *
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 * Removes the timer node from the timerqueue.
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 */
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bool timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node)
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{
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	WARN_ON_ONCE(RB_EMPTY_NODE(&node->node));
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	/* update next pointer */
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	if (head->next == node) {
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		struct rb_node *rbn = rb_next(&node->node);
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		head->next = rbn ?
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			rb_entry(rbn, struct timerqueue_node, node) : NULL;
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	}
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	rb_erase(&node->node, &head->head);
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	RB_CLEAR_NODE(&node->node);
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	return head->next != NULL;
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}
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EXPORT_SYMBOL_GPL(timerqueue_del);
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/**
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 * timerqueue_iterate_next - Returns the timer after the provided timer
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 *
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 * @node: Pointer to a timer.
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 *
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 * Provides the timer that is after the given node. This is used, when
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 * necessary, to iterate through the list of timers in a timer list
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 * without modifying the list.
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 */
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struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node)
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{
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	struct rb_node *next;
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	if (!node)
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		return NULL;
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	next = rb_next(&node->node);
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	if (!next)
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		return NULL;
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	return container_of(next, struct timerqueue_node, node);
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}
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EXPORT_SYMBOL_GPL(timerqueue_iterate_next);
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