| 
									
										
										
										
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										 |  |  | /* | 
					
						
							|  |  |  |  * PAL Firmware support | 
					
						
							|  |  |  |  * IA-64 Processor Programmers Reference Vol 2 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
 | 
					
						
							|  |  |  |  * Copyright (C) 1999 Walt Drummond <drummond@valinux.com>
 | 
					
						
							|  |  |  |  * Copyright (C) 1999-2001, 2003 Hewlett-Packard Co | 
					
						
							|  |  |  |  *	David Mosberger <davidm@hpl.hp.com>
 | 
					
						
							|  |  |  |  *	Stephane Eranian <eranian@hpl.hp.com>
 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * 05/22/2000 eranian Added support for stacked register calls | 
					
						
							|  |  |  |  * 05/24/2000 eranian Added support for physical mode static calls | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include <asm/asmmacro.h> | 
					
						
							|  |  |  | #include <asm/processor.h> | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	.data | 
					
						
							|  |  |  | pal_entry_point: | 
					
						
							|  |  |  | 	data8 ia64_pal_default_handler | 
					
						
							|  |  |  | 	.text | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
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										 |  |  |  * Set the PAL entry point address.  This could be written in C code, but we | 
					
						
							|  |  |  |  * do it here to keep it all in one module (besides, it's so trivial that it's | 
					
						
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										 |  |  |  * not a big deal). | 
					
						
							|  |  |  |  * | 
					
						
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										 |  |  |  * in0		Address of the PAL entry point (text address, NOT a function | 
					
						
							|  |  |  |  *		descriptor). | 
					
						
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										 |  |  |  */ | 
					
						
							|  |  |  | GLOBAL_ENTRY(ia64_pal_handler_init) | 
					
						
							|  |  |  | 	alloc r3=ar.pfs,1,0,0,0 | 
					
						
							|  |  |  | 	movl r2=pal_entry_point | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	st8 [r2]=in0 | 
					
						
							|  |  |  | 	br.ret.sptk.many rp | 
					
						
							|  |  |  | END(ia64_pal_handler_init) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
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										 |  |  |  * Default PAL call handler.  This needs to be coded in assembly because it | 
					
						
							|  |  |  |  * uses the static calling convention, i.e., the RSE may not be used and | 
					
						
							|  |  |  |  * calls are done via "br.cond" (not "br.call"). | 
					
						
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										 |  |  |  */ | 
					
						
							|  |  |  | GLOBAL_ENTRY(ia64_pal_default_handler) | 
					
						
							|  |  |  | 	mov r8=-1 | 
					
						
							|  |  |  | 	br.cond.sptk.many rp | 
					
						
							|  |  |  | END(ia64_pal_default_handler) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
							|  |  |  |  * Make a PAL call using the static calling convention. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * in0         Index of PAL service | 
					
						
							|  |  |  |  * in1 - in3   Remaining PAL arguments | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | GLOBAL_ENTRY(ia64_pal_call_static) | 
					
						
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										 |  |  | 	.prologue ASM_UNW_PRLG_RP|ASM_UNW_PRLG_PFS, ASM_UNW_PRLG_GRSAVE(4) | 
					
						
							|  |  |  | 	alloc loc1 = ar.pfs,4,5,0,0 | 
					
						
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										 |  |  | 	movl loc2 = pal_entry_point | 
					
						
							|  |  |  | 1:	{ | 
					
						
							|  |  |  | 	  mov r28 = in0 | 
					
						
							|  |  |  | 	  mov r29 = in1 | 
					
						
							|  |  |  | 	  mov r8 = ip | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	ld8 loc2 = [loc2]		// loc2 <- entry point | 
					
						
							|  |  |  | 	adds r8 = 1f-1b,r8 | 
					
						
							|  |  |  | 	mov loc4=ar.rsc			// save RSE configuration | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	mov ar.rsc=0			// put RSE in enforced lazy, LE mode | 
					
						
							|  |  |  | 	mov loc3 = psr | 
					
						
							|  |  |  | 	mov loc0 = rp | 
					
						
							|  |  |  | 	.body | 
					
						
							|  |  |  | 	mov r30 = in2 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mov r31 = in3 | 
					
						
							|  |  |  | 	mov b7 = loc2 | 
					
						
							|  |  |  | 
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										 |  |  | 	rsm psr.i | 
					
