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								#ifndef _FS_CEPH_MDSMAP_H
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								#define _FS_CEPH_MDSMAP_H
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								#include "types.h"
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								/*
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								 * mds map - describe servers in the mds cluster.
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								 *
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								 * we limit fields to those the client actually xcares about
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								 */
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								struct ceph_mds_info {
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									u64 global_id;
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									struct ceph_entity_addr addr;
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									s32 state;
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									int num_export_targets;
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									bool laggy;
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									u32 *export_targets;
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								};
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								struct ceph_mdsmap {
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									u32 m_epoch, m_client_epoch, m_last_failure;
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									u32 m_root;
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									u32 m_session_timeout;          /* seconds */
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									u32 m_session_autoclose;        /* seconds */
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									u64 m_max_file_size;
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									u32 m_max_mds;                  /* size of m_addr, m_state arrays */
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									struct ceph_mds_info *m_info;
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									/* which object pools file data can be stored in */
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									int m_num_data_pg_pools;
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									u32 *m_data_pg_pools;
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									u32 m_cas_pg_pool;
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								};
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								static inline struct ceph_entity_addr *
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								ceph_mdsmap_get_addr(struct ceph_mdsmap *m, int w)
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								{
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									if (w >= m->m_max_mds)
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										return NULL;
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									return &m->m_info[w].addr;
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								}
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								static inline int ceph_mdsmap_get_state(struct ceph_mdsmap *m, int w)
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								{
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									BUG_ON(w < 0);
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									if (w >= m->m_max_mds)
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										return CEPH_MDS_STATE_DNE;
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									return m->m_info[w].state;
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								}
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								static inline bool ceph_mdsmap_is_laggy(struct ceph_mdsmap *m, int w)
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								{
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									if (w >= 0 && w < m->m_max_mds)
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										return m->m_info[w].laggy;
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									return false;
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								}
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								extern int ceph_mdsmap_get_random_mds(struct ceph_mdsmap *m);
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								extern struct ceph_mdsmap *ceph_mdsmap_decode(void **p, void *end);
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								extern void ceph_mdsmap_destroy(struct ceph_mdsmap *m);
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								#endif
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