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										 |  |  | /*
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							|  |  |  |  * Copyright (C) 1995-2004 Russell King | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Delay routines, using a pre-computed "loops_per_second" value. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #ifndef __ASM_ARM_DELAY_H
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							|  |  |  | #define __ASM_ARM_DELAY_H
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										 |  |  | #include <asm/memory.h>
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										 |  |  | #include <asm/param.h>	/* HZ */
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										 |  |  | #define MAX_UDELAY_MS	2
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							|  |  |  | #define UDELAY_MULT	((UL(2199023) * HZ) >> 11)
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							|  |  |  | #define UDELAY_SHIFT	30
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							|  |  |  | #ifndef __ASSEMBLY__
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										 |  |  | struct delay_timer { | 
					
						
							|  |  |  | 	unsigned long (*read_current_timer)(void); | 
					
						
							|  |  |  | 	unsigned long freq; | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | extern struct arm_delay_ops { | 
					
						
							|  |  |  | 	void (*delay)(unsigned long); | 
					
						
							|  |  |  | 	void (*const_udelay)(unsigned long); | 
					
						
							|  |  |  | 	void (*udelay)(unsigned long); | 
					
						
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										 |  |  | 	unsigned long ticks_per_jiffy; | 
					
						
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										 |  |  | } arm_delay_ops; | 
					
						
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							|  |  |  | #define __delay(n)		arm_delay_ops.delay(n)
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										 |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * This function intentionally does not exist; if you see references to | 
					
						
							|  |  |  |  * it, it means that you're calling udelay() with an out of range value. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * With currently imposed limits, this means that we support a max delay | 
					
						
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										 |  |  |  * of 2000us. Further limits: HZ<=1000 and bogomips<=3355 | 
					
						
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										 |  |  |  */ | 
					
						
							|  |  |  | extern void __bad_udelay(void); | 
					
						
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							|  |  |  | /*
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							|  |  |  |  * division by multiplication: you don't have to worry about | 
					
						
							|  |  |  |  * loss of precision. | 
					
						
							|  |  |  |  * | 
					
						
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										 |  |  |  * Use only for very small delays ( < 2 msec).  Should probably use a | 
					
						
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										 |  |  |  * lookup table, really, as the multiplications take much too long with | 
					
						
							|  |  |  |  * short delays.  This is a "reasonable" implementation, though (and the | 
					
						
							|  |  |  |  * first constant multiplications gets optimized away if the delay is | 
					
						
							|  |  |  |  * a constant) | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | #define __udelay(n)		arm_delay_ops.udelay(n)
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							|  |  |  | #define __const_udelay(n)	arm_delay_ops.const_udelay(n)
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										 |  |  | #define udelay(n)							\
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							|  |  |  | 	(__builtin_constant_p(n) ?					\ | 
					
						
							|  |  |  | 	  ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() :		\ | 
					
						
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										 |  |  | 			__const_udelay((n) * UDELAY_MULT)) :		\ | 
					
						
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										 |  |  | 	  __udelay(n)) | 
					
						
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										 |  |  | /* Loop-based definitions for assembly code. */ | 
					
						
							|  |  |  | extern void __loop_delay(unsigned long loops); | 
					
						
							|  |  |  | extern void __loop_udelay(unsigned long usecs); | 
					
						
							|  |  |  | extern void __loop_const_udelay(unsigned long); | 
					
						
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										 |  |  | /* Delay-loop timer registration. */ | 
					
						
							|  |  |  | #define ARCH_HAS_READ_CURRENT_TIMER
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							|  |  |  | extern void register_current_timer_delay(const struct delay_timer *timer); | 
					
						
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										 |  |  | #endif /* __ASSEMBLY__ */
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										 |  |  | #endif /* defined(_ARM_DELAY_H) */
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