						
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										 |  |  | 	;;
 | 
					
						
							|  |  |  | 	mov rp = r8 | 
					
						
							|  |  |  | 	br.cond.sptk.many b7 | 
					
						
							|  |  |  | 1:	mov psr.l = loc3 | 
					
						
							|  |  |  | 	mov ar.rsc = loc4		// restore RSE configuration | 
					
						
							|  |  |  | 	mov ar.pfs = loc1 | 
					
						
							|  |  |  | 	mov rp = loc0 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	srlz.d				// seralize restoration of psr.l | 
					
						
							|  |  |  | 	br.ret.sptk.many b0 | 
					
						
							|  |  |  | END(ia64_pal_call_static) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
							|  |  |  |  * Make a PAL call using the stacked registers calling convention. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Inputs: | 
					
						
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										 |  |  |  *	in0         Index of PAL service | 
					
						
							|  |  |  |  *	in2 - in3   Remaining PAL arguments | 
					
						
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										 |  |  |  */ | 
					
						
							|  |  |  | GLOBAL_ENTRY(ia64_pal_call_stacked) | 
					
						
							|  |  |  | 	.prologue ASM_UNW_PRLG_RP|ASM_UNW_PRLG_PFS, ASM_UNW_PRLG_GRSAVE(4) | 
					
						
							|  |  |  | 	alloc loc1 = ar.pfs,4,4,4,0 | 
					
						
							|  |  |  | 	movl loc2 = pal_entry_point | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	mov r28  = in0			// Index MUST be copied to r28 | 
					
						
							|  |  |  | 	mov out0 = in0			// AND in0 of PAL function | 
					
						
							|  |  |  | 	mov loc0 = rp | 
					
						
							|  |  |  | 	.body | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	ld8 loc2 = [loc2]		// loc2 <- entry point | 
					
						
							|  |  |  | 	mov out1 = in1 | 
					
						
							|  |  |  | 	mov out2 = in2 | 
					
						
							|  |  |  | 	mov out3 = in3 | 
					
						
							|  |  |  | 	mov loc3 = psr | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	rsm psr.i | 
					
						
							|  |  |  | 	mov b7 = loc2 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	br.call.sptk.many rp=b7		// now make the call | 
					
						
							|  |  |  | .ret0:	mov psr.l  = loc3 | 
					
						
							|  |  |  | 	mov ar.pfs = loc1 | 
					
						
							|  |  |  | 	mov rp = loc0 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	srlz.d				// serialize restoration of psr.l | 
					
						
							|  |  |  | 	br.ret.sptk.many b0 | 
					
						
							|  |  |  | END(ia64_pal_call_stacked) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
							|  |  |  |  * Make a physical mode PAL call using the static registers calling convention. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Inputs: | 
					
						
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										 |  |  |  *	in0         Index of PAL service | 
					
						
							|  |  |  |  *	in2 - in3   Remaining PAL arguments | 
					
						
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										 |  |  |  * | 
					
						
							|  |  |  |  * PSR_LP, PSR_TB, PSR_ID, PSR_DA are never set by the kernel. | 
					
						
							|  |  |  |  * So we don't need to clear them. | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | #define PAL_PSR_BITS_TO_CLEAR						      \ | 
					
						
							|  |  |  | 	(IA64_PSR_I | IA64_PSR_IT | IA64_PSR_DT  | IA64_PSR_DB | IA64_PSR_RT |\ | 
					
						
							|  |  |  | 	 IA64_PSR_DD | IA64_PSR_SS | IA64_PSR_RI | IA64_PSR_ED |	      \ | 
					
						
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										 |  |  | 	 IA64_PSR_DFL | IA64_PSR_DFH) | 
					
						
							|  |  |  | 
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										 |  |  | #define PAL_PSR_BITS_TO_SET						      \ | 
					
						
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										 |  |  | 	(IA64_PSR_BN) | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | GLOBAL_ENTRY(ia64_pal_call_phys_static) | 
					
						
							|  |  |  | 	.prologue ASM_UNW_PRLG_RP|ASM_UNW_PRLG_PFS, ASM_UNW_PRLG_GRSAVE(4) | 
					
						
							|  |  |  | 	alloc loc1 = ar.pfs,4,7,0,0 | 
					
						
							|  |  |  | 	movl loc2 = pal_entry_point | 
					
						
							|  |  |  | 1:	{ | 
					
						
							|  |  |  | 	  mov r28  = in0		// copy procedure index | 
					
						
							|  |  |  | 	  mov r8   = ip			// save ip to compute branch | 
					
						
							|  |  |  | 	  mov loc0 = rp			// save rp | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	.body | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	ld8 loc2 = [loc2]		// loc2 <- entry point | 
					
