fs: no games with DCACHE_UNHASHED
Filesystems outside the regular namespace do not have to clear DCACHE_UNHASHED in order to have a working /proc/$pid/fd/XXX. Nothing in proc prevents the fd link from being used if its dentry is not in the hash. Also, it does not get put into the dcache hash if DCACHE_UNHASHED is clear; that depends on the filesystem calling d_add or d_rehash. So delete the misleading comments and needless code. Acked-by: Miklos Szeredi <mszeredi@suse.cz> Signed-off-by: Nick Piggin <npiggin@suse.de> Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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3 changed files with 0 additions and 50 deletions
19
net/socket.c
19
net/socket.c
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@ -312,18 +312,6 @@ static struct file_system_type sock_fs_type = {
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.kill_sb = kill_anon_super,
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};
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static int sockfs_delete_dentry(struct dentry *dentry)
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{
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/*
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* At creation time, we pretended this dentry was hashed
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* (by clearing DCACHE_UNHASHED bit in d_flags)
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* At delete time, we restore the truth : not hashed.
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* (so that dput() can proceed correctly)
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*/
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dentry->d_flags |= DCACHE_UNHASHED;
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return 0;
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}
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/*
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* sockfs_dname() is called from d_path().
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*/
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@ -334,7 +322,6 @@ static char *sockfs_dname(struct dentry *dentry, char *buffer, int buflen)
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}
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static const struct dentry_operations sockfs_dentry_operations = {
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.d_delete = sockfs_delete_dentry,
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.d_dname = sockfs_dname,
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};
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@ -374,12 +361,6 @@ static int sock_alloc_file(struct socket *sock, struct file **f, int flags)
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path.mnt = mntget(sock_mnt);
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path.dentry->d_op = &sockfs_dentry_operations;
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/*
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* We dont want to push this dentry into global dentry hash table.
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* We pretend dentry is already hashed, by unsetting DCACHE_UNHASHED
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* This permits a working /proc/$pid/fd/XXX on sockets
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*/
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path.dentry->d_flags &= ~DCACHE_UNHASHED;
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d_instantiate(path.dentry, SOCK_INODE(sock));
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SOCK_INODE(sock)->i_fop = &socket_file_ops;
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