ARM: imx: move platform_data definitions
Platform data for device drivers should be defined in include/linux/platform_data/*.h, not in the architecture and platform specific directories. This moves such data out of the imx include directories Signed-off-by: Arnd Bergmann <arnd@arndb.de> Acked-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org> Acked-by: Nicolas Pitre <nico@linaro.org> Acked-by: Mauro Carvalho Chehab <mchehab@redhat.com> Acked-by: Sascha Hauer <kernel@pengutronix.de> Acked-by: Vinod Koul <vinod.koul@linux.intel.com> Cc: Russell King <linux@arm.linux.org.uk> Cc: Dan Williams <djbw@fb.com> Cc: "Ben Dooks (embedded platforms)" <ben-linux@fluff.org> Cc: "Wolfram Sang (embedded platforms)" <w.sang@pengutronix.de> Cc: Chris Ball <cjb@laptop.org> Cc: David Woodhouse <dwmw2@infradead.org> Cc: Grant Likely <grant.likely@secretlab.ca> Cc: Alan Cox <alan@linux.intel.com> Cc: Felipe Balbi <balbi@ti.com> Cc: Alan Stern <stern@rowland.harvard.edu> Cc: Florian Tobias Schandinat <FlorianSchandinat@gmx.de> Cc: Liam Girdwood <lrg@ti.com> Cc: Javier Martin <javier.martin@vista-silicon.com> Cc: Shawn Guo <shawn.guo@linaro.org> Cc: Guennadi Liakhovetski <g.liakhovetski@gmx.de>
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47 changed files with 49 additions and 49 deletions
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include/linux/platform_data/video-mx3fb.h
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include/linux/platform_data/video-mx3fb.h
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/*
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* Copyright (C) 2008
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* Guennadi Liakhovetski, DENX Software Engineering, <lg@denx.de>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*/
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#ifndef __ASM_ARCH_MX3FB_H__
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#define __ASM_ARCH_MX3FB_H__
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#include <linux/device.h>
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#include <linux/fb.h>
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/* Proprietary FB_SYNC_ flags */
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#define FB_SYNC_OE_ACT_HIGH 0x80000000
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#define FB_SYNC_CLK_INVERT 0x40000000
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#define FB_SYNC_DATA_INVERT 0x20000000
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#define FB_SYNC_CLK_IDLE_EN 0x10000000
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#define FB_SYNC_SHARP_MODE 0x08000000
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#define FB_SYNC_SWAP_RGB 0x04000000
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#define FB_SYNC_CLK_SEL_EN 0x02000000
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/*
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* Specify the way your display is connected. The IPU can arbitrarily
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* map the internal colors to the external data lines. We only support
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* the following mappings at the moment.
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*/
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enum disp_data_mapping {
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/* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */
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IPU_DISP_DATA_MAPPING_RGB666,
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/* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */
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IPU_DISP_DATA_MAPPING_RGB565,
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/* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */
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IPU_DISP_DATA_MAPPING_RGB888,
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};
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/**
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* struct mx3fb_platform_data - mx3fb platform data
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*
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* @dma_dev: pointer to the dma-device, used for dma-slave connection
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* @mode: pointer to a platform-provided per mxc_register_fb() videomode
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*/
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struct mx3fb_platform_data {
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struct device *dma_dev;
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const char *name;
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const struct fb_videomode *mode;
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int num_modes;
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enum disp_data_mapping disp_data_fmt;
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};
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#endif
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