						
							|  |  |  | 	mov r29  = in1			// first argument | 
					
						
							|  |  |  | 	mov r30  = in2			// copy arg2 | 
					
						
							|  |  |  | 	mov r31  = in3			// copy arg3 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	mov loc3 = psr			// save psr | 
					
						
							|  |  |  | 	adds r8  = 1f-1b,r8		// calculate return address for call | 
					
						
							|  |  |  | 	;;
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							|  |  |  | 	mov loc4=ar.rsc			// save RSE configuration | 
					
						
							|  |  |  | 	dep.z loc2=loc2,0,61		// convert pal entry point to physical | 
					
						
							|  |  |  | 	tpa r8=r8			// convert rp to physical | 
					
						
							|  |  |  | 	;;
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							|  |  |  | 	mov b7 = loc2			// install target to branch reg | 
					
						
							|  |  |  | 	mov ar.rsc=0			// put RSE in enforced lazy, LE mode | 
					
						
							|  |  |  | 	movl r16=PAL_PSR_BITS_TO_CLEAR | 
					
						
							|  |  |  | 	movl r17=PAL_PSR_BITS_TO_SET | 
					
						
							|  |  |  | 	;;
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							|  |  |  | 	or loc3=loc3,r17		// add in psr the bits to set | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	andcm r16=loc3,r16		// removes bits to clear from psr | 
					
						
							|  |  |  | 	br.call.sptk.many rp=ia64_switch_mode_phys | 
					
						
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										 |  |  | 	mov rp = r8			// install return address (physical) | 
					
						
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										 |  |  | 	mov loc5 = r19 | 
					
						
							|  |  |  | 	mov loc6 = r20 | 
					
						
							|  |  |  | 	br.cond.sptk.many b7 | 
					
						
							|  |  |  | 1: | 
					
						
							|  |  |  | 	mov ar.rsc=0			// put RSE in enforced lazy, LE mode | 
					
						
							|  |  |  | 	mov r16=loc3			// r16= original psr | 
					
						
							|  |  |  | 	mov r19=loc5 | 
					
						
							|  |  |  | 	mov r20=loc6 | 
					
						
							|  |  |  | 	br.call.sptk.many rp=ia64_switch_mode_virt // return to virtual mode | 
					
						
							|  |  |  | 	mov psr.l = loc3		// restore init PSR | 
					
						
							|  |  |  | 
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							|  |  |  | 	mov ar.pfs = loc1 | 
					
						
							|  |  |  | 	mov rp = loc0 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	mov ar.rsc=loc4			// restore RSE configuration | 
					
						
							|  |  |  | 	srlz.d				// seralize restoration of psr.l | 
					
						
							|  |  |  | 	br.ret.sptk.many b0 | 
					
						
							|  |  |  | END(ia64_pal_call_phys_static) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
							|  |  |  |  * Make a PAL call using the stacked registers in physical mode. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Inputs: | 
					
						
							| 
									
										
										
										
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										 |  |  |  *	in0         Index of PAL service | 
					
						
							|  |  |  |  *	in2 - in3   Remaining PAL arguments | 
					
						
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										 |  |  |  */ | 
					
						
							|  |  |  | GLOBAL_ENTRY(ia64_pal_call_phys_stacked) | 
					
						
							|  |  |  | 	.prologue ASM_UNW_PRLG_RP|ASM_UNW_PRLG_PFS, ASM_UNW_PRLG_GRSAVE(5) | 
					
						
							|  |  |  | 	alloc	loc1 = ar.pfs,5,7,4,0 | 
					
						
							|  |  |  | 	movl	loc2 = pal_entry_point | 
					
						
							|  |  |  | 1:	{ | 
					
						
							|  |  |  | 	  mov r28  = in0		// copy procedure index | 
					
						
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										 |  |  | 	  mov loc0 = rp			// save rp | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	.body | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	ld8 loc2 = [loc2]		// loc2 <- entry point | 
					
						
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										 |  |  | 	mov loc3 = psr			// save psr | 
					
