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								/******************************************************************************
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								 * vcpu.h
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								 *
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								 * VCPU initialisation, query, and hotplug.
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a copy
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								 * of this software and associated documentation files (the "Software"), to
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								 * deal in the Software without restriction, including without limitation the
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								 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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								 * sell copies of the Software, and to permit persons to whom the Software is
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								 * furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 *
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								 * Copyright (c) 2005, Keir Fraser <keir@xensource.com>
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								 */
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								#ifndef __XEN_PUBLIC_VCPU_H__
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								#define __XEN_PUBLIC_VCPU_H__
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								/*
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								 * Prototype for this hypercall is:
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								 *	int vcpu_op(int cmd, int vcpuid, void *extra_args)
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								 * @cmd		   == VCPUOP_??? (VCPU operation).
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								 * @vcpuid	   == VCPU to operate on.
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								 * @extra_args == Operation-specific extra arguments (NULL if none).
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								 */
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								/*
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								 * Initialise a VCPU. Each VCPU can be initialised only once. A
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								 * newly-initialised VCPU will not run until it is brought up by VCPUOP_up.
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								 *
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								 * @extra_arg == pointer to vcpu_guest_context structure containing initial
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								 *				 state for the VCPU.
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								 */
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								#define VCPUOP_initialise			 0
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								/*
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								 * Bring up a VCPU. This makes the VCPU runnable. This operation will fail
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								 * if the VCPU has not been initialised (VCPUOP_initialise).
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								 */
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								#define VCPUOP_up					 1
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								/*
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								 * Bring down a VCPU (i.e., make it non-runnable).
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								 * There are a few caveats that callers should observe:
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								 *	1. This operation may return, and VCPU_is_up may return false, before the
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								 *	   VCPU stops running (i.e., the command is asynchronous). It is a good
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								 *	   idea to ensure that the VCPU has entered a non-critical loop before
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								 *	   bringing it down. Alternatively, this operation is guaranteed
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								 *	   synchronous if invoked by the VCPU itself.
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								 *	2. After a VCPU is initialised, there is currently no way to drop all its
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								 *	   references to domain memory. Even a VCPU that is down still holds
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								 *	   memory references via its pagetable base pointer and GDT. It is good
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								 *	   practise to move a VCPU onto an 'idle' or default page table, LDT and
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								 *	   GDT before bringing it down.
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								 */
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								#define VCPUOP_down					 2
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								/* Returns 1 if the given VCPU is up. */
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								#define VCPUOP_is_up				 3
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								/*
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								 * Return information about the state and running time of a VCPU.
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								 * @extra_arg == pointer to vcpu_runstate_info structure.
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								 */
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								#define VCPUOP_get_runstate_info	 4
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								struct vcpu_runstate_info {
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										/* VCPU's current state (RUNSTATE_*). */
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										int		 state;
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										/* When was current state entered (system time, ns)? */
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										uint64_t state_entry_time;
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										/*
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										 * Time spent in each RUNSTATE_* (ns). The sum of these times is
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										 * guaranteed not to drift from system time.
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										 */
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										uint64_t time[4];
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								};
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								DEFINE_GUEST_HANDLE_STRUCT(vcpu_runstate_info);
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								/* VCPU is currently running on a physical CPU. */
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								#define RUNSTATE_running  0
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								/* VCPU is runnable, but not currently scheduled on any physical CPU. */
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								#define RUNSTATE_runnable 1
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								/* VCPU is blocked (a.k.a. idle). It is therefore not runnable. */
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								#define RUNSTATE_blocked  2
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								/*
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								 * VCPU is not runnable, but it is not blocked.
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								 * This is a 'catch all' state for things like hotplug and pauses by the
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								 * system administrator (or for critical sections in the hypervisor).
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								 * RUNSTATE_blocked dominates this state (it is the preferred state).
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								 */
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								#define RUNSTATE_offline  3
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								/*
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								 * Register a shared memory area from which the guest may obtain its own
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								 * runstate information without needing to execute a hypercall.
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								 * Notes:
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								 *	1. The registered address may be virtual or physical, depending on the
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								 *	   platform. The virtual address should be registered on x86 systems.
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								 *	2. Only one shared area may be registered per VCPU. The shared area is
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								 *	   updated by the hypervisor each time the VCPU is scheduled. Thus
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								 *	   runstate.state will always be RUNSTATE_running and
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								 *	   runstate.state_entry_time will indicate the system time at which the
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								 *	   VCPU was last scheduled to run.
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								 * @extra_arg == pointer to vcpu_register_runstate_memory_area structure.
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								 */
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								#define VCPUOP_register_runstate_memory_area 5
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								struct vcpu_register_runstate_memory_area {
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										union {
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												GUEST_HANDLE(vcpu_runstate_info) h;
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												struct vcpu_runstate_info *v;
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												uint64_t p;
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										} addr;
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								};
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								/*
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								 * Set or stop a VCPU's periodic timer. Every VCPU has one periodic timer
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								 * which can be set via these commands. Periods smaller than one millisecond
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								 * may not be supported.
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								 */
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								#define VCPUOP_set_periodic_timer	 6 /* arg == vcpu_set_periodic_timer_t */
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								#define VCPUOP_stop_periodic_timer	 7 /* arg == NULL */
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								struct vcpu_set_periodic_timer {
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										uint64_t period_ns;
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								};
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								DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_periodic_timer);
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								/*
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								 * Set or stop a VCPU's single-shot timer. Every VCPU has one single-shot
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								 * timer which can be set via these commands.
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								 */
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								#define VCPUOP_set_singleshot_timer	 8 /* arg == vcpu_set_singleshot_timer_t */
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								#define VCPUOP_stop_singleshot_timer 9 /* arg == NULL */
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								struct vcpu_set_singleshot_timer {
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										uint64_t timeout_abs_ns;
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										uint32_t flags;			   /* VCPU_SSHOTTMR_??? */
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								};
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								DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_singleshot_timer);
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								/* Flags to VCPUOP_set_singleshot_timer. */
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								 /* Require the timeout to be in the future (return -ETIME if it's passed). */
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								#define _VCPU_SSHOTTMR_future (0)
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								#define VCPU_SSHOTTMR_future  (1U << _VCPU_SSHOTTMR_future)
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								/*
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								 * Register a memory location in the guest address space for the
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								 * vcpu_info structure.  This allows the guest to place the vcpu_info
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								 * structure in a convenient place, such as in a per-cpu data area.
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								 * The pointer need not be page aligned, but the structure must not
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								 * cross a page boundary.
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								 */
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								#define VCPUOP_register_vcpu_info   10  /* arg == struct vcpu_info */
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								struct vcpu_register_vcpu_info {
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								    uint64_t mfn;    /* mfn of page to place vcpu_info */
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								    uint32_t offset; /* offset within page */
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								    uint32_t rsvd;   /* unused */
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								};
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								DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_vcpu_info);
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								#endif /* __XEN_PUBLIC_VCPU_H__ */
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