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								/*
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								 *   ALSA sequencer Queue handling
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								 *   Copyright (c) 1998-1999 by Frank van de Pol <fvdpol@coil.demon.nl>
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								 *
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								 *   This program is free software; you can redistribute it and/or modify
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								 *   it under the terms of the GNU General Public License as published by
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								 *   the Free Software Foundation; either version 2 of the License, or
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								 *   (at your option) any later version.
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								 *
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								 *   This program is distributed in the hope that it will be useful,
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								 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 *   GNU General Public License for more details.
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								 *
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								 *   You should have received a copy of the GNU General Public License
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								 *   along with this program; if not, write to the Free Software
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								 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
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								 *
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								 */
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								#ifndef __SND_SEQ_QUEUE_H
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								#define __SND_SEQ_QUEUE_H
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								#include "seq_memory.h"
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								#include "seq_prioq.h"
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								#include "seq_timer.h"
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								#include "seq_lock.h"
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								#include <linux/interrupt.h>
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								#include <linux/list.h>
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								#include <linux/bitops.h>
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								#define SEQ_QUEUE_NO_OWNER (-1)
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								struct snd_seq_queue {
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									int queue;		/* queue number */
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									char name[64];		/* name of this queue */
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									struct snd_seq_prioq	*tickq;		/* midi tick event queue */
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									struct snd_seq_prioq	*timeq;		/* real-time event queue */	
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									struct snd_seq_timer *timer;	/* time keeper for this queue */
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									int	owner;		/* client that 'owns' the timer */
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									unsigned int	locked:1,	/* timer is only accesibble by owner if set */
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										klocked:1,	/* kernel lock (after START) */	
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										check_again:1,
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										check_blocked:1;
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									unsigned int flags;		/* status flags */
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									unsigned int info_flags;	/* info for sync */
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									spinlock_t owner_lock;
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									spinlock_t check_lock;
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									/* clients which uses this queue (bitmap) */
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									DECLARE_BITMAP(clients_bitmap, SNDRV_SEQ_MAX_CLIENTS);
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									unsigned int clients;	/* users of this queue */
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									struct mutex timer_mutex;
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									snd_use_lock_t use_lock;
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								};
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								/* get the number of current queues */
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								int snd_seq_queue_get_cur_queues(void);
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								/* init queues structure */
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								int snd_seq_queues_init(void);
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								/* delete queues */ 
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								void snd_seq_queues_delete(void);
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								/* create new queue (constructor) */
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								int snd_seq_queue_alloc(int client, int locked, unsigned int flags);
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								/* delete queue (destructor) */
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								int snd_seq_queue_delete(int client, int queueid);
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								/* notification that client has left the system */
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								void snd_seq_queue_client_termination(int client);
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								/* final stage */
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								void snd_seq_queue_client_leave(int client);
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								/* enqueue a event received from one the clients */
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								int snd_seq_enqueue_event(struct snd_seq_event_cell *cell, int atomic, int hop);
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								/* Remove events */
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								void snd_seq_queue_client_leave_cells(int client);
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								void snd_seq_queue_remove_cells(int client, struct snd_seq_remove_events *info);
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								/* return pointer to queue structure for specified id */
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								struct snd_seq_queue *queueptr(int queueid);
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								/* unlock */
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								#define queuefree(q) snd_use_lock_free(&(q)->use_lock)
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								/* return the (first) queue matching with the specified name */
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								struct snd_seq_queue *snd_seq_queue_find_name(char *name);
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								/* check single queue and dispatch events */
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								void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop);
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								/* access to queue's parameters */
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								int snd_seq_queue_check_access(int queueid, int client);
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								int snd_seq_queue_timer_set_tempo(int queueid, int client, struct snd_seq_queue_tempo *info);
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								int snd_seq_queue_set_owner(int queueid, int client, int locked);
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								int snd_seq_queue_set_locked(int queueid, int client, int locked);
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								int snd_seq_queue_timer_open(int queueid);
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								int snd_seq_queue_timer_close(int queueid);
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								int snd_seq_queue_use(int queueid, int client, int use);
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								int snd_seq_queue_is_used(int queueid, int client);
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								int snd_seq_control_queue(struct snd_seq_event *ev, int atomic, int hop);
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								/*
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								 * 64bit division - for sync stuff..
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								 */
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								#if defined(i386) || defined(i486)
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								#define udiv_qrnnd(q, r, n1, n0, d) \
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								  __asm__ ("divl %4"		\
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									   : "=a" ((u32)(q)),	\
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									     "=d" ((u32)(r))	\
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									   : "0" ((u32)(n0)),	\
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									     "1" ((u32)(n1)),	\
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									     "rm" ((u32)(d)))
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								#define u64_div(x,y,q) do {u32 __tmp; udiv_qrnnd(q, __tmp, (x)>>32, x, y);} while (0)
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								#define u64_mod(x,y,r) do {u32 __tmp; udiv_qrnnd(__tmp, q, (x)>>32, x, y);} while (0)
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								#define u64_divmod(x,y,q,r) udiv_qrnnd(q, r, (x)>>32, x, y)
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								#else
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								#define u64_div(x,y,q)	((q) = (u32)((u64)(x) / (u64)(y)))
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								#define u64_mod(x,y,r)	((r) = (u32)((u64)(x) % (u64)(y)))
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								#define u64_divmod(x,y,q,r) (u64_div(x,y,q), u64_mod(x,y,r))
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								#endif
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								#endif
							 |