108 lines
		
	
	
	
		
			2.1 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			108 lines
		
	
	
	
		
			2.1 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								 * arch/powerpc/platforms/embedded6xx/gamecube.c
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								 *
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								 * Nintendo GameCube board-specific support
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								 * Copyright (C) 2004-2009 The GameCube Linux Team
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								 * Copyright (C) 2007,2008,2009 Albert Herranz
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 */
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								#include <linux/kernel.h>
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								#include <linux/init.h>
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								#include <linux/irq.h>
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								#include <linux/kexec.h>
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								#include <linux/seq_file.h>
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								#include <linux/of_platform.h>
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								#include <asm/io.h>
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								#include <asm/machdep.h>
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								#include <asm/prom.h>
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								#include <asm/time.h>
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								#include <asm/udbg.h>
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								#include "flipper-pic.h"
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								#include "usbgecko_udbg.h"
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								static void gamecube_spin(void)
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								{
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									/* spin until power button pressed */
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									for (;;)
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										cpu_relax();
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								}
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								static void gamecube_restart(char *cmd)
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								{
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									local_irq_disable();
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									flipper_platform_reset();
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									gamecube_spin();
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								}
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								static void gamecube_power_off(void)
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								{
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									local_irq_disable();
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									gamecube_spin();
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								}
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								static void gamecube_halt(void)
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								{
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									gamecube_restart(NULL);
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								}
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								static void __init gamecube_init_early(void)
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								{
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									ug_udbg_init();
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								}
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								static int __init gamecube_probe(void)
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								{
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									unsigned long dt_root;
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									dt_root = of_get_flat_dt_root();
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									if (!of_flat_dt_is_compatible(dt_root, "nintendo,gamecube"))
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										return 0;
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									return 1;
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								}
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								static void gamecube_shutdown(void)
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								{
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									flipper_quiesce();
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								}
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								define_machine(gamecube) {
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									.name			= "gamecube",
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									.probe			= gamecube_probe,
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									.init_early		= gamecube_init_early,
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									.restart		= gamecube_restart,
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									.power_off		= gamecube_power_off,
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									.halt			= gamecube_halt,
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									.init_IRQ		= flipper_pic_probe,
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									.get_irq		= flipper_pic_get_irq,
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									.calibrate_decr		= generic_calibrate_decr,
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									.progress		= udbg_progress,
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									.machine_shutdown	= gamecube_shutdown,
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								};
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								static struct of_device_id gamecube_of_bus[] = {
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									{ .compatible = "nintendo,flipper", },
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									{ },
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								};
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								static int __init gamecube_device_probe(void)
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								{
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									if (!machine_is(gamecube))
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										return 0;
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									of_platform_bus_probe(NULL, gamecube_of_bus, NULL);
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									return 0;
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								}
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								device_initcall(gamecube_device_probe);
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