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								#ifndef __MBX_FB_H
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								#define __MBX_FB_H
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								#include <asm/ioctl.h>
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								#include <asm/types.h>
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								struct mbxfb_val {
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									unsigned int	defval;
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									unsigned int	min;
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									unsigned int	max;
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								};
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								struct fb_info;
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								struct mbxfb_platform_data {
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										/* Screen info */
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										struct mbxfb_val xres;
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										struct mbxfb_val yres;
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										struct mbxfb_val bpp;
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										/* Memory info */
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										unsigned long memsize; /* if 0 use ODFB? */
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										unsigned long timings1;
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										unsigned long timings2;
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										unsigned long timings3;
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										int (*probe)(struct fb_info *fb);
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										int (*remove)(struct fb_info *fb);
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								};
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								/* planar */
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								#define MBXFB_FMT_YUV16		0
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								#define MBXFB_FMT_YUV12		1
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								/* packed */
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								#define MBXFB_FMT_UY0VY1	2
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								#define MBXFB_FMT_VY0UY1	3
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								#define MBXFB_FMT_Y0UY1V	4
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								#define MBXFB_FMT_Y0VY1U	5
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								struct mbxfb_overlaySetup {
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									__u32 enable;
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									__u32 x, y;
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									__u32 width, height;
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									__u32 fmt;
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									__u32 mem_offset;
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									__u32 scaled_width;
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									__u32 scaled_height;
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									/* Filled by the driver */
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									__u32 U_offset;
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									__u32 V_offset;
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									__u16 Y_stride;
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									__u16 UV_stride;
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								};
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								#define MBXFB_ALPHABLEND_NONE		0
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								#define MBXFB_ALPHABLEND_GLOBAL		1
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								#define MBXFB_ALPHABLEND_PIXEL		2
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								#define MBXFB_COLORKEY_DISABLED		0
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								#define MBXFB_COLORKEY_PREVIOUS		1
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								#define MBXFB_COLORKEY_CURRENT		2
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								struct mbxfb_alphaCtl {
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									__u8 overlay_blend_mode;
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									__u8 overlay_colorkey_mode;
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									__u8 overlay_global_alpha;
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									__u32 overlay_colorkey;
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									__u32 overlay_colorkey_mask;
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									__u8 graphics_blend_mode;
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									__u8 graphics_colorkey_mode;
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									__u8 graphics_global_alpha;
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									__u32 graphics_colorkey;
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									__u32 graphics_colorkey_mask;
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								};
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								#define MBXFB_PLANE_GRAPHICS	0
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								#define MBXFB_PLANE_VIDEO	1
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								struct mbxfb_planeorder {
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									__u8 bottom;
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									__u8 top;
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								};
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								struct mbxfb_reg {
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									__u32 addr; 	/* offset from 0x03fe 0000 */
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									__u32 val;		/* value */
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									__u32 mask;		/* which bits to touch (for write) */
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								};
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								#define MBXFB_IOCX_OVERLAY		_IOWR(0xF4, 0x00,struct mbxfb_overlaySetup)
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								#define MBXFB_IOCG_ALPHA		_IOR(0xF4, 0x01,struct mbxfb_alphaCtl)
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								#define MBXFB_IOCS_ALPHA		_IOW(0xF4, 0x02,struct mbxfb_alphaCtl)
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								#define MBXFB_IOCS_PLANEORDER	_IOR(0xF4, 0x03,struct mbxfb_planeorder)
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								#define MBXFB_IOCS_REG			_IOW(0xF4, 0x04,struct mbxfb_reg)
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								#define MBXFB_IOCX_REG			_IOWR(0xF4, 0x05,struct mbxfb_reg)
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								#endif /* __MBX_FB_H */
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