fbdev: simplefb: add init through platform_data
If we create proper platform-devices in x86 boot-code, we can use simplefb for VBE or EFI framebuffers, too. However, there is normally no OF support so we introduce a platform_data object so x86 boot-code can pass the parameters via plain old platform-data. This also removes the OF dependency as it is not needed. The headers provide proper dummies for the case OF is disabled. Furthermore, we move the FORMAT-definitions to the common platform header so initialization code can use it to transform "struct screen_info" to the right format-name. Signed-off-by: David Herrmann <dh.herrmann@gmail.com> Link: http://lkml.kernel.org/r/1375445127-15480-2-git-send-email-dh.herrmann@gmail.com Reviewed-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
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3 changed files with 93 additions and 16 deletions
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include/linux/platform_data/simplefb.h
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include/linux/platform_data/simplefb.h
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/*
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* simplefb.h - Simple Framebuffer Device
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*
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* Copyright (C) 2013 David Herrmann <dh.herrmann@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#ifndef __PLATFORM_DATA_SIMPLEFB_H__
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#define __PLATFORM_DATA_SIMPLEFB_H__
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#include <drm/drm_fourcc.h>
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#include <linux/fb.h>
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#include <linux/kernel.h>
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/* format array, use it to initialize a "struct simplefb_format" array */
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#define SIMPLEFB_FORMATS \
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{ \
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{ "r5g6b5", 16, {11, 5}, {5, 6}, {0, 5}, {0, 0}, DRM_FORMAT_RGB565 }, \
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}
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/*
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* Data-Format for Simple-Framebuffers
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* @name: unique 0-terminated name that can be used to identify the mode
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* @red,green,blue: Offsets and sizes of the single RGB parts
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* @transp: Offset and size of the alpha bits. length=0 means no alpha
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* @fourcc: 32bit DRM four-CC code (see drm_fourcc.h)
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*/
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struct simplefb_format {
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const char *name;
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u32 bits_per_pixel;
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struct fb_bitfield red;
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struct fb_bitfield green;
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struct fb_bitfield blue;
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struct fb_bitfield transp;
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u32 fourcc;
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};
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/*
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* Simple-Framebuffer description
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* If the arch-boot code creates simple-framebuffers without DT support, it
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* can pass the width, height, stride and format via this platform-data object.
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* The framebuffer location must be given as IORESOURCE_MEM resource.
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* @format must be a format as described in "struct simplefb_format" above.
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*/
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struct simplefb_platform_data {
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u32 width;
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u32 height;
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u32 stride;
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const char *format;
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};
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#endif /* __PLATFORM_DATA_SIMPLEFB_H__ */
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