With
commit 7a3f3d6667
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Jul 9 23:44:28 2015 +0200
drm: Check locking in drm_for_each_connector
we started checking the locking in drm_for_each_connector but somehow
I totally missed drm_mode_config_reset. There's no problem there since
this function should only be called in single-threaded contexts
(driver load or resume), so just wrap the loop with the right lock.
v2: Drink coffee and all that ...
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reported-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Tested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
The last user is gone, no need for trylocking any more in this legacy
helper.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Since the panic handling is gone this is only used for force-restoring
the fbdev/fbcon from sysrq, and that's done with a work item. No need
any more to do trylocks, we can just do normal locking.
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Trying to do anything with kms drivers when oopsing has become a
failing proposition. But since we can end up in the fbdev code simply
due to the console unblanking that's done unconditionally just
removing our panic handler isn't enough. We need to block all fbdev
callbacks when oopsing.
There was already one in the blank handler, but it failed silently.
That makes it impossible for drivers (like i915) who subclass these
functions to figure this out.
Instead consistently return -EBUSY so that everyone knows that we
really don't want to be bothered right now. This also allows us to
remove a pile of FIXMEs from the i915 fbdev code (since due to the
failure code they now won't attempt to grab dangerous locks any more).
Cc: Dave Airlie <airlied@gmail.com>
Cc: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
Cc: Lars-Peter Clausen <lars@metafoo.de>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v2:
- remove unused variable device in udlfb_create
Cc: David Airlie <airlied@linux.ie>
Cc: Haixia Shi <hshi@chromium.org>
Cc: "Stéphane Marchesin" <marcheu@chromium.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
Cc: David Airlie <airlied@linux.ie>
Cc: Frediano Ziglio <fziglio@redhat.com>
Cc: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v2:
- removed unused variable 'device' in psbfb_create
Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Reviewed-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v2:
- Remove unnecessary dealloc cmap in error handling path
Cc: Inki Dae <inki.dae@samsung.com>
Cc: Joonyoung Shim <jy0922.shim@samsung.com>
Cc: Seung-Woo Kim <sw0312.kim@samsung.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
Cc: Rob Clark <robdclark@gmail.com>
Cc: Stephane Viau <sviau@codeaurora.org>
Cc: Hai Li <hali@codeaurora.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
v2:
- Fix up error handling path in tegra_fbdev_probe
Cc: Thierry Reding <thierry.reding@gmail.com>
Cc: "Terje Bergström" <tbergstrom@nvidia.com>
Cc: Stephen Warren <swarren@wwwdotorg.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
Cleaned up the error handling in astfb_create a bit.
v2:
- removed unused variable 'device' in astfb_create
Cc: David Airlie <airlied@linux.ie>
Cc: "Y.C. Chen" <yc_chen@aspeedtech.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
Cc: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use the newly created wrapper drm_fb_helper functions instead of calling
core fbdev functions directly. They also simplify the fb_info creation.
This is an effort to create a top level drm fbdev emulation option.
Cc: Mark Yao <mark.yao@rock-chips.com>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Daniel Kurtz <djkurtz@chromium.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Some drm drivers call fb_set_suspend. Create a drm_fb_helper function
that wraps around these calls.
This is part of an effort to prevent drm drivers from calling fbdev
functions directly, in order to make fbdev emulation a top level drm
option.
v3:
- Fixed kerneldoc errors
v2:
- Added kerneldocs
- Added a check for non-NULL fb_helper before proceeding. This will
make the helpers work when we have a module param for fbdev emulation
- Follow the drm way of aligning of arguments in func definitions
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drm drivers that emulate fbdev populate their fb_fillrect, fb_copyarea
and fb_imageblit fb_ops with the help of cfb_* or sys_* fbdev core
helper functions.
Create drm_fb_helper functions that wrap around these calls.
This is part of an effort to prevent drm drivers from calling fbdev
functions directly, in order to make fbdev emulation a top level drm
option.
v3:
- Fixed kerneldoc errors
v2:
- Added kerneldocs
- Follow the drm way of aligning of arguments in func definitions
- Remove unnecessary checks for non NULL fb_info
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Some drm drivers populate their fb_ops with fb_sys_read/write fb sysfs
ops.
Create a drm_fb_helper function that wraps around these calls.
This is part of an effort to prevent drm drivers from calling fbdev
functions directly, in order to make fbdev emulation a top level drm
option.
v3:
- Fix kerneldoc errors
v2:
- Added kerneldocs
- Follow the drm way of aligning of arguments in func definitions
- Remove unnecessary checks for non NULL fb_info
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Some drm drivers call unlink_framebuffer. Create a drm_fb_helper function
that wraps around these calls.
This is part of an effort to prevent drm drivers from calling fbdev
functions directly, in order to make fbdev emulation a top level drm
option.
v2:
- Added kerneldocs
- Added a check for non-NULL fb_helper before proceeding. This will
make the helpers work when we have a module param for fbdev emulation
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Every drm driver calls framebuffer_alloc, fb_alloc_cmap,
unregister_framebuffer, fb_dealloc_cmap and framebuffer_release in
order to emulate fbdev support.
Create drm_fb_helper functions that perform the above operations.
This is part of an effort to prevent drm drivers from calling fbdev
functions directly. It also removes repetitive code from drivers.
There are some drivers that call alloc_apertures after framebuffer_alloc
and some that don't. Make the helper always call alloc_apertures. This
would make certain drivers allocate memory for apertures but not use
them. Since it's a small amount of memory, it shouldn't be an issue.
v2:
- Added kerneldocs
- Added a check for non-NULL fb_helper before proceeding. This will
make the helpers work when we have a module param for fbdev emulation
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Maarten didn't fully test his patches on all drm drivers and
apparently missed a few places when grepping.
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
The fw_version and feature_verion should be set correctly when the
firmwares are loaded by SMU on Tonga/Carrzio/Iceland
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Expose feature version to user space for RLC/MEC/MEC2 ucode as well
v2: fix coding style
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
gfx_v7_0_print_status contains a for loop on variable queue which does
not update this variable between each iteration. This is bug is
reported by clang while building allmodconfig LLVMLinux on x86_64:
drivers/gpu/drm/amd/amdgpu/gfx_v7_0.c:5126:19: error: variable
'queue' used in loop condition not modified in loop body
[-Werror,-Wloop-analysis]
for (queue = 0; queue < 8; i++) {
^~~~~
Fix this by incrementing variable queue instead of i in this loop.
Signed-off-by: Nicolas Iooss <nicolas.iooss_linux@m4x.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Always set num_rbs to 2 for CZ. The 1 RB parts are often harvest
configs. The will get sorted out in mesa when we program
PA_SC_RASTER_CONFIG[_1].
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reported by Intel's kbuild robot.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
When the size of dma_addr_t was 32 bits, the compiler warned
about the size of the 32 bit shift being larger than the size
of the data type.
Reported by Intel's kbuild robot.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
We're giving up all attempts to keep cpu- and device byte ordering separate.
This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
The preferred mode typically didn't end up first, since the function
drm_mode_connector_list_update() reordered the modes.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
With screen targets the old legacy display system fbdev doesn't work
satisfactory anymore. At best the resolution is severely restricted.
Therefore implement fbdev on top of the kms system. With this change, fbdev
will be using whatever KMS backend is chosen.
There are helpers available for this, so in the future we'd probably want
to implement the helper callbacks instead of calling into our KMS
implementation directly.
v2: Make sure we take the mode_config mutex around modesetting,
Also clear the initial framebuffer using vzalloc instead of vmalloc.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
The kernel interface is needed for fbdev, and needs to be free from
a file_priv member. To accomplish this, remove the fb surface mutex
and list which isn't used anymore, anyway.
Finally, make the pin() and unpin() pin the framebuffer for all display
system backends, so that fbdev can pin its framebuffer before mapping it.
v2: Address review comments:
- Fix vmw_framebuffer_unpin() to handle also the surface framebuffer case.
- Fix vmw_kms_new_framebuffer() to actually use the only_2d parameter.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
If the command buffer pool is out of space, the code waits until space is
available. However since the condition code tries to allocate a range manager
node while !TASK_RUNNING we get a kernel warning.
Avoid this by pre-allocating the mm node. This will also probably be more
efficient.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Also implements the missing readback function and
fixes page flip in case of no event.
v2:
- Adapt to the work done for screen targets for 2d, in particular
Handle proxy surface updates.
- Remove execbuf quirks since we now use fifo reserve / commit.
- Revert the initial placement of vmw dma buffers.
v3: Address review comments.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This makes it possible to use the same function for surface dirty and
present. Also fixes page flip without events.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
We need to make the dirty- and readback functions callable without a struct
drm_file pointer. We also need to unify the handling of dirty- and readback
cliprects that are now implemented in various places across the kms system,
som add helpers to facilitate this.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This patch address the following underlying issues with SurfaceDMA
* SurfaceDMA command does not work in a 2D VM, but we can wrap a
proxy surface around the same DMA buffer and use the SurfaceCopy
command which does work in a 2D VM.
* Wrapping a DMA buffer with a proxy surface also gives us an
added optimization path for the case when the DMA buf
dimensions match the mode. In this case, the DMA buf can
be pinned as the display surface, saving an extra copy.
This only works in a 2D VM because we won't be doing any
rendering operations directly to the display surface.
v2
* Moved is_dmabuf_proxy field to vmw_framebuffer_surface
* Undone coding style changes
* Addressed other issues from review
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Add support for the screen target device interface.
Add a getparam parameter and bump minor to signal availability.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For certain surface copies, we don't have a user space handle for
the destination surface. In such cases, we are going to trust that
our caller is giving us the right surface ID.
To do this case, we created a quirk flag that may be useful
in the future for handling other cases.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Refactored vmw_gb_surface_define_ioctl() and made the surface
definition part a separate function. This way other parts of vmwgfx
can use it to allocate kernel-visible GB surfaces.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
For screen targets it appears we need to pin surfaces while they are bound
as screen targets, so add a small interface to do that.
v2: Always increase pin_count on pin.
v3: Add missing reservation sem.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Fix a circular locking dependency between
struct vmw_overlay::mutex and
struct vmw_private::reservation_sem
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Add command buffer support.
Currently we don't implement preemption or fancy error handling.
Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03.
v2:
- Synchronize with pending work at command buffer manager takedown.
- Add an interface to flush the current command buffer for latency-critical
command batches and apply it to framebuffer dirtying.
v3:
- Minor fixes of definitions and typos to address reviews.
- Removed new or moved branch predictor hints.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>