						
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										 |  |  | 	;;
 | 
					
						
							|  |  |  | 	mov loc4=ar.rsc			// save RSE configuration | 
					
						
							|  |  |  | 	dep.z loc2=loc2,0,61		// convert pal entry point to physical | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	mov ar.rsc=0			// put RSE in enforced lazy, LE mode | 
					
						
							|  |  |  | 	movl r16=PAL_PSR_BITS_TO_CLEAR | 
					
						
							|  |  |  | 	movl r17=PAL_PSR_BITS_TO_SET | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	or loc3=loc3,r17		// add in psr the bits to set | 
					
						
							|  |  |  | 	mov b7 = loc2			// install target to branch reg | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	andcm r16=loc3,r16		// removes bits to clear from psr | 
					
						
							|  |  |  | 	br.call.sptk.many rp=ia64_switch_mode_phys | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	mov out0 = in0			// first argument | 
					
						
							|  |  |  | 	mov out1 = in1			// copy arg2 | 
					
						
							|  |  |  | 	mov out2 = in2			// copy arg3 | 
					
						
							|  |  |  | 	mov out3 = in3			// copy arg3 | 
					
						
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										 |  |  | 	mov loc5 = r19 | 
					
						
							|  |  |  | 	mov loc6 = r20 | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	br.call.sptk.many rp=b7		// now make the call | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	mov ar.rsc=0			// put RSE in enforced lazy, LE mode | 
					
						
							|  |  |  | 	mov r16=loc3			// r16= original psr | 
					
						
							|  |  |  | 	mov r19=loc5 | 
					
						
							|  |  |  | 	mov r20=loc6 | 
					
						
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										 |  |  | 	br.call.sptk.many rp=ia64_switch_mode_virt // return to virtual mode | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	mov psr.l  = loc3		// restore init PSR | 
					
						
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										 |  |  | 	mov ar.pfs = loc1 | 
					
						
							|  |  |  | 	mov rp = loc0 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	mov ar.rsc=loc4			// restore RSE configuration | 
					
						
							|  |  |  | 	srlz.d				// seralize restoration of psr.l | 
					
						
							|  |  |  | 	br.ret.sptk.many b0 | 
					
						
							|  |  |  | END(ia64_pal_call_phys_stacked) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
							| 
									
										
										
										
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										 |  |  |  * Save scratch fp scratch regs which aren't saved in pt_regs already | 
					
						
							|  |  |  |  * (fp10-fp15). | 
					
						
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										 |  |  |  * | 
					
						
							| 
									
										
										
										
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										 |  |  |  * NOTE: We need to do this since firmware (SAL and PAL) may use any of the | 
					
						
							|  |  |  |  * scratch regs fp-low partition. | 
					
						
							| 
									
										
										
										
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										 |  |  |  * | 
					
						
							|  |  |  |  * Inputs: | 
					
						
							|  |  |  |  *      in0	Address of stack storage for fp regs | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | GLOBAL_ENTRY(ia64_save_scratch_fpregs) | 
					
						
							|  |  |  | 	alloc r3=ar.pfs,1,0,0,0 | 
					
						
							|  |  |  | 	add r2=16,in0 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	stf.spill [in0] = f10,32 | 
					
						
							|  |  |  | 	stf.spill [r2]  = f11,32 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	stf.spill [in0] = f12,32 | 
					
						
							|  |  |  | 	stf.spill [r2]  = f13,32 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	stf.spill [in0] = f14,32 | 
					
						
							|  |  |  | 	stf.spill [r2]  = f15,32 | 
					
						
							|  |  |  | 	br.ret.sptk.many rp | 
					
						
							|  |  |  | END(ia64_save_scratch_fpregs) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* | 
					
						
							|  |  |  |  * Load scratch fp scratch regs (fp10-fp15) | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Inputs: | 
					
						
							|  |  |  |  *      in0	Address of stack storage for fp regs | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | GLOBAL_ENTRY(ia64_load_scratch_fpregs) | 
					
						
							|  |  |  | 	alloc r3=ar.pfs,1,0,0,0 | 
					
						
							|  |  |  | 	add r2=16,in0 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	ldf.fill  f10 = [in0],32 | 
					
						
							|  |  |  | 	ldf.fill  f11 = [r2],32 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	ldf.fill  f12 = [in0],32 | 
					
						
							|  |  |  | 	ldf.fill  f13 = [r2],32 | 
					
						
							|  |  |  | 	;;
 | 
					
						
							|  |  |  | 	ldf.fill  f14 = [in0],32 | 
					
						
							|  |  |  | 	ldf.fill  f15 = [r2],32 | 
					
						
							|  |  |  | 	br.ret.sptk.many rp | 
					
						
							|  |  |  | END(ia64_load_scratch_fpregs) |