2005-04-16 15:20:36 -07:00
										 
									 
								 
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								/*
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								 * bitext.c: kernel little helper (of bit shuffling variety).
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								 *
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								 * Copyright (C) 2002 Pete Zaitcev <zaitcev@yahoo.com>
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								 *
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								 * The algorithm to search a zero bit string is geared towards its application.
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								 * We expect a couple of fixed sizes of requests, so a rotating counter, reset
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								 * by align size, should provide fast enough search while maintaining low
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								 * fragmentation.
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								 */
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											2005-11-13 16:06:57 -08:00
										 
									 
								 
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								#include <linux/string.h>
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											2005-04-16 15:20:36 -07:00
										 
									 
								 
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								#include <linux/bitops.h>
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								#include <asm/bitext.h>
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								/**
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								 * bit_map_string_get - find and set a bit string in bit map.
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								 * @t: the bit map.
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								 * @len: requested string length
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								 * @align: requested alignment
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								 *
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								 * Returns offset in the map or -1 if out of space.
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								 *
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								 * Not safe to call from an interrupt (uses spin_lock).
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								 */
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								int bit_map_string_get(struct bit_map *t, int len, int align)
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								{
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									int offset, count;	/* siamese twins */
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									int off_new;
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									int align1;
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									int i, color;
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									if (t->num_colors) {
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										/* align is overloaded to be the page color */
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										color = align;
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										align = t->num_colors;
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									} else {
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										color = 0;
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										if (align == 0)
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											align = 1;
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									}
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									align1 = align - 1;
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									if ((align & align1) != 0)
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										BUG();
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									if (align < 0 || align >= t->size)
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										BUG();
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									if (len <= 0 || len > t->size)
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										BUG();
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									color &= align1;
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									spin_lock(&t->lock);
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									if (len < t->last_size)
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										offset = t->first_free;
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									else
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										offset = t->last_off & ~align1;
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									count = 0;
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									for (;;) {
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										off_new = find_next_zero_bit(t->map, t->size, offset);
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										off_new = ((off_new + align1) & ~align1) + color;
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										count += off_new - offset;
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										offset = off_new;
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										if (offset >= t->size)
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											offset = 0;
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										if (count + len > t->size) {
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											spin_unlock(&t->lock);
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								/* P3 */ printk(KERN_ERR
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								  "bitmap out: size %d used %d off %d len %d align %d count %d\n",
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								  t->size, t->used, offset, len, align, count);
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											return -1;
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										}
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										if (offset + len > t->size) {
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											count += t->size - offset;
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											offset = 0;
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											continue;
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										}
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										i = 0;
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										while (test_bit(offset + i, t->map) == 0) {
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											i++;
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											if (i == len) {
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												for (i = 0; i < len; i++)
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													__set_bit(offset + i, t->map);
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												if (offset == t->first_free)
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													t->first_free = find_next_zero_bit
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															(t->map, t->size,
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															 t->first_free + len);
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												if ((t->last_off = offset + len) >= t->size)
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													t->last_off = 0;
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												t->used += len;
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												t->last_size = len;
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												spin_unlock(&t->lock);
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												return offset;
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											}
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										}
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										count += i + 1;
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										if ((offset += i + 1) >= t->size)
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											offset = 0;
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									}
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								}
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								void bit_map_clear(struct bit_map *t, int offset, int len)
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								{
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									int i;
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									if (t->used < len)
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										BUG();		/* Much too late to do any good, but alas... */
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									spin_lock(&t->lock);
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									for (i = 0; i < len; i++) {
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										if (test_bit(offset + i, t->map) == 0)
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											BUG();
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										__clear_bit(offset + i, t->map);
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									}
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									if (offset < t->first_free)
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										t->first_free = offset;
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									t->used -= len;
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									spin_unlock(&t->lock);
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								}
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								void bit_map_init(struct bit_map *t, unsigned long *map, int size)
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								{
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									if ((size & 07) != 0)
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										BUG();
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									memset(map, 0, size>>3);
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									memset(t, 0, sizeof *t);
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									spin_lock_init(&t->lock);
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									t->map = map;
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									t->size = size;
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								